#ifndef GUARD_POKEMON_ICON_H #define GUARD_POKEMON_ICON_H const u8 *GetMonIconTiles(u16 species, bool32); const u8 *GetMonIconPtr(u16 speciesId, u32 personality, u32 frameNo); const u16 *GetValidMonIconPalettePtr(u16 speciesId); u16 GetUnownLetterByPersonality(u32 personality); u16 sub_80D2E84(u16 speciesId); void LoadMonIconPalettes(void); void LoadMonIconPalette(u16 species); void FreeMonIconPalettes(void); u8 sub_80D2D78(u16 species, void (*callback)(struct Sprite *), s16 x, s16 y, u8 subpriority, bool32 extra); void FreeMonIconPalette(u16 species); void sub_80D2EF8(struct Sprite *sprite); u8 CreateMonIcon(u16 species, void (*callback)(struct Sprite *), s16 x, s16 y, u8 subpriority, u32 personality, bool32 extra); u8 UpdateMonIconFrame(struct Sprite *sprite); void LoadMonIconPalette(u16 species); void sub_80D328C(struct Sprite *sprite); void sub_80D3014(struct Sprite *sprite); void sub_80D32C8(struct Sprite *sprite, u8 animNum); #endif // GUARD_POKEMON_ICON_H