.include "MPlayDef.s" .equ se_kouka_m_grp, voicegroup127 .equ se_kouka_m_pri, 5 .equ se_kouka_m_rev, reverb_set+50 .equ se_kouka_m_mvl, 127 .equ se_kouka_m_key, 0 .equ se_kouka_m_tbs, 1 .equ se_kouka_m_exg, 0 .equ se_kouka_m_cmp, 1 .section .rodata .global se_kouka_m .align 2 @********************** Track 1 **********************@ se_kouka_m_1: .byte KEYSH , se_kouka_m_key+0 .byte TEMPO , 90*se_kouka_m_tbs/2 .byte VOICE , 125 .byte VOL , 110*se_kouka_m_mvl/mxv .byte BEND , c_v+0 .byte N03 , As2 , v100 .byte W03 .byte BEND , c_v-33 .byte N36 , Ds3 .byte W03 .byte BEND , c_v+0 .byte W03 .byte W03 .byte W03 .byte W03 .byte W03 .byte W03 .byte W03 .byte W03 .byte W03 .byte W03 .byte W03 .byte W03 .byte FINE @********************** Track 2 **********************@ se_kouka_m_2: .byte KEYSH , se_kouka_m_key+0 .byte VOICE , 0 .byte VOL , 110*se_kouka_m_mvl/mxv .byte N03 , Cn3 , v127 .byte W03 .byte N18 .byte W03 .byte W03 .byte W03 .byte W03 .byte W03 .byte W03 .byte W03 .byte W03 .byte W03 .byte W03 .byte W03 .byte W03 .byte W03 .byte FINE @******************************************************@ .align 2 se_kouka_m: .byte 2 @ NumTrks .byte 0 @ NumBlks .byte se_kouka_m_pri @ Priority .byte se_kouka_m_rev @ Reverb. .word se_kouka_m_grp .word se_kouka_m_1 .word se_kouka_m_2 .end