#include "global.h" #include "pokenav.h" #include "bg.h" #include "menu.h" #include "window.h" #include "sound.h" #include "string_util.h" #include "international_string_util.h" #include "constants/songs.h" enum { RIBBONS_MON_LIST_FUNC_NONE, RIBBONS_MON_LIST_FUNC_MOVE_UP, RIBBONS_MON_LIST_FUNC_MOVE_DOWN, RIBBONS_MON_LIST_FUNC_PAGE_UP, RIBBONS_MON_LIST_FUNC_PAGE_DOWN, RIBBONS_MON_LIST_FUNC_EXIT, RIBBONS_MON_LIST_FUNC_OPEN_RIBBONS_SUMMARY }; struct PokenavSub9 { u32 (*callback)(struct PokenavSub9*); u32 loopedTaskId; u16 winid; s32 boxId; s32 monId; u32 changeBgs; u32 saveMonList; struct PokenavSub18 *monList; }; struct PokenavSub10 { bool32 (*callback)(void); u32 ltid; u16 winid; bool32 fromSummary; u8 buff[BG_SCREEN_SIZE]; }; static u32 HandleRibbonsMonListInput_WaitListInit(struct PokenavSub9 *structPtr); static u32 HandleRibbonsMonListInput(struct PokenavSub9 *structPtr); static u32 RibbonsMonMenu_ReturnToMainMenu(struct PokenavSub9 *structPtr); static u32 RibbonsMonMenu_ToSummaryScreen(struct PokenavSub9 *structPtr); static u32 BuildPartyMonRibbonList(s32 state); static u32 InitBoxMonRibbonList(s32 state); static u32 BuildBoxMonRibbonList(s32 state); static u32 GetMonRibbonListLoopTaskFunc(s32 state); static void sub_81CFCEC(struct PokenavSub9 *structPtr, struct PokenavMonList *item); static u32 LoopedTask_OpenRibbonsMonList(s32 state); static bool32 GetRibbonsMonCurrentLoopedTaskActive(void); static u32 LoopedTask_RibbonsListMoveCursorUp(s32 state); static u32 LoopedTask_RibbonsListMoveCursorDown(s32 state); static u32 LoopedTask_RibbonsListMovePageUp(s32 state); static u32 LoopedTask_RibbonsListMovePageDown(s32 state); static u32 LoopedTask_RibbonsListReturnToMainMenu(s32 state); static u32 LoopedTask_RibbonsListOpenSummary(s32 state); static void sub_81D02B0(s32 windowId, s32 val1, s32 val2); static void AddRibbonsMonListWindow(struct PokenavSub10 *ptr); static void sub_81D0288(struct PokenavSub10 *ptr); static void InitMonRibbonPokenavListMenuTemplate(void); static void BufferRibbonMonInfoText(struct PokenavMonList *, u8 *); static const LoopedTask sMonRibbonListLoopTaskFuncs[] = { BuildPartyMonRibbonList, InitBoxMonRibbonList, BuildBoxMonRibbonList }; static const u16 sMonRibbonListFramePal[] = INCBIN_U16("graphics/pokenav/ribbons/list_bg.gbapal"); static const u32 sMonRibbonListFrameTiles[] = INCBIN_U32("graphics/pokenav/ribbons/list_bg.4bpp.lz"); static const u32 sMonRibbonListFrameTilemap[] = INCBIN_U32("graphics/pokenav/ribbons/list_bg.bin.lz"); static const u16 sMonRibbonListUi_Pal[] = INCBIN_U16("graphics/pokenav/ribbons/list_ui.gbapal"); static const struct BgTemplate sMonRibbonListBgTemplates[] = { { .bg = 1, .charBaseIndex = 1, .mapBaseIndex = 0x06, .screenSize = 0, .paletteMode = 0, .priority = 2, .baseTile = 0 }, { .bg = 2, .charBaseIndex = 2, .mapBaseIndex = 0x07, .screenSize = 0, .paletteMode = 0, .priority = 3, .baseTile = 0 } }; static const LoopedTask sRibbonsMonMenuLoopTaskFuncs[] = { [RIBBONS_MON_LIST_FUNC_NONE] = NULL, [RIBBONS_MON_LIST_FUNC_MOVE_UP] = LoopedTask_RibbonsListMoveCursorUp, [RIBBONS_MON_LIST_FUNC_MOVE_DOWN] = LoopedTask_RibbonsListMoveCursorDown, [RIBBONS_MON_LIST_FUNC_PAGE_UP] = LoopedTask_RibbonsListMovePageUp, [RIBBONS_MON_LIST_FUNC_PAGE_DOWN] = LoopedTask_RibbonsListMovePageDown, [RIBBONS_MON_LIST_FUNC_EXIT] = LoopedTask_RibbonsListReturnToMainMenu, [RIBBONS_MON_LIST_FUNC_OPEN_RIBBONS_SUMMARY] = LoopedTask_RibbonsListOpenSummary }; static const struct WindowTemplate sRibbonsMonListWindowTemplate = { .bg = 1, .tilemapLeft = 1, .tilemapTop = 6, .width = 7, .height = 2, .paletteNum = 1, .baseBlock = 20 }; static const u8 sText_MaleSymbol[] = _("{COLOR_HIGHLIGHT_SHADOW}{LIGHT_RED}{WHITE}{GREEN}♂{COLOR_HIGHLIGHT_SHADOW}{DARK_GRAY}{WHITE}{LIGHT_GRAY}"); static const u8 sText_FemaleSymbol[] = _("{COLOR_HIGHLIGHT_SHADOW}{LIGHT_GREEN}{WHITE}{BLUE}♀{COLOR_HIGHLIGHT_SHADOW}{DARK_GRAY}{WHITE}{LIGHT_GRAY}"); static const u8 sText_NoGenderSymbol[] = _("{UNK_SPACER}"); bool32 PokenavCallback_Init_MonRibbonList(void) { struct PokenavSub9 *structPtr = AllocSubstruct(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST, sizeof(struct PokenavSub9)); if (structPtr == NULL) return FALSE; structPtr->monList = AllocSubstruct(POKENAV_SUBSTRUCT_MON_LIST, sizeof(struct PokenavSub18)); if (structPtr->monList == NULL) return FALSE; structPtr->callback = HandleRibbonsMonListInput_WaitListInit; structPtr->loopedTaskId = CreateLoopedTask(GetMonRibbonListLoopTaskFunc, 1); structPtr->changeBgs = 0; return TRUE; } bool32 PokenavCallback_Init_RibbonsMonListFromSummary(void) { struct PokenavSub9 *structPtr = AllocSubstruct(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST, sizeof(struct PokenavSub9)); if (structPtr == NULL) return FALSE; structPtr->monList = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_LIST); structPtr->callback = HandleRibbonsMonListInput; structPtr->changeBgs = 1; return TRUE; } u32 GetRibbonsMonListCallback(void) { struct PokenavSub9 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST); return structPtr->callback(structPtr); } void FreeRibbonsMonList1(void) { struct PokenavSub9 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST); if (!structPtr->saveMonList) FreePokenavSubstruct(POKENAV_SUBSTRUCT_MON_LIST); FreePokenavSubstruct(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST); } static u32 HandleRibbonsMonListInput_WaitListInit(struct PokenavSub9 *structPtr) { if (!IsLoopedTaskActive(structPtr->loopedTaskId)) structPtr->callback = HandleRibbonsMonListInput; return 0; } static u32 HandleRibbonsMonListInput(struct PokenavSub9 *structPtr) { if (JOY_REPEAT(DPAD_UP)) return RIBBONS_MON_LIST_FUNC_MOVE_UP; if (JOY_REPEAT(DPAD_DOWN)) return RIBBONS_MON_LIST_FUNC_MOVE_DOWN; if (JOY_NEW(DPAD_LEFT)) return RIBBONS_MON_LIST_FUNC_PAGE_UP; if (JOY_NEW(DPAD_RIGHT)) return RIBBONS_MON_LIST_FUNC_PAGE_DOWN; if (JOY_NEW(B_BUTTON)) { structPtr->saveMonList = 0; structPtr->callback = RibbonsMonMenu_ReturnToMainMenu; return RIBBONS_MON_LIST_FUNC_EXIT; } if (JOY_NEW(A_BUTTON)) { structPtr->monList->currIndex = GetSelectedPokenavListIndex(); structPtr->saveMonList = 1; structPtr->callback = RibbonsMonMenu_ToSummaryScreen; return RIBBONS_MON_LIST_FUNC_OPEN_RIBBONS_SUMMARY; } return RIBBONS_MON_LIST_FUNC_NONE; } static u32 RibbonsMonMenu_ReturnToMainMenu(struct PokenavSub9 *structPtr) { return POKENAV_MAIN_MENU_CURSOR_ON_RIBBONS; } static u32 RibbonsMonMenu_ToSummaryScreen(struct PokenavSub9 *structPtr) { return POKENAV_RIBBONS_SUMMARY_SCREEN; } static u32 UpdateMonListBgs(void) { struct PokenavSub9 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST); return structPtr->changeBgs; } static struct PokenavMonList *GetMonRibbonMonListData(void) { struct PokenavSub9 * ptr = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST); return ptr->monList->monData; } static s32 GetRibbonsMonListCount(void) { struct PokenavSub9 * ptr = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST); return ptr->monList->listCount; } //unused static s32 GetMonRibbonSelectedMonData(void) { struct PokenavSub9 * ptr = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST); s32 idx = GetSelectedPokenavListIndex(); return ptr->monList->monData[idx].data; } static s32 GetRibbonListMenuCurrIndex(void) { struct PokenavSub9 * ptr = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST); return ptr->monList->currIndex; } static u32 GetMonRibbonListLoopTaskFunc(s32 state) { return sMonRibbonListLoopTaskFuncs[state](state); } static u32 BuildPartyMonRibbonList(s32 state) { s32 i; struct PokenavMonList item; struct PokenavSub9 * ptr = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST); ptr->monList->listCount = 0; ptr->monList->currIndex = 0; item.boxId = TOTAL_BOXES_COUNT; for (i = 0; i < PARTY_SIZE; i++) { struct Pokemon * pokemon = &gPlayerParty[i]; if (!GetMonData(pokemon, MON_DATA_SANITY_HAS_SPECIES)) return LT_INC_AND_CONTINUE; if (!GetMonData(pokemon, MON_DATA_SANITY_IS_EGG) && !GetMonData(pokemon, MON_DATA_SANITY_IS_BAD_EGG)) { u32 ribbonCount = GetMonData(pokemon, MON_DATA_RIBBON_COUNT); if (ribbonCount != 0) { item.monId = i; item.data = ribbonCount; sub_81CFCEC(ptr, &item); } } } return LT_INC_AND_CONTINUE; } static u32 InitBoxMonRibbonList(s32 state) { struct PokenavSub9 *ptr = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST); ptr->monId = 0; ptr->boxId = 0; return LT_INC_AND_CONTINUE; } static u32 BuildBoxMonRibbonList(s32 state) { struct PokenavSub9 * ptr = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST); s32 boxId = ptr->boxId; s32 monId = ptr->monId; s32 boxCount = 0; struct PokenavMonList item; while (boxId < TOTAL_BOXES_COUNT) { while (monId < IN_BOX_COUNT) { if (CheckBoxMonSanityAt(boxId, monId)) { u32 ribbonCount = GetBoxMonDataAt(boxId, monId, MON_DATA_RIBBON_COUNT); if (ribbonCount != 0) { item.boxId = boxId; item.monId = monId; item.data = ribbonCount; sub_81CFCEC(ptr, &item); } } boxCount++; monId++; if (boxCount > TOTAL_BOXES_COUNT) { ptr->boxId = boxId; ptr->monId = monId; return LT_CONTINUE; } } monId = 0; boxId++; } ptr->changeBgs = 1; return LT_FINISH; } static void sub_81CFCEC(struct PokenavSub9 *structPtr, struct PokenavMonList *item) { u32 left = 0; u32 right = structPtr->monList->listCount; u32 insertionIdx = left + (right - left) / 2; while (right != insertionIdx) { if (item->data > structPtr->monList->monData[insertionIdx].data) right = insertionIdx; else left = insertionIdx + 1; insertionIdx = left + (right - left) / 2; } for (right = structPtr->monList->listCount; right > insertionIdx; right--) structPtr->monList->monData[right] = structPtr->monList->monData[right - 1]; structPtr->monList->monData[insertionIdx] = *item; structPtr->monList->listCount++; } // Unused static bool32 PlayerHasRibbonsMon(void) { s32 i, j; for (i = 0; i < PARTY_SIZE; i++) { struct Pokemon *mon = &gPlayerParty[i]; if (!GetMonData(mon, MON_DATA_SANITY_HAS_SPECIES)) continue; if (GetMonData(mon, MON_DATA_SANITY_IS_EGG)) continue; if (GetMonData(mon, MON_DATA_RIBBONS)) return TRUE; } for (i = 0; i < TOTAL_BOXES_COUNT; i++) { for (j = 0; j < IN_BOX_COUNT; j++) { if (!CheckBoxMonSanityAt(i, j)) continue; if (GetBoxMonDataAt(i, j, MON_DATA_RIBBONS)) return TRUE; } } return FALSE; } bool32 OpenRibbonsMonList(void) { struct PokenavSub10 *ptr = AllocSubstruct(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU, sizeof(struct PokenavSub10)); if (ptr == NULL) return FALSE; ptr->ltid = CreateLoopedTask(LoopedTask_OpenRibbonsMonList, 1); ptr->callback = GetRibbonsMonCurrentLoopedTaskActive; ptr->fromSummary = FALSE; return TRUE; } bool32 OpenRibbonsMonListFromRibbonsSummary(void) { struct PokenavSub10 *monMenu = AllocSubstruct(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU, sizeof(struct PokenavSub10)); if (monMenu == NULL) return FALSE; monMenu->ltid = CreateLoopedTask(LoopedTask_OpenRibbonsMonList, 1); monMenu->callback = GetRibbonsMonCurrentLoopedTaskActive; monMenu->fromSummary = TRUE; return TRUE; } void CreateRibbonsMonListLoopedTask(s32 idx) { struct PokenavSub10 *monMenu = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU); monMenu->ltid = CreateLoopedTask(sRibbonsMonMenuLoopTaskFuncs[idx], 1); monMenu->callback = GetRibbonsMonCurrentLoopedTaskActive; } bool32 IsRibbonsMonListLoopedTaskActive(void) { struct PokenavSub10 *monMenu = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU); return monMenu->callback(); } bool32 GetRibbonsMonCurrentLoopedTaskActive(void) { struct PokenavSub10 * ptr = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU); return IsLoopedTaskActive(ptr->ltid); } void FreeRibbonsMonList2(void) { struct PokenavSub10 * ptr = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU); sub_81C8234(); RemoveWindow(ptr->winid); FreePokenavSubstruct(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU); } static u32 LoopedTask_OpenRibbonsMonList(s32 state) { struct PokenavSub10 *monMenu = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU); switch (state) { case 0: InitBgTemplates(sMonRibbonListBgTemplates, ARRAY_COUNT(sMonRibbonListBgTemplates)); DecompressAndCopyTileDataToVram(1, sMonRibbonListFrameTiles, 0, 0, 0); SetBgTilemapBuffer(1, monMenu->buff); CopyToBgTilemapBuffer(1, sMonRibbonListFrameTilemap, 0, 0); CopyPaletteIntoBufferUnfaded(sMonRibbonListFramePal, 0x10, 0x20); CopyBgTilemapBufferToVram(1); return LT_INC_AND_PAUSE; case 1: if (FreeTempTileDataBuffersIfPossible()) return LT_PAUSE; if (!UpdateMonListBgs()) return LT_PAUSE; ChangeBgX(1, 0, 0); ChangeBgY(1, 0, 0); ShowBg(1); return LT_INC_AND_PAUSE; case 2: if (FreeTempTileDataBuffersIfPossible()) return LT_PAUSE; CopyPaletteIntoBufferUnfaded(sMonRibbonListUi_Pal, 0x20, 0x20); InitMonRibbonPokenavListMenuTemplate(); return LT_INC_AND_PAUSE; case 3: if (sub_81C8224()) return LT_PAUSE; AddRibbonsMonListWindow(monMenu); return LT_INC_AND_PAUSE; case 4: if (FreeTempTileDataBuffersIfPossible()) return LT_PAUSE; ShowBg(2); HideBg(3); PrintHelpBarText(HELPBAR_RIBBONS_MON_LIST); PokenavFadeScreen(1); if (!monMenu->fromSummary) { LoadLeftHeaderGfxForIndex(POKENAV_GFX_RIBBONS_MENU); ShowLeftHeaderGfx(POKENAV_GFX_RIBBONS_MENU, 1, 0); } return LT_INC_AND_PAUSE; case 5: if (IsPaletteFadeActive()) return LT_PAUSE; if (AreLeftHeaderSpritesMoving()) return LT_PAUSE; break; } return LT_FINISH; } static u32 LoopedTask_RibbonsListMoveCursorUp(s32 state) { struct PokenavSub10 *monMenu = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU); switch (state) { case 0: switch (MatchCall_MoveCursorUp()) { case 0: return LT_FINISH; case 1: PlaySE(SE_SELECT); return LT_SET_STATE(2); case 2: PlaySE(SE_SELECT); break; } return LT_INC_AND_PAUSE; case 1: if (IsMonListLoopedTaskActive()) return LT_PAUSE; // fallthrough case 2: sub_81D0288(monMenu); return LT_INC_AND_PAUSE; case 3: if (IsDma3ManagerBusyWithBgCopy()) return LT_PAUSE; break; } return LT_FINISH; } static u32 LoopedTask_RibbonsListMoveCursorDown(s32 state) { struct PokenavSub10 *monMenu = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU); switch (state) { case 0: switch (MatchCall_MoveCursorDown()) { case 0: return LT_FINISH; case 1: PlaySE(SE_SELECT); return LT_SET_STATE(2); case 2: PlaySE(SE_SELECT); break; } return LT_INC_AND_PAUSE; case 1: if (IsMonListLoopedTaskActive()) return LT_PAUSE; // fallthrough case 2: sub_81D0288(monMenu); return LT_INC_AND_PAUSE; case 3: if (IsDma3ManagerBusyWithBgCopy()) return LT_PAUSE; break; } return LT_FINISH; } static u32 LoopedTask_RibbonsListMovePageUp(s32 state) { struct PokenavSub10 *monMenu = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU); switch (state) { case 0: switch (MatchCall_PageUp()) { case 0: return LT_FINISH; case 1: PlaySE(SE_SELECT); return LT_SET_STATE(2); case 2: PlaySE(SE_SELECT); break; } return LT_INC_AND_PAUSE; case 1: if (IsMonListLoopedTaskActive()) return LT_PAUSE; // fallthrough case 2: sub_81D0288(monMenu); return LT_INC_AND_PAUSE; case 3: if (IsDma3ManagerBusyWithBgCopy()) return LT_PAUSE; break; } return LT_FINISH; } static u32 LoopedTask_RibbonsListMovePageDown(s32 state) { struct PokenavSub10 *monMenu = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU); switch (state) { case 0: switch (MatchCall_PageDown()) { case 0: return LT_FINISH; case 1: PlaySE(SE_SELECT); return LT_SET_STATE(2); case 2: PlaySE(SE_SELECT); break; } return LT_INC_AND_PAUSE; case 1: if (IsMonListLoopedTaskActive()) return LT_PAUSE; // fallthrough case 2: sub_81D0288(monMenu); return LT_INC_AND_PAUSE; case 3: if (IsDma3ManagerBusyWithBgCopy()) return LT_PAUSE; break; } return LT_FINISH; } static u32 LoopedTask_RibbonsListReturnToMainMenu(s32 state) { switch (state) { case 0: PlaySE(SE_SELECT); PokenavFadeScreen(0); SlideMenuHeaderDown(); return LT_INC_AND_PAUSE; case 1: if (IsPaletteFadeActive()) return LT_PAUSE; if (MainMenuLoopedTaskIsBusy()) return LT_PAUSE; SetLeftHeaderSpritesInvisibility(); break; } return LT_FINISH; } static u32 LoopedTask_RibbonsListOpenSummary(s32 state) { switch (state) { case 0: PlaySE(SE_SELECT); PokenavFadeScreen(0); return LT_INC_AND_PAUSE; case 1: if (IsPaletteFadeActive()) return LT_PAUSE; break; } return LT_FINISH; } static void AddRibbonsMonListWindow(struct PokenavSub10 *monMenu) { s32 r2; monMenu->winid = AddWindow(&sRibbonsMonListWindowTemplate); PutWindowTilemap(monMenu->winid); r2 = GetRibbonsMonListCount(); sub_81D02B0(monMenu->winid, 0, r2); CopyWindowToVram(monMenu->winid, 1); sub_81D0288(monMenu); } static void sub_81D0288(struct PokenavSub10 *monMenu) { s32 r4 = GetSelectedPokenavListIndex(); s32 r2 = GetRibbonsMonListCount(); sub_81D02B0(monMenu->winid, r4 + 1, r2); CopyWindowToVram(monMenu->winid, 2); } static void sub_81D02B0(s32 windowId, s32 val1, s32 val2) { u8 strbuf[16]; u32 x; u8 * ptr = strbuf; ptr = ConvertIntToDecimalStringN(ptr, val1, STR_CONV_MODE_RIGHT_ALIGN, 3); *ptr++ = CHAR_SLASH; ConvertIntToDecimalStringN(ptr, val2, STR_CONV_MODE_RIGHT_ALIGN, 3); x = GetStringCenterAlignXOffset(FONT_NORMAL, strbuf, 56); AddTextPrinterParameterized(windowId, FONT_NORMAL, strbuf, x, 1, 0xFF, NULL); } static void InitMonRibbonPokenavListMenuTemplate(void) { struct PokenavListTemplate template; template.list.monList = GetMonRibbonMonListData(); template.count = GetRibbonsMonListCount(); template.unk8 = 4; template.unk6 = GetRibbonListMenuCurrIndex(); template.item_X = 13; template.windowWidth = 17; template.listTop = 1; template.maxShowed = 8; template.fillValue = 2; template.fontId = FONT_NORMAL; template.listFunc.printMonFunc = BufferRibbonMonInfoText; template.unk14 = NULL; sub_81C81D4(&sMonRibbonListBgTemplates[1], &template, 0); } // Buffers the "Nickname gender/level" text for the ribbon mon list static void BufferRibbonMonInfoText(struct PokenavMonList * item0, u8 * dest) { u8 gender; u8 level; u8 * s; const u8 * genderStr; struct PokenavMonList * item = item0; // Mon is in party if (item->boxId == TOTAL_BOXES_COUNT) { struct Pokemon * mon = &gPlayerParty[item->monId]; gender = GetMonGender(mon); level = GetLevelFromMonExp(mon); GetMonData(mon, MON_DATA_NICKNAME, gStringVar3); } // Mon is in PC else { struct BoxPokemon * mon = GetBoxedMonPtr(item->boxId, item->monId); gender = GetBoxMonGender(mon); level = GetLevelFromBoxMonExp(mon); GetBoxMonData(mon, MON_DATA_NICKNAME, gStringVar3); } StringGetEnd10(gStringVar3); dest = GetStringClearToWidth(dest, FONT_NORMAL, gStringVar3, 60); switch (gender) { default: genderStr = sText_NoGenderSymbol; break; case MON_MALE: genderStr = sText_MaleSymbol; break; case MON_FEMALE: genderStr = sText_FemaleSymbol; break; } s = StringCopy(gStringVar1, genderStr); *s++ = CHAR_SLASH; *s++ = CHAR_EXTRA_SYMBOL; *s++ = CHAR_LV_2; ConvertIntToDecimalStringN(s, level, STR_CONV_MODE_LEFT_ALIGN, 3); dest = GetStringClearToWidth(dest, FONT_NORMAL, gStringVar1, 54); ConvertIntToDecimalStringN(dest, item->data, STR_CONV_MODE_RIGHT_ALIGN, 2); }