#ifndef GUARD_NEW_GAME_H #define GUARD_NEW_GAME_H extern bool8 gDifferentSaveFile; extern bool8 gUnknown_020322D5; // The purpose of this variable is unknown as it's read only 3 times(2 times in contest.c and 1 time in berry_blender.c), never written to. void SetTrainerId(u32 trainerId, u8 *dst); u32 GetTrainerId(u8 *trainerId); void CopyTrainerId(u8 *dst, u8 *src); void NewGameInitData(void); void sub_808447C(void); void Sav2_ClearSetDefault(void); #endif // GUARD_NEW_GAME_H