.set LOCALID_GROUDON, 1 TerraCave_End_MapScripts:: @ 823B0B0 map_script MAP_SCRIPT_ON_RESUME, TerraCave_End_OnResume map_script MAP_SCRIPT_ON_TRANSITION, TerraCave_End_OnTransition .byte 0 TerraCave_End_OnResume: @ 823B0BB call_if_set FLAG_SYS_CTRL_OBJ_DELETE, TerraCave_End_EventScript_TryRemoveGroudon end TerraCave_End_EventScript_TryRemoveGroudon:: @ 823B0C5 specialvar VAR_RESULT, GetBattleOutcome compare VAR_RESULT, B_OUTCOME_CAUGHT goto_if_ne Common_EventScript_NopReturn removeobject LOCALID_GROUDON return TerraCave_End_OnTransition: @ 823B0D9 call_if_unset FLAG_DEFEATED_GROUDON, TerraCave_End_EventScript_ShowGroudon end TerraCave_End_EventScript_ShowGroudon:: @ 823B0E3 clearflag FLAG_HIDE_TERRA_CAVE_GROUDON setvar VAR_TEMP_1, 1 return TerraCave_End_EventScript_Groudon:: @ 823B0EC lockall applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_FaceUp waitmovement 0 applymovement LOCALID_GROUDON, TerraCave_End_Movement_GroudonApproach waitmovement 0 waitse playmoncry SPECIES_GROUDON, 2 delay 40 waitmoncry setvar VAR_LAST_TALKED, LOCALID_GROUDON setwildbattle SPECIES_GROUDON, 70, ITEM_NONE setflag FLAG_SYS_CTRL_OBJ_DELETE special BattleSetup_StartLegendaryBattle waitstate clearflag FLAG_SYS_CTRL_OBJ_DELETE setvar VAR_TEMP_1, 0 specialvar VAR_RESULT, GetBattleOutcome compare VAR_RESULT, B_OUTCOME_WON goto_if_eq TerraCave_End_EventScript_DefeatedGroudon compare VAR_RESULT, B_OUTCOME_RAN goto_if_eq TerraCave_End_EventScript_RanFromGroudon compare VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED goto_if_eq TerraCave_End_EventScript_RanFromGroudon setvar VAR_SHOULD_END_ABNORMAL_WEATHER, 1 setflag FLAG_DEFEATED_GROUDON releaseall end TerraCave_End_EventScript_DefeatedGroudon:: @ 823B155 setvar VAR_SHOULD_END_ABNORMAL_WEATHER, 1 setflag FLAG_DEFEATED_GROUDON goto Common_EventScript_RemoveStaticPokemon end TerraCave_End_EventScript_RanFromGroudon:: @ 823B163 setvar VAR_0x8004, SPECIES_GROUDON goto Common_EventScript_LegendaryFlewAway end TerraCave_End_Movement_GroudonApproach: @ 823B16E init_affine_anim walk_down_start_affine delay_16 delay_16 walk_down_affine delay_16 delay_16 walk_down_affine step_end