.equ LOCALID_WANDAS_BF, 1 .set LOCALID_BRINEY, 5 .set LOCALID_GRUNT, 6 .set LOCALID_PEEKO, 7 .equ LOCALID_WANDA, 10 RusturfTunnel_MapScripts:: map_script MAP_SCRIPT_ON_TRANSITION, RusturfTunnel_OnTransition map_script MAP_SCRIPT_ON_FRAME_TABLE, RusturfTunnel_OnFrame .byte 0 RusturfTunnel_OnFrame: map_script_2 VAR_RUSTURF_TUNNEL_STATE, 4, RusturfTunnel_EventScript_ClearTunnelScene map_script_2 VAR_RUSTURF_TUNNEL_STATE, 5, RusturfTunnel_EventScript_ClearTunnelScene .2byte 0 RusturfTunnel_OnTransition: call_if_eq VAR_RUSTURF_TUNNEL_STATE, 2, RusturfTunnel_EventScript_SetAquaGruntAndPeekoPos end RusturfTunnel_EventScript_SetAquaGruntAndPeekoPos:: setobjectxyperm LOCALID_PEEKO, 13, 4 setobjectxyperm LOCALID_GRUNT, 13, 5 return RusturfTunnel_EventScript_Wanda:: lock faceplayer msgbox RusturfTunnel_Text_BoyfriendOnOtherSideOfRock, MSGBOX_DEFAULT closemessage applymovement VAR_LAST_TALKED, Common_Movement_FaceOriginalDirection waitmovement 0 release end RusturfTunnel_EventScript_WandasBoyfriend:: lock faceplayer goto_if_set FLAG_TEMP_1, RusturfTunnel_EventScript_AlreadySpokenTo setflag FLAG_TEMP_1 msgbox RusturfTunnel_Text_WhyCantTheyKeepDigging, MSGBOX_DEFAULT closemessage applymovement VAR_LAST_TALKED, Common_Movement_FaceOriginalDirection waitmovement 0 release end RusturfTunnel_EventScript_AlreadySpokenTo:: msgbox RusturfTunnel_Text_ToGetToVerdanturf, MSGBOX_DEFAULT closemessage applymovement VAR_LAST_TALKED, Common_Movement_FaceOriginalDirection waitmovement 0 release end RusturfTunnel_EventScript_ClearTunnelScene:: lockall call_if_eq VAR_TEMP_1, 1, RusturfTunnel_EventScript_FaceWandasBoyfriend1 call_if_eq VAR_TEMP_1, 2, RusturfTunnel_EventScript_FaceWandasBoyfriend2 call_if_eq VAR_TEMP_1, 3, RusturfTunnel_EventScript_FaceWandasBoyfriend3 call RusturfTunnel_EventScript_WandasBoyfriendNotice msgbox RusturfTunnel_Text_YouShatteredBoulderTakeHM, MSGBOX_DEFAULT call_if_eq VAR_TEMP_1, 2, RusturfTunnel_EventScript_WandasBoyfriendApproachPlayer call_if_eq VAR_TEMP_1, 3, RusturfTunnel_EventScript_WandasBoyfriendApproachPlayer giveitem ITEM_HM04 setflag FLAG_RECEIVED_HM04 msgbox RusturfTunnel_Text_ExplainStrength, MSGBOX_DEFAULT closemessage call_if_eq VAR_TEMP_1, 1, RusturfTunnel_EventScript_BoyfriendApproachWanda1 call_if_eq VAR_TEMP_1, 2, RusturfTunnel_EventScript_BoyfriendApproachWanda2 call_if_eq VAR_TEMP_1, 3, RusturfTunnel_EventScript_BoyfriendApproachWanda3 msgbox RusturfTunnel_Text_WandaReunion, MSGBOX_DEFAULT closemessage call_if_eq VAR_TEMP_1, 1, RusturfTunnel_EventScript_WandaAndBoyfriendExit1 call_if_eq VAR_TEMP_1, 2, RusturfTunnel_EventScript_WandaAndBoyfriendExit call_if_eq VAR_TEMP_1, 3, RusturfTunnel_EventScript_WandaAndBoyfriendExit call RusturfTunnel_EventScript_SetRusturfTunnelOpen releaseall end RusturfTunnel_EventScript_BoyfriendApproachWanda1:: applymovement OBJ_EVENT_ID_PLAYER, RusturfTunnel_Movement_PlayerWatchBoyfriend1 applymovement LOCALID_WANDAS_BF, RusturfTunnel_Movement_BoyfriendApproachWanda1 waitmovement 0 return RusturfTunnel_EventScript_BoyfriendApproachWanda2:: applymovement OBJ_EVENT_ID_PLAYER, RusturfTunnel_Movement_PlayerWatchBoyfriend applymovement LOCALID_WANDAS_BF, RusturfTunnel_Movement_BoyfriendApproachWanda waitmovement 0 applymovement LOCALID_WANDA, Common_Movement_WalkInPlaceFasterDown waitmovement 0 return RusturfTunnel_EventScript_BoyfriendApproachWanda3:: applymovement OBJ_EVENT_ID_PLAYER, RusturfTunnel_Movement_PlayerWatchBoyfriend applymovement LOCALID_WANDAS_BF, RusturfTunnel_Movement_BoyfriendApproachWanda waitmovement 0 applymovement LOCALID_WANDA, Common_Movement_WalkInPlaceFasterDown waitmovement 0 return RusturfTunnel_EventScript_FaceWandasBoyfriend1:: applymovement LOCALID_WANDAS_BF, Common_Movement_WalkInPlaceFasterUp waitmovement 0 applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterDown waitmovement 0 return RusturfTunnel_EventScript_FaceWandasBoyfriend2:: applymovement LOCALID_WANDAS_BF, RusturfTunnel_Movement_BoyfriendFaceRight waitmovement 0 return RusturfTunnel_EventScript_FaceWandasBoyfriend3:: return RusturfTunnel_EventScript_WandasBoyfriendApproachPlayer:: closemessage applymovement LOCALID_WANDAS_BF, RusturfTunnel_Movement_WandasBoyfriendApproachPlayer waitmovement 0 return RusturfTunnel_EventScript_WandaAndBoyfriendExit1:: applymovement LOCALID_WANDA, RusturfTunnel_Movement_WandaExit1 applymovement LOCALID_WANDAS_BF, RusturfTunnel_Movement_WandasBoyfriendExit1 waitmovement 0 return RusturfTunnel_EventScript_WandaAndBoyfriendExit:: applymovement OBJ_EVENT_ID_PLAYER, RusturfTunnel_Movement_PlayerWatchWandaExit applymovement LOCALID_WANDA, RusturfTunnel_Movement_WandaExit applymovement LOCALID_WANDAS_BF, RusturfTunnel_Movement_WandasBoyfriendExit waitmovement 0 return RusturfTunnel_EventScript_WandasBoyfriendNotice:: playse SE_PIN applymovement LOCALID_WANDAS_BF, Common_Movement_ExclamationMark waitmovement 0 applymovement LOCALID_WANDAS_BF, Common_Movement_Delay48 waitmovement 0 return RusturfTunnel_Movement_WandaExit1: walk_right walk_right walk_right walk_right walk_down walk_down walk_down walk_down walk_down walk_down walk_down step_end RusturfTunnel_Movement_WandaExit: walk_right walk_right walk_right walk_right walk_down walk_down walk_down walk_down walk_down walk_down walk_down step_end RusturfTunnel_Movement_PlayerWatchWandaExit: delay_8 walk_in_place_faster_up delay_16 delay_16 walk_in_place_faster_right step_end RusturfTunnel_Movement_Unused1: walk_left walk_in_place_faster_right step_end RusturfTunnel_Movement_Unused2: walk_down walk_in_place_faster_up delay_8 walk_in_place_faster_right step_end RusturfTunnel_Movement_Unused3: walk_up walk_in_place_faster_down delay_8 walk_in_place_faster_right step_end RusturfTunnel_Movement_PlayerWatchBoyfriend1: walk_left walk_in_place_faster_right step_end RusturfTunnel_Movement_PlayerWatchBoyfriend: walk_right walk_in_place_faster_left step_end RusturfTunnel_Movement_BoyfriendFaceRight: walk_up walk_in_place_faster_right step_end RusturfTunnel_Movement_WandasBoyfriendExit1: walk_right walk_right walk_right walk_right walk_right walk_down walk_down walk_down walk_down walk_down walk_down walk_down step_end RusturfTunnel_Movement_WandasBoyfriendExit: walk_up walk_right walk_right walk_right walk_right walk_down walk_down walk_down walk_down walk_down walk_down walk_down step_end RusturfTunnel_Movement_WandasBoyfriendApproachPlayer: walk_right step_end RusturfTunnel_Movement_BoyfriendApproachWanda1: walk_in_place_fast_up walk_in_place_fast_up walk_fast_up walk_fast_right step_end RusturfTunnel_Movement_BoyfriendApproachWanda: walk_in_place_fast_right walk_in_place_fast_right walk_fast_right walk_in_place_faster_up step_end RusturfTunnel_EventScript_TunnelBlockagePos1:: setvar VAR_TEMP_1, 1 end RusturfTunnel_EventScript_TunnelBlockagePos2:: setvar VAR_TEMP_1, 2 end RusturfTunnel_EventScript_TunnelBlockagePos3:: setvar VAR_TEMP_1, 3 end RusturfTunnel_EventScript_AquaGruntBackUp:: lockall msgbox RusturfTunnel_Text_ComeAndGetSome, MSGBOX_DEFAULT closemessage applymovement LOCALID_GRUNT, RusturfTunnel_Movement_GruntAndPeekoBackUp applymovement LOCALID_PEEKO, RusturfTunnel_Movement_GruntAndPeekoBackUp waitmovement 0 copyobjectxytoperm LOCALID_GRUNT copyobjectxytoperm LOCALID_PEEKO setvar VAR_RUSTURF_TUNNEL_STATE, 3 releaseall end RusturfTunnel_Movement_GruntAndPeekoBackUp: lock_facing_direction walk_right unlock_facing_direction step_end RusturfTunnel_EventScript_Peeko:: lock faceplayer waitse playmoncry SPECIES_WINGULL, CRY_MODE_NORMAL msgbox RusturfTunnel_Text_Peeko, MSGBOX_DEFAULT waitmoncry release end RusturfTunnel_EventScript_Grunt:: lock faceplayer playbgm MUS_ENCOUNTER_AQUA, FALSE msgbox RusturfTunnel_Text_GruntIntro, MSGBOX_DEFAULT trainerbattle_no_intro TRAINER_GRUNT_RUSTURF_TUNNEL, RusturfTunnel_Text_GruntDefeat msgbox RusturfTunnel_Text_GruntTakePackage, MSGBOX_DEFAULT giveitem ITEM_DEVON_PARTS closemessage applymovement OBJ_EVENT_ID_PLAYER, RusturfTunnel_Movement_PushPlayerAsideForGrunt applymovement LOCALID_GRUNT, RusturfTunnel_Movement_GruntEscape waitmovement 0 removeobject LOCALID_GRUNT delay 50 addobject LOCALID_BRINEY applymovement LOCALID_BRINEY, RusturfTunnel_Movement_BrineyApproachPeeko1 waitmovement 0 applymovement OBJ_EVENT_ID_PLAYER, RusturfTunnel_Movement_PlayerMoveAsideForBriney applymovement LOCALID_BRINEY, RusturfTunnel_Movement_BrineyApproachPeeko2 waitmovement 0 msgbox RusturfTunnel_Text_PeekoGladToSeeYouSafe, MSGBOX_DEFAULT applymovement LOCALID_BRINEY, Common_Movement_FacePlayer waitmovement 0 message RusturfTunnel_Text_ThankYouLetsGoHomePeeko waitmessage waitse playmoncry SPECIES_WINGULL, CRY_MODE_NORMAL waitbuttonpress waitmoncry closemessage applymovement OBJ_EVENT_ID_PLAYER, RusturfTunnel_Movement_PlayerWatchBrineyExit applymovement LOCALID_BRINEY, RusturfTunnel_Movement_BrineyExit applymovement LOCALID_PEEKO, RusturfTunnel_Movement_PeekoExit waitmovement 0 removeobject LOCALID_BRINEY removeobject LOCALID_PEEKO clearflag FLAG_DEVON_GOODS_STOLEN setflag FLAG_RECOVERED_DEVON_GOODS setvar VAR_RUSTBORO_CITY_STATE, 4 setvar VAR_BRINEY_HOUSE_STATE, 1 setflag FLAG_HIDE_ROUTE_116_MR_BRINEY release end RusturfTunnel_Movement_PushPlayerAsideForGrunt: face_down lock_facing_direction walk_up unlock_facing_direction walk_in_place_faster_left step_end RusturfTunnel_Movement_PlayerMoveAsideForBriney: walk_down walk_in_place_faster_up step_end RusturfTunnel_Movement_GruntEscape: walk_fast_left walk_fast_left walk_fast_left walk_fast_left walk_fast_left walk_fast_left walk_fast_left walk_fast_left walk_fast_left step_end RusturfTunnel_Movement_BrineyApproachPeeko1: walk_right walk_right walk_right walk_right walk_right walk_right walk_right step_end RusturfTunnel_Movement_BrineyExit: walk_left walk_left walk_left walk_left walk_left walk_left walk_left walk_left walk_left walk_left walk_left step_end RusturfTunnel_Movement_PlayerWatchBrineyExit: delay_16 delay_8 delay_4 walk_in_place_faster_left step_end RusturfTunnel_Movement_BrineyApproachPeeko2: delay_16 walk_right step_end RusturfTunnel_Movement_PeekoExit: walk_left walk_left walk_left walk_left walk_left walk_left walk_left walk_left walk_left step_end RusturfTunnel_EventScript_Mike:: trainerbattle_single TRAINER_MIKE_2, RusturfTunnel_Text_MikeIntro, RusturfTunnel_Text_MikeDefeat msgbox RusturfTunnel_Text_MikePostBattle, MSGBOX_AUTOCLOSE end RusturfTunnel_Text_ComeAndGetSome: .string "What, are you coming?\n" .string "Come and get some, then!$" RusturfTunnel_Text_Peeko: .string "PEEKO: Pii pihyoh!$" RusturfTunnel_Text_GruntIntro: .string "Grah, keelhaul it all!\p" .string "That hostage POKéMON turned out to\n" .string "be worthless!\p" .string "And to think I made a getaway…\n" .string "In this tunnel to nowhere!\p" .string "Hey! You!\n" .string "So you want to battle me?$" RusturfTunnel_Text_GruntDefeat: .string "Urrrggh! My career in crime comes to\n" .string "a dead end!$" RusturfTunnel_Text_GruntTakePackage: .string "This is plain not right…\p" .string "The BOSS told me this would be a\n" .string "slick-and-easy job to pull.\p" .string "All I had to do was steal some package\n" .string "from DEVON.\p" .string "Tch!\n" .string "You want it back that badly, take it!$" RusturfTunnel_Text_PeekoGladToSeeYouSafe: .string "PEEKO!\n" .string "Am I glad to see you're safe!$" RusturfTunnel_Text_ThankYouLetsGoHomePeeko: .string "PEEKO owes her life to you!\p" .string "They call me MR. BRINEY.\n" .string "And, you are?\p" .string "… … … … … … … …\n" .string "… … … … … … … …\p" .string "Ah, so you are {PLAYER}{KUN}!\n" .string "I sincerely thank you!\p" .string "Now, if there's anything that troubles\n" .string "you, don't hesitate to tell me!\p" .string "You can usually find me in my cottage\n" .string "by the sea near PETALBURG WOODS.\p" .string "Come, PEEKO, we should make our way\n" .string "home.\p" .string "PEEKO: Pihyoh!$" RusturfTunnel_Text_WhyCantTheyKeepDigging: .string "… …\p" .string "Why can't they keep digging?\n" .string "Is the bedrock too hard?\p" .string "My beloved awaits me in VERDANTURF\n" .string "TOWN just beyond here…\p" .string "If RUSTBORO and VERDANTURF were\n" .string "joined by this tunnel, I could visit\l" .string "her every day…\p" .string "But this…\n" .string "What am I to do?$" RusturfTunnel_Text_ToGetToVerdanturf: .string "To get from RUSTBORO to VERDANTURF,\n" .string "you need to go to DEWFORD, then pass\l" .string "through SLATEPORT and MAUVILLE…$" RusturfTunnel_Text_YouShatteredBoulderTakeHM: .string "Wow! You shattered that boulder\n" .string "blocking the way.\p" .string "To show you how much I appreciate it,\n" .string "I'd like you to have this HM.$" RusturfTunnel_Text_ExplainStrength: .string "That HM contains STRENGTH.\p" .string "If a muscular POKéMON were to learn\n" .string "that, it would be able to move even\l" .string "large boulders.$" RusturfTunnel_Text_WandaReunion: .string "WANDA!\n" .string "Now I can see you anytime!\p" .string "WANDA: That's…wonderful.\p" .string "Please, take some rest at my home.$" RusturfTunnel_Text_BoyfriendOnOtherSideOfRock: .string "On the other side of this rock…\n" .string "My boyfriend is there.\p" .string "He… He's not just digging the tunnel\n" .string "to come see me.\p" .string "He works his hands raw and rough\n" .string "for the benefit of everyone.$" RusturfTunnel_Text_MikeIntro: .string "What do you call a wild man up in the\n" .string "mountains? A mountain man, right?\p" .string "So why don't they call a POKéMON in\n" .string "the mountains a mountain POKéMON?$" RusturfTunnel_Text_MikeDefeat: .string "My POKéMON…\n" .string "Ran out of power…$" RusturfTunnel_Text_MikePostBattle: .string "They halted development here to\n" .string "protect POKéMON, right?\l" .string "There's a feel-good story!$"