#include "global.h" #include "braille_puzzles.h" #include "event_data.h" #include "event_object_movement.h" #include "event_scripts.h" #include "field_effect.h" #include "field_player_avatar.h" #include "fldeff.h" #include "item_use.h" #include "overworld.h" #include "party_menu.h" #include "script.h" #include "sound.h" #include "sprite.h" #include "task.h" #include "constants/event_object_movement_constants.h" #include "constants/event_objects.h" #include "constants/field_effects.h" #include "constants/map_types.h" #include "constants/songs.h" // static functions static void task08_080C9820(u8 taskId); static void sub_8135578(u8 taskId); static void sub_813552C(u8 taskId); static void sub_813561C(u8 taskId); static void sub_81356C4(void); static void sub_8135714(void); // extern RAM loc extern struct MapPosition gPlayerFacingPosition; // text bool8 CheckObjectGraphicsInFrontOfPlayer(u8 graphicsId) { u8 eventObjId; GetXYCoordsOneStepInFrontOfPlayer(&gPlayerFacingPosition.x, &gPlayerFacingPosition.y); gPlayerFacingPosition.height = PlayerGetZCoord(); eventObjId = GetEventObjectIdByXYZ(gPlayerFacingPosition.x, gPlayerFacingPosition.y, gPlayerFacingPosition.height); if (gEventObjects[eventObjId].graphicsId != graphicsId) { return FALSE; } else { gSpecialVar_LastTalked = gEventObjects[eventObjId].localId; return TRUE; } } u8 oei_task_add(void) { GetXYCoordsOneStepInFrontOfPlayer(&gPlayerFacingPosition.x, &gPlayerFacingPosition.y); return CreateTask(task08_080C9820, 8); } static void task08_080C9820(u8 taskId) { u8 eventObjId; ScriptContext2_Enable(); gPlayerAvatar.preventStep = TRUE; eventObjId = gPlayerAvatar.eventObjectId; if (!EventObjectIsMovementOverridden(&gEventObjects[eventObjId]) || EventObjectClearHeldMovementIfFinished(&gEventObjects[eventObjId])) { if (gMapHeader.mapType == MAP_TYPE_UNDERWATER) { FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT); gTasks[taskId].func = sub_8135578; } else { sub_808C114(); EventObjectSetHeldMovement(&gEventObjects[eventObjId], MOVEMENT_ACTION_START_ANIM_IN_DIRECTION); gTasks[taskId].func = sub_813552C; } } } static void sub_813552C(u8 taskId) { if (EventObjectCheckHeldMovementStatus(&gEventObjects[gPlayerAvatar.eventObjectId]) == TRUE) { FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT); gTasks[taskId].func = sub_8135578; } } static void sub_8135578(u8 taskId) { if (!FieldEffectActiveListContains(FLDEFF_FIELD_MOVE_SHOW_MON)) { gFieldEffectArguments[1] = GetPlayerFacingDirection(); if (gFieldEffectArguments[1] == 1) gFieldEffectArguments[2] = 0; if (gFieldEffectArguments[1] == 2) gFieldEffectArguments[2] = 1; if (gFieldEffectArguments[1] == 3) gFieldEffectArguments[2] = 2; if (gFieldEffectArguments[1] == 4) gFieldEffectArguments[2] = 3; EventObjectSetGraphicsId(&gEventObjects[gPlayerAvatar.eventObjectId], GetPlayerAvatarGraphicsIdByCurrentState()); StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], gFieldEffectArguments[2]); FieldEffectActiveListRemove(6); gTasks[taskId].func = sub_813561C; } } static void sub_813561C(u8 taskId) { void (*func)(void) = (void (*)(void))(((u16)gTasks[taskId].data[8] << 16) | (u16)gTasks[taskId].data[9]); func(); gPlayerAvatar.preventStep = FALSE; DestroyTask(taskId); } bool8 SetUpFieldMove_RockSmash(void) { if (ShouldDoBrailleStrengthEffect()) { gSpecialVar_Result = GetCursorSelectionMonId(); gFieldCallback2 = FieldCallback_PrepareFadeInFromMenu; gPostMenuFieldCallback = sub_8179834; return TRUE; } else if (CheckObjectGraphicsInFrontOfPlayer(EVENT_OBJ_GFX_BREAKABLE_ROCK) == TRUE) { gFieldCallback2 = FieldCallback_PrepareFadeInFromMenu; gPostMenuFieldCallback = sub_81356C4; return TRUE; } else { return FALSE; } } static void sub_81356C4(void) { gFieldEffectArguments[0] = GetCursorSelectionMonId(); ScriptContext1_SetupScript(Route111_EventScript_2907F0); } bool8 FldEff_UseRockSmash(void) { u8 taskId = oei_task_add(); gTasks[taskId].data[8] = (u32)sub_8135714 >> 16; gTasks[taskId].data[9] = (u32)sub_8135714; IncrementGameStat(GAME_STAT_USED_ROCK_SMASH); return FALSE; } static void sub_8135714(void) { PlaySE(SE_W088); FieldEffectActiveListRemove(FLDEFF_USE_ROCK_SMASH); EnableBothScriptContexts(); }