#ifndef GUARD_GLOBAL_H #define GUARD_GLOBAL_H #include "gba/gba.h" // Prevent cross-jump optimization. #define BLOCK_CROSS_JUMP asm(""); // to help in decompiling #define asm_comment(x) asm volatile("@ -- " x " -- ") #define ARRAY_COUNT(array) (sizeof(array) / sizeof((array)[0])) #define POKEMON_NAME_LENGTH 10 #define OT_NAME_LENGTH 7 extern u8 gStringVar1[]; extern u8 gStringVar2[]; extern u8 gStringVar3[]; extern u8 gStringVar4[]; enum { VERSION_SAPPHIRE = 1, VERSION_RUBY = 2, VERSION_EMERALD = 3, }; enum LanguageId { LANGUAGE_JAPANESE = 1, LANGUAGE_ENGLISH = 2, LANGUAGE_GERMAN = 5, }; #define GAME_LANGUAGE (LANGUAGE_ENGLISH) enum { MALE, FEMALE }; enum { OPTIONS_BUTTON_MODE_NORMAL, OPTIONS_BUTTON_MODE_LR, OPTIONS_BUTTON_MODE_L_EQUALS_A }; enum { OPTIONS_TEXT_SPEED_SLOW, OPTIONS_TEXT_SPEED_MID, OPTIONS_TEXT_SPEED_FAST }; enum { OPTIONS_SOUND_MONO, OPTIONS_SOUND_STEREO }; enum { OPTIONS_BATTLE_STYLE_SHIFT, OPTIONS_BATTLE_STYLE_SET }; enum { BAG_ITEMS = 1, BAG_POKEBALLS, BAG_TMsHMs, BAG_BERRIES, BAG_KEYITEMS }; struct Coords16 { s16 x; s16 y; }; struct UCoords16 { u16 x; u16 y; }; struct Pokedex { /*0x00*/ u8 order; /*0x01*/ u8 unknown1; /*0x02*/ u8 nationalMagic; // must equal 0xDA in order to have National mode /*0x03*/ u8 unknown2; /*0x04*/ u32 unownPersonality; // set when you first see Unown /*0x08*/ u32 spindaPersonality; // set when you first see Spinda /*0x0C*/ u32 unknown3; /*0x10*/ u8 owned[52]; /*0x44*/ u8 seen[52]; }; struct SaveBlock2 { /*0x00*/ u8 playerName[8]; /*0x08*/ u8 playerGender; // MALE, FEMALE /*0x09*/ u8 specialSaveWarp; /*0x0A*/ u8 playerTrainerId[4]; /*0x0E*/ u16 playTimeHours; /*0x10*/ u8 playTimeMinutes; /*0x11*/ u8 playTimeSeconds; /*0x12*/ u8 playTimeVBlanks; /*0x13*/ u8 optionsButtonMode; // OPTIONS_BUTTON_MODE_[NORMAL/LR/L_EQUALS_A] /*0x14*/ u16 optionsTextSpeed:3; // OPTIONS_TEXT_SPEED_[SLOW/MID/FAST] u16 optionsWindowFrameType:5; // Specifies one of the 20 decorative borders for text boxes u16 optionsSound:1; // OPTIONS_SOUND_[MONO/STEREO] u16 optionsBattleStyle:1; // OPTIONS_BATTLE_STYLE_[SHIFT/SET] u16 optionsBattleSceneOff:1; // whether battle animations are disabled u16 regionMapZoom:1; // whether the map is zoomed in /*0x18*/ struct Pokedex pokedex; }; extern struct SaveBlock2 *gSaveBlock2Ptr; struct SecretBaseRecord { /*ID?*/ /*0x1A08*/ u8 sbr_field_0; /*0x1A09*/ u8 sbr_field_1_0:4; /*0x1A09*/ u8 gender:1; /*0x1A09*/ u8 sbr_field_1_5:1; /*0x1A09*/ u8 sbr_field_1_6:2; /*0x1A0A*/ u8 sbr_field_2[7]; // 0xFF bytes? /*0x1A12*/ u8 trainerId[4]; // byte 0 is used for determining trainer class /*0x1A16*/ u16 sbr_field_e; /*0x1A18*/ u8 sbr_field_10; /*0x1A19*/ u8 sbr_field_11; /*0x1A1A*/ u8 decorations[16]; /*0x1A2A*/ u8 decorationPos[16]; /*0x1A3A*/ u32 partyPersonality[6]; /*0x1A54*/ u16 partyMoves[6 * 4]; /*0x1A84*/ u16 partySpecies[6]; /*0x1A90*/ u16 partyHeldItems[6]; /*0x1A9C*/ u8 partyLevels[6]; /*0x1AA2*/ u8 partyEVs[6]; }; #include "game_stat.h" #include "global.fieldmap.h" #include "global.berry.h" #include "pokemon.h" struct WarpData { s8 mapGroup; s8 mapNum; s8 warpId; s16 x, y; }; struct ItemSlot { u16 itemId; u16 quantity; }; struct Pokeblock { u8 color; u8 spicy; u8 dry; u8 sweet; u8 bitter; u8 sour; u8 feel; }; struct Roamer { /*0x00*/ u32 ivs; /*0x04*/ u32 personality; /*0x08*/ u16 species; /*0x0A*/ u16 hp; /*0x0C*/ u8 level; /*0x0D*/ u8 status; /*0x0E*/ u8 cool; /*0x0F*/ u8 beauty; /*0x10*/ u8 cute; /*0x11*/ u8 smart; /*0x12*/ u8 tough; /*0x13*/ bool8 active; /*0x14*/ u8 filler[0x8]; }; struct RamScriptData { u8 magic; u8 mapGroup; u8 mapNum; u8 objectId; u8 script[995]; }; struct RamScript { u32 checksum; struct RamScriptData data; }; struct SB1_2EFC_Struct { u16 var; u8 unknown[0x1E]; }; struct EasyChatPair { u16 unk0_0:7; u16 unk0_7:7; u16 unk1_6:1; u16 unk2; u16 words[2]; }; /*size = 0x8*/ struct TVShowCommon { /*0x00*/ u8 var00; /*0x01*/ u8 var01; /*0x02*/ u8 pad02[20]; /*0x16*/ u16 var16[3]; /*0x1C*/ u8 srcTrainerId3Lo; /*0x1D*/ u8 srcTrainerId3Hi; /*0x1E*/ u8 srcTrainerId2Lo; /*0x1F*/ u8 srcTrainerId2Hi; /*0x20*/ u8 srcTrainerIdLo; /*0x21*/ u8 srcTrainerIdHi; /*0x22*/ u8 trainerIdLo; /*0x23*/ u8 trainerIdHi; }; struct TVShowFanClubLetter { /*0x00*/ u8 var00; /*0x01*/ u8 var01; /*0x02*/ u16 species; /*0x04*/ u16 pad04[6]; /*0x10*/ u8 playerName[8]; /*0x18*/ u8 language; }; struct TVShowRecentHappenings { /*0x00*/ u8 var00; /*0x01*/ u8 var01; /*0x02*/ u16 var02; /*0x04*/ u16 var04[6]; /*0x10*/ u8 playerName[8]; /*0x18*/ u8 language; /*0x19*/ u8 pad19[10]; }; struct TVShowFanclubOpinions { /*0x00*/ u8 var00; /*0x01*/ u8 var01; /*0x02*/ u16 var02; /*0x04*/ u8 var04A:4; /*0x04*/ u8 var04B:4; /*0x05*/ u8 playerName[8]; /*0x0D*/ u8 language; /*0x0E*/ u8 var0E; /*0x0F*/ u8 var0F; /*0x10*/ u8 var10[8]; /*0x18*/ u16 var18[2]; /*0x1C*/ u16 var1C[4]; }; struct TVShowUnknownType04 { /*0x00*/ u8 var00; /*0x01*/ u8 var01; /*0x02*/ u8 pad02[4]; /*0x06*/ u16 var06; }; struct TVShowNameRaterShow { /*0x00*/ u8 var00; /*0x01*/ u8 var01; /*0x02*/ u16 species; /*0x04*/ u8 pokemonName[11]; /*0x0F*/ u8 trainerName[11]; /*0x1A*/ u8 random; /*0x1B*/ u8 random2; /*0x1C*/ u16 var1C; /*0x1E*/ u8 language; /*0x1F*/ u8 pokemonNameLanguage; }; struct TVShowBravoTrainerPokemonProfiles { /*0x00*/ u8 var00; /*0x01*/ u8 var01; /*0x02*/ u16 species; /*0x04*/ u16 var04[2]; /*0x08*/ u8 pokemonNickname[11]; /*0x13*/ u8 contestCategory:3; /*0x13*/ u8 contestRank:2; /*0x13*/ u8 contestResult:2; /*0x13*/ u8 var13_7:1; /*0x14*/ u16 var14; /*0x16*/ u8 playerName[8]; /*0x1E*/ u8 language; /*0x1F*/ u8 var1f; }; struct TVShowBravoTrainerBattleTowerSpotlight { /*0x00*/ u8 var00; /*0x01*/ u8 var01; /*0x02*/ u8 trainerName[8]; /*0x0A*/ u16 species; /*0x0C*/ u8 pokemonName[8]; /*0x14*/ u16 defeatedSpecies; /*0x16*/ u16 var16; /*0x18*/ u16 var18[1]; /*0x1A*/ u8 btLevel; /*0x1B*/ u8 var1b; /*0x1C*/ u8 var1c; /*0x1D*/ u8 language; }; struct TVShowPokemonToday { /*0x00*/ u8 var00; /*0x01*/ u8 var01; /*0x02*/ u8 language; /*0x03*/ u8 language2; /*0x04*/ u8 nickname[11]; /*0x0F*/ u8 ball; /*0x10*/ u16 species; /*0x12*/ u8 var12; /*0x13*/ u8 playerName[8]; }; struct TVShowSmartShopper { /*0x00*/ u8 var00; /*0x01*/ u8 var01; /*0x02*/ u8 priceReduced; /*0x03*/ u8 language; /*0x04*/ u8 pad04[2]; /*0x06*/ u16 itemIds[3]; /*0x0C*/ u16 itemAmounts[3]; /*0x12*/ u8 shopLocation; /*0x13*/ u8 playerName[8]; }; struct TVShowPokemonTodayFailed { /*0x00*/ u8 var00; /*0x01*/ u8 var01; /*0x02*/ u8 language; /*0x03*/ u8 pad03[9]; /*0x0c*/ u16 species; /*0x0e*/ u16 species2; /*0x10*/ u8 var10; /*0x11*/ u8 var11; /*0x12*/ u8 var12; /*0x13*/ u8 playerName[8]; }; struct TVShowPokemonAngler { /*0x00*/ u8 var00; /*0x01*/ u8 var01; /*0x02*/ u8 var02; /*0x03*/ u8 var03; /*0x04*/ u16 var04; /*0x06*/ u8 language; u8 pad07[12]; /*0x13*/ u8 playerName[8]; }; struct TVShowWorldOfMasters { /*0x00*/ u8 var00; /*0x01*/ u8 var01; /*0x02*/ u16 var02; /*0x04*/ u16 var04; /*0x06*/ u16 var06; /*0x08*/ u16 var08; /*0x0a*/ u8 var0a; /*0x0b*/ u8 language; u8 pad0c[7]; /*0x13*/ u8 playerName[8]; }; struct TVShowMassOutbreak { /*0x00*/ u8 var00; /*0x01*/ u8 var01; /*0x02*/ u8 var02; /*0x03*/ u8 var03; /*0x04*/ u16 moves[4]; /*0x0C*/ u16 species; /*0x0E*/ u16 var0E; /*0x10*/ u8 locationMapNum; /*0x11*/ u8 locationMapGroup; /*0x12*/ u8 var12; /*0x13*/ u8 probability; /*0x14*/ u8 level; /*0x15*/ u8 var15; /*0x16*/ u16 var16; /*0x18*/ u8 language; u8 pad19[11]; }; typedef union TVShow { struct TVShowCommon common; struct TVShowFanClubLetter fanclubLetter; struct TVShowRecentHappenings recentHappenings; struct TVShowFanclubOpinions fanclubOpinions; struct TVShowUnknownType04 unkShow04; struct TVShowNameRaterShow nameRaterShow; struct TVShowBravoTrainerPokemonProfiles bravoTrainer; struct TVShowBravoTrainerBattleTowerSpotlight bravoTrainerTower; struct TVShowPokemonToday pokemonToday; struct TVShowSmartShopper smartshopperShow; struct TVShowPokemonTodayFailed pokemonTodayFailed; struct TVShowPokemonAngler pokemonAngler; struct TVShowWorldOfMasters worldOfMasters; struct TVShowMassOutbreak massOutbreak; } TVShow; struct MailStruct { /*0x00*/ u16 words[9]; /*0x12*/ u8 playerName[8]; /*0x1A*/ u8 trainerId[4]; /*0x1E*/ u16 species; /*0x20*/ u16 itemId; }; struct UnkMauvilleOldManStruct { u8 unk_2D94; u8 unk_2D95; /*0x2D96*/ u16 mauvilleOldMan_ecArray[6]; /*0x2DA2*/ u16 mauvilleOldMan_ecArray2[6]; /*0x2DAE*/ u8 playerName[8]; /*0x2DB6*/ u8 filler_2DB6[0x3]; /*0x2DB9*/ u8 playerTrainerId[4]; u8 unk_2DBD; }; /*size = 0x2C*/ struct UnkMauvilleOldManStruct2 { u8 filler0; u8 unk1; u8 unk2; u16 mauvilleOldMan_ecArray[10]; u8 mauvilleOldMan_ecArray2[12]; u8 fillerF[0x2]; }; /*size = 0x2C*/ struct MauvilleOldManTrader { u8 unk0; u8 unk1[4]; u8 unk5[4][11]; u8 unk31; }; typedef union OldMan { struct UnkMauvilleOldManStruct oldMan1; struct UnkMauvilleOldManStruct2 oldMan2; struct MauvilleOldManTrader trader; u8 filler[0x40]; } OldMan; struct Unk_SB_Access_Struct1 { u8 filler0[0xF8]; struct SB1_2EFC_Struct sb1_2EFC_struct[5]; }; struct Unk_SB_Access_Struct2 { /*0x0000*/ struct SB1_2EFC_Struct sb1_2EFC_struct2[12]; // each is 0x20 /*0x2F84*/ u8 filler[0x18]; }; /*0x2E04*/ typedef union SB_Struct { struct Unk_SB_Access_Struct1 unkSB1; struct Unk_SB_Access_Struct2 unkSB2; } SB_Struct; // size is 0x198 struct UnknownSaveStruct2ABC { u8 val0; u8 val1; u16 val2; }; struct GabbyAndTyData { /*2b10*/ u16 mon1; /*2b12*/ u16 mon2; /*2b14*/ u16 lastMove; /*2b16*/ u16 quote; /*2b18*/ u8 mapnum; /*2b19*/ u8 battleNum; /*2b1a*/ u8 valA_0:1; /*2b1a*/ u8 valA_1:1; /*2b1a*/ u8 valA_2:1; /*2b1a*/ u8 valA_3:1; /*2b1a*/ u8 valA_4:1; /*2b1a*/ u8 valA_5:3; /*2b1b*/ u8 valB_0:1; /*2b1b*/ u8 valB_1:1; /*2b1b*/ u8 valB_2:1; /*2b1b*/ u8 valB_3:1; /*2b1b*/ u8 valB_4:1; /*2b1b*/ u8 valB_5:3; }; struct RecordMixing_UnknownStructSub { u32 unk0; u8 data[0x34]; //u8 data[0x38]; }; struct RecordMixing_UnknownStruct { struct RecordMixing_UnknownStructSub data[2]; u32 unk70; u16 unk74[0x2]; }; struct LinkBattleRecord { u8 name[8]; u16 trainerId; u16 wins; u16 losses; u16 draws; }; struct RecordMixingGiftData { u8 unk0; u8 quantity; u16 itemId; u8 filler4[8]; }; struct RecordMixingGift { int checksum; struct RecordMixingGiftData data; }; #define FLAGS_NUMBER 300 #define VARS_NUMBER 256 struct SaveBlock1 { /*0x00*/ struct Coords16 pos; /*0x04*/ struct WarpData location; /*0x0C*/ struct WarpData warp1; /*0x14*/ struct WarpData warp2; /*0x1C*/ struct WarpData warp3; /*0x24*/ struct WarpData warp4; /*0x2C*/ u16 battleMusic; /*0x2E*/ u8 weather; /*0x2F*/ u8 filler_2F; /*0x30*/ u8 flashUsed; /*0x32*/ u16 mapDataId; /*0x34*/ u16 mapView[0x100]; /*0x234*/ u8 playerPartyCount; /*0x238*/ struct Pokemon playerParty[6]; /*0x490*/ u32 money; /*0x494*/ u16 coins; /*0x496*/ u16 registeredItem; // registered for use with SELECT button /*0x498*/ struct ItemSlot pcItems[50]; /*0x560*/ struct ItemSlot bagPocket_Items[30]; /*0x5D8*/ struct ItemSlot bagPocket_KeyItems[30]; /*0x650*/ struct ItemSlot bagPocket_PokeBalls[16]; /*0x690*/ struct ItemSlot bagPocket_TMHM[64]; /*0x790*/ struct ItemSlot bagPocket_Berries[46]; /*0x848*/ struct Pokeblock pokeblocks[40]; /*0x988*/ u8 seen1[52]; /*0x9BC*/ u16 berryBlenderRecords[3]; /*0x9C2*/ u8 field_9C2[6]; /*0x9C8*/ u16 trainerRematchStepCounter; /*0x9CA*/ u8 trainerRematches[100]; /*0xA30*/ struct MapObject mapObjects[16]; /*0xC70*/ struct MapObjectTemplate mapObjectTemplates[64]; /*0x1270*/ u8 flags[FLAGS_NUMBER]; /*0x139C*/ u16 vars[VARS_NUMBER]; // TODO: FIX BELOW /*0x1540*/ u32 gameStats[NUM_GAME_STATS]; /*0x1608*/ struct BerryTree berryTrees[128]; /*0x1A08*/ struct SecretBaseRecord secretBases[20]; /*0x2688*/ u8 playerRoomDecor[12]; /*0x2694*/ u8 playerRoomDecorPos[12]; /*0x26A0*/ u8 decorDesk[10]; /*0x26AA*/ u8 decorChair[10]; /*0x26B4*/ u8 decorPlant[10]; /*0x26BE*/ u8 decorOrnament[30]; /*0x26DC*/ u8 decorMat[30]; /*0x26FA*/ u8 decorPoster[10]; /*0x2704*/ u8 decorDoll[40]; /*0x272C*/ u8 decorCushion[10]; /*0x2736*/ u8 padding_2736[2]; /*0x2738*/ TVShow tvShows[25]; /*0x2ABC*/ struct UnknownSaveStruct2ABC unknown_2ABC[16]; /*0x2AFC*/ u16 outbreakPokemonSpecies; /*0x2AFE*/ u8 outbreakLocationMapNum; /*0x2AFF*/ u8 outbreakLocationMapGroup; /*0x2B00*/ u8 outbreakPokemonLevel; /*0x2B01*/ u8 outbreakUnk1; /*0x2B02*/ u16 outbreakUnk2; /*0x2B04*/ u16 outbreakPokemonMoves[4]; /*0x2B0C*/ u8 outbreakUnk4; /*0x2B0D*/ u8 outbreakPokemonProbability; /*0x2B0E*/ u16 outbreakUnk5; /*0x2B10*/ struct GabbyAndTyData gabbyAndTyData; /*0x2B1C*/ u16 unk2B1C[6]; /*0x2B28*/ u16 unk2B28[6]; /*0x2B34*/ u16 unk2B34[6]; /*0x2B40*/ u16 unk2B40[6]; /*0x2B4C*/ struct MailStruct mail[16]; /*0x2D8C*/ u8 unk2D8C[4]; /*0x2D90*/ u8 filler_2D90[0x4]; /*0x2D94*/ OldMan oldMan; /*0x2DD4*/ struct EasyChatPair easyChatPairs[5]; //Dewford trend [0] and some other stuff /*0x2DFC*/ u8 filler_2DFC[0x8]; /*0x2E04*/ SB_Struct sbStruct; /*0x2F9C*/ struct BoxPokemon daycareData[2]; /*0x303C*/ struct RecordMixing_UnknownStruct filler_303C; /*0x30AC*/ u8 filler_30B4[0x2]; /*0x30B6*/ u8 filler_30B6; /*0x30B7*/ u8 filler_30B7[1]; /*0x30B8*/ struct LinkBattleRecord linkBattleRecords[5]; /*0x3108*/ u8 filler_3108[8]; /*0x3110*/ u8 giftRibbons[7]; /*0x3117*/ u8 filler_311B[0x2D]; /*0x3144*/ struct Roamer roamer; /*0x3160*/ struct EnigmaBerry enigmaBerry; /*0x3690*/ struct RamScript ramScript; /*0x3A7C*/ struct RecordMixingGift recordMixingGift; /*0x3A8C*/ u8 unk3A8C[52]; //pokedex related }; extern struct SaveBlock1* gSaveBlock1Ptr; struct Bitmap // TODO: Find a better spot for this { u8* pixels; u32 width:16; u32 height:16; }; #endif // GUARD_GLOBAL_H