#ifndef GUARD_CONSTANTS_BATTLE_FRONTIER_H #define GUARD_CONSTANTS_BATTLE_FRONTIER_H // Battle Frontier facility ids. #define FRONTIER_FACILITY_TOWER 0 #define FRONTIER_FACILITY_DOME 1 #define FRONTIER_FACILITY_PALACE 2 #define FRONTIER_FACILITY_ARENA 3 #define FRONTIER_FACILITY_FACTORY 4 #define FRONTIER_FACILITY_PIKE 5 #define FRONTIER_FACILITY_PYRAMID 6 #endif // GUARD_CONSTANTS_BATTLE_FRONTIER_H