#ifndef GUARD_CONSTANTS_FIELD_TASKS_H
#define GUARD_CONSTANTS_FIELD_TASKS_H

#define STEP_CB_DUMMY               0
#define STEP_CB_ASH                 1
#define STEP_CB_FORTREE_BRIDGE      2
#define STEP_CB_PACIFIDLOG_BRIDGE   3
#define STEP_CB_SOOTOPOLIS_ICE      4
#define STEP_CB_TRUCK               5
#define STEP_CB_SECRET_BASE         6
#define STEP_CB_CRACKED_FLOOR       7

#endif // GUARD_CONSTANTS_FIELD_TASKS_H