.set GROWTH_MEDIUM_FAST, 0x00 .set GROWTH_ERRATIC, 0x01 .set GROWTH_FLUCTUATING, 0x02 .set GROWTH_MEDIUM_SLOW, 0x03 .set GROWTH_FAST, 0x04 .set GROWTH_SLOW, 0x05 .set BODY_COLOR_RED, 0x00 .set BODY_COLOR_BLUE, 0x01 .set BODY_COLOR_YELLOW, 0x02 .set BODY_COLOR_GREEN, 0x03 .set BODY_COLOR_BLACK, 0x04 .set BODY_COLOR_BROWN, 0x05 .set BODY_COLOR_PURPLE, 0x06 .set BODY_COLOR_GRAY, 0x07 .set BODY_COLOR_WHITE, 0x08 .set BODY_COLOR_PINK, 0x09 .set F_SUMMARY_SCREEN_FLIP_SPRITE, 0x80 .set EVO_FRIENDSHIP, 0x0001 @ Pokémon levels up with friendship ≥ 220 .set EVO_FRIENDSHIP_DAY, 0x0002 @ Pokémon levels up during the day with friendship ≥ 220 .set EVO_FRIENDSHIP_NIGHT, 0x0003 @ Pokémon levels up at night with friendship ≥ 220 .set EVO_LEVEL, 0x0004 @ Pokémon reaches the specified level .set EVO_TRADE, 0x0005 @ Pokémon is traded .set EVO_TRADE_ITEM, 0x0006 @ Pokémon is traded while it's holding the specified item .set EVO_ITEM, 0x0007 @ specified item is used on Pokémon .set EVO_LEVEL_ATK_GT_DEF, 0x0008 @ Pokémon reaches the specified level with attack > defense .set EVO_LEVEL_ATK_EQ_DEF, 0x0009 @ Pokémon reaches the specified level with attack = defense .set EVO_LEVEL_ATK_LT_DEF, 0x000a @ Pokémon reaches the specified level with attack < defense .set EVO_LEVEL_SILCOON, 0x000b @ Pokémon reaches the specified level with a Silcoon personality value .set EVO_LEVEL_CASCOON, 0x000c @ Pokémon reaches the specified level with a Cascoon personality value .set EVO_LEVEL_NINJASK, 0x000d @ Pokémon reaches the specified level (special value for Ninjask) .set EVO_LEVEL_SHEDINJA, 0x000e @ Pokémon reaches the specified level (special value for Shedinja) .set EVO_BEAUTY, 0x000f @ Pokémon levels up with beauty ≥ specified value