#include "global.h" #include "test/battle.h" SINGLE_BATTLE_TEST("Zen Mode switches Darmanitan's form when HP is half or less at the end of the turn") { u16 standardSpecies, zenSpecies; PARAMETRIZE { standardSpecies = SPECIES_DARMANITAN; zenSpecies = SPECIES_DARMANITAN_ZEN_MODE; } PARAMETRIZE { standardSpecies = SPECIES_DARMANITAN_GALARIAN; zenSpecies = SPECIES_DARMANITAN_ZEN_MODE_GALARIAN; } GIVEN { ASSUME(P_GEN_5_POKEMON == TRUE); ASSUME(gSpeciesInfo[standardSpecies].baseHP == 105); ASSUME(gSpeciesInfo[zenSpecies].baseHP == 105); PLAYER(standardSpecies) { Ability(ABILITY_ZEN_MODE); HP((GetMonData(&PLAYER_PARTY[0], MON_DATA_MAX_HP) / 2) + 1); } OPPONENT(SPECIES_WOBBUFFET); } WHEN { TURN { MOVE(player, MOVE_CELEBRATE); MOVE(opponent, MOVE_TACKLE); } } SCENE { MESSAGE("Darmanitan used Celebrate!"); MESSAGE("Foe Wobbuffet used Tackle!"); HP_BAR(player); ABILITY_POPUP(player, ABILITY_ZEN_MODE); ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_FORM_CHANGE, player); } THEN { ASSUME(player->hp <= player->maxHP / 2); EXPECT_EQ(player->species, zenSpecies); } } SINGLE_BATTLE_TEST("Zen Mode switches Darmanitan's form when HP is half or less before the first turn") { u16 standardSpecies, zenSpecies; PARAMETRIZE { standardSpecies = SPECIES_DARMANITAN; zenSpecies = SPECIES_DARMANITAN_ZEN_MODE; } PARAMETRIZE { standardSpecies = SPECIES_DARMANITAN_GALARIAN; zenSpecies = SPECIES_DARMANITAN_ZEN_MODE_GALARIAN; } GIVEN { ASSUME(P_GEN_5_POKEMON == TRUE); ASSUME(gSpeciesInfo[standardSpecies].baseHP == 105); ASSUME(gSpeciesInfo[zenSpecies].baseHP == 105); PLAYER(standardSpecies) { Ability(ABILITY_ZEN_MODE); HP(GetMonData(&PLAYER_PARTY[0], MON_DATA_MAX_HP) / 2); } OPPONENT(SPECIES_WOBBUFFET); } WHEN { TURN { MOVE(player, MOVE_CELEBRATE); MOVE(opponent, MOVE_CELEBRATE); } } SCENE { ABILITY_POPUP(player, ABILITY_ZEN_MODE); ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_FORM_CHANGE, player); MESSAGE("Darmanitan used Celebrate!"); MESSAGE("Foe Wobbuffet used Celebrate!"); } THEN { EXPECT_LE(player->hp, player->maxHP / 2); EXPECT_EQ(player->species, zenSpecies); } } SINGLE_BATTLE_TEST("Zen Mode switches Darmanitan's form when HP is healed above half") { u16 standardSpecies, zenSpecies; PARAMETRIZE { standardSpecies = SPECIES_DARMANITAN; zenSpecies = SPECIES_DARMANITAN_ZEN_MODE; } PARAMETRIZE { standardSpecies = SPECIES_DARMANITAN_GALARIAN; zenSpecies = SPECIES_DARMANITAN_ZEN_MODE_GALARIAN; } GIVEN { ASSUME(P_GEN_5_POKEMON == TRUE); ASSUME(gSpeciesInfo[standardSpecies].baseHP == 105); ASSUME(gSpeciesInfo[zenSpecies].baseHP == 105); PLAYER(standardSpecies) { Ability(ABILITY_ZEN_MODE); HP(GetMonData(&PLAYER_PARTY[0], MON_DATA_MAX_HP) / 2); } OPPONENT(SPECIES_WOBBUFFET); } WHEN { TURN { MOVE(player, MOVE_CELEBRATE); MOVE(opponent, MOVE_HEAL_PULSE); } } SCENE { ABILITY_POPUP(player, ABILITY_ZEN_MODE); ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_FORM_CHANGE, player); MESSAGE("Darmanitan used Celebrate!"); MESSAGE("Foe Wobbuffet used Heal Pulse!"); HP_BAR(player); ABILITY_POPUP(player, ABILITY_ZEN_MODE); ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_FORM_CHANGE, player); } THEN { EXPECT_GT(player->hp, player->maxHP / 2); EXPECT_EQ(player->species, standardSpecies); } }