#ifndef GUARD_CONFIG_OVERWORLD_H #define GUARD_CONFIG_OVERWORLD_H // Movement config #define OW_RUNNING_INDOORS GEN_LATEST // In Gen4+, players are allowed to run indoors. // Other settings #define OW_POISON_DAMAGE GEN_LATEST // In Gen4, Pokémon no longer faint from Poison in the overworld. In Gen5+, they no longer take damage at all. // PC settings #define OW_PC_PRESS_B GEN_LATEST // In Gen4, pressing B when holding a Pokémon is equivalent to placing it. In Gen3, it gives the "You're holding a Pokémon!" error. // Overworld flags // To use the following features in scripting, replace the 0s with the flag ID you're assigning it to. // Eg: Replace with FLAG_UNUSED_0x264 so you can use that flag to toggle the feature. #define OW_FLAG_NO_ENCOUNTER 0 // If this flag is set, wild encounters will be disabled. #define OW_FLAG_NO_TRAINER_SEE 0 // If this flag is set, trainers will not battle the player unless they're talked to. #define OW_FLAG_NO_COLLISION 0 // If this flag is set, the player will be able to walk over tiles with collision. Mainly intended for debugging purposes. #endif // GUARD_CONFIG_OVERWORLD_H