#ifndef GUARD_PARTY_MENU_H #define GUARD_PARTY_MENU_H #include "main.h" #include "task.h" enum { AILMENT_NONE, AILMENT_PSN, AILMENT_PRZ, AILMENT_SLP, AILMENT_FRZ, AILMENT_BRN, AILMENT_FNT = 7 }; enum { PARTY_CHOOSE_MON, PARTY_MUST_CHOOSE_MON, PARTY_CANT_SWITCH, PARTY_USE_ITEM_ON, PARTY_ABILITY_PREVENTS, PARTY_GIVE_ITEM, }; struct Struct203CEC8 { MainCallback unk0; TaskFunc unk4; u8 unk8_0:4; u8 unk8_1:2; u8 unk8_2:2; s8 unk9; s8 unkA; u8 unkB; u8 unkD; u8 unkE; }; extern struct Struct203CEC8 gUnknown_0203CEC8; extern const u16 gUnknown_0861500C[]; bool8 pokemon_has_move(struct Pokemon *, u16); void sub_81B58A8(void); void DoWallyTutorialBagMenu(void); u8 pokemon_ailments_get_primary(u32 status); u8 *GetMonNickname(struct Pokemon *mon, u8 *dst); u8 GetCursorSelectionMonId(void); bool8 FieldCallback_PrepareFadeInFromMenu(void); void sub_81B7F60(void); void sub_81B0FCC(u8 partyIdx, u8 a); void sub_81B1370(u8 taskId); void display_pokemon_menu_message(u32 windowId); void sub_81B1F18(u8 taskId, u8 pokemonIdx, s8 a, s16 hp, TaskFunc func); u8 sub_81B1B5C(const u8 *a, u8 b); u8 sub_81B1BD4(void); void sub_81B8448(void); void sub_81B8518(u8 unused); u8 sub_81B1360(void); void sub_81B8904(u8 arg0, void (*callback)(void)); void OpenPartyMenuInBattle(u8 caseId); u16 ItemIdToBattleMoveId(u16 itemId); u8 sub_81B205C(struct Pokemon* a); void sub_81B617C(void); u8 sub_81B6D14(u16 a); bool8 hm_add_c3_without_phase_2(void); extern void dp05_ether(u8, TaskFunc); extern void dp05_pp_up(u8, TaskFunc); extern void dp05_rare_candy(u8, TaskFunc); extern void sub_81B67C8(u8, TaskFunc); extern void sub_81B79E8(u8, TaskFunc); extern void sub_81B6DC4(u8, TaskFunc); extern void sub_81B7C74(u8, TaskFunc); extern u16 ItemIdToBattleMoveId(u16); #endif // GUARD_PARTY_MENU_H