{
  "id": "MAP_FARAWAY_ISLAND_ENTRANCE",
  "name": "FarawayIsland_Entrance",
  "layout": "LAYOUT_FARAWAY_ISLAND_ENTRANCE",
  "music": "MUS_ABANDONED_SHIP",
  "region_map_section": "MAPSEC_FARAWAY_ISLAND",
  "requires_flash": false,
  "weather": "WEATHER_NONE",
  "map_type": "MAP_TYPE_INDOOR",
  "allow_cycling": true,
  "allow_escaping": false,
  "allow_running": true,
  "show_map_name": true,
  "battle_scene": "MAP_BATTLE_SCENE_NORMAL",
  "connections": null,
  "object_events": [
    {
      "graphics_id": "OBJ_EVENT_GFX_SAILOR",
      "x": 13,
      "y": 39,
      "elevation": 3,
      "movement_type": "MOVEMENT_TYPE_FACE_UP",
      "movement_range_x": 0,
      "movement_range_y": 0,
      "trainer_type": "TRAINER_TYPE_NONE",
      "trainer_sight_or_berry_tree_id": "0",
      "script": "FarawayIsland_Entrance_EventScript_Sailor",
      "flag": "0"
    },
    {
      "graphics_id": "OBJ_EVENT_GFX_SS_TIDAL",
      "x": 13,
      "y": 41,
      "elevation": 1,
      "movement_type": "MOVEMENT_TYPE_FACE_RIGHT",
      "movement_range_x": 0,
      "movement_range_y": 0,
      "trainer_type": "TRAINER_TYPE_NONE",
      "trainer_sight_or_berry_tree_id": "0",
      "script": "0x0",
      "flag": "0"
    }
  ],
  "warp_events": [
    {
      "x": 22,
      "y": 7,
      "elevation": 3,
      "dest_map": "MAP_FARAWAY_ISLAND_INTERIOR",
      "dest_warp_id": 0
    },
    {
      "x": 23,
      "y": 7,
      "elevation": 3,
      "dest_map": "MAP_FARAWAY_ISLAND_INTERIOR",
      "dest_warp_id": 1
    }
  ],
  "coord_events": [
    {
      "type": "trigger",
      "x": 9,
      "y": 18,
      "elevation": 3,
      "var": "0",
      "var_value": "0",
      "script": "FarawayIsland_Entrance_EventScript_SetCloudsWeather"
    },
    {
      "type": "trigger",
      "x": 10,
      "y": 20,
      "elevation": 3,
      "var": "0",
      "var_value": "0",
      "script": "FarawayIsland_Entrance_EventScript_ClearWeather"
    },
    {
      "type": "trigger",
      "x": 22,
      "y": 9,
      "elevation": 3,
      "var": "0",
      "var_value": "0",
      "script": "FarawayIsland_Entrance_EventScript_SetCloudsWeather"
    }
  ],
  "bg_events": [
    {
      "type": "sign",
      "x": 3,
      "y": 32,
      "elevation": 0,
      "player_facing_dir": "BG_EVENT_PLAYER_FACING_NORTH",
      "script": "FarawayIsland_Entrance_EventScript_Sign"
    }
  ]
}