#ifndef GUARD_POKEMON_STORAGE_SYSTEM_H #define GUARD_POKEMON_STORAGE_SYSTEM_H u8* GetBoxNamePtr(u8 boxNumber); struct BoxPokemon *GetBoxedMonPtr(u8, u8); void SetBoxMonNickFromAnyBox(u8, u8, u8 *); #endif // GUARD_POKEMON_STORAGE_SYSTEM_H