#ifndef GUARD_POKEMON_3_H #define GUARD_POKEMON_3_H u16 sub_806EFF0(u16); const u8* GetTrainerClassNameFromId(u16 trainerId); const u8* GetTrainerNameFromId(u16 trainerId); void PlayMapChosenOrBattleBGM(u16 song); u8 GetTrainerEncounterMusicId(u16 trainerOpponentId); #endif // GUARD_POKEMON_3_H