LilycoveCity_House2_MapScripts:: @ 821ED74 .byte 0 LilycoveCity_House2_EventScript_21ED75:: @ 821ED75 lock faceplayer goto_if_set FLAG_RECEIVED_TM44, LilycoveCity_House2_EventScript_21EDAC msgbox LilycoveCity_House2_Text_21EDB6, MSGBOX_DEFAULT giveitem_std ITEM_TM44 compare VAR_RESULT, 0 goto_if_eq LilycoveCity_House2_EventScript_272054 setflag FLAG_RECEIVED_TM44 msgbox LilycoveCity_House2_Text_21EDF9, MSGBOX_DEFAULT release end LilycoveCity_House2_EventScript_21EDAC:: @ 821EDAC msgbox LilycoveCity_House2_Text_21EDF9, MSGBOX_DEFAULT release end LilycoveCity_House2_Text_21EDB6: @ 821EDB6 .string "Huh? What? What's that?\p" .string "I'm not near awake yet…\n" .string "You can have this…$" LilycoveCity_House2_Text_21EDF9: @ 821EDF9 .string "Yawn…\p" .string "Sleep is essential for good health…\n" .string "Sleep and regain health…$"