#include "global.h" #include "sprite.h" #include "decompress.h" #include "item_menu.h" #include "item_icon.h" #include "item_menu_icons.h" #include "window.h" #include "menu_helpers.h" #include "berry.h" #include "graphics.h" #include "item.h" #include "constants/items.h" struct CompressedTilesPal { const u32 *tiles; const u32 *pal; }; // this file's functions static void SpriteCB_BagVisualSwitchingPockets(struct Sprite *sprite); static void SpriteCB_ShakeBagVisual(struct Sprite *sprite); static void SpriteCB_SwitchPocketRotatingBallInit(struct Sprite *sprite); static void SpriteCB_SwitchPocketRotatingBallContinue(struct Sprite *sprite); // static const rom data static const u16 gUnknown_0857F564[] = INCBIN_U16("graphics/interface/bag_spinner.gbapal"); static const u8 gUnknown_0857F584[] = INCBIN_U8("graphics/interface/bag_spinner.4bpp"); static const u8 gUnknown_0857F604[] = INCBIN_U8("graphics/unused/cherry.4bpp"); static const u16 gUnknown_0857FA84[] = INCBIN_U16("graphics/unused/cherry.gbapal"); static const struct OamData sOamData_857FAA4 = { .y = 0, .affineMode = 1, .objMode = 0, .mosaic = 0, .bpp = 0, .shape = 0, .x = 0, .matrixNum = 0, .size = 3, .tileNum = 0, .priority = 1, .paletteNum = 0, .affineParam = 0 }; static const union AnimCmd sSpriteAnim_857FAAC[] = { ANIMCMD_FRAME(0, 4), ANIMCMD_END }; static const union AnimCmd sSpriteAnim_857FAB4[] = { ANIMCMD_FRAME(64, 4), ANIMCMD_END }; static const union AnimCmd sSpriteAnim_857FABC[] = { ANIMCMD_FRAME(128, 4), ANIMCMD_END }; static const union AnimCmd sSpriteAnim_857FAC4[] = { ANIMCMD_FRAME(192, 4), ANIMCMD_END }; static const union AnimCmd sSpriteAnim_857FACC[] = { ANIMCMD_FRAME(256, 4), ANIMCMD_END }; static const union AnimCmd sSpriteAnim_857FAD4[] = { ANIMCMD_FRAME(320, 4), ANIMCMD_END }; static const union AnimCmd *const sSpriteAnimTable_857FADC[] = { sSpriteAnim_857FAAC, sSpriteAnim_857FAB4, sSpriteAnim_857FAC4, sSpriteAnim_857FACC, sSpriteAnim_857FAD4, sSpriteAnim_857FABC }; static const union AffineAnimCmd sSpriteAffineAnim_857FAF4[] = { AFFINEANIMCMD_FRAME(256, 256, 0, 0), AFFINEANIMCMD_END }; static const union AffineAnimCmd sSpriteAffineAnim_857FB04[] = { AFFINEANIMCMD_FRAME(0, 0, 254, 2), AFFINEANIMCMD_FRAME(0, 0, 2, 4), AFFINEANIMCMD_FRAME(0, 0, 254, 4), AFFINEANIMCMD_FRAME(0, 0, 2, 2), AFFINEANIMCMD_END }; static const union AffineAnimCmd *const sSpriteAffineAnimTable_857FB2C[] = { sSpriteAffineAnim_857FAF4, sSpriteAffineAnim_857FB04 }; const struct CompressedSpriteSheet gUnknown_0857FB34 = { gBagMaleTiles, 0x3000, 100 }; const struct CompressedSpriteSheet gUnknown_0857FB3C = { gBagFemaleTiles, 0x3000, 100 }; const struct CompressedSpritePalette gUnknown_0857FB44 = { gBagPalette, 100 }; static const struct SpriteTemplate gUnknown_0857FB4C = { .tileTag = 100, .paletteTag = 100, .oam = &sOamData_857FAA4, .anims = sSpriteAnimTable_857FADC, .images = NULL, .affineAnims = sSpriteAffineAnimTable_857FB2C, .callback = SpriteCallbackDummy, }; static const struct OamData sOamData_857FB64 = { .y = 0, .affineMode = 0, .objMode = 0, .mosaic = 0, .bpp = 0, .shape = 0, .x = 0, .matrixNum = 4, .size = 1, .tileNum = 0, .priority = 2, .paletteNum = 0, .affineParam = 0 }; static const union AnimCmd sSpriteAnim_857FB6C[] = { ANIMCMD_FRAME(0, 0), ANIMCMD_END }; static const union AnimCmd *const sSpriteAnimTable_857FB74[] = { sSpriteAnim_857FB6C }; static const union AffineAnimCmd sSpriteAffineAnim_857FB78[] = { AFFINEANIMCMD_FRAME(0, 0, 8, 16), AFFINEANIMCMD_END }; static const union AffineAnimCmd sSpriteAffineAnim_857FB88[] = { AFFINEANIMCMD_FRAME(0, 0, 248, 16), AFFINEANIMCMD_END }; static const union AffineAnimCmd *const sSpriteAffineAnimTable_857FB98[] = { sSpriteAffineAnim_857FB78, }; static const union AffineAnimCmd *const sSpriteAffineAnimTable_857FB9C[] = { sSpriteAffineAnim_857FB88, }; static const struct SpriteSheet gUnknown_0857FBA0 = { gUnknown_0857F584, 0x80, 101 }; static const struct SpritePalette gUnknown_0857FBA8 = { gUnknown_0857F564, 101 }; static const struct SpriteTemplate gUnknown_0857FBB0 = { .tileTag = 101, .paletteTag = 101, .oam = &sOamData_857FB64, .anims = sSpriteAnimTable_857FB74, .images = NULL, .affineAnims = sSpriteAffineAnimTable_857FB98, .callback = SpriteCB_SwitchPocketRotatingBallInit, }; static const struct OamData sOamData_857FBC8 = { .y = 0, .affineMode = 0, .objMode = 0, .mosaic = 0, .bpp = 0, .shape = 0, .x = 0, .matrixNum = 0, .size = 3, .tileNum = 0, .priority = 1, .paletteNum = 7, .affineParam = 0 }; static const struct OamData sOamData_857FBD0 = { .y = 0, .affineMode = 3, .objMode = 0, .mosaic = 0, .bpp = 0, .shape = 0, .x = 0, .matrixNum = 0, .size = 3, .tileNum = 0, .priority = 0, .paletteNum = 7, .affineParam = 0 }; static const union AnimCmd sSpriteAnim_857FBD8[] = { ANIMCMD_FRAME(0, 0), ANIMCMD_END }; static const union AnimCmd *const sSpriteAnimTable_857FBE0[] = { sSpriteAnim_857FBD8 }; static const struct SpriteFrameImage sSpriteImageTable_857FBE4[] = { {&gDecompressionBuffer[0], 0x800}, }; static const struct SpriteTemplate gUnknown_0857FBEC = { .tileTag = 65535, .paletteTag = 30020, .oam = &sOamData_857FBC8, .anims = sSpriteAnimTable_857FBE0, .images = sSpriteImageTable_857FBE4, .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy, }; static const union AffineAnimCmd sSpriteAffineAnim_857FC04[] = { AFFINEANIMCMD_FRAME(-1, -1, 253, 96), AFFINEANIMCMD_FRAME(0, 0, 0, 16), AFFINEANIMCMD_FRAME(-2, -2, 255, 64), AFFINEANIMCMD_FRAME(-8, 0, 0, 16), AFFINEANIMCMD_FRAME(0, -8, 0, 16), AFFINEANIMCMD_FRAME(256, 256, 0, 0), AFFINEANIMCMD_JUMP(0) }; static const union AffineAnimCmd sSpriteAffineAnim_857FC3C[] = { AFFINEANIMCMD_FRAME(-1, -1, 3, 96), AFFINEANIMCMD_FRAME(0, 0, 0, 16), AFFINEANIMCMD_FRAME(-2, -2, 1, 64), AFFINEANIMCMD_FRAME(-8, 0, 0, 16), AFFINEANIMCMD_FRAME(0, -8, 0, 16), AFFINEANIMCMD_FRAME(256, 256, 0, 0), AFFINEANIMCMD_JUMP(0) }; static const union AffineAnimCmd *const sSpriteAffineAnimTable_857FC74[] = { sSpriteAffineAnim_857FC04, sSpriteAffineAnim_857FC3C }; static const struct SpriteTemplate gUnknown_0857FC7C = { .tileTag = 0xFFFF, .paletteTag = 0x7544, .oam = &sOamData_857FBD0, .anims = sSpriteAnimTable_857FBE0, .images = sSpriteImageTable_857FBE4, .affineAnims = sSpriteAffineAnimTable_857FC74, .callback = SpriteCallbackDummy, }; static const struct CompressedTilesPal gBerryPicTable[] = { {gBerryPic_Cheri, gBerryPalette_Cheri}, {gBerryPic_Chesto, gBerryPalette_Chesto}, {gBerryPic_Pecha, gBerryPalette_Pecha}, {gBerryPic_Rawst, gBerryPalette_Rawst}, {gBerryPic_Aspear, gBerryPalette_Aspear}, {gBerryPic_Leppa, gBerryPalette_Leppa}, {gBerryPic_Oran, gBerryPalette_Oran}, {gBerryPic_Persim, gBerryPalette_Persim}, {gBerryPic_Lum, gBerryPalette_Lum}, {gBerryPic_Sitrus, gBerryPalette_Sitrus}, {gBerryPic_Figy, gBerryPalette_Figy}, {gBerryPic_Wiki, gBerryPalette_Wiki}, {gBerryPic_Mago, gBerryPalette_Mago}, {gBerryPic_Aguav, gBerryPalette_Aguav}, {gBerryPic_Iapapa, gBerryPalette_Iapapa}, {gBerryPic_Razz, gBerryPalette_Razz}, {gBerryPic_Bluk, gBerryPalette_Bluk}, {gBerryPic_Nanab, gBerryPalette_Nanab}, {gBerryPic_Wepear, gBerryPalette_Wepear}, {gBerryPic_Pinap, gBerryPalette_Pinap}, {gBerryPic_Pomeg, gBerryPalette_Pomeg}, {gBerryPic_Kelpsy, gBerryPalette_Kelpsy}, {gBerryPic_Qualot, gBerryPalette_Qualot}, {gBerryPic_Hondew, gBerryPalette_Hondew}, {gBerryPic_Grepa, gBerryPalette_Grepa}, {gBerryPic_Tamato, gBerryPalette_Tamato}, {gBerryPic_Cornn, gBerryPalette_Cornn}, {gBerryPic_Magost, gBerryPalette_Magost}, {gBerryPic_Rabuta, gBerryPalette_Rabuta}, {gBerryPic_Nomel, gBerryPalette_Nomel}, {gBerryPic_Spelon, gBerryPalette_Spelon}, {gBerryPic_Pamtre, gBerryPalette_Pamtre}, {gBerryPic_Watmel, gBerryPalette_Watmel}, {gBerryPic_Durin, gBerryPalette_Durin}, {gBerryPic_Belue, gBerryPalette_Belue}, {gBerryPic_Liechi, gBerryPalette_Liechi}, {gBerryPic_Ganlon, gBerryPalette_Ganlon}, {gBerryPic_Salac, gBerryPalette_Salac}, {gBerryPic_Petaya, gBerryPalette_Petaya}, {gBerryPic_Apicot, gBerryPalette_Apicot}, {gBerryPic_Lansat, gBerryPalette_Lansat}, {gBerryPic_Starf, gBerryPalette_Starf}, {gBerryPic_Enigma, gBerryPalette_Enigma}, }; const struct CompressedSpriteSheet gUnknown_0857FDEC = { gBerryCheckCircle_Gfx, 0x800, 10000 }; const struct CompressedSpritePalette gUnknown_0857FDF4 = { gUnknown_08D9BEF0, 10000 }; static const struct OamData sOamData_857FDFC = { .y = 0, .affineMode = 0, .objMode = 0, .mosaic = 0, .bpp = 0, .shape = 0, .x = 0, .matrixNum = 0, .size = 3, .tileNum = 0, .priority = 1, .paletteNum = 0, .affineParam = 0 }; static const union AnimCmd sSpriteAnim_857FE04[] = { ANIMCMD_FRAME(0, 0), ANIMCMD_END }; static const union AnimCmd *const sSpriteAnimTable_857FE0C[] = { sSpriteAnim_857FE04 }; static const struct SpriteTemplate gUnknown_0857FE10 = { .tileTag = 10000, .paletteTag = 10000, .oam = &sOamData_857FDFC, .anims = sSpriteAnimTable_857FE0C, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy, }; // code void RemoveBagSprite(u8 id) { u8 *spriteId = &gUnknown_0203CE54->unk804[id]; if (*spriteId != 0xFF) { FreeSpriteTilesByTag(id + 100); FreeSpritePaletteByTag(id + 100); FreeSpriteOamMatrix(&gSprites[*spriteId]); DestroySprite(&gSprites[*spriteId]); *spriteId = 0xFF; } } void AddBagVisualSprite(u8 bagPocketId) { u8 *spriteId = &gUnknown_0203CE54->unk804[0]; *spriteId = CreateSprite(&gUnknown_0857FB4C, 68, 66, 0); SetBagVisualPocketId(bagPocketId, FALSE); } void SetBagVisualPocketId(u8 bagPocketId, bool8 isSwitchingPockets) { struct Sprite *sprite = &gSprites[gUnknown_0203CE54->unk804[0]]; if (isSwitchingPockets) { sprite->pos2.y = -5; sprite->callback = SpriteCB_BagVisualSwitchingPockets; sprite->data[0] = bagPocketId + 1; StartSpriteAnim(sprite, 0); } else { StartSpriteAnim(sprite, bagPocketId + 1); } } static void SpriteCB_BagVisualSwitchingPockets(struct Sprite *sprite) { if (sprite->pos2.y != 0) { sprite->pos2.y++; } else { StartSpriteAnim(sprite, sprite->data[0]); sprite->callback = SpriteCallbackDummy; } } void ShakeBagVisual(void) { struct Sprite *sprite = &gSprites[gUnknown_0203CE54->unk804[0]]; if (sprite->affineAnimEnded) { StartSpriteAffineAnim(sprite, 1); sprite->callback = SpriteCB_ShakeBagVisual; } } static void SpriteCB_ShakeBagVisual(struct Sprite *sprite) { if (sprite->affineAnimEnded) { StartSpriteAffineAnim(sprite, 0); sprite->callback = SpriteCallbackDummy; } } void AddSwitchPocketRotatingBallSprite(s16 rotationDirection) { u8 *spriteId = &gUnknown_0203CE54->unk804[1]; LoadSpriteSheet(&gUnknown_0857FBA0); LoadSpritePalette(&gUnknown_0857FBA8); *spriteId = CreateSprite(&gUnknown_0857FBB0, 16, 16, 0); gSprites[*spriteId].data[0] = rotationDirection; } static void update_switch_pocket_rotating_ball_coords(struct Sprite *sprite) { sprite->centerToCornerVecX = sprite->data[1] - ((sprite->data[3] + 1) & 1); sprite->centerToCornerVecY = sprite->data[1] - ((sprite->data[3] + 1) & 1); } static void SpriteCB_SwitchPocketRotatingBallInit(struct Sprite *sprite) { sprite->oam.affineMode = 1; if (sprite->data[0] == -1) sprite->affineAnims = sSpriteAffineAnimTable_857FB98; else sprite->affineAnims = sSpriteAffineAnimTable_857FB9C; InitSpriteAffineAnim(sprite); sprite->data[1] = sprite->centerToCornerVecX; sprite->data[1] = sprite->centerToCornerVecY; update_switch_pocket_rotating_ball_coords(sprite); sprite->callback = SpriteCB_SwitchPocketRotatingBallContinue; } static void SpriteCB_SwitchPocketRotatingBallContinue(struct Sprite *sprite) { sprite->data[3]++; update_switch_pocket_rotating_ball_coords(sprite); if (sprite->data[3] == 16) RemoveBagSprite(1); } void AddBagItemIconSprite(u16 itemId, u8 id) { u8 *spriteId = &gUnknown_0203CE54->unk804[id + 2]; if (*spriteId == 0xFF) { u8 iconSpriteId; FreeSpriteTilesByTag(id + 102); FreeSpritePaletteByTag(id + 102); iconSpriteId = AddItemIconSprite(id + 102, id + 102, itemId); if (iconSpriteId != MAX_SPRITES) { *spriteId = iconSpriteId; gSprites[iconSpriteId].pos2.x = 24; gSprites[iconSpriteId].pos2.y = 88; } } } void RemoveBagItemIconSprite(u8 id) { RemoveBagSprite(id + 2); } void sub_80D4FAC(void) { sub_8122344(&gUnknown_0203CE54->unk804[4], 8); } void sub_80D4FC8(u8 arg0) { sub_81223FC(&gUnknown_0203CE54->unk804[4], 8, arg0); } void sub_80D4FEC(u8 arg0) { sub_8122448(&gUnknown_0203CE54->unk804[4], 136, 120, (arg0 + 1) * 16); } static void sub_80D5018(void *mem0, void *mem1) { u8 i, j; memset(mem1, 0, 0x800); mem1 += 0x100; for (i = 0; i < 6; i++) { mem1 += 0x20; for (j = 0; j < 6; j++) { memcpy(mem1, mem0, 0x20); mem1 += 0x20; mem0 += 0x20; } if (i != 5) mem1 += 0x20; } } static void sub_80D5070(u8 berryId) { struct CompressedSpritePalette pal; if (berryId == ITEM_TO_BERRY(ITEM_ENIGMA_BERRY) - 1 && IsEnigmaBerryValid()) { // unknown empty if statement } pal.data = gBerryPicTable[berryId].pal; pal.tag = 0x7544; LoadCompressedObjectPalette(&pal); LZDecompressWram(gBerryPicTable[berryId].tiles, &gDecompressionBuffer[0x1000]); sub_80D5018(&gDecompressionBuffer[0x1000], &gDecompressionBuffer[0]); } u8 CreateBerryTagSprite(u8 id, s16 x, s16 y) { sub_80D5070(id); return CreateSprite(&gUnknown_0857FBEC, x, y, 0); } void FreeBerryTagSpritePalette(void) { FreeSpritePaletteByTag(0x7544); } u8 sub_80D511C(u8 berryId, u8 x, u8 y, bool8 startAffine) { u8 spriteId; FreeSpritePaletteByTag(0x7544); sub_80D5070(berryId); spriteId = CreateSprite(&gUnknown_0857FC7C, x, y, 0); if (startAffine == TRUE) StartSpriteAffineAnim(&gSprites[spriteId], 1); return spriteId; } u8 CreateBerryFlavorCircleSprite(s16 x) { return CreateSprite(&gUnknown_0857FE10, x, 116, 0); }