BattleFrontier_Lounge1_MapScripts:: .byte 0 @ NPC that rates pokemon based on their IVs BattleFrontier_Lounge1_EventScript_Breeder:: lock faceplayer call_if_unset FLAG_MET_BATTLE_FRONTIER_BREEDER, BattleFrontier_Lounge1_EventScript_BreederIntro call_if_set FLAG_MET_BATTLE_FRONTIER_BREEDER, BattleFrontier_Lounge1_EventScript_AlreadyMetBreeder setflag FLAG_MET_BATTLE_FRONTIER_BREEDER goto BattleFrontier_Lounge1_EventScript_ChooseMonToShowBreeder end BattleFrontier_Lounge1_EventScript_ChooseMonToShowBreeder:: special ChoosePartyMon waitstate compare VAR_0x8004, PARTY_NOTHING_CHOSEN goto_if_ne BattleFrontier_Lounge1_EventScript_ShowMonToBreeder compare VAR_0x8004, PARTY_NOTHING_CHOSEN goto_if_eq BattleFrontier_Lounge1_EventScript_CancelMonSelect end BattleFrontier_Lounge1_EventScript_BreederIntro:: msgbox BattleFrontier_Lounge1_Text_PokemonBreederIntro, MSGBOX_DEFAULT return BattleFrontier_Lounge1_EventScript_AlreadyMetBreeder:: msgbox BattleFrontier_Lounge1_Text_LetsLookAtYourPokemon, MSGBOX_DEFAULT return @ BufferVarsForIVRater buffers the following values @ VAR_0x8005: Sum of the mons IVs @ VAR_0x8006: Stat id of highest IV stat @ VAR_0x8007: IV of the highest IV stat BattleFrontier_Lounge1_EventScript_ShowMonToBreeder:: specialvar VAR_RESULT, ScriptGetPartyMonSpecies compare VAR_RESULT, SPECIES_EGG goto_if_eq BattleFrontier_Lounge1_EventScript_ShowEggToBreeder special BufferVarsForIVRater compare VAR_0x8005, 90 @ Average of 15 goto_if_le BattleFrontier_Lounge1_EventScript_AverageTotalIVs compare VAR_0x8005, 120 @ Average of 20 goto_if_le BattleFrontier_Lounge1_EventScript_AboveAverageTotalIVs compare VAR_0x8005, 150 @ Average of 25 goto_if_le BattleFrontier_Lounge1_EventScript_HighTotalIVs compare VAR_0x8005, 151 @ Average of > 25 goto_if_ge BattleFrontier_Lounge1_EventScript_VeryHighTotalIVs end BattleFrontier_Lounge1_EventScript_ShowEggToBreeder:: msgbox BattleFrontier_Lounge1_Text_EvenICantTell, MSGBOX_DEFAULT goto BattleFrontier_Lounge1_EventScript_ChooseMonToShowBreeder end @ Comment on the highest IV stat BattleFrontier_Lounge1_EventScript_HighestIVStat:: compare VAR_0x8006, STAT_HP goto_if_eq BattleFrontier_Lounge1_EventScript_HighestIVHP compare VAR_0x8006, STAT_ATK goto_if_eq BattleFrontier_Lounge1_EventScript_HighestIVAtk compare VAR_0x8006, STAT_DEF goto_if_eq BattleFrontier_Lounge1_EventScript_HighestIVDef compare VAR_0x8006, STAT_SPEED goto_if_eq BattleFrontier_Lounge1_EventScript_HighestIVSpeed compare VAR_0x8006, STAT_SPATK goto_if_eq BattleFrontier_Lounge1_EventScript_HighestIVSpAtk compare VAR_0x8006, STAT_SPDEF goto_if_eq BattleFrontier_Lounge1_EventScript_HighestIVSpDef end @ Comment on the highest IV value BattleFrontier_Lounge1_EventScript_HighestIVValue:: compare VAR_0x8007, 15 goto_if_le BattleFrontier_Lounge1_EventScript_HighestIVLow compare VAR_0x8007, 25 goto_if_le BattleFrontier_Lounge1_EventScript_HighestIVMid compare VAR_0x8007, 30 goto_if_le BattleFrontier_Lounge1_EventScript_HighestIVHigh compare VAR_0x8007, 31 goto_if_ge BattleFrontier_Lounge1_EventScript_HighestIVMax end BattleFrontier_Lounge1_EventScript_EndBreederComments:: release end BattleFrontier_Lounge1_EventScript_AverageTotalIVs:: msgbox BattleFrontier_Lounge1_Text_AverageAbility, MSGBOX_DEFAULT goto BattleFrontier_Lounge1_EventScript_HighestIVStat end BattleFrontier_Lounge1_EventScript_AboveAverageTotalIVs:: msgbox BattleFrontier_Lounge1_Text_BetterThanAverageAbility, MSGBOX_DEFAULT goto BattleFrontier_Lounge1_EventScript_HighestIVStat end BattleFrontier_Lounge1_EventScript_HighTotalIVs:: msgbox BattleFrontier_Lounge1_Text_ImpressiveAbility, MSGBOX_DEFAULT goto BattleFrontier_Lounge1_EventScript_HighestIVStat end BattleFrontier_Lounge1_EventScript_VeryHighTotalIVs:: msgbox BattleFrontier_Lounge1_Text_OutstandingAbility, MSGBOX_DEFAULT goto BattleFrontier_Lounge1_EventScript_HighestIVStat end BattleFrontier_Lounge1_EventScript_HighestIVHP:: msgbox BattleFrontier_Lounge1_Text_BestAspectHP, MSGBOX_DEFAULT goto BattleFrontier_Lounge1_EventScript_HighestIVValue end BattleFrontier_Lounge1_EventScript_HighestIVAtk:: msgbox BattleFrontier_Lounge1_Text_BestAspectAtk, MSGBOX_DEFAULT goto BattleFrontier_Lounge1_EventScript_HighestIVValue end BattleFrontier_Lounge1_EventScript_HighestIVDef:: msgbox BattleFrontier_Lounge1_Text_BestAspectDef, MSGBOX_DEFAULT goto BattleFrontier_Lounge1_EventScript_HighestIVValue end BattleFrontier_Lounge1_EventScript_HighestIVSpeed:: msgbox BattleFrontier_Lounge1_Text_BestAspectSpeed, MSGBOX_DEFAULT goto BattleFrontier_Lounge1_EventScript_HighestIVValue end BattleFrontier_Lounge1_EventScript_HighestIVSpAtk:: msgbox BattleFrontier_Lounge1_Text_BestAspectSpAtk, MSGBOX_DEFAULT goto BattleFrontier_Lounge1_EventScript_HighestIVValue end BattleFrontier_Lounge1_EventScript_HighestIVSpDef:: msgbox BattleFrontier_Lounge1_Text_BestAspectSpDef, MSGBOX_DEFAULT goto BattleFrontier_Lounge1_EventScript_HighestIVValue end BattleFrontier_Lounge1_EventScript_HighestIVLow:: msgbox BattleFrontier_Lounge1_Text_StatRelativelyGood, MSGBOX_DEFAULT goto BattleFrontier_Lounge1_EventScript_EndBreederComments end BattleFrontier_Lounge1_EventScript_HighestIVMid:: msgbox BattleFrontier_Lounge1_Text_StatImpressive, MSGBOX_DEFAULT goto BattleFrontier_Lounge1_EventScript_EndBreederComments end BattleFrontier_Lounge1_EventScript_HighestIVHigh:: msgbox BattleFrontier_Lounge1_Text_StatOutstanding, MSGBOX_DEFAULT goto BattleFrontier_Lounge1_EventScript_EndBreederComments end BattleFrontier_Lounge1_EventScript_HighestIVMax:: msgbox BattleFrontier_Lounge1_Text_StatFlawless, MSGBOX_DEFAULT goto BattleFrontier_Lounge1_EventScript_EndBreederComments end BattleFrontier_Lounge1_EventScript_CancelMonSelect:: msgbox BattleFrontier_Lounge1_Text_NoTimeForMyAdvice, MSGBOX_DEFAULT release end BattleFrontier_Lounge1_EventScript_Boy1:: msgbox BattleFrontier_Lounge1_Text_SaidMyMonIsOutstanding, MSGBOX_NPC end BattleFrontier_Lounge1_EventScript_Boy2:: msgbox BattleFrontier_Lounge1_Text_DidntDoAnythingSpecialRaisingIt, MSGBOX_NPC end BattleFrontier_Lounge1_Text_PokemonBreederIntro: .string "For 70 years I have raised POKéMON!\n" .string "I am the man they revere as\l" .string "the legendary top POKéMON BREEDER!\p" .string "If you ever become as seasoned as me,\n" .string "you'll see the abilities of POKéMON\l" .string "at a glance.\p" .string "You're a TRAINER. Doesn't it interest\n" .string "you to know your own POKéMON's\l" .string "abilities?\p" .string "Here!\n" .string "Let's have a look at your POKéMON!$" BattleFrontier_Lounge1_Text_AverageAbility: .string "…Hmm…\p" .string "This one, overall, I would describe\n" .string "as being of average ability.$" BattleFrontier_Lounge1_Text_BetterThanAverageAbility: .string "…Hmm…\p" .string "This one, overall, I would describe as\n" .string "having better-than-average ability.$" BattleFrontier_Lounge1_Text_ImpressiveAbility: .string "…Hmm…\p" .string "This one, overall, I would say is\n" .string "quite impressive in ability!$" BattleFrontier_Lounge1_Text_OutstandingAbility: .string "…Hmm…\p" .string "This one, overall, I would say is\n" .string "wonderfully outstanding in ability!$" BattleFrontier_Lounge1_Text_BestAspectHP: .string "Incidentally, the best aspect of it,\n" .string "I would say, is its HP…$" BattleFrontier_Lounge1_Text_BestAspectAtk: .string "Incidentally, the best aspect of it,\n" .string "I would say, is its ATTACK…$" BattleFrontier_Lounge1_Text_BestAspectDef: .string "Incidentally, the best aspect of it,\n" .string "I would say, is its DEFENSE…$" BattleFrontier_Lounge1_Text_BestAspectSpAtk: .string "Incidentally, the best aspect of it,\n" .string "I would say, is its SPECIAL ATTACK…$" BattleFrontier_Lounge1_Text_BestAspectSpDef: .string "Incidentally, the best aspect of it,\n" .string "I would say, is its SPECIAL DEFENSE…$" BattleFrontier_Lounge1_Text_BestAspectSpeed: .string "Incidentally, the best aspect of it,\n" .string "I would say, is its SPEED…$" BattleFrontier_Lounge1_Text_StatRelativelyGood: .string "That stat is relatively good.\n" .string "…Hm… That's how I call it.$" BattleFrontier_Lounge1_Text_StatImpressive: .string "That stat is quite impressive.\n" .string "…Hm… That's how I call it.$" BattleFrontier_Lounge1_Text_StatOutstanding: .string "That stat is outstanding!\n" .string "…Hm… That's how I call it.$" BattleFrontier_Lounge1_Text_StatFlawless: .string "It's flawless! A thing of perfection!\n" .string "…Hm… That's how I call it.$" BattleFrontier_Lounge1_Text_NoTimeForMyAdvice: .string "What?\n" .string "You have no time for my advice?\p" .string "You should always be eager to learn\n" .string "from the experiences of your elders!$" @ Unused BattleFrontier_Lounge1_Text_HaveBusinessNeedsTending: .string "Yes, what is it now?\p" .string "I have business that needs tending!\n" .string "Save it for next time!$" BattleFrontier_Lounge1_Text_LetsLookAtYourPokemon: .string "Ah, youngster! Do your POKéMON's\n" .string "abilities intrigue you?\p" .string "Here, here!\n" .string "Let's have a look at your POKéMON!$" BattleFrontier_Lounge1_Text_EvenICantTell: .string "An expert I am, but even I can't tell\n" .string "anything about an unhatched POKéMON!\p" .string "Show me a POKéMON!\n" .string "A POKéMON is what I need to see!$" BattleFrontier_Lounge1_Text_SaidMyMonIsOutstanding: .string "He said my POKéMON is outstanding!\n" .string "I'm glad I raised it carefully!$" BattleFrontier_Lounge1_Text_DidntDoAnythingSpecialRaisingIt: .string "He said my POKéMON is outstanding!\n" .string "But I didn't do anything special\l" .string "raising it…$"