#ifndef GUARD_SCRIPT_MOVEMENT_H #define GUARD_SCRIPT_MOVEMENT_H bool8 ScriptMovement_StartObjectMovementScript(u8, u8, u8, const u8 *); bool8 ScriptMovement_IsObjectMovementFinished(u8, u8, u8); void sub_80D338C(void); #endif // GUARD_SCRIPT_MOVEMENT_H