#ifndef GUARD_CONSTANTS_SONGS_H #define GUARD_CONSTANTS_SONGS_H #define MUS_DUMMY 0 #define SE_KAIFUKU 1 #define SE_PC_LOGIN 2 #define SE_PC_OFF 3 #define SE_PC_ON 4 #define SE_SELECT 5 #define SE_WIN_OPEN 6 #define SE_WALL_HIT 7 #define SE_DOOR 8 #define SE_KAIDAN 9 #define SE_DANSA 10 #define SE_JITENSYA 11 #define SE_KOUKA_L 12 #define SE_KOUKA_M 13 #define SE_KOUKA_H 14 #define SE_BOWA2 15 #define SE_POKE_DEAD 16 #define SE_NIGERU 17 #define SE_JIDO_DOA 18 #define SE_NAMINORI 19 #define SE_BAN 20 #define SE_PIN 21 #define SE_BOO 22 #define SE_BOWA 23 #define SE_JYUNI 24 #define SE_A 25 #define SE_I 26 #define SE_U 27 #define SE_E 28 #define SE_O 29 #define SE_N 30 #define SE_SEIKAI 31 #define SE_HAZURE 32 #define SE_EXP 33 #define SE_JITE_PYOKO 34 #define SE_MU_PACHI 35 #define SE_TK_KASYA 36 #define SE_FU_ZAKU 37 #define SE_FU_ZAKU2 38 #define SE_FU_ZUZUZU 39 #define SE_RU_GASHIN 40 #define SE_RU_GASYAN 41 #define SE_RU_BARI 42 #define SE_RU_HYUU 43 #define SE_KI_GASYAN 44 #define SE_TK_WARPIN 45 #define SE_TK_WARPOUT 46 #define SE_TU_SAA 47 #define SE_HI_TURUN 48 #define SE_TRACK_MOVE 49 #define SE_TRACK_STOP 50 #define SE_TRACK_HAIKI 51 #define SE_TRACK_DOOR 52 #define SE_MOTER 53 #define SE_CARD 54 #define SE_SAVE 55 #define SE_KON 56 #define SE_KON2 57 #define SE_KON3 58 #define SE_KON4 59 #define SE_SUIKOMU 60 #define SE_NAGERU 61 #define SE_TOY_C 62 #define SE_TOY_D 63 #define SE_TOY_E 64 #define SE_TOY_F 65 #define SE_TOY_G 66 #define SE_TOY_A 67 #define SE_TOY_B 68 #define SE_TOY_C1 69 #define SE_MIZU 70 #define SE_HASHI 71 #define SE_DAUGI 72 #define SE_PINPON 73 #define SE_FUUSEN1 74 #define SE_FUUSEN2 75 #define SE_FUUSEN3 76 #define SE_TOY_KABE 77 #define SE_TOY_DANGO 78 #define SE_DOKU 79 #define SE_ESUKA 80 #define SE_T_AME 81 #define SE_T_AME_E 82 #define SE_T_OOAME 83 #define SE_T_OOAME_E 84 #define SE_T_KOAME 85 #define SE_T_KOAME_E 86 #define SE_T_KAMI 87 #define SE_T_KAMI2 88 #define SE_ELEBETA 89 #define SE_HINSI 90 #define SE_EXPMAX 91 #define SE_TAMAKORO 92 #define SE_TAMAKORO_E 93 #define SE_BASABASA 94 #define SE_REGI 95 #define SE_C_GAJI 96 #define SE_C_MAKU_U 97 #define SE_C_MAKU_D 98 #define SE_C_PASI 99 #define SE_C_SYU 100 #define SE_C_PIKON 101 #define SE_REAPOKE 102 #define SE_OP_BASYU 103 #define SE_BT_START 104 #define SE_DENDOU 105 #define SE_JIHANKI 106 #define SE_TAMA 107 #define SE_Z_SCROLL 108 #define SE_Z_PAGE 109 #define SE_PN_ON 110 #define SE_PN_OFF 111 #define SE_Z_SEARCH 112 #define SE_TAMAGO 113 #define SE_TB_START 114 #define SE_TB_KON 115 #define SE_TB_KARA 116 #define SE_BIDORO 117 #define SE_W085 118 #define SE_W085B 119 #define SE_W231 120 #define SE_W171 121 #define SE_W233 122 #define SE_W233B 123 #define SE_W145 124 #define SE_W145B 125 #define SE_W145C 126 #define SE_W240 127 #define SE_W015 128 #define SE_W081 129 #define SE_W081B 130 #define SE_W088 131 #define SE_W016 132 #define SE_W016B 133 #define SE_W003 134 #define SE_W104 135 #define SE_W013 136 #define SE_W196 137 #define SE_W086 138 #define SE_W004 139 #define SE_W025 140 #define SE_W025B 141 #define SE_W152 142 #define SE_W026 143 #define SE_W172 144 #define SE_W172B 145 #define SE_W053 146 #define SE_W007 147 #define SE_W092 148 #define SE_W221 149 #define SE_W221B 150 #define SE_W052 151 #define SE_W036 152 #define SE_W059 153 #define SE_W059B 154 #define SE_W010 155 #define SE_W011 156 #define SE_W017 157 #define SE_W019 158 #define SE_W028 159 #define SE_W013B 160 #define SE_W044 161 #define SE_W029 162 #define SE_W057 163 #define SE_W056 164 #define SE_W250 165 #define SE_W030 166 #define SE_W039 167 #define SE_W054 168 #define SE_W077 169 #define SE_W020 170 #define SE_W082 171 #define SE_W047 172 #define SE_W195 173 #define SE_W006 174 #define SE_W091 175 #define SE_W146 176 #define SE_W120 177 #define SE_W153 178 #define SE_W071B 179 #define SE_W071 180 #define SE_W103 181 #define SE_W062 182 #define SE_W062B 183 #define SE_W048 184 #define SE_W187 185 #define SE_W118 186 #define SE_W155 187 #define SE_W122 188 #define SE_W060 189 #define SE_W185 190 #define SE_W014 191 #define SE_W043 192 #define SE_W207 193 #define SE_W207B 194 #define SE_W215 195 #define SE_W109 196 #define SE_W173 197 #define SE_W280 198 #define SE_W202 199 #define SE_W060B 200 #define SE_W076 201 #define SE_W080 202 #define SE_W100 203 #define SE_W107 204 #define SE_W166 205 #define SE_W129 206 #define SE_W115 207 #define SE_W112 208 #define SE_W197 209 #define SE_W199 210 #define SE_W236 211 #define SE_W204 212 #define SE_W268 213 #define SE_W070 214 #define SE_W063 215 #define SE_W127 216 #define SE_W179 217 #define SE_W151 218 #define SE_W201 219 #define SE_W161 220 #define SE_W161B 221 #define SE_W227 222 #define SE_W227B 223 #define SE_W226 224 #define SE_W208 225 #define SE_W213 226 #define SE_W213B 227 #define SE_W234 228 #define SE_W260 229 #define SE_W328 230 #define SE_W320 231 #define SE_W255 232 #define SE_W291 233 #define SE_W089 234 #define SE_W239 235 #define SE_W230 236 #define SE_W281 237 #define SE_W327 238 #define SE_W287 239 #define SE_W257 240 #define SE_W253 241 #define SE_W258 242 #define SE_W322 243 #define SE_W298 244 #define SE_W287B 245 #define SE_W114 246 #define SE_W063B 247 #define SE_RG_W_DOOR 248 #define SE_RG_CARD1 249 #define SE_RG_CARD2 250 #define SE_RG_CARD3 251 #define SE_RG_BAG1 252 #define SE_RG_BAG2 253 #define SE_RG_GETTING 254 #define SE_RG_SHOP 255 #define SE_RG_KITEKI 256 #define SE_RG_HELP_OP 257 #define SE_RG_HELP_CL 258 #define SE_RG_HELP_NG 259 #define SE_RG_DEOMOV 260 #define SE_RG_EXCELLENT 261 #define SE_RG_NAWAMISS 262 #define SE_TOREEYE 263 #define SE_TOREOFF 264 #define SE_HANTEI1 265 #define SE_HANTEI2 266 #define SE_CURTAIN 267 #define SE_CURTAIN1 268 #define SE_USSOKI 269 #define MUS_TETSUJI 350 #define MUS_FIELD13 351 #define MUS_KACHI22 352 #define MUS_KACHI2 353 #define MUS_KACHI3 354 #define MUS_KACHI5 355 #define MUS_PCC 356 #define MUS_NIBI 357 #define MUS_SUIKUN 358 #define MUS_DOORO1 359 #define MUS_DOORO_X1 360 #define MUS_DOORO_X3 361 #define MUS_MACHI_S2 362 #define MUS_MACHI_S4 363 #define MUS_GIM 364 #define MUS_NAMINORI 365 #define MUS_DAN01 366 #define MUS_FANFA1 367 #define MUS_ME_ASA 368 #define MUS_ME_BACHI 369 #define MUS_FANFA4 370 #define MUS_FANFA5 371 #define MUS_ME_WAZA 372 #define MUS_BIJYUTU 373 #define MUS_DOORO_X4 374 #define MUS_FUNE_KAN 375 #define MUS_ME_SHINKA 376 #define MUS_SHINKA 377 #define MUS_ME_WASURE 378 #define MUS_SYOUJOEYE 379 #define MUS_BOYEYE 380 #define MUS_DAN02 381 #define MUS_MACHI_S3 382 #define MUS_ODAMAKI 383 #define MUS_B_TOWER 384 #define MUS_SWIMEYE 385 #define MUS_DAN03 386 #define MUS_ME_KINOMI 387 #define MUS_ME_TAMA 388 #define MUS_ME_B_BIG 389 #define MUS_ME_B_SMALL 390 #define MUS_ME_ZANNEN 391 #define MUS_BD_TIME 392 #define MUS_TEST1 393 #define MUS_TEST2 394 #define MUS_TEST3 395 #define MUS_TEST4 396 #define MUS_TEST 397 #define MUS_GOMACHI0 398 #define MUS_GOTOWN 399 #define MUS_POKECEN 400 #define MUS_NEXTROAD 401 #define MUS_GRANROAD 402 #define MUS_CYCLING 403 #define MUS_FRIENDLY 404 #define MUS_MISHIRO 405 #define MUS_TOZAN 406 #define MUS_GIRLEYE 407 #define MUS_MINAMO 408 #define MUS_ASHROAD 409 #define MUS_EVENT0 410 #define MUS_DEEPDEEP 411 #define MUS_KACHI1 412 #define MUS_TITLE3 413 #define MUS_DEMO1 414 #define MUS_GIRL_SUP 415 #define MUS_HAGESHII 416 #define MUS_KAKKOII 417 #define MUS_KAZANBAI 418 #define MUS_AQA_0 419 #define MUS_TSURETEK 420 #define MUS_BOY_SUP 421 #define MUS_RAINBOW 422 #define MUS_AYASII 423 #define MUS_KACHI4 424 #define MUS_ROPEWAY 425 #define MUS_CASINO 426 #define MUS_HIGHTOWN 427 #define MUS_SAFARI 428 #define MUS_C_ROAD 429 #define MUS_AJITO 430 #define MUS_M_BOAT 431 #define MUS_M_DUNGON 432 #define MUS_FINECITY 433 #define MUS_MACHUPI 434 #define MUS_P_SCHOOL 435 #define MUS_DENDOU 436 #define MUS_TONEKUSA 437 #define MUS_MABOROSI 438 #define MUS_CON_FAN 439 #define MUS_CONTEST0 440 #define MUS_MGM0 441 #define MUS_T_BATTLE 442 #define MUS_OOAME 443 #define MUS_HIDERI 444 #define MUS_RUNECITY 445 #define MUS_CON_K 446 #define MUS_EIKOU_R 447 #define MUS_KARAKURI 448 #define MUS_HUTAGO 449 #define MUS_SITENNOU 450 #define MUS_YAMA_EYE 451 #define MUS_CONLOBBY 452 #define MUS_INTER_V 453 #define MUS_DAIGO 454 #define MUS_THANKFOR 455 #define MUS_END 456 #define MUS_B_FRONTIER 457 #define MUS_B_ARENA 458 #define MUS_ME_POINTGET 459 #define MUS_ME_TORE_EYE 460 #define MUS_PYRAMID 461 #define MUS_PYRAMID_TOP 462 #define MUS_B_PALACE 463 #define MUS_REKKUU_KOURIN 464 #define MUS_SATTOWER 465 #define MUS_ME_SYMBOLGET 466 #define MUS_B_DOME 467 #define MUS_B_TUBE 468 #define MUS_B_FACTORY 469 #define MUS_VS_REKKU 470 #define MUS_VS_FRONT 471 #define MUS_VS_MEW 472 #define MUS_B_DOME1 473 #define MUS_BATTLE27 474 #define MUS_BATTLE31 475 #define MUS_BATTLE20 476 #define MUS_BATTLE32 477 #define MUS_BATTLE33 478 #define MUS_BATTLE36 479 #define MUS_BATTLE34 480 #define MUS_BATTLE35 481 #define MUS_BATTLE38 482 #define MUS_BATTLE30 483 #define MUS_RG_ANNAI 484 #define MUS_RG_SLOT 485 #define MUS_RG_AJITO 486 #define MUS_RG_GYM 487 #define MUS_RG_PURIN 488 #define MUS_RG_DEMO 489 #define MUS_RG_TITLE 490 #define MUS_RG_GUREN 491 #define MUS_RG_SHION 492 #define MUS_RG_KAIHUKU 493 #define MUS_RG_CYCLING 494 #define MUS_RG_ROCKET 495 #define MUS_RG_SHOUJO 496 #define MUS_RG_SHOUNEN 497 #define MUS_RG_DENDOU 498 #define MUS_RG_T_MORI 499 #define MUS_RG_OTSUKIMI 500 #define MUS_RG_POKEYASHI 501 #define MUS_RG_ENDING 502 #define MUS_RG_LOAD01 503 #define MUS_RG_OPENING 504 #define MUS_RG_LOAD02 505 #define MUS_RG_LOAD03 506 #define MUS_RG_CHAMP_R 507 #define MUS_RG_VS_GYM 508 #define MUS_RG_VS_TORE 509 #define MUS_RG_VS_YASEI 510 #define MUS_RG_VS_LAST 511 #define MUS_RG_MASARA 512 #define MUS_RG_KENKYU 513 #define MUS_RG_OHKIDO 514 #define MUS_RG_POKECEN 515 #define MUS_RG_SANTOAN 516 #define MUS_RG_NAMINORI 517 #define MUS_RG_P_TOWER 518 #define MUS_RG_SHIRUHU 519 #define MUS_RG_HANADA 520 #define MUS_RG_TAMAMUSI 521 #define MUS_RG_WIN_TRE 522 #define MUS_RG_WIN_YASEI 523 #define MUS_RG_WIN_GYM 524 #define MUS_RG_KUCHIBA 525 #define MUS_RG_NIBI 526 #define MUS_RG_RIVAL1 527 #define MUS_RG_RIVAL2 528 #define MUS_RG_FAN2 529 #define MUS_RG_FAN5 530 #define MUS_RG_FAN6 531 #define MUS_ME_RG_PHOTO 532 #define MUS_RG_TITLEROG 533 #define MUS_RG_GET_YASEI 534 #define MUS_RG_SOUSA 535 #define MUS_RG_SEKAIKAN 536 #define MUS_RG_SEIBETU 537 #define MUS_RG_JUMP 538 #define MUS_RG_UNION 539 #define MUS_RG_NETWORK 540 #define MUS_RG_OKURIMONO 541 #define MUS_RG_KINOMIKUI 542 #define MUS_RG_NANADUNGEON 543 #define MUS_RG_OSHIE_TV 544 #define MUS_RG_NANASHIMA 545 #define MUS_RG_NANAISEKI 546 #define MUS_RG_NANA123 547 #define MUS_RG_NANA45 548 #define MUS_RG_NANA67 549 #define MUS_RG_POKEFUE 550 #define MUS_RG_VS_DEO 551 #define MUS_RG_VS_MYU2 552 #define MUS_RG_VS_DEN 553 #define MUS_RG_EXEYE 554 #define MUS_RG_DEOEYE 555 #define MUS_RG_T_TOWER 556 #define MUS_RG_SLOWMASARA 557 #define MUS_RG_TVNOIZE 558 #define PH_TRAP_BLEND 559 #define PH_TRAP_HELD 560 #define PH_TRAP_SOLO 561 #define PH_FACE_BLEND 562 #define PH_FACE_HELD 563 #define PH_FACE_SOLO 564 #define PH_CLOTH_BLEND 565 #define PH_CLOTH_HELD 566 #define PH_CLOTH_SOLO 567 #define PH_DRESS_BLEND 568 #define PH_DRESS_HELD 569 #define PH_DRESS_SOLO 570 #define PH_FLEECE_BLEND 571 #define PH_FLEECE_HELD 572 #define PH_FLEECE_SOLO 573 #define PH_KIT_BLEND 574 #define PH_KIT_HELD 575 #define PH_KIT_SOLO 576 #define PH_PRICE_BLEND 577 #define PH_PRICE_HELD 578 #define PH_PRICE_SOLO 579 #define PH_LOT_BLEND 580 #define PH_LOT_HELD 581 #define PH_LOT_SOLO 582 #define PH_GOAT_BLEND 583 #define PH_GOAT_HELD 584 #define PH_GOAT_SOLO 585 #define PH_THOUGHT_BLEND 586 #define PH_THOUGHT_HELD 587 #define PH_THOUGHT_SOLO 588 #define PH_CHOICE_BLEND 589 #define PH_CHOICE_HELD 590 #define PH_CHOICE_SOLO 591 #define PH_MOUTH_BLEND 592 #define PH_MOUTH_HELD 593 #define PH_MOUTH_SOLO 594 #define PH_FOOT_BLEND 595 #define PH_FOOT_HELD 596 #define PH_FOOT_SOLO 597 #define PH_GOOSE_BLEND 598 #define PH_GOOSE_HELD 599 #define PH_GOOSE_SOLO 600 #define PH_STRUT_BLEND 601 #define PH_STRUT_HELD 602 #define PH_STRUT_SOLO 603 #define PH_CURE_BLEND 604 #define PH_CURE_HELD 605 #define PH_CURE_SOLO 606 #define PH_NURSE_BLEND 607 #define PH_NURSE_HELD 608 #define PH_NURSE_SOLO 609 #define MUS_ROUTE_118 0x7FFF // What is this for? #endif // GUARD_CONSTANTS_SONGS_H