#include "global.h" #include "battle.h" #include "battle_factory_screen.h" #include "battle_factory.h" #include "sprite.h" #include "event_data.h" #include "overworld.h" #include "random.h" #include "battle_tower.h" #include "text.h" #include "palette.h" #include "task.h" #include "main.h" #include "alloc.h" #include "bg.h" #include "gpu_regs.h" #include "string_util.h" #include "international_string_util.h" #include "window.h" #include "data2.h" #include "decompress.h" #include "pokemon_summary_screen.h" #include "sound.h" #include "pokedex.h" #include "util.h" #include "trainer_pokemon_sprites.h" #include "constants/battle_frontier.h" #include "constants/songs.h" #include "constants/rgb.h" // Select_ refers to the first Pokemon selection screen where you choose 3 Pokemon. // Swap_ refers to the consecutive selection screen where you can keep your Pokemon or swap one with beaten trainer's. #define MENU_SUMMARY 0 #define MENU_RENT 1 #define MENU_DESELECT 1 #define MENU_OTHERS 2 #define MENU_OPTIONS_COUNT 3 #define SELECTABLE_MONS_COUNT 6 #define TAG_PAL_BALL_GREY 0x64 #define TAG_PAL_BALL_SELECTED 0x65 #define TAG_PAL_66 0x66 #define TAG_PAL_67 0x67 #define TAG_TILE_64 0x64 #define TAG_TILE_65 0x65 #define TAG_TILE_66 0x66 #define TAG_TILE_67 0x67 #define TAG_TILE_68 0x68 #define TAG_TILE_69 0x69 #define TAG_TILE_6A 0x6A #define TAG_TILE_6B 0x6B #define TAG_TILE_6C 0x6C #define TAG_TILE_6D 0x6D struct FactorySelecteableMon { u16 monSetId; u16 spriteId; u8 selectedId; // 0 - not selected, 1 - first pokemon, 2 - second pokemon, 3 - third pokemon struct Pokemon monData; }; struct UnkFactoryStruct { u8 field0; u8 field1; }; struct FactorySelectMonsStruct { u8 menuCursorPos; u8 menuCursor1SpriteId; u8 menuCursor2SpriteId; u8 cursorPos; u8 cursorSpriteId; u8 selectingMonsState; bool8 fromSummaryScreen; u8 yesNoCursorPos; u8 unused8; struct FactorySelecteableMon mons[SELECTABLE_MONS_COUNT]; struct UnkFactoryStruct unk294[3]; bool8 unk2A0; u8 fadeSpeciesNameTaskId; bool8 unk2A2; u16 unk2A4; bool8 unk2A6; u8 unk2A7; u8 unk2A8; u8 unk2A9; }; // 'Action' refers to the 3 Selectable mons, Cancel, Pknm for swap windows. #define ACTIONS_PLAYER_SCREEN 0 #define ACTIONS_ENEMY_SCREEN 1 struct SwapActionIdAndFunc { u8 id; void (*func)(u8 taskId); }; struct FactorySwapMonsStruct { u8 menuCursorPos; u8 menuCursor1SpriteId; u8 menuCursor2SpriteId; u8 cursorPos; u8 cursorSpriteId; u8 ballSpriteIds[3]; u8 unk8[2][3]; u8 unkE[2][2]; u8 playerMonId; u8 enemyMonId; bool8 inEnemyScreen; bool8 fromSummaryScreen; u8 yesNoCursorPos; u8 actionsCount; const struct SwapActionIdAndFunc *actionsData; u8 unused1C[4]; bool8 monSwapped; u8 fadeSpeciesNameTaskId; bool8 unk22; u16 unk24; bool8 unk26; u8 unk27; u8 unk28; u8 unk29; struct UnkFactoryStruct unk2C; bool8 unk30; }; extern const u32 gUnknown_085B18AC[]; // This file's functions. static void sub_819A44C(struct Sprite *sprite); static void CB2_InitSelectScreen(void); static void Select_SetWinRegs(s16 mWin0H, s16 nWin0H, s16 mWin0V, s16 nWin0V); static void Select_InitMonsData(void); static void Select_InitAllSprites(void); static void Select_ShowSummaryMonSprite(void); static void Select_PrintSelectMonString(void); static void Select_PrintMonSpecies(void); static void Select_PrintMonCategory(void); static void Select_PrintRentalPkmnString(void); static void Select_CopyMonsToPlayerParty(void); static void sub_819C4B4(void); static void Select_ShowYesNoOptions(void); static void sub_819C568(void); static void Select_ShowMenuOptions(void); static void Select_PrintMenuOptions(void); static void Select_PrintYesNoOptions(void); static void Task_SelectFadeSpeciesName(u8 taskId); static void sub_819C1D0(u8 taskId); static void Task_HandleSelectionScreenChooseMons(u8 taskId); static void Task_HandleSelectionScreenMenu(u8 taskId); static void CreateFrontierFactorySelectableMons(u8 firstMonId); static void CreateTentFactorySelectableMons(u8 firstMonId); static void Select_SetBallSpritePaletteNum(u8 id); static void sub_819F444(struct UnkFactoryStruct arg0, bool8 *arg1); static void sub_819B958(u8 windowId); static void sub_819F2B4(u8 *arg0, bool8 *arg1, bool8 swapScreen); static void sub_819F3F8(struct UnkFactoryStruct arg0, bool8 *arg1, bool8 swapScreen); static u8 Select_RunMenuOptionFunc(void); static u8 sub_819BC9C(void); static u8 Select_OptionSummary(void); static u8 Select_OptionOthers(void); static u8 Select_OptionRentDeselect(void); static bool32 Select_AreSpeciesValid(u16 monSetId); static void Swap_DestroyAllSprites(void); static void Swap_ShowYesNoOptions(void); static void sub_819E8EC(void); static void sub_819EAC0(void); static void Swap_UpdateYesNoCursorPosition(s8 direction); static void Swap_UpdateMenuCursorPosition(s8 direction); static void sub_819EA64(u8 windowId); static void sub_819D770(u8 taskId); static void Task_HandleSwapScreenChooseMons(u8 taskId); static void sub_819D588(u8 taskId); static void sub_819F7B4(u8 taskId); static void Swap_PrintOnInfoWindow(const u8 *str); static void Swap_ShowMenuOptions(void); static void Swap_PrintMenuOptions(void); static void Swap_PrintYesNoOptions(void); static void Swap_PrintMonSpecies(void); static void Swap_PrintMonSpecies2(void); static void Swap_PrintMonSpecies3(void); static void Swap_PrintMonCategory(void); static void Swap_InitAllSprites(void); static void Swap_PrintPkmnSwap(void); static void sub_819EADC(void); static void sub_819EAF8(void); static void CB2_InitSwapScreen(void); static void Swap_ShowSummaryMonSprite(void); static void Swap_UpdateActionCursorPosition(s8 direction); static void Swap_UpdateBallCursorPosition(s8 direction); static void Swap_RunMenuOptionFunc(u8 taskId); static void sub_819F0CC(u8 taskId); static void sub_819F114(u8 taskId); static void sub_819F134(u8 taskId); static void Swap_RunActionFunc(u8 taskId); static void sub_819F69C(u8 taskId); static void Task_SwapCantHaveSameMons(u8 taskId); static void Swap_ShowMonSprite(void); static void Swap_PrintActionStrings(void); static void Swap_PrintActionStrings2(void); static void Swap_PrintOneActionString(u8 which); static void Swap_InitActions(u8 id); static void sub_819E838(u8 arg0); static bool8 Swap_AlreadyHasSameSpecies(u8 monId); static void sub_819F600(struct Sprite *sprite); static void Swap_ActionMon(u8 taskId); static void Swap_ActionCancel(u8 taskId); static void Swap_ActionPkmnForSwap(u8 taskId); // Ewram variables static EWRAM_DATA u8 *sSelectMenuTilesetBuffer = NULL; static EWRAM_DATA u8 *sSelectMonCardBgTilesetBuffer = NULL; static EWRAM_DATA u8 *sSelectMenuTilemapBuffer = NULL; static EWRAM_DATA u8 *sSelectMonCardBgTilemapBuffer = NULL; static EWRAM_DATA struct Pokemon *sFactorySelectMons = NULL; static EWRAM_DATA u8 *sSwapMenuTilesetBuffer = NULL; static EWRAM_DATA u8 *sSwapMonCardBgTilesetBuffer = NULL; static EWRAM_DATA u8 *sSwapMenuTilemapBuffer = NULL; static EWRAM_DATA u8 *sSwapMonCardBgTilemapBuffer = NULL; // IWRAM bss static IWRAM_DATA struct FactorySelectMonsStruct *sFactorySelectScreen; static IWRAM_DATA void (*sSwap_CurrentTableFunc)(u8 taskId); static IWRAM_DATA struct FactorySwapMonsStruct *sFactorySwapScreen; // IWRAM common u8 (*gUnknown_030062E8)(void); // Const rom data. static const u16 gUnknown_0860F13C[] = INCBIN_U16("graphics/unknown/unknown_60F13C.gbapal"); static const u16 gUnknown_0860F15C[] = INCBIN_U16("graphics/unknown/unknown_60F15C.gbapal"); static const u16 gUnknown_0860F17C[] = INCBIN_U16("graphics/unknown/unknown_60F17C.gbapal"); static const u8 gUnknown_0860F1BC[] = INCBIN_U8("graphics/unknown/unknown_60F1BC.4bpp"); static const u8 gUnknown_0860F3BC[] = INCBIN_U8("graphics/unknown/unknown_60F3BC.4bpp"); static const u8 gUnknown_0860F43C[] = INCBIN_U8("graphics/unknown/unknown_60F43C.4bpp"); static const u8 gUnknown_0860F53C[] = INCBIN_U8("graphics/unknown/unknown_60F53C.4bpp"); static const u8 gUnknown_0860F63C[] = INCBIN_U8("graphics/unknown/unknown_60F63C.4bpp"); static const u8 gUnknown_0860F6BC[] = INCBIN_U8("graphics/unknown/unknown_60F6BC.4bpp"); static const u8 gUnknown_0860F7BC[] = INCBIN_U8("graphics/unknown/unknown_60F7BC.4bpp"); static const u8 gUnknown_0860F83C[] = INCBIN_U8("graphics/unknown/unknown_60F83C.4bpp"); static const u8 gUnknown_0860F93C[] = INCBIN_U8("graphics/unknown/unknown_60F93C.4bpp"); static const u8 gUnknown_0860FA3C[] = INCBIN_U8("graphics/unknown/unknown_60FA3C.4bpp"); static const u8 gUnknown_0861023C[] = INCBIN_U8("graphics/unknown/unknown_61023C.bin"); static const u8 gUnknown_0861033C[] = INCBIN_U8("graphics/unknown/unknown_61033C.4bpp"); static const u16 gUnknown_0861039C[] = INCBIN_U16("graphics/unknown/unknown_61039C.gbapal"); static const struct SpriteSheet gUnknown_086103BC[] = { {gUnknown_0860F3BC, sizeof(gUnknown_0860F3BC), TAG_TILE_65}, {gUnknown_0860F43C, sizeof(gUnknown_0860F43C), TAG_TILE_66}, {gUnknown_0860F53C, sizeof(gUnknown_0860F53C), TAG_TILE_67}, {gUnknown_0860FA3C, sizeof(gUnknown_0860FA3C), TAG_TILE_6D}, {}, }; static const struct CompressedSpriteSheet gUnknown_086103E4[] = { {gUnknown_085B18AC, 0x800, TAG_TILE_64}, {}, }; static const struct SpritePalette gUnknown_086103F4[] = { {gUnknown_0860F13C, TAG_PAL_BALL_GREY}, {gUnknown_0860F15C, TAG_PAL_BALL_SELECTED}, {gUnknown_0860F17C, TAG_PAL_66}, {gUnknown_0861039C, TAG_PAL_67}, {}, }; u8 static (* const sSelect_MenuOptionFuncs[])(void) = { [MENU_SUMMARY] = Select_OptionSummary, [MENU_RENT] /*Or Deselect*/ = Select_OptionRentDeselect, [MENU_OTHERS] = Select_OptionOthers }; static const struct BgTemplate sSelect_BgTemplates[] = { { .bg = 0, .charBaseIndex = 0, .mapBaseIndex = 24, .screenSize = 0, .paletteMode = 0, .priority = 0, .baseTile = 0 }, { .bg = 1, .charBaseIndex = 1, .mapBaseIndex = 25, .screenSize = 0, .paletteMode = 0, .priority = 3, .baseTile = 0 }, { .bg = 3, .charBaseIndex = 2, .mapBaseIndex = 27, .screenSize = 0, .paletteMode = 0, .priority = 2, .baseTile = 0 }, }; static const struct WindowTemplate sSelect_WindowTemplates[] = { { .bg = 0, .tilemapLeft = 0, .tilemapTop = 2, .width = 12, .height = 2, .paletteNum = 15, .baseBlock = 0x0001, }, { .bg = 0, .tilemapLeft = 19, .tilemapTop = 2, .width = 11, .height = 2, .paletteNum = 14, .baseBlock = 0x0019, }, { .bg = 0, .tilemapLeft = 0, .tilemapTop = 15, .width = 20, .height = 3, .paletteNum = 15, .baseBlock = 0x002f, }, { .bg = 0, .tilemapLeft = 22, .tilemapTop = 14, .width = 8, .height = 6, .paletteNum = 15, .baseBlock = 0x006b, }, { .bg = 0, .tilemapLeft = 22, .tilemapTop = 14, .width = 8, .height = 4, .paletteNum = 15, .baseBlock = 0x009b, }, { .bg = 0, .tilemapLeft = 15, .tilemapTop = 0, .width = 15, .height = 2, .paletteNum = 15, .baseBlock = 0x00bb, }, DUMMY_WIN_TEMPLATE, }; static const u16 gUnknown_0861046C[] = INCBIN_U16("graphics/unknown/unknown_61046C.gbapal"); static const u8 gUnknown_08610476[] = {0x00, 0x02, 0x00}; static const u8 gUnknown_08610479[] = {0x00, 0x04, 0x00}; static const struct OamData gUnknown_0861047C = { .y = 0, .affineMode = 0, .objMode = 0, .mosaic = 0, .bpp = 0, .shape = 0, .x = 0, .matrixNum = 0, .size = 2, .tileNum = 0, .priority = 3, .paletteNum = 0, .affineParam = 0, }; static const struct OamData gUnknown_08610484 = { .y = 0, .affineMode = 0, .objMode = 0, .mosaic = 0, .bpp = 0, .shape = 0, .x = 0, .matrixNum = 0, .size = 1, .tileNum = 0, .priority = 3, .paletteNum = 0, .affineParam = 0, }; static const struct OamData gUnknown_0861048C = { .y = 0, .affineMode = 0, .objMode = 0, .mosaic = 0, .bpp = 0, .shape = 1, .x = 0, .matrixNum = 0, .size = 2, .tileNum = 0, .priority = 2, .paletteNum = 0, .affineParam = 0, }; static const struct OamData gUnknown_08610494 = { .y = 0, .affineMode = 3, .objMode = 1, .mosaic = 0, .bpp = 0, .shape = 0, .x = 0, .matrixNum = 0, .size = 3, .tileNum = 0, .priority = 0, .paletteNum = 0, .affineParam = 1, }; static const union AnimCmd gUnknown_0861049C[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd gUnknown_086104A4[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd gUnknown_086104AC[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_END, }; static const union AnimCmd gUnknown_086104B4[] = { ANIMCMD_FRAME(16, 4), ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(32, 4), ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(16, 4), ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(32, 4), ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(0, 32), ANIMCMD_FRAME(16, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(32, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(16, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(32, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_END, }; static const union AnimCmd * const gUnknown_086104FC[] = { gUnknown_0861049C, }; static const union AnimCmd * const gUnknown_08610500[] = { gUnknown_086104A4, }; static const union AnimCmd * const gUnknown_08610504[] = { gUnknown_086104AC, gUnknown_086104B4, }; static const union AffineAnimCmd gUnknown_0861050C[] = { AFFINEANIMCMD_FRAME(5, 5, 0, 0), AFFINEANIMCMD_FRAME(0, 0, 0, 1), AFFINEANIMCMD_FRAME(16, 5, 0, 0), AFFINEANIMCMD_FRAME(0, 0, 0, 1), AFFINEANIMCMD_FRAME(32, 5, 0, 0), AFFINEANIMCMD_FRAME(0, 0, 0, 1), AFFINEANIMCMD_FRAME(64, 5, 0, 0), AFFINEANIMCMD_FRAME(0, 0, 0, 1), AFFINEANIMCMD_FRAME(128, 5, 0, 0), AFFINEANIMCMD_FRAME(0, 0, 0, 1), AFFINEANIMCMD_FRAME(256, 5, 0, 0), AFFINEANIMCMD_END, }; static const union AffineAnimCmd gUnknown_0861056C[] = { AFFINEANIMCMD_FRAME(128, 5, 0, 0), AFFINEANIMCMD_FRAME(0, 0, 0, 1), AFFINEANIMCMD_FRAME(64, 5, 0, 0), AFFINEANIMCMD_FRAME(0, 0, 0, 1), AFFINEANIMCMD_FRAME(32, 5, 0, 0), AFFINEANIMCMD_FRAME(0, 0, 0, 1), AFFINEANIMCMD_FRAME(16, 5, 0, 0), AFFINEANIMCMD_FRAME(0, 0, 0, 1), AFFINEANIMCMD_FRAME(5, 5, 0, 0), AFFINEANIMCMD_END, }; static const union AffineAnimCmd gUnknown_086105BC[] = { AFFINEANIMCMD_FRAME(256, 256, 0, 0), AFFINEANIMCMD_END, }; static const union AffineAnimCmd * const gUnknown_086105CC[] = { gUnknown_0861050C, gUnknown_0861056C, gUnknown_086105BC, }; static const struct SpriteTemplate gUnknown_086105D8 = { .tileTag = TAG_TILE_64, .paletteTag = TAG_PAL_BALL_GREY, .oam = &gUnknown_0861047C, .anims = gUnknown_08610504, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = sub_819A44C }; static const struct SpriteTemplate gUnknown_086105F0 = { .tileTag = TAG_TILE_65, .paletteTag = TAG_PAL_66, .oam = &gUnknown_08610484, .anims = gUnknown_086104FC, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy }; static const struct SpriteTemplate gUnknown_08610608 = { .tileTag = TAG_TILE_66, .paletteTag = TAG_PAL_66, .oam = &gUnknown_0861048C, .anims = gUnknown_086104FC, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy }; static const struct SpriteTemplate gUnknown_08610620 = { .tileTag = TAG_TILE_67, .paletteTag = TAG_PAL_66, .oam = &gUnknown_0861048C, .anims = gUnknown_086104FC, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy }; static const struct SpriteTemplate gUnknown_08610638 = { .tileTag = TAG_TILE_6D, .paletteTag = TAG_PAL_67, .oam = &gUnknown_08610494, .anims = gUnknown_08610500, .images = NULL, .affineAnims = gUnknown_086105CC, .callback = SpriteCallbackDummy }; static const struct SpriteSheet gUnknown_08610650[] = { {gUnknown_0860F3BC, sizeof(gUnknown_0860F3BC), TAG_TILE_65}, {gUnknown_0860F43C, sizeof(gUnknown_0860F43C), TAG_TILE_66}, {gUnknown_0860F53C, sizeof(gUnknown_0860F53C), TAG_TILE_67}, {gUnknown_0860F63C, sizeof(gUnknown_0860F63C), TAG_TILE_68}, {gUnknown_0860F6BC, sizeof(gUnknown_0860F6BC), TAG_TILE_69}, {gUnknown_0860F7BC, 0x100, TAG_TILE_6A}, {gUnknown_0860F83C, sizeof(gUnknown_0860F83C), TAG_TILE_6B}, {gUnknown_0860F93C, sizeof(gUnknown_0860F93C), TAG_TILE_6C}, {gUnknown_0860FA3C, sizeof(gUnknown_0860FA3C), TAG_TILE_6D}, {}, }; static const struct CompressedSpriteSheet gUnknown_086106A0[] = { {gUnknown_085B18AC, 0x800, TAG_TILE_64}, {}, }; static const struct SpritePalette gUnknown_086106B0[] = { {gUnknown_0860F13C, TAG_PAL_BALL_GREY}, {gUnknown_0860F15C, TAG_PAL_BALL_SELECTED}, {gUnknown_0860F17C, TAG_PAL_66}, {gUnknown_0861039C, TAG_PAL_67}, {}, }; static const struct OamData gUnknown_086106D8 = { .y = 0, .affineMode = 0, .objMode = 0, .mosaic = 0, .bpp = 0, .shape = 0, .x = 0, .matrixNum = 0, .size = 2, .tileNum = 0, .priority = 3, .paletteNum = 0, .affineParam = 0, }; static const struct OamData gUnknown_086106E0 = { .y = 0, .affineMode = 0, .objMode = 0, .mosaic = 0, .bpp = 0, .shape = 0, .x = 0, .matrixNum = 0, .size = 1, .tileNum = 0, .priority = 3, .paletteNum = 0, .affineParam = 0, }; static const struct OamData gUnknown_086106E8 = { .y = 0, .affineMode = 0, .objMode = 0, .mosaic = 0, .bpp = 0, .shape = 1, .x = 0, .matrixNum = 0, .size = 2, .tileNum = 0, .priority = 2, .paletteNum = 0, .affineParam = 0, }; static const struct OamData gUnknown_086106F0 = { .y = 0, .affineMode = 3, .objMode = 1, .mosaic = 0, .bpp = 0, .shape = 0, .x = 0, .matrixNum = 0, .size = 3, .tileNum = 0, .priority = 0, .paletteNum = 0, .affineParam = 1, }; static const union AnimCmd gUnknown_086106F8[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd gUnknown_08610700[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd gUnknown_08610708[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_END, }; static const union AnimCmd gUnknown_08610710[] = { ANIMCMD_FRAME(16, 4), ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(32, 4), ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(16, 4), ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(32, 4), ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(0, 32), ANIMCMD_FRAME(16, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(32, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(16, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(32, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_END, }; static const union AnimCmd * const gUnknown_08610758[] = { gUnknown_086106F8, }; static const union AnimCmd * const gUnknown_0861075C[] = { gUnknown_08610700, }; static const union AnimCmd * const gUnknown_08610760[] = { gUnknown_08610708, gUnknown_08610710, }; static const union AffineAnimCmd gUnknown_08610768[] = { AFFINEANIMCMD_FRAME(5, 5, 0, 0), AFFINEANIMCMD_FRAME(0, 0, 0, 1), AFFINEANIMCMD_FRAME(16, 5, 0, 0), AFFINEANIMCMD_FRAME(0, 0, 0, 1), AFFINEANIMCMD_FRAME(32, 5, 0, 0), AFFINEANIMCMD_FRAME(0, 0, 0, 1), AFFINEANIMCMD_FRAME(64, 5, 0, 0), AFFINEANIMCMD_FRAME(0, 0, 0, 1), AFFINEANIMCMD_FRAME(128, 5, 0, 0), AFFINEANIMCMD_FRAME(0, 0, 0, 1), AFFINEANIMCMD_FRAME(256, 5, 0, 0), AFFINEANIMCMD_END, }; static const union AffineAnimCmd gUnknown_086107C8[] = { AFFINEANIMCMD_FRAME(128, 5, 0, 0), AFFINEANIMCMD_FRAME(0, 0, 0, 1), AFFINEANIMCMD_FRAME(64, 5, 0, 0), AFFINEANIMCMD_FRAME(0, 0, 0, 1), AFFINEANIMCMD_FRAME(32, 5, 0, 0), AFFINEANIMCMD_FRAME(0, 0, 0, 1), AFFINEANIMCMD_FRAME(16, 5, 0, 0), AFFINEANIMCMD_FRAME(0, 0, 0, 1), AFFINEANIMCMD_FRAME(5, 5, 0, 0), AFFINEANIMCMD_END, }; static const union AffineAnimCmd gUnknown_08610818[] = { AFFINEANIMCMD_FRAME(256, 256, 0, 0), AFFINEANIMCMD_END, }; static const union AffineAnimCmd * const gUnknown_08610828[] = { gUnknown_08610768, gUnknown_086107C8, gUnknown_08610818, }; static const struct SpriteTemplate gUnknown_08610834 = { .tileTag = TAG_TILE_64, .paletteTag = TAG_PAL_BALL_GREY, .oam = &gUnknown_086106D8, .anims = gUnknown_08610760, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = sub_819A44C }; static const struct SpriteTemplate gUnknown_0861084C = { .tileTag = TAG_TILE_65, .paletteTag = TAG_PAL_66, .oam = &gUnknown_086106E0, .anims = gUnknown_08610758, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy }; static const struct SpriteTemplate gUnknown_08610864 = { .tileTag = TAG_TILE_66, .paletteTag = TAG_PAL_66, .oam = &gUnknown_086106E8, .anims = gUnknown_08610758, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy }; static const struct SpriteTemplate gUnknown_0861087C = { .tileTag = TAG_TILE_67, .paletteTag = TAG_PAL_66, .oam = &gUnknown_086106E8, .anims = gUnknown_08610758, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy }; static const struct SpriteTemplate gUnknown_08610894 = { .tileTag = TAG_TILE_6D, .paletteTag = TAG_PAL_67, .oam = &gUnknown_086106F0, .anims = gUnknown_0861075C, .images = NULL, .affineAnims = gUnknown_08610828, .callback = SpriteCallbackDummy }; void static (* const sSwap_MenuOptionFuncs[])(u8 taskId) = { sub_819F114, sub_819F0CC, sub_819F134, }; static const struct BgTemplate sSwap_BgTemplates[4] = { { .bg = 0, .charBaseIndex = 0, .mapBaseIndex = 24, .screenSize = 0, .paletteMode = 0, .priority = 1, .baseTile = 0 }, { .bg = 1, .charBaseIndex = 1, .mapBaseIndex = 25, .screenSize = 0, .paletteMode = 0, .priority = 3, .baseTile = 0 }, { .bg = 2, .charBaseIndex = 2, .mapBaseIndex = 26, .screenSize = 0, .paletteMode = 0, .priority = 0, .baseTile = 0 }, { .bg = 3, .charBaseIndex = 2, .mapBaseIndex = 27, .screenSize = 0, .paletteMode = 0, .priority = 2, .baseTile = 0 }, }; static const struct WindowTemplate sSwap_WindowTemplates[] = { { .bg = 0, .tilemapLeft = 0, .tilemapTop = 2, .width = 12, .height = 2, .paletteNum = 15, .baseBlock = 0x0001, }, { .bg = 2, .tilemapLeft = 19, .tilemapTop = 2, .width = 11, .height = 2, .paletteNum = 14, .baseBlock = 0x0019, }, { .bg = 0, .tilemapLeft = 0, .tilemapTop = 15, .width = 20, .height = 3, .paletteNum = 15, .baseBlock = 0x002f, }, { .bg = 0, .tilemapLeft = 21, .tilemapTop = 14, .width = 9, .height = 6, .paletteNum = 15, .baseBlock = 0x006b, }, { .bg = 0, .tilemapLeft = 22, .tilemapTop = 14, .width = 8, .height = 4, .paletteNum = 15, .baseBlock = 0x00a1, }, { .bg = 2, .tilemapLeft = 21, .tilemapTop = 15, .width = 9, .height = 5, .paletteNum = 14, .baseBlock = 0x006b, }, { .bg = 2, .tilemapLeft = 10, .tilemapTop = 2, .width = 4, .height = 2, .paletteNum = 14, .baseBlock = 0x00c1, }, { .bg = 0, .tilemapLeft = 19, .tilemapTop = 2, .width = 11, .height = 2, .paletteNum = 15, .baseBlock = 0x00c9, }, { .bg = 0, .tilemapLeft = 15, .tilemapTop = 0, .width = 15, .height = 2, .paletteNum = 15, .baseBlock = 0x00df, }, DUMMY_WIN_TEMPLATE, }; static const u16 gUnknown_08610918[] = {RGB_BLACK, RGB_BLACK, RGB_WHITE, RGB_BLACK, RGB_RED}; // Palette. static const u8 gUnknown_08610922[] = {0x0, 0x02, 0x0}; static const u8 gUnknown_08610925[] = {0x0, 0x04, 0x0}; static const struct SwapActionIdAndFunc sSwap_PlayerScreenActions[] = { {1, Swap_ActionMon}, {1, Swap_ActionMon}, {1, Swap_ActionMon}, {3, Swap_ActionCancel}, }; static const struct SwapActionIdAndFunc sSwap_EnemyScreenActions[] = { {1, Swap_ActionMon}, {1, Swap_ActionMon}, {1, Swap_ActionMon}, {2, Swap_ActionPkmnForSwap}, {3, Swap_ActionCancel}, }; // gfx extern const u8 gFrontierFactorySelectMenu_Gfx[]; extern const u8 gFrontierFactorySelectMenu_Tilemap[]; extern const u16 gFrontierFactorySelectMenu_Pal[]; // text extern const u8 gText_RentalPkmn2[]; extern const u8 gText_SelectFirstPkmn[]; extern const u8 gText_SelectSecondPkmn[]; extern const u8 gText_SelectThirdPkmn[]; extern const u8 gText_TheseThreePkmnOkay[]; extern const u8 gText_CantSelectSamePkmn[]; extern const u8 gText_Summary[]; extern const u8 gText_Rechoose[]; extern const u8 gText_Deselect[]; extern const u8 gText_Rent[]; extern const u8 gText_Others2[]; extern const u8 gText_Yes2[]; extern const u8 gText_Yes3[]; extern const u8 gText_No2[]; extern const u8 gText_No3[]; extern const u8 gText_QuitSwapping[]; extern const u8 gText_AcceptThisPkmn[]; extern const u8 gText_SelectPkmnToAccept[]; extern const u8 gText_SelectPkmnToSwap[]; extern const u8 gText_PkmnSwap[]; extern const u8 gText_Swap[]; extern const u8 gText_Summary2[]; extern const u8 gText_PkmnForSwap[]; extern const u8 gText_SamePkmnInPartyAlready[]; extern const u8 gText_Cancel3[]; // code static void sub_819A44C(struct Sprite *sprite) { if (sprite->oam.paletteNum == IndexOfSpritePaletteTag(TAG_PAL_BALL_SELECTED)) { if (sprite->animEnded) { if (sprite->data[0] != 0) { sprite->data[0]--; } else if (Random() % 5 == 0) { StartSpriteAnim(sprite, 0); sprite->data[0] = 32; } else { StartSpriteAnim(sprite, 1); } } else { StartSpriteAnimIfDifferent(sprite, 1); } } else { StartSpriteAnimIfDifferent(sprite, 0); } } static void Select_CB2(void) { AnimateSprites(); BuildOamBuffer(); RunTextPrinters(); UpdatePaletteFade(); RunTasks(); } static void Select_VblankCb(void) { LoadOam(); ProcessSpriteCopyRequests(); TransferPlttBuffer(); } void DoBattleFactorySelectScreen(void) { sFactorySelectScreen = NULL; SetMainCallback2(CB2_InitSelectScreen); } static void CB2_InitSelectScreen(void) { u8 taskId; switch (gMain.state) { case 0: if (sFactorySelectMons != NULL) FREE_AND_SET_NULL(sFactorySelectMons); SetHBlankCallback(NULL); SetVBlankCallback(NULL); CpuFill32(0, (void *)VRAM, VRAM_SIZE); ResetBgsAndClearDma3BusyFlags(0); InitBgsFromTemplates(0, sSelect_BgTemplates, ARRAY_COUNT(sSelect_BgTemplates)); InitWindows(sSelect_WindowTemplates); DeactivateAllTextPrinters(); gMain.state++; break; case 1: sSelectMenuTilesetBuffer = Alloc(0x440); sSelectMonCardBgTilesetBuffer = AllocZeroed(0x440); sSelectMenuTilemapBuffer = Alloc(0x800); sSelectMonCardBgTilemapBuffer = AllocZeroed(0x800); ChangeBgX(0, 0, 0); ChangeBgY(0, 0, 0); ChangeBgX(1, 0, 0); ChangeBgY(1, 0, 0); ChangeBgX(3, 0, 0); ChangeBgY(3, 0, 0); SetGpuReg(REG_OFFSET_BLDCNT, 0); SetGpuReg(REG_OFFSET_BLDALPHA, 0); SetGpuReg(REG_OFFSET_BLDY, 0); SetGpuReg(REG_OFFSET_MOSAIC, 0); SetGpuReg(REG_OFFSET_WIN0H, 0); SetGpuReg(REG_OFFSET_WIN0V, 0); SetGpuReg(REG_OFFSET_WIN1H, 0); SetGpuReg(REG_OFFSET_WIN1V, 0); SetGpuReg(REG_OFFSET_WININ, 0); SetGpuReg(REG_OFFSET_WINOUT, 0); gMain.state++; break; case 2: ResetPaletteFade(); ResetSpriteData(); ResetTasks(); FreeAllSpritePalettes(); CpuCopy16(gFrontierFactorySelectMenu_Gfx, sSelectMenuTilesetBuffer, 0x440); CpuCopy16(gUnknown_0861033C, sSelectMonCardBgTilesetBuffer, 0x60); LoadBgTiles(1, sSelectMenuTilesetBuffer, 0x440, 0); LoadBgTiles(3, sSelectMonCardBgTilesetBuffer, 0x60, 0); CpuCopy16(gFrontierFactorySelectMenu_Tilemap, sSelectMenuTilemapBuffer, 0x800); LoadBgTilemap(1, sSelectMenuTilemapBuffer, 0x800, 0); LoadPalette(gFrontierFactorySelectMenu_Pal, 0, 0x40); LoadPalette(gUnknown_0861046C, 0xF0, 8); LoadPalette(gUnknown_0861046C, 0xE0, 10); if (sFactorySelectScreen->fromSummaryScreen == TRUE) gPlttBufferUnfaded[228] = sFactorySelectScreen->unk2A4; LoadPalette(gUnknown_0861039C, 0x20, 4); gMain.state++; break; case 3: SetBgTilemapBuffer(3, sSelectMonCardBgTilemapBuffer); CopyToBgTilemapBufferRect(3, gUnknown_0861023C, 11, 4, 8, 8); CopyToBgTilemapBufferRect(3, gUnknown_0861023C, 2, 4, 8, 8); CopyToBgTilemapBufferRect(3, gUnknown_0861023C, 20, 4, 8, 8); CopyBgTilemapBufferToVram(3); gMain.state++; break; case 4: LoadSpritePalettes(gUnknown_086103F4); LoadSpriteSheets(gUnknown_086103BC); LoadCompressedSpriteSheet(gUnknown_086103E4); ShowBg(0); ShowBg(1); SetVBlankCallback(Select_VblankCb); BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0); SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG0_ON | DISPCNT_BG1_ON | DISPCNT_OBJ_1D_MAP); if (sFactorySelectScreen->fromSummaryScreen == TRUE) { Select_SetWinRegs(88, 152, 32, 96); ShowBg(3); SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG3 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_OBJ); SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(11, 4)); } else { HideBg(3); } gMain.state++; break; case 5: if (sFactorySelectScreen->fromSummaryScreen == TRUE) sFactorySelectScreen->cursorPos = gLastViewedMonIndex; Select_InitMonsData(); Select_InitAllSprites(); if (sFactorySelectScreen->fromSummaryScreen == TRUE) Select_ShowSummaryMonSprite(); gMain.state++; break; case 6: Select_PrintSelectMonString(); PutWindowTilemap(2); gMain.state++; break; case 7: Select_PrintMonCategory(); PutWindowTilemap(5); gMain.state++; break; case 8: Select_PrintMonSpecies(); PutWindowTilemap(1); gMain.state++; break; case 9: Select_PrintRentalPkmnString(); PutWindowTilemap(0); gMain.state++; break; case 10: sFactorySelectScreen->fadeSpeciesNameTaskId = CreateTask(Task_SelectFadeSpeciesName, 0); if (!sFactorySelectScreen->fromSummaryScreen) { gTasks[sFactorySelectScreen->fadeSpeciesNameTaskId].data[0] = 0; taskId = CreateTask(Task_HandleSelectionScreenChooseMons, 0); gTasks[taskId].data[0] = 0; } else { gTasks[sFactorySelectScreen->fadeSpeciesNameTaskId].data[0] = 1; sFactorySelectScreen->unk2A2 = FALSE; taskId = CreateTask(Task_HandleSelectionScreenMenu, 0); gTasks[taskId].data[0] = 13; } SetMainCallback2(Select_CB2); break; } } static void Select_InitMonsData(void) { u8 i; if (sFactorySelectScreen != NULL) return; sFactorySelectScreen = AllocZeroed(sizeof(*sFactorySelectScreen)); sFactorySelectScreen->cursorPos = 0; sFactorySelectScreen->selectingMonsState = 1; sFactorySelectScreen->fromSummaryScreen = FALSE; for (i = 0; i < SELECTABLE_MONS_COUNT; i++) sFactorySelectScreen->mons[i].selectedId = 0; if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_TENT) CreateFrontierFactorySelectableMons(0); else CreateTentFactorySelectableMons(0); } static void Select_InitAllSprites(void) { u8 i, cursorPos; s16 x; for (i = 0; i < SELECTABLE_MONS_COUNT; i++) { sFactorySelectScreen->mons[i].spriteId = CreateSprite(&gUnknown_086105D8, (35 * i) + 32, 64, 1); gSprites[sFactorySelectScreen->mons[i].spriteId].data[0] = 0; Select_SetBallSpritePaletteNum(i); } cursorPos = sFactorySelectScreen->cursorPos; x = gSprites[sFactorySelectScreen->mons[cursorPos].spriteId].pos1.x; sFactorySelectScreen->cursorSpriteId = CreateSprite(&gUnknown_086105F0, x, 88, 0); sFactorySelectScreen->menuCursor1SpriteId = CreateSprite(&gUnknown_08610608, 176, 112, 0); sFactorySelectScreen->menuCursor2SpriteId = CreateSprite(&gUnknown_08610620, 176, 144, 0); gSprites[sFactorySelectScreen->menuCursor1SpriteId].invisible = TRUE; gSprites[sFactorySelectScreen->menuCursor2SpriteId].invisible = TRUE; gSprites[sFactorySelectScreen->menuCursor1SpriteId].centerToCornerVecX = 0; gSprites[sFactorySelectScreen->menuCursor1SpriteId].centerToCornerVecY = 0; gSprites[sFactorySelectScreen->menuCursor2SpriteId].centerToCornerVecX = 0; gSprites[sFactorySelectScreen->menuCursor2SpriteId].centerToCornerVecY = 0; } static void Select_DestroyAllSprites(void) { u8 i; for (i = 0; i < SELECTABLE_MONS_COUNT; i++) DestroySprite(&gSprites[sFactorySelectScreen->mons[i].spriteId]); DestroySprite(&gSprites[sFactorySelectScreen->cursorSpriteId]); DestroySprite(&gSprites[sFactorySelectScreen->menuCursor1SpriteId]); DestroySprite(&gSprites[sFactorySelectScreen->menuCursor2SpriteId]); } static void Select_UpdateBallCursorPosition(s8 direction) { u8 cursorPos; if (direction > 0) // Move cursor right. { if (sFactorySelectScreen->cursorPos != SELECTABLE_MONS_COUNT - 1) sFactorySelectScreen->cursorPos++; else sFactorySelectScreen->cursorPos = 0; } else // Move cursor left. { if (sFactorySelectScreen->cursorPos != 0) sFactorySelectScreen->cursorPos--; else sFactorySelectScreen->cursorPos = SELECTABLE_MONS_COUNT - 1; } cursorPos = sFactorySelectScreen->cursorPos; gSprites[sFactorySelectScreen->cursorSpriteId].pos1.x = gSprites[sFactorySelectScreen->mons[cursorPos].spriteId].pos1.x; } static void Select_UpdateMenuCursorPosition(s8 direction) { if (direction > 0) // Move cursor down. { if (sFactorySelectScreen->menuCursorPos != MENU_OPTIONS_COUNT - 1) sFactorySelectScreen->menuCursorPos++; else sFactorySelectScreen->menuCursorPos = 0; } else // Move cursor up. { if (sFactorySelectScreen->menuCursorPos != 0) sFactorySelectScreen->menuCursorPos--; else sFactorySelectScreen->menuCursorPos = MENU_OPTIONS_COUNT - 1; } gSprites[sFactorySelectScreen->menuCursor1SpriteId].pos1.y = (sFactorySelectScreen->menuCursorPos * 16) + 112; gSprites[sFactorySelectScreen->menuCursor2SpriteId].pos1.y = (sFactorySelectScreen->menuCursorPos * 16) + 112; } static void Select_UpdateYesNoCursorPosition(s8 direction) { if (direction > 0) // Move cursor down. { if (sFactorySelectScreen->yesNoCursorPos != 1) sFactorySelectScreen->yesNoCursorPos++; else sFactorySelectScreen->yesNoCursorPos = 0; } else // Move cursor up. { if (sFactorySelectScreen->yesNoCursorPos != 0) sFactorySelectScreen->yesNoCursorPos--; else sFactorySelectScreen->yesNoCursorPos = 1; } gSprites[sFactorySelectScreen->menuCursor1SpriteId].pos1.y = (sFactorySelectScreen->yesNoCursorPos * 16) + 112; gSprites[sFactorySelectScreen->menuCursor2SpriteId].pos1.y = (sFactorySelectScreen->yesNoCursorPos * 16) + 112; } static void Select_HandleMonSelectionChange(void) { u8 i, paletteNum; u8 cursorPos = sFactorySelectScreen->cursorPos; if (sFactorySelectScreen->mons[cursorPos].selectedId) // Deselect a mon. { paletteNum = IndexOfSpritePaletteTag(TAG_PAL_BALL_GREY); if (sFactorySelectScreen->selectingMonsState == 3 && sFactorySelectScreen->mons[cursorPos].selectedId == 1) { for (i = 0; i < SELECTABLE_MONS_COUNT; i++) { if (sFactorySelectScreen->mons[i].selectedId == 2) break; } if (i == SELECTABLE_MONS_COUNT) return; else sFactorySelectScreen->mons[i].selectedId = 1; } sFactorySelectScreen->mons[cursorPos].selectedId = 0; sFactorySelectScreen->selectingMonsState--; } else // Select a mon. { paletteNum = IndexOfSpritePaletteTag(TAG_PAL_BALL_SELECTED); sFactorySelectScreen->mons[cursorPos].selectedId = sFactorySelectScreen->selectingMonsState; sFactorySelectScreen->selectingMonsState++; } gSprites[sFactorySelectScreen->mons[cursorPos].spriteId].oam.paletteNum = paletteNum; } static void Select_SetBallSpritePaletteNum(u8 id) { u8 palNum; if (sFactorySelectScreen->mons[id].selectedId) palNum = IndexOfSpritePaletteTag(TAG_PAL_BALL_SELECTED); else palNum = IndexOfSpritePaletteTag(TAG_PAL_BALL_GREY); gSprites[sFactorySelectScreen->mons[id].spriteId].oam.paletteNum = palNum; } static void Task_FromSelectScreenToSummaryScreen(u8 taskId) { u8 i; u8 currMonId; switch (gTasks[taskId].data[0]) { case 6: gPlttBufferUnfaded[228] = gPlttBufferFaded[228]; BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0); gTasks[taskId].data[0] = 7; break; case 7: if (!gPaletteFade.active) { DestroyTask(sFactorySelectScreen->fadeSpeciesNameTaskId); sub_819F444(sFactorySelectScreen->unk294[1], &sFactorySelectScreen->unk2A0); Select_DestroyAllSprites(); FREE_AND_SET_NULL(sSelectMenuTilesetBuffer); FREE_AND_SET_NULL(sSelectMonCardBgTilesetBuffer); FREE_AND_SET_NULL(sSelectMenuTilemapBuffer); FREE_AND_SET_NULL(sSelectMonCardBgTilemapBuffer); FreeAllWindowBuffers(); gTasks[taskId].data[0] = 8; } break; case 8: sFactorySelectScreen->unk2A4 = gPlttBufferUnfaded[228]; DestroyTask(taskId); sFactorySelectScreen->fromSummaryScreen = TRUE; currMonId = sFactorySelectScreen->cursorPos; sFactorySelectMons = AllocZeroed(sizeof(struct Pokemon) * SELECTABLE_MONS_COUNT); for (i = 0; i < SELECTABLE_MONS_COUNT; i++) sFactorySelectMons[i] = sFactorySelectScreen->mons[i].monData; ShowPokemonSummaryScreen(1, sFactorySelectMons, currMonId, SELECTABLE_MONS_COUNT - 1, CB2_InitSelectScreen); break; } } static void Task_CloseSelectionScreen(u8 taskId) { if (sFactorySelectScreen->unk2A0 != TRUE) { switch (gTasks[taskId].data[0]) { case 0: BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0); gTasks[taskId].data[0]++; break; case 1: if (!UpdatePaletteFade()) { Select_CopyMonsToPlayerParty(); DestroyTask(sFactorySelectScreen->fadeSpeciesNameTaskId); Select_DestroyAllSprites(); FREE_AND_SET_NULL(sSelectMenuTilesetBuffer); FREE_AND_SET_NULL(sSelectMenuTilemapBuffer); FREE_AND_SET_NULL(sSelectMonCardBgTilemapBuffer); FREE_AND_SET_NULL(sFactorySelectScreen); FreeAllWindowBuffers(); SetMainCallback2(CB2_ReturnToFieldContinueScript); DestroyTask(taskId); } break; } } } static void Task_HandleSelectionScreenYesNo(u8 taskId) { if (sFactorySelectScreen->unk2A0 != TRUE) { switch (gTasks[taskId].data[0]) { case 10: sub_819C4B4(); gTasks[taskId].data[0] = 4; break; case 4: Select_ShowYesNoOptions(); gTasks[taskId].data[0] = 5; break; case 5: if (gMain.newKeys & A_BUTTON) { PlaySE(SE_SELECT); if (sFactorySelectScreen->yesNoCursorPos == 0) { sub_819C568(); gTasks[taskId].data[0] = 0; gTasks[taskId].func = Task_CloseSelectionScreen; } else { sub_819B958(4); sub_819BC9C(); sFactorySelectScreen->unk2A2 = TRUE; gTasks[taskId].data[0] = 1; gTasks[taskId].func = Task_HandleSelectionScreenChooseMons; } } else if (gMain.newKeys & B_BUTTON) { PlaySE(SE_SELECT); sub_819B958(4); sub_819BC9C(); sFactorySelectScreen->unk2A2 = TRUE; gTasks[taskId].data[0] = 1; gTasks[taskId].func = Task_HandleSelectionScreenChooseMons; } else if (gMain.newAndRepeatedKeys & DPAD_UP) { PlaySE(SE_SELECT); Select_UpdateYesNoCursorPosition(-1); } else if (gMain.newAndRepeatedKeys & DPAD_DOWN) { PlaySE(SE_SELECT); Select_UpdateYesNoCursorPosition(1); } break; } } } static void Task_HandleSelectionScreenMenu(u8 taskId) { switch (gTasks[taskId].data[0]) { case 2: if (!sFactorySelectScreen->fromSummaryScreen) sub_819F2B4(&sFactorySelectScreen->unk294[1].field1, &sFactorySelectScreen->unk2A0, FALSE); gTasks[taskId].data[0] = 9; break; case 9: if (sFactorySelectScreen->unk2A0 != TRUE) { Select_ShowMenuOptions(); sFactorySelectScreen->fromSummaryScreen = FALSE; gTasks[taskId].data[0] = 3; } break; case 3: if (gMain.newKeys & A_BUTTON) { u8 retVal; PlaySE(SE_SELECT); retVal = Select_RunMenuOptionFunc(); if (retVal == 1) { sFactorySelectScreen->unk2A2 = TRUE; gTasks[taskId].data[0] = 1; gTasks[taskId].func = Task_HandleSelectionScreenChooseMons; } else if (retVal == 2) { gTasks[taskId].data[0] = 10; gTasks[taskId].func = Task_HandleSelectionScreenYesNo; } else if (retVal == 3) { gTasks[taskId].data[0] = 11; gTasks[taskId].func = Task_HandleSelectionScreenChooseMons; } else { gTasks[taskId].data[0] = 6; gTasks[taskId].func = Task_FromSelectScreenToSummaryScreen; } } else if (gMain.newKeys & B_BUTTON) { PlaySE(SE_SELECT); sub_819F3F8(sFactorySelectScreen->unk294[1], &sFactorySelectScreen->unk2A0, FALSE); sub_819B958(3); sFactorySelectScreen->unk2A2 = TRUE; gTasks[taskId].data[0] = 1; gTasks[taskId].func = Task_HandleSelectionScreenChooseMons; } else if (gMain.newAndRepeatedKeys & DPAD_UP) { PlaySE(SE_SELECT); Select_UpdateMenuCursorPosition(-1); } else if (gMain.newAndRepeatedKeys & DPAD_DOWN) { PlaySE(SE_SELECT); Select_UpdateMenuCursorPosition(1); } break; case 12: if (!gPaletteFade.active) { if (sFactorySelectScreen->fromSummaryScreen == TRUE) { gPlttBufferFaded[228] = sFactorySelectScreen->unk2A4; gPlttBufferUnfaded[228] = gPlttBufferUnfaded[244]; } sFactorySelectScreen->fromSummaryScreen = FALSE; gTasks[taskId].data[0] = 3; } break; case 13: Select_ShowMenuOptions(); gTasks[taskId].data[0] = 12; break; } } static void Task_HandleSelectionScreenChooseMons(u8 taskId) { if (sFactorySelectScreen->unk2A0 != TRUE) { switch (gTasks[taskId].data[0]) { case 0: if (!gPaletteFade.active) { gTasks[taskId].data[0] = 1; sFactorySelectScreen->unk2A2 = TRUE; } break; case 1: if (gMain.newKeys & A_BUTTON) { PlaySE(SE_SELECT); sFactorySelectScreen->unk2A2 = FALSE; gTasks[taskId].data[0] = 2; gTasks[taskId].func = Task_HandleSelectionScreenMenu; } else if (gMain.newAndRepeatedKeys & DPAD_LEFT) { PlaySE(SE_SELECT); Select_UpdateBallCursorPosition(-1); Select_PrintMonCategory(); Select_PrintMonSpecies(); } else if (gMain.newAndRepeatedKeys & DPAD_RIGHT) { PlaySE(SE_SELECT); Select_UpdateBallCursorPosition(1); Select_PrintMonCategory(); Select_PrintMonSpecies(); } break; case 11: if (gMain.newKeys & A_BUTTON) { PlaySE(SE_SELECT); sub_819F3F8(sFactorySelectScreen->unk294[1], &sFactorySelectScreen->unk2A0, FALSE); Select_PrintSelectMonString(); sFactorySelectScreen->unk2A2 = TRUE; gTasks[taskId].data[0] = 1; } break; } } } static void CreateFrontierFactorySelectableMons(u8 firstMonId) { u8 i, j = 0; u8 ivs = 0; u8 level = 0; u8 happiness = 0; u32 otId = 0; u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; u8 challengeNum = gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] / 7; u8 var_28 = 0; gFacilityTrainerMons = gBattleFrontierMons; if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_50) level = 100; else level = 50; var_28 = GetNumPastRentalsRank(battleMode, lvlMode); otId = T1_READ_32(gSaveBlock2Ptr->playerTrainerId); for (i = 0; i < SELECTABLE_MONS_COUNT; i++) { u16 monSetId = gSaveBlock2Ptr->frontier.rentalMons[i].monId; sFactorySelectScreen->mons[i + firstMonId].monSetId = monSetId; if (i < var_28) ivs = GetFactoryMonFixedIV(challengeNum + 1, 0); else ivs = GetFactoryMonFixedIV(challengeNum, 0); CreateMonWithEVSpreadNatureOTID(&sFactorySelectScreen->mons[i + firstMonId].monData, gFacilityTrainerMons[monSetId].species, level, gFacilityTrainerMons[monSetId].nature, ivs, gFacilityTrainerMons[monSetId].evSpread, otId); happiness = 0; for (j = 0; j < MAX_MON_MOVES; j++) SetMonMoveAvoidReturn(&sFactorySelectScreen->mons[i + firstMonId].monData, gFacilityTrainerMons[monSetId].moves[j], j); SetMonData(&sFactorySelectScreen->mons[i + firstMonId].monData, MON_DATA_FRIENDSHIP, &happiness); SetMonData(&sFactorySelectScreen->mons[i + firstMonId].monData, MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]); } } static void CreateTentFactorySelectableMons(u8 firstMonId) { u8 i, j; u8 ivs = 0; u8 level = 30; u8 happiness = 0; u32 otId = 0; gFacilityTrainerMons = gSlateportBattleTentMons; otId = T1_READ_32(gSaveBlock2Ptr->playerTrainerId); for (i = 0; i < SELECTABLE_MONS_COUNT; i++) { u16 monSetId = gSaveBlock2Ptr->frontier.rentalMons[i].monId; sFactorySelectScreen->mons[i + firstMonId].monSetId = monSetId; CreateMonWithEVSpreadNatureOTID(&sFactorySelectScreen->mons[i + firstMonId].monData, gFacilityTrainerMons[monSetId].species, level, gFacilityTrainerMons[monSetId].nature, ivs, gFacilityTrainerMons[monSetId].evSpread, otId); happiness = 0; for (j = 0; j < MAX_MON_MOVES; j++) SetMonMoveAvoidReturn(&sFactorySelectScreen->mons[i + firstMonId].monData, gFacilityTrainerMons[monSetId].moves[j], j); SetMonData(&sFactorySelectScreen->mons[i + firstMonId].monData, MON_DATA_FRIENDSHIP, &happiness); SetMonData(&sFactorySelectScreen->mons[i + firstMonId].monData, MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]); } } static void Select_CopyMonsToPlayerParty(void) { u8 i, j; for (i = 0; i < 3; i++) { for (j = 0; j < SELECTABLE_MONS_COUNT; j++) { if (sFactorySelectScreen->mons[j].selectedId == i + 1) { gPlayerParty[i] = sFactorySelectScreen->mons[j].monData; gSaveBlock2Ptr->frontier.rentalMons[i].monId = sFactorySelectScreen->mons[j].monSetId; gSaveBlock2Ptr->frontier.rentalMons[i].personality = GetMonData(&gPlayerParty[i].box, MON_DATA_PERSONALITY, NULL); gSaveBlock2Ptr->frontier.rentalMons[i].abilityBit = GetBoxMonData(&gPlayerParty[i].box, MON_DATA_ALT_ABILITY, NULL); gSaveBlock2Ptr->frontier.rentalMons[i].ivs = GetBoxMonData(&gPlayerParty[i].box, MON_DATA_ATK_IV, NULL); break; } } } CalculatePlayerPartyCount(); } static void Select_ShowMenuOptions(void) { if (!sFactorySelectScreen->fromSummaryScreen) sFactorySelectScreen->menuCursorPos = 0; gSprites[sFactorySelectScreen->menuCursor1SpriteId].pos1.x = 176; gSprites[sFactorySelectScreen->menuCursor1SpriteId].pos1.y = (sFactorySelectScreen->menuCursorPos * 16) + 112; gSprites[sFactorySelectScreen->menuCursor2SpriteId].pos1.x = 208; gSprites[sFactorySelectScreen->menuCursor2SpriteId].pos1.y = (sFactorySelectScreen->menuCursorPos * 16) + 112; gSprites[sFactorySelectScreen->menuCursor1SpriteId].invisible = FALSE; gSprites[sFactorySelectScreen->menuCursor2SpriteId].invisible = FALSE; Select_PrintMenuOptions(); } static void Select_ShowYesNoOptions(void) { sFactorySelectScreen->yesNoCursorPos = 0; gSprites[sFactorySelectScreen->menuCursor1SpriteId].pos1.x = 176; gSprites[sFactorySelectScreen->menuCursor1SpriteId].pos1.y = 112; gSprites[sFactorySelectScreen->menuCursor2SpriteId].pos1.x = 208; gSprites[sFactorySelectScreen->menuCursor2SpriteId].pos1.y = 112; gSprites[sFactorySelectScreen->menuCursor1SpriteId].invisible = FALSE; gSprites[sFactorySelectScreen->menuCursor2SpriteId].invisible = FALSE; Select_PrintYesNoOptions(); } static void sub_819B958(u8 windowId) { gSprites[sFactorySelectScreen->menuCursor1SpriteId].invisible = TRUE; gSprites[sFactorySelectScreen->menuCursor2SpriteId].invisible = TRUE; FillWindowPixelBuffer(windowId, PIXEL_FILL(0)); CopyWindowToVram(windowId, 2); ClearWindowTilemap(windowId); } static void Select_PrintRentalPkmnString(void) { FillWindowPixelBuffer(0, PIXEL_FILL(0)); AddTextPrinterParameterized(0, 1, gText_RentalPkmn2, 2, 1, 0, NULL); CopyWindowToVram(0, 3); } static void Select_PrintMonSpecies(void) { u16 species; u8 x; u8 monId = sFactorySelectScreen->cursorPos; FillWindowPixelBuffer(1, PIXEL_FILL(0)); species = GetMonData(&sFactorySelectScreen->mons[monId].monData, MON_DATA_SPECIES, NULL); StringCopy(gStringVar4, gSpeciesNames[species]); x = GetStringRightAlignXOffset(1, gStringVar4, 86); AddTextPrinterParameterized3(1, 1, x, 1, gUnknown_08610479, 0, gStringVar4); CopyWindowToVram(1, 2); } static void Select_PrintSelectMonString(void) { const u8 *str = NULL; FillWindowPixelBuffer(2, PIXEL_FILL(0)); if (sFactorySelectScreen->selectingMonsState == 1) str = gText_SelectFirstPkmn; else if (sFactorySelectScreen->selectingMonsState == 2) str = gText_SelectSecondPkmn; else if (sFactorySelectScreen->selectingMonsState == 3) str = gText_SelectThirdPkmn; else str = gText_TheseThreePkmnOkay; AddTextPrinterParameterized(2, 1, str, 2, 5, 0, NULL); CopyWindowToVram(2, 2); } static void Select_PrintCantSelectSameMon(void) { FillWindowPixelBuffer(2, PIXEL_FILL(0)); AddTextPrinterParameterized(2, 1, gText_CantSelectSamePkmn, 2, 5, 0, NULL); CopyWindowToVram(2, 2); } static void Select_PrintMenuOptions(void) { u8 selectedId = sFactorySelectScreen->mons[sFactorySelectScreen->cursorPos].selectedId; PutWindowTilemap(3); FillWindowPixelBuffer(3, PIXEL_FILL(0)); AddTextPrinterParameterized3(3, 1, 7, 1, gUnknown_08610476, 0, gText_Summary); if (selectedId != 0) AddTextPrinterParameterized3(3, 1, 7, 17, gUnknown_08610476, 0, gText_Deselect); else AddTextPrinterParameterized3(3, 1, 7, 17, gUnknown_08610476, 0, gText_Rent); AddTextPrinterParameterized3(3, 1, 7, 33, gUnknown_08610476, 0, gText_Others2); CopyWindowToVram(3, 3); } static void Select_PrintYesNoOptions(void) { PutWindowTilemap(4); FillWindowPixelBuffer(4, PIXEL_FILL(0)); AddTextPrinterParameterized3(4, 1, 7, 1, gUnknown_08610476, 0, gText_Yes2); AddTextPrinterParameterized3(4, 1, 7, 17, gUnknown_08610476, 0, gText_No2); CopyWindowToVram(4, 3); } static u8 Select_RunMenuOptionFunc(void) { gUnknown_030062E8 = sSelect_MenuOptionFuncs[sFactorySelectScreen->menuCursorPos]; return gUnknown_030062E8(); } static u8 Select_OptionRentDeselect(void) { u8 selectedId = sFactorySelectScreen->mons[sFactorySelectScreen->cursorPos].selectedId; u16 monSetId = sFactorySelectScreen->mons[sFactorySelectScreen->cursorPos].monSetId; if (selectedId == 0 && !Select_AreSpeciesValid(monSetId)) { Select_PrintCantSelectSameMon(); sub_819B958(3); return 3; } else { sub_819F3F8(sFactorySelectScreen->unk294[1], &sFactorySelectScreen->unk2A0, FALSE); Select_HandleMonSelectionChange(); Select_PrintSelectMonString(); sub_819B958(3); if (sFactorySelectScreen->selectingMonsState > 3) return 2; else return 1; } } static u8 sub_819BC9C(void) { sub_819C568(); Select_HandleMonSelectionChange(); Select_PrintSelectMonString(); sub_819B958(3); if (sFactorySelectScreen->selectingMonsState > 3) return 2; else return 1; } static u8 Select_OptionSummary(void) { return 0; } static u8 Select_OptionOthers(void) { sub_819F3F8(sFactorySelectScreen->unk294[1], &sFactorySelectScreen->unk2A0, FALSE); sub_819B958(3); return 1; } static void Select_PrintMonCategory(void) { u16 species; u8 text[30]; u8 x; u8 monId = sFactorySelectScreen->cursorPos; if (monId < SELECTABLE_MONS_COUNT) { PutWindowTilemap(5); FillWindowPixelBuffer(5, PIXEL_FILL(0)); species = GetMonData(&sFactorySelectScreen->mons[monId].monData, MON_DATA_SPECIES, NULL); CopyMonCategoryText(SpeciesToNationalPokedexNum(species), text); x = GetStringRightAlignXOffset(1, text, 0x76); AddTextPrinterParameterized(5, 1, text, x, 1, 0, NULL); CopyWindowToVram(5, 2); } } static void Summary_ShowMonSprite(void) { u8 monId = sFactorySelectScreen->cursorPos; struct Pokemon *mon = &sFactorySelectScreen->mons[monId].monData; u16 species = GetMonData(mon, MON_DATA_SPECIES, NULL); u32 personality = GetMonData(mon, MON_DATA_PERSONALITY, NULL); u32 otId = GetMonData(mon, MON_DATA_OT_ID, NULL); sFactorySelectScreen->unk294[1].field0 = CreateMonPicSprite_HandleDeoxys(species, otId, personality, TRUE, 88, 32, 15, 0xFFFF); gSprites[sFactorySelectScreen->unk294[1].field0].centerToCornerVecX = 0; gSprites[sFactorySelectScreen->unk294[1].field0].centerToCornerVecY = 0; sFactorySelectScreen->unk2A0 = FALSE; } static void sub_819BE20(bool8 arg0) { sFactorySelectScreen->unk2A0 = arg0; } static void Select_ShowSummaryMonSprite(void) { struct Pokemon *mon; u16 species; u32 personality, otId; sFactorySelectScreen->unk294[1].field1 = CreateSprite(&gUnknown_08610638, 120, 64, 1); StartSpriteAffineAnim(&gSprites[sFactorySelectScreen->unk294[1].field1], 2); mon = &sFactorySelectScreen->mons[sFactorySelectScreen->cursorPos].monData; species = GetMonData(mon, MON_DATA_SPECIES, NULL); personality = GetMonData(mon, MON_DATA_PERSONALITY, NULL); otId = GetMonData(mon, MON_DATA_OT_ID, NULL); sFactorySelectScreen->unk294[1].field0 = CreateMonPicSprite_HandleDeoxys(species, otId, personality, TRUE, 88, 32, 15, 0xFFFF); gSprites[sFactorySelectScreen->unk294[1].field0].centerToCornerVecX = 0; gSprites[sFactorySelectScreen->unk294[1].field0].centerToCornerVecY = 0; gSprites[sFactorySelectScreen->unk294[1].field1].invisible = TRUE; } static void Select_ShowChosenMonsSprites(void) { u8 i, j; for (i = 0; i < 3; i++) { for (j = 0; j < SELECTABLE_MONS_COUNT; j++) { if (sFactorySelectScreen->mons[j].selectedId == i + 1) { struct Pokemon *mon = &sFactorySelectScreen->mons[j].monData; u16 species = GetMonData(mon, MON_DATA_SPECIES, NULL); u32 personality = GetMonData(mon, MON_DATA_PERSONALITY, NULL); u32 otId = GetMonData(mon, MON_DATA_OT_ID, NULL); sFactorySelectScreen->unk294[i].field0 = CreateMonPicSprite_HandleDeoxys(species, otId, personality, TRUE, (i * 72) + 16, 32, i + 13, 0xFFFF); gSprites[sFactorySelectScreen->unk294[i].field0].centerToCornerVecX = 0; gSprites[sFactorySelectScreen->unk294[i].field0].centerToCornerVecY = 0; break; } } } sFactorySelectScreen->unk2A0 = FALSE; } static void sub_819C040(struct Sprite *sprite) { u8 taskId; if (sprite->affineAnimEnded && gSprites[sFactorySelectScreen->unk294[0].field1].affineAnimEnded && gSprites[sFactorySelectScreen->unk294[2].field1].affineAnimEnded) { sprite->invisible = TRUE; gSprites[sFactorySelectScreen->unk294[0].field1].invisible = TRUE; gSprites[sFactorySelectScreen->unk294[2].field1].invisible = TRUE; taskId = CreateTask(sub_819C1D0, 1); gTasks[taskId].func(taskId); sprite->callback = SpriteCallbackDummy; } } static void sub_819C100(struct Sprite *sprite) { if (sprite->affineAnimEnded && gSprites[sFactorySelectScreen->unk294[0].field1].affineAnimEnded && gSprites[sFactorySelectScreen->unk294[2].field1].affineAnimEnded) { FreeOamMatrix(sprite->oam.matrixNum); FreeOamMatrix(gSprites[sFactorySelectScreen->unk294[0].field1].oam.matrixNum); FreeOamMatrix(gSprites[sFactorySelectScreen->unk294[2].field1].oam.matrixNum); sFactorySelectScreen->unk2A0 = FALSE; DestroySprite(&gSprites[sFactorySelectScreen->unk294[0].field1]); DestroySprite(&gSprites[sFactorySelectScreen->unk294[2].field1]); DestroySprite(sprite); } } static void sub_819C1D0(u8 taskId) { struct Task *task = &gTasks[taskId]; switch (task->data[0]) { case 0: task->data[3] = 16; task->data[24] = 224; // BUG: writing outside the array's bounds. task->data[5] = 64; task->data[8] = 65; SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[24])); SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[8])); SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ); SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_CLR | WINOUT_WIN01_OBJ); break; case 1: ShowBg(3); SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG3 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_OBJ); SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(11, 4)); break; case 2: task->data[5] -= 4; task->data[8] += 4; if (task->data[5] <= 32 || task->data[8] >= 96) { task->data[5] = 32; task->data[8] = 96; ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); } SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[8])); if (task->data[5] != 32) return; break; default: DestroyTask(taskId); Select_ShowChosenMonsSprites(); return; } task->data[0]++; } static void sub_819C2D4(u8 taskId) { struct Task *task = &gTasks[taskId]; switch (task->data[0]) { default: HideBg(3); gSprites[sFactorySelectScreen->unk294[1].field1].invisible = FALSE; gSprites[sFactorySelectScreen->unk294[1].field1].callback = sub_819C100; gSprites[sFactorySelectScreen->unk294[0].field1].invisible = FALSE; gSprites[sFactorySelectScreen->unk294[0].field1].callback = SpriteCallbackDummy; gSprites[sFactorySelectScreen->unk294[2].field1].invisible = FALSE; gSprites[sFactorySelectScreen->unk294[2].field1].callback = SpriteCallbackDummy; StartSpriteAffineAnim(&gSprites[sFactorySelectScreen->unk294[1].field1], 1); StartSpriteAffineAnim(&gSprites[sFactorySelectScreen->unk294[0].field1], 1); StartSpriteAffineAnim(&gSprites[sFactorySelectScreen->unk294[2].field1], 1); ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); DestroyTask(taskId); break; case 0: task->data[3] = 16; task->data[24] = 224; // BUG: writing outside the array's bounds. task->data[5] = 32; task->data[8] = 96; SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[24])); SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[8])); SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ); SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_CLR | WINOUT_WIN01_OBJ); task->data[0]++; break; case 1: task->data[5] += 4; task->data[8] -= 4; if (task->data[5] >= 64 || task->data[8] <= 65) { task->data[5] = 64; task->data[8] = 65; } SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[8])); if (task->data[5] == 64) task->data[0]++; break; } } static void sub_819C4B4(void) { sFactorySelectScreen->unk294[1].field1 = CreateSprite(&gUnknown_08610638, 120, 64, 1); sFactorySelectScreen->unk294[0].field1 = CreateSprite(&gUnknown_08610638, 44, 64, 1); sFactorySelectScreen->unk294[2].field1 = CreateSprite(&gUnknown_08610638, 196, 64, 1); gSprites[sFactorySelectScreen->unk294[1].field1].callback = sub_819C040; gSprites[sFactorySelectScreen->unk294[0].field1].callback = SpriteCallbackDummy; gSprites[sFactorySelectScreen->unk294[2].field1].callback = SpriteCallbackDummy; sFactorySelectScreen->unk2A0 = TRUE; } static void sub_819C568(void) { u8 taskId; FreeAndDestroyMonPicSprite(sFactorySelectScreen->unk294[0].field0); FreeAndDestroyMonPicSprite(sFactorySelectScreen->unk294[1].field0); FreeAndDestroyMonPicSprite(sFactorySelectScreen->unk294[2].field0); taskId = CreateTask(sub_819C2D4, 1); gTasks[taskId].func(taskId); sFactorySelectScreen->unk2A0 = TRUE; } static void Select_SetWinRegs(s16 mWin0H, s16 nWin0H, s16 mWin0V, s16 nWin0V) { SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(mWin0H, nWin0H)); SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(mWin0V, nWin0V)); SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ); SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_CLR | WINOUT_WIN01_OBJ); } static bool32 Select_AreSpeciesValid(u16 monSetId) { u8 i, j; u32 species = gFacilityTrainerMons[monSetId].species; u8 selectState = sFactorySelectScreen->selectingMonsState; for (i = 1; i < selectState; i++) { for (j = 0; j < SELECTABLE_MONS_COUNT; j++) { if (sFactorySelectScreen->mons[j].selectedId == i) { if (gFacilityTrainerMons[sFactorySelectScreen->mons[j].monSetId].species == species) return FALSE; break; } } } return TRUE; } static void Task_SelectFadeSpeciesName(u8 taskId) { switch (gTasks[taskId].data[0]) { case 0: sFactorySelectScreen->unk2A7 = 0; sFactorySelectScreen->unk2A8 = 0; sFactorySelectScreen->unk2A6 = TRUE; gTasks[taskId].data[0] = 1; break; case 1: if (sFactorySelectScreen->unk2A2) { if (sFactorySelectScreen->unk2A9) { gTasks[taskId].data[0] = 2; } else { sFactorySelectScreen->unk2A7++; if (sFactorySelectScreen->unk2A7 > 6) { sFactorySelectScreen->unk2A7 = 0; if (!sFactorySelectScreen->unk2A6) sFactorySelectScreen->unk2A8--; else sFactorySelectScreen->unk2A8++; } BlendPalettes(0x4000, sFactorySelectScreen->unk2A8, 0); if (sFactorySelectScreen->unk2A8 > 5) { sFactorySelectScreen->unk2A6 = FALSE; } else if (sFactorySelectScreen->unk2A8 == 0) { gTasks[taskId].data[0] = 2; sFactorySelectScreen->unk2A6 = TRUE; } } } break; case 2: if (sFactorySelectScreen->unk2A9 > 14) { sFactorySelectScreen->unk2A9 = 0; gTasks[taskId].data[0] = 1; } else { sFactorySelectScreen->unk2A9++; } break; } } // Swap Screen's section begins here. static void Swap_CB2(void) { AnimateSprites(); BuildOamBuffer(); RunTextPrinters(); UpdatePaletteFade(); RunTasks(); } static void Swap_VblankCb(void) { LoadOam(); ProcessSpriteCopyRequests(); TransferPlttBuffer(); } static void CopySwappedMonData(void) { u8 happiness; gPlayerParty[sFactorySwapScreen->playerMonId] = gEnemyParty[sFactorySwapScreen->enemyMonId]; happiness = 0; SetMonData(&gPlayerParty[sFactorySwapScreen->playerMonId], MON_DATA_FRIENDSHIP, &happiness); gSaveBlock2Ptr->frontier.rentalMons[sFactorySwapScreen->playerMonId].monId = gSaveBlock2Ptr->frontier.rentalMons[sFactorySwapScreen->enemyMonId + 3].monId; gSaveBlock2Ptr->frontier.rentalMons[sFactorySwapScreen->playerMonId].ivs = gSaveBlock2Ptr->frontier.rentalMons[sFactorySwapScreen->enemyMonId + 3].ivs; gSaveBlock2Ptr->frontier.rentalMons[sFactorySwapScreen->playerMonId].personality = GetMonData(&gEnemyParty[sFactorySwapScreen->enemyMonId], MON_DATA_PERSONALITY, NULL); gSaveBlock2Ptr->frontier.rentalMons[sFactorySwapScreen->playerMonId].abilityBit = GetBoxMonData(&gEnemyParty[sFactorySwapScreen->enemyMonId].box, MON_DATA_ALT_ABILITY, NULL); } static void Task_FromSwapScreenToSummaryScreen(u8 taskId) { switch (gTasks[taskId].data[0]) { case 6: BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0); gTasks[taskId].data[0] = 7; break; case 7: if (!gPaletteFade.active) { DestroyTask(sFactorySwapScreen->fadeSpeciesNameTaskId); sub_819F444(sFactorySwapScreen->unk2C, &sFactorySwapScreen->unk30); Swap_DestroyAllSprites(); FREE_AND_SET_NULL(sSwapMenuTilesetBuffer); FREE_AND_SET_NULL(sSwapMonCardBgTilesetBuffer); FREE_AND_SET_NULL(sSwapMenuTilemapBuffer); FREE_AND_SET_NULL(sSwapMonCardBgTilemapBuffer); FreeAllWindowBuffers(); gTasks[taskId].data[0] = 8; } break; case 8: DestroyTask(taskId); sFactorySwapScreen->fromSummaryScreen = TRUE; sFactorySwapScreen->unk24 = gPlttBufferUnfaded[244]; ShowPokemonSummaryScreen(0, gPlayerParty, sFactorySwapScreen->cursorPos, 3 - 1, CB2_InitSwapScreen); break; } } static void Task_CloseSwapScreen(u8 taskId) { if (sFactorySwapScreen->unk30 != TRUE) { switch (gTasks[taskId].data[0]) { case 0: if (sFactorySwapScreen->monSwapped == TRUE) { gTasks[taskId].data[0]++; gSpecialVar_Result = 0; } else { gTasks[taskId].data[0] = 2; gSpecialVar_Result = 1; } break; case 1: if (sFactorySwapScreen->monSwapped == TRUE) { sFactorySwapScreen->enemyMonId = sFactorySwapScreen->cursorPos; CopySwappedMonData(); } gTasks[taskId].data[0]++; break; case 2: BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0); gTasks[taskId].data[0]++; break; case 3: if (!UpdatePaletteFade()) { DestroyTask(sFactorySwapScreen->fadeSpeciesNameTaskId); Swap_DestroyAllSprites(); FREE_AND_SET_NULL(sSwapMenuTilesetBuffer); FREE_AND_SET_NULL(sSwapMonCardBgTilesetBuffer); FREE_AND_SET_NULL(sSwapMenuTilemapBuffer); FREE_AND_SET_NULL(sSwapMonCardBgTilemapBuffer); FREE_AND_SET_NULL(sFactorySwapScreen); FreeAllWindowBuffers(); SetMainCallback2(CB2_ReturnToFieldContinueScript); DestroyTask(taskId); } break; } } } static void Task_HandleSwapScreenYesNo(u8 taskId) { u16 loPtr, hiPtr; if (sFactorySwapScreen->unk30 != TRUE) { switch (gTasks[taskId].data[0]) { case 4: Swap_ShowYesNoOptions(); gTasks[taskId].data[0] = 5; break; case 5: if (gMain.newKeys & A_BUTTON) { PlaySE(SE_SELECT); if (sFactorySwapScreen->yesNoCursorPos == 0) { gTasks[taskId].data[1] = 1; hiPtr = gTasks[taskId].data[6]; loPtr = gTasks[taskId].data[7]; gTasks[taskId].func = (void*)((hiPtr << 16) | loPtr); } else { gTasks[taskId].data[1] = 0; sub_819EA64(4); hiPtr = gTasks[taskId].data[6]; loPtr = gTasks[taskId].data[7]; gTasks[taskId].func = (void*)((hiPtr << 16) | loPtr); } } else if (gMain.newKeys & B_BUTTON) { PlaySE(SE_SELECT); gTasks[taskId].data[1] = 0; sub_819EA64(4); hiPtr = gTasks[taskId].data[6]; loPtr = gTasks[taskId].data[7]; gTasks[taskId].func = (void*)((hiPtr << 16) | loPtr); } else if (gMain.newAndRepeatedKeys & DPAD_UP) { PlaySE(SE_SELECT); Swap_UpdateYesNoCursorPosition(-1); } else if (gMain.newAndRepeatedKeys & DPAD_DOWN) { PlaySE(SE_SELECT); Swap_UpdateYesNoCursorPosition(1); } break; } } } static void sub_819CBDC(u8 taskId) { if (gTasks[taskId].data[1] == 1) { gTasks[taskId].data[0] = 0; gTasks[taskId].func = Task_CloseSwapScreen; } else { gTasks[taskId].data[0] = 0; gTasks[taskId].data[6] = (u32)(Task_HandleSwapScreenChooseMons) >> 16; gTasks[taskId].data[7] = (u32)(Task_HandleSwapScreenChooseMons); gTasks[taskId].data[5] = 1; gTasks[taskId].func = sub_819D770; } } static void sub_819CC24(u8 taskId) { if (gTasks[taskId].data[0] == 0) { Swap_PrintOnInfoWindow(gText_QuitSwapping); sFactorySwapScreen->monSwapped = FALSE; gTasks[taskId].data[0] = 4; gTasks[taskId].data[6] = (u32)(sub_819CBDC) >> 16; gTasks[taskId].data[7] = (u32)(sub_819CBDC); gTasks[taskId].func = Task_HandleSwapScreenYesNo; } } static void sub_819CC74(u8 taskId) { sub_819F3F8(sFactorySwapScreen->unk2C, &sFactorySwapScreen->unk30, TRUE); if (gTasks[taskId].data[1] == 1) { gTasks[taskId].data[0] = 0; gTasks[taskId].func = Task_CloseSwapScreen; } else { gTasks[taskId].data[0] = 0; gTasks[taskId].data[6] = (u32)(Task_HandleSwapScreenChooseMons) >> 16; gTasks[taskId].data[7] = (u32)(Task_HandleSwapScreenChooseMons); gTasks[taskId].data[5] = 1; gTasks[taskId].func = sub_819D770; } } static void sub_819CCD4(u8 taskId) { if (gTasks[taskId].data[0] == 0) { sub_819F2B4(&sFactorySwapScreen->unk2C.field1, &sFactorySwapScreen->unk30, TRUE); Swap_PrintOnInfoWindow(gText_AcceptThisPkmn); sFactorySwapScreen->monSwapped = TRUE; gTasks[taskId].data[0] = 4; gTasks[taskId].data[6] = (u32)(sub_819CC74) >> 16; gTasks[taskId].data[7] = (u32)(sub_819CC74); gTasks[taskId].func = Task_HandleSwapScreenYesNo; } } static void Task_HandleSwapScreenMenu(u8 taskId) { switch (gTasks[taskId].data[0]) { case 2: if (!sFactorySwapScreen->fromSummaryScreen) sub_819F2B4(&sFactorySwapScreen->unk2C.field1, &sFactorySwapScreen->unk30, TRUE); gTasks[taskId].data[0] = 9; break; case 9: if (sFactorySwapScreen->unk30 != TRUE) { Swap_ShowMenuOptions(); gTasks[taskId].data[0] = 3; } break; case 3: if (sFactorySwapScreen->unk30 != TRUE) { if (gMain.newKeys & A_BUTTON) { PlaySE(SE_SELECT); Swap_RunMenuOptionFunc(taskId); } else if (gMain.newKeys & B_BUTTON) { PlaySE(SE_SELECT); sub_819F3F8(sFactorySwapScreen->unk2C, &sFactorySwapScreen->unk30, TRUE); sub_819EA64(3); gTasks[taskId].data[0] = 0; gTasks[taskId].data[6] = (u32)(Task_HandleSwapScreenChooseMons) >> 16; gTasks[taskId].data[7] = (u32)(Task_HandleSwapScreenChooseMons); gTasks[taskId].data[5] = 1; gTasks[taskId].func = sub_819D770; } else if (gMain.newAndRepeatedKeys & DPAD_UP) { Swap_UpdateMenuCursorPosition(-1); } else if (gMain.newAndRepeatedKeys & DPAD_DOWN) { Swap_UpdateMenuCursorPosition(1); } } break; } } static void Task_HandleSwapScreenChooseMons(u8 taskId) { switch (gTasks[taskId].data[0]) { case 0: if (!gPaletteFade.active) { sFactorySwapScreen->unk22 = TRUE; gTasks[taskId].data[0] = 1; } break; case 1: if (gMain.newKeys & A_BUTTON) { PlaySE(SE_SELECT); sFactorySwapScreen->unk22 = FALSE; Swap_PrintMonSpecies2(); sub_819EAC0(); Swap_RunActionFunc(taskId); } else if (gMain.newKeys & B_BUTTON) { PlaySE(SE_SELECT); sFactorySwapScreen->unk22 = FALSE; Swap_PrintMonSpecies2(); sub_819EAC0(); gTasks[taskId].data[6] = (u32)(sub_819CC24) >> 16; gTasks[taskId].data[7] = (u32)(sub_819CC24); gTasks[taskId].data[0] = 0; gTasks[taskId].data[5] = 0; gTasks[taskId].func = sub_819D588; } else if (gMain.newAndRepeatedKeys & DPAD_LEFT) { Swap_UpdateBallCursorPosition(-1); Swap_PrintMonCategory(); Swap_PrintMonSpecies(); } else if (gMain.newAndRepeatedKeys & DPAD_RIGHT) { Swap_UpdateBallCursorPosition(1); Swap_PrintMonCategory(); Swap_PrintMonSpecies(); } else if (gMain.newAndRepeatedKeys & DPAD_DOWN) { Swap_UpdateActionCursorPosition(1); Swap_PrintMonCategory(); Swap_PrintMonSpecies(); } else if (gMain.newAndRepeatedKeys & DPAD_UP) { Swap_UpdateActionCursorPosition(-1); Swap_PrintMonCategory(); Swap_PrintMonSpecies(); } break; } } static void Task_SwapFadeSpeciesName(u8 taskId) { switch (gTasks[taskId].data[0]) { case 0: sFactorySwapScreen->unk27 = 0; sFactorySwapScreen->unk28 = 0; sFactorySwapScreen->unk26 = TRUE; gTasks[taskId].data[0] = 1; break; case 1: if (sFactorySwapScreen->unk22) { if (sFactorySwapScreen->unk29) { gTasks[taskId].data[0] = 2; } else { sFactorySwapScreen->unk27++; if (sFactorySwapScreen->unk27 > 6) { sFactorySwapScreen->unk27 = 0; if (!sFactorySwapScreen->unk26) sFactorySwapScreen->unk28--; else sFactorySwapScreen->unk28++; } BlendPalettes(0x4000, sFactorySwapScreen->unk28, 0); if (sFactorySwapScreen->unk28 > 5) { sFactorySwapScreen->unk26 = FALSE; } else if (sFactorySwapScreen->unk28 == 0) { gTasks[taskId].data[0] = 2; sFactorySwapScreen->unk26 = TRUE; } } } break; case 2: if (sFactorySwapScreen->unk29 > 14) { sFactorySwapScreen->unk29 = 0; gTasks[taskId].data[0] = 1; } else { sFactorySwapScreen->unk29++; } break; } } static void Task_SwapFadeSpeciesName2(u8 taskId) { switch (gTasks[taskId].data[0]) { case 0: sFactorySwapScreen->unk27 = 0; gTasks[taskId].data[4] = 0; gTasks[taskId].data[0]++; break; case 1: LoadPalette(&gPlttBufferUnfaded[0xF0], 0xE0, 0xA); gTasks[taskId].data[0]++; break; case 2: if (sFactorySwapScreen->unk28 > 15) { gTasks[taskId].data[4] = 1; gTasks[taskId].data[0]++; } sFactorySwapScreen->unk27++; if (sFactorySwapScreen->unk27 > 3) { sFactorySwapScreen->unk27 = 0; gPlttBufferUnfaded[244] = gPlttBufferFaded[228]; sFactorySwapScreen->unk28++; } BlendPalettes(0x4000, sFactorySwapScreen->unk28, 0); break; } } static void sub_819D12C(u8 taskId) { s8 i; u8 var_2C; bool8 destroyTask; switch (gTasks[taskId].data[0]) { case 0: gTasks[taskId].data[1] = 0; gTasks[taskId].data[2] = 0; gTasks[taskId].data[3] = 0; gTasks[taskId].data[0] = 1; break; case 1: var_2C = 0; for (i = 2; i >= 0; i--) { if (i != 2) { u8 posX = var_2C - gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x; if (posX == 16 || gTasks[taskId].data[i + 2] == 1) { var_2C = gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x; gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x += 10; } else if (posX > 16) { gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x = gSprites[sFactorySwapScreen->ballSpriteIds[i + 1]].pos1.x - 48; } } else { var_2C = gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x; gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x += 10; } if (gTasks[taskId].data[i + 1] == 1) { if (gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x > (i * 48) + 72) { gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x = (i * 48) + 72; destroyTask = TRUE; } else if (gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x == (i * 48) + 72) { destroyTask = TRUE; } else { destroyTask = FALSE; } } else { destroyTask = FALSE; } if (gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x - 16 > 240) { var_2C = gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x; gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x = -16; if (sFactorySwapScreen->inEnemyScreen == TRUE) gSprites[sFactorySwapScreen->ballSpriteIds[i]].oam.paletteNum = IndexOfSpritePaletteTag(TAG_PAL_BALL_SELECTED); else gSprites[sFactorySwapScreen->ballSpriteIds[i]].oam.paletteNum = IndexOfSpritePaletteTag(TAG_PAL_BALL_GREY); gTasks[taskId].data[i + 1] = 1; } } if (destroyTask == TRUE) DestroyTask(taskId); break; } } static void sub_819D324(u8 taskId) { u8 i, j; s32 posX = 0; s8 r4 = gTasks[taskId].data[3]; bool8 r1; s16 currPosX; u8 taskId2; if (gTasks[taskId].data[2] == 1) r4 *= -1; switch (gTasks[taskId].data[0]) { case 0: currPosX = gSprites[sFactorySwapScreen->unk8[0][0]].pos1.x; if (!gTasks[taskId].data[2]) { if (currPosX + r4 < 240) { r1 = TRUE; } else { r1 = FALSE; posX = 240; } } else { if (currPosX + r4 > 160) { r1 = TRUE; } else { r1 = FALSE; posX = 160; } } if (r1 == TRUE) { for (i = 0; i < 3; i++) { for (j = 0; j < 2; j++) gSprites[sFactorySwapScreen->unk8[j][i]].pos1.x += r4; } } else { for (j = 0; j < 2; j++) { gSprites[sFactorySwapScreen->unk8[j][0]].pos1.x = posX; gSprites[sFactorySwapScreen->unk8[j][1]].pos1.x = posX + 16; gSprites[sFactorySwapScreen->unk8[j][2]].pos1.x = posX + 48; } taskId2 = gTasks[taskId].data[1]; gTasks[taskId2].data[3] = 1; DestroyTask(taskId); } break; case 1: currPosX = gSprites[sFactorySwapScreen->unkE[0][0]].pos1.x; if (!gTasks[taskId].data[2]) { if (currPosX + r4 < 240) { r1 = TRUE; } else { r1 = FALSE; posX = 240; } } else { if (currPosX + r4 > 192) { r1 = TRUE; } else { r1 = FALSE; posX = 192; } } if (r1 == TRUE) { for (i = 0; i < 2; i++) { for (j = 0; j < 2; j++) gSprites[sFactorySwapScreen->unkE[j][i]].pos1.x += r4; } } else { for (j = 0; j < 2; j++) { gSprites[sFactorySwapScreen->unkE[j][0]].pos1.x = posX; gSprites[sFactorySwapScreen->unkE[j][1]].pos1.x = posX + 16; } taskId2 = gTasks[taskId].data[1]; gTasks[taskId2].data[4] = 1; DestroyTask(taskId); } break; } } static void sub_819D588(u8 taskId) { u8 anotherTaskId; u16 loPtr, hiPtr; switch (gTasks[taskId].data[0]) { case 0: LoadPalette(gUnknown_08610918, 0xE0, sizeof(gUnknown_08610918)); Swap_PrintActionStrings(); PutWindowTilemap(5); gTasks[taskId].data[0]++; break; case 1: sub_819EA64(3); gTasks[taskId].data[0]++; break; case 2: BeginNormalPaletteFade(0x4000, 0, 0, 0x10, gUnknown_0860F13C[37]); gTasks[taskId].data[0]++; break; case 3: if (!gPaletteFade.active) { FillWindowPixelBuffer(5, PIXEL_FILL(0)); CopyWindowToVram(5, 2); if (sFactorySwapScreen->inEnemyScreen == TRUE) { anotherTaskId = CreateTask(sub_819D324, 0); gTasks[taskId].data[3] = 0; gTasks[anotherTaskId].data[1] = taskId; gTasks[anotherTaskId].data[0] = 0; gTasks[anotherTaskId].data[2] = 0; gTasks[anotherTaskId].data[3] = 6; gTasks[taskId].data[2] = 5; gTasks[taskId].data[0]++; } else { anotherTaskId = CreateTask(sub_819D324, 0); gTasks[taskId].data[3] = 1; gTasks[taskId].data[4] = 0; gTasks[anotherTaskId].data[1] = taskId; gTasks[anotherTaskId].data[0] = 1; gTasks[anotherTaskId].data[2] = 0; gTasks[anotherTaskId].data[3] = 6; gTasks[taskId].data[0] += 2; } } break; case 4: if (gTasks[taskId].data[2] == 0) { anotherTaskId = CreateTask(sub_819D324, 0); gTasks[taskId].data[4] = 0; gTasks[anotherTaskId].data[1] = taskId; gTasks[anotherTaskId].data[0] = 1; gTasks[anotherTaskId].data[2] = 0; gTasks[anotherTaskId].data[3] = 6; gTasks[taskId].data[0]++; } else { gTasks[taskId].data[2]--; } break; case 5: if (gTasks[taskId].data[3] == 1 && gTasks[taskId].data[4] == 1) { gTasks[taskId].data[0] = gTasks[taskId].data[5]; loPtr = gTasks[taskId].data[6]; hiPtr = gTasks[taskId].data[7]; gTasks[taskId].func = (void *)((loPtr << 0x10) | (hiPtr)); } break; } } static void sub_819D770(u8 taskId) { u8 anotherTaskId; u16 loPtr, hiPtr; if (sFactorySwapScreen->unk30 == TRUE) return; switch (gTasks[taskId].data[0]) { case 0: if (sFactorySwapScreen->inEnemyScreen == TRUE) { anotherTaskId = CreateTask(sub_819D324, 0); gTasks[taskId].data[3] = 0; gTasks[anotherTaskId].data[1] = taskId; gTasks[anotherTaskId].data[0] = 0; gTasks[anotherTaskId].data[2] = 1; gTasks[anotherTaskId].data[3] = 6; gTasks[taskId].data[2] = 10; gTasks[taskId].data[0]++; } else { anotherTaskId = CreateTask(sub_819D324, 0); gTasks[taskId].data[3] = 1; gTasks[taskId].data[4] = 0; gTasks[anotherTaskId].data[1] = taskId; gTasks[anotherTaskId].data[0] = 1; gTasks[anotherTaskId].data[2] = 1; gTasks[anotherTaskId].data[3] = 6; gTasks[taskId].data[0] += 2; } break; case 1: if (gTasks[taskId].data[2] == 0) { anotherTaskId = CreateTask(sub_819D324, 0); gTasks[taskId].data[4] = 0; gTasks[anotherTaskId].data[1] = taskId; gTasks[anotherTaskId].data[0] = 1; gTasks[anotherTaskId].data[2] = 1; gTasks[anotherTaskId].data[3] = 6; gTasks[taskId].data[0]++; } else { gTasks[taskId].data[2]--; } break; case 2: if (gTasks[taskId].data[3] == 1 && gTasks[taskId].data[4] == 1) { gPlttBufferFaded[226] = gUnknown_0860F13C[37]; Swap_PrintActionStrings(); PutWindowTilemap(5); gTasks[taskId].data[0]++; } break; case 3: BeginNormalPaletteFade(0x4000, 0, 0x10, 0, gUnknown_0860F13C[37]); gTasks[taskId].data[0]++; break; case 4: if (!gPaletteFade.active) { Swap_PrintOneActionString(0); gTasks[taskId].data[0]++; } break; case 5: Swap_PrintOneActionString(1); PutWindowTilemap(3); gTasks[taskId].data[0]++; break; case 6: FillWindowPixelBuffer(5, PIXEL_FILL(0)); CopyWindowToVram(5, 2); gTasks[taskId].data[0]++; break; case 7: if (!sFactorySwapScreen->inEnemyScreen) Swap_PrintOnInfoWindow(gText_SelectPkmnToSwap); else Swap_PrintOnInfoWindow(gText_SelectPkmnToAccept); if (sFactorySwapScreen->cursorPos < 3) gSprites[sFactorySwapScreen->cursorSpriteId].invisible = FALSE; Swap_PrintMonCategory(); gTasks[taskId].data[0]++; break; case 8: Swap_PrintMonSpecies3(); sub_819EADC(); sFactorySwapScreen->unk22 = TRUE; gTasks[taskId].data[0] = gTasks[taskId].data[5]; loPtr = gTasks[taskId].data[6]; hiPtr = gTasks[taskId].data[7]; gTasks[taskId].func = (void *)((loPtr << 0x10) | (hiPtr)); break; } } static void sub_819D9EC(u8 taskId) { u8 i; if (sFactorySwapScreen->unk30 == TRUE) return; switch (gTasks[taskId].data[0]) { case 0: Swap_PrintMonSpecies3(); gTasks[taskId].data[0]++; break; case 1: sub_819EADC(); gSprites[sFactorySwapScreen->cursorSpriteId].invisible = TRUE; gTasks[taskId].data[0]++; break; case 2: CreateTask(sub_819D12C, 0); gTasks[sFactorySwapScreen->fadeSpeciesNameTaskId].func = Task_SwapFadeSpeciesName2; gTasks[taskId].data[0]++; break; case 3: if (!FuncIsActiveTask(sub_819D12C) && gTasks[sFactorySwapScreen->fadeSpeciesNameTaskId].data[4] == 1) { sub_819EAC0(); if (!sFactorySwapScreen->inEnemyScreen) { Swap_InitActions(ACTIONS_ENEMY_SCREEN); } else { Swap_InitActions(ACTIONS_PLAYER_SCREEN); for (i = 0; i < 3; i++) gSprites[sFactorySwapScreen->unk8[1][i]].invisible = TRUE; } gSprites[sFactorySwapScreen->cursorSpriteId].pos1.x = gSprites[sFactorySwapScreen->ballSpriteIds[sFactorySwapScreen->cursorPos]].pos1.x; gTasks[sFactorySwapScreen->fadeSpeciesNameTaskId].func = Task_SwapFadeSpeciesName; sFactorySwapScreen->unk27 = 0; sFactorySwapScreen->unk28 = 6; sFactorySwapScreen->unk26 = FALSE; gTasks[sFactorySwapScreen->fadeSpeciesNameTaskId].data[0] = 1; gTasks[taskId].data[0]++; } break; case 4: gTasks[taskId].data[0] = 0; gTasks[taskId].data[6] = (u32)(Task_HandleSwapScreenChooseMons) >> 0x10; gTasks[taskId].data[7] = (u32)(Task_HandleSwapScreenChooseMons); gTasks[taskId].data[5] = 1; gTasks[taskId].func = sub_819D770; break; } } static void Swap_InitStruct(void) { if (sFactorySwapScreen == NULL) { sFactorySwapScreen = AllocZeroed(sizeof(*sFactorySwapScreen)); sFactorySwapScreen->cursorPos = 0; sFactorySwapScreen->unk30 = FALSE; sFactorySwapScreen->fromSummaryScreen = FALSE; } } void DoBattleFactorySwapScreen(void) { sFactorySwapScreen = NULL; SetMainCallback2(CB2_InitSwapScreen); } static void CB2_InitSwapScreen(void) { u8 taskId; switch (gMain.state) { case 0: SetHBlankCallback(NULL); SetVBlankCallback(NULL); CpuFill32(0, (void *)VRAM, VRAM_SIZE); ResetBgsAndClearDma3BusyFlags(0); InitBgsFromTemplates(0, sSwap_BgTemplates, ARRAY_COUNT(sSwap_BgTemplates)); InitWindows(sSwap_WindowTemplates); DeactivateAllTextPrinters(); gMain.state++; break; case 1: sSwapMenuTilesetBuffer = Alloc(0x440); sSwapMonCardBgTilesetBuffer = AllocZeroed(0x440); sSwapMenuTilemapBuffer = Alloc(0x800); sSwapMonCardBgTilemapBuffer = AllocZeroed(0x800); ChangeBgX(0, 0, 0); ChangeBgY(0, 0, 0); ChangeBgX(1, 0, 0); ChangeBgY(1, 0, 0); ChangeBgX(2, 0, 0); ChangeBgY(2, 0, 0); ChangeBgX(3, 0, 0); ChangeBgY(3, 0, 0); SetGpuReg(REG_OFFSET_BLDY, 0); SetGpuReg(REG_OFFSET_MOSAIC, 0); SetGpuReg(REG_OFFSET_WIN0H, 0); SetGpuReg(REG_OFFSET_WIN0V, 0); SetGpuReg(REG_OFFSET_WIN1H, 0); SetGpuReg(REG_OFFSET_WIN1V, 0); SetGpuReg(REG_OFFSET_WININ, 0); SetGpuReg(REG_OFFSET_WINOUT, 0); gMain.state++; break; case 2: ResetPaletteFade(); ResetSpriteData(); ResetTasks(); FreeAllSpritePalettes(); ResetAllPicSprites(); CpuCopy16(gFrontierFactorySelectMenu_Gfx, sSwapMenuTilesetBuffer, 0x440); CpuCopy16(gUnknown_0861033C, sSwapMonCardBgTilesetBuffer, 0x60); LoadBgTiles(1, sSwapMenuTilesetBuffer, 0x440, 0); LoadBgTiles(3, sSwapMonCardBgTilesetBuffer, 0x60, 0); CpuCopy16(gFrontierFactorySelectMenu_Tilemap, sSwapMenuTilemapBuffer, 0x800); LoadBgTilemap(1, sSwapMenuTilemapBuffer, 0x800, 0); LoadPalette(gFrontierFactorySelectMenu_Pal, 0, 0x40); LoadPalette(gUnknown_08610918, 0xF0, sizeof(gUnknown_08610918)); LoadPalette(gUnknown_08610918, 0xE0, sizeof(gUnknown_08610918)); LoadPalette(gUnknown_0861039C, 0x20, 4); gMain.state++; break; case 3: SetBgTilemapBuffer(3, sSwapMonCardBgTilemapBuffer); CopyToBgTilemapBufferRect(3, gUnknown_0861023C, 11, 4, 8, 8); CopyBgTilemapBufferToVram(3); gMain.state++; break; case 4: LoadSpritePalettes(gUnknown_086106B0); LoadSpriteSheets(gUnknown_08610650); LoadCompressedSpriteSheet(gUnknown_086106A0); SetVBlankCallback(Swap_VblankCb); gMain.state++; break; case 5: if (sFactorySwapScreen->fromSummaryScreen == TRUE) sFactorySwapScreen->cursorPos = gLastViewedMonIndex; gMain.state++; break; case 6: Swap_InitStruct(); Swap_InitAllSprites(); if (sFactorySwapScreen->fromSummaryScreen == TRUE) Swap_ShowSummaryMonSprite(); Swap_InitActions(ACTIONS_PLAYER_SCREEN); gMain.state++; break; case 7: Swap_PrintOnInfoWindow(gText_SelectPkmnToSwap); PutWindowTilemap(2); gMain.state++; break; case 8: Swap_PrintMonCategory(); PutWindowTilemap(8); gMain.state++; break; case 9: if (!sFactorySwapScreen->fromSummaryScreen) Swap_PrintMonSpecies(); PutWindowTilemap(1); gMain.state++; break; case 10: Swap_PrintPkmnSwap(); PutWindowTilemap(0); gMain.state++; break; case 11: gMain.state++; break; case 12: if (sFactorySwapScreen->fromSummaryScreen) Swap_PrintMonSpecies2(); gMain.state++; break; case 13: Swap_PrintActionStrings2(); PutWindowTilemap(3); gMain.state++; break; case 14: BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0); SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); ShowBg(0); ShowBg(1); ShowBg(2); if (sFactorySwapScreen->fromSummaryScreen == TRUE) { ShowBg(3); SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG3 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_OBJ); SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(11, 4)); } else { HideBg(3); } gMain.state++; break; case 15: sFactorySwapScreen->fadeSpeciesNameTaskId = CreateTask(Task_SwapFadeSpeciesName, 0); if (!sFactorySwapScreen->fromSummaryScreen) { gTasks[sFactorySwapScreen->fadeSpeciesNameTaskId].data[0] = 0; taskId = CreateTask(Task_HandleSwapScreenChooseMons, 0); gTasks[taskId].data[0] = 0; } else { sub_819EAF8(); gTasks[sFactorySwapScreen->fadeSpeciesNameTaskId].data[0] = 1; sFactorySwapScreen->unk22 = FALSE; taskId = CreateTask(Task_HandleSwapScreenMenu, 0); gTasks[taskId].data[0] = 2; } SetMainCallback2(Swap_CB2); break; } } static void Swap_InitAllSprites(void) { u8 i; u8 x; struct SpriteTemplate spriteTemplate; spriteTemplate = gUnknown_08610834; spriteTemplate.paletteTag = TAG_PAL_BALL_SELECTED; for (i = 0; i < 3; i++) { sFactorySwapScreen->ballSpriteIds[i] = CreateSprite(&spriteTemplate, (48 * i) + 72, 64, 1); gSprites[sFactorySwapScreen->ballSpriteIds[i]].data[0] = 0; } sFactorySwapScreen->cursorSpriteId = CreateSprite(&gUnknown_0861084C, gSprites[sFactorySwapScreen->ballSpriteIds[sFactorySwapScreen->cursorPos]].pos1.x, 88, 0); sFactorySwapScreen->menuCursor1SpriteId = CreateSprite(&gUnknown_08610864, 176, 112, 0); sFactorySwapScreen->menuCursor2SpriteId = CreateSprite(&gUnknown_0861087C, 176, 144, 0); gSprites[sFactorySwapScreen->menuCursor1SpriteId].invisible = TRUE; gSprites[sFactorySwapScreen->menuCursor2SpriteId].invisible = TRUE; gSprites[sFactorySwapScreen->menuCursor1SpriteId].centerToCornerVecX = 0; gSprites[sFactorySwapScreen->menuCursor1SpriteId].centerToCornerVecY = 0; gSprites[sFactorySwapScreen->menuCursor2SpriteId].centerToCornerVecX = 0; gSprites[sFactorySwapScreen->menuCursor2SpriteId].centerToCornerVecY = 0; if (sFactorySwapScreen->fromSummaryScreen == TRUE) x = 240; else x = 192; spriteTemplate = gUnknown_0861084C; spriteTemplate.tileTag = TAG_TILE_68; sFactorySwapScreen->unk8[0][0] = CreateSprite(&spriteTemplate, 240, 120, 10); spriteTemplate = gUnknown_08610864; spriteTemplate.tileTag = TAG_TILE_69; sFactorySwapScreen->unk8[0][1] = CreateSprite(&spriteTemplate, 256, 120, 10); sFactorySwapScreen->unk8[0][2] = CreateSprite(&spriteTemplate, 288, 120, 10); spriteTemplate = gUnknown_0861084C; spriteTemplate.tileTag = TAG_TILE_6A; sFactorySwapScreen->unk8[1][0] = CreateSprite(&spriteTemplate, 240, 120, 1); spriteTemplate = gUnknown_08610864; spriteTemplate.tileTag = TAG_TILE_6B; sFactorySwapScreen->unk8[1][1] = CreateSprite(&spriteTemplate, 256, 120, 1); spriteTemplate.tileTag = TAG_TILE_6C; sFactorySwapScreen->unk8[1][2] = CreateSprite(&spriteTemplate, 288, 120, 1); spriteTemplate = gUnknown_0861084C; spriteTemplate.tileTag = TAG_TILE_68; sFactorySwapScreen->unkE[0][0] = CreateSprite(&spriteTemplate, x, 144, 10); spriteTemplate = gUnknown_08610864; spriteTemplate.tileTag = TAG_TILE_69; sFactorySwapScreen->unkE[0][1] = CreateSprite(&spriteTemplate, x + 16, 144, 10); spriteTemplate = gUnknown_0861084C; spriteTemplate.tileTag = TAG_TILE_6A; sFactorySwapScreen->unkE[1][0] = CreateSprite(&spriteTemplate, x, 144, 1); spriteTemplate = gUnknown_08610864; spriteTemplate.tileTag = TAG_TILE_6C; sFactorySwapScreen->unkE[1][1] = CreateSprite(&spriteTemplate, x + 16, 144, 1); for (i = 0; i < 2; i++) { gSprites[sFactorySwapScreen->unk8[i][0]].centerToCornerVecX = 0; gSprites[sFactorySwapScreen->unk8[i][0]].centerToCornerVecY = 0; gSprites[sFactorySwapScreen->unk8[i][1]].centerToCornerVecX = 0; gSprites[sFactorySwapScreen->unk8[i][1]].centerToCornerVecY = 0; gSprites[sFactorySwapScreen->unk8[i][2]].centerToCornerVecX = 0; gSprites[sFactorySwapScreen->unk8[i][2]].centerToCornerVecY = 0; gSprites[sFactorySwapScreen->unkE[i][0]].centerToCornerVecX = 0; gSprites[sFactorySwapScreen->unkE[i][0]].centerToCornerVecY = 0; gSprites[sFactorySwapScreen->unkE[i][1]].centerToCornerVecX = 0; gSprites[sFactorySwapScreen->unkE[i][1]].centerToCornerVecY = 0; gSprites[sFactorySwapScreen->unk8[i][0]].invisible = TRUE; gSprites[sFactorySwapScreen->unk8[i][1]].invisible = TRUE; gSprites[sFactorySwapScreen->unk8[i][2]].invisible = TRUE; gSprites[sFactorySwapScreen->unkE[i][0]].invisible = TRUE; gSprites[sFactorySwapScreen->unkE[i][1]].invisible = TRUE; } gSprites[sFactorySwapScreen->unkE[0][0]].invisible = FALSE; gSprites[sFactorySwapScreen->unkE[0][1]].invisible = FALSE; gSprites[sFactorySwapScreen->unk8[0][0]].invisible = FALSE; gSprites[sFactorySwapScreen->unk8[0][1]].invisible = FALSE; gSprites[sFactorySwapScreen->unk8[0][2]].invisible = FALSE; } static void Swap_DestroyAllSprites(void) { u8 i, j; for (i = 0; i < 3; i++) DestroySprite(&gSprites[sFactorySwapScreen->ballSpriteIds[i]]); DestroySprite(&gSprites[sFactorySwapScreen->cursorSpriteId]); DestroySprite(&gSprites[sFactorySwapScreen->menuCursor1SpriteId]); DestroySprite(&gSprites[sFactorySwapScreen->menuCursor2SpriteId]); for (i = 0; i < 2; i++) { for (j = 0; j < 3; j++) DestroySprite(&gSprites[sFactorySwapScreen->unk8[i][j]]); } for (i = 0; i < 2; i++) { for (j = 0; j < 2; j++) DestroySprite(&gSprites[sFactorySwapScreen->unkE[i][j]]); } } static void Swap_HandleActionCursorChange(u8 cursorId) { if (cursorId < 3) { gSprites[sFactorySwapScreen->cursorSpriteId].invisible = FALSE; sub_819E8EC(); gSprites[sFactorySwapScreen->cursorSpriteId].pos1.x = gSprites[sFactorySwapScreen->ballSpriteIds[cursorId]].pos1.x; } else { gSprites[sFactorySwapScreen->cursorSpriteId].invisible = TRUE; sub_819E838(sFactorySwapScreen->actionsData[cursorId].id); } } static void Swap_UpdateBallCursorPosition(s8 direction) { u8 cursorPos; PlaySE(SE_SELECT); if (direction > 0) // Move cursor right. { if (sFactorySwapScreen->cursorPos + 1 != sFactorySwapScreen->actionsCount) sFactorySwapScreen->cursorPos++; else sFactorySwapScreen->cursorPos = 0; } else // Move cursor left. { if (sFactorySwapScreen->cursorPos != 0) sFactorySwapScreen->cursorPos--; else sFactorySwapScreen->cursorPos = sFactorySwapScreen->actionsCount - 1; } cursorPos = sFactorySwapScreen->cursorPos; Swap_HandleActionCursorChange(cursorPos); } static void Swap_UpdateActionCursorPosition(s8 direction) { u8 cursorPos; PlaySE(SE_SELECT); if (direction > 0) // Move cursor down. { if (sFactorySwapScreen->cursorPos < 3) sFactorySwapScreen->cursorPos = 3; else if (sFactorySwapScreen->cursorPos + 1 != sFactorySwapScreen->actionsCount) sFactorySwapScreen->cursorPos++; else sFactorySwapScreen->cursorPos = 0; } else // Move cursor up. { if (sFactorySwapScreen->cursorPos < 3) sFactorySwapScreen->cursorPos = sFactorySwapScreen->actionsCount - 1; else if (sFactorySwapScreen->cursorPos != 0) sFactorySwapScreen->cursorPos--; else sFactorySwapScreen->cursorPos = sFactorySwapScreen->actionsCount - 1; } cursorPos = sFactorySwapScreen->cursorPos; Swap_HandleActionCursorChange(cursorPos); } static void Swap_UpdateYesNoCursorPosition(s8 direction) { if (direction > 0) // Move cursor down. { if (sFactorySwapScreen->yesNoCursorPos != 1) sFactorySwapScreen->yesNoCursorPos++; else sFactorySwapScreen->yesNoCursorPos = 0; } else // Move cursor up. { if (sFactorySwapScreen->yesNoCursorPos != 0) sFactorySwapScreen->yesNoCursorPos--; else sFactorySwapScreen->yesNoCursorPos = 1; } gSprites[sFactorySwapScreen->menuCursor1SpriteId].pos1.y = (sFactorySwapScreen->yesNoCursorPos * 16) + 112; gSprites[sFactorySwapScreen->menuCursor2SpriteId].pos1.y = (sFactorySwapScreen->yesNoCursorPos * 16) + 112; } static void Swap_UpdateMenuCursorPosition(s8 direction) { PlaySE(SE_SELECT); if (direction > 0) // Move cursor down. { if (sFactorySwapScreen->menuCursorPos != MENU_OPTIONS_COUNT - 1) sFactorySwapScreen->menuCursorPos++; else sFactorySwapScreen->menuCursorPos = 0; } else // Move cursor up. { if (sFactorySwapScreen->menuCursorPos != 0) sFactorySwapScreen->menuCursorPos--; else sFactorySwapScreen->menuCursorPos = MENU_OPTIONS_COUNT - 1; } gSprites[sFactorySwapScreen->menuCursor1SpriteId].pos1.y = (sFactorySwapScreen->menuCursorPos * 16) + 112; gSprites[sFactorySwapScreen->menuCursor2SpriteId].pos1.y = (sFactorySwapScreen->menuCursorPos * 16) + 112; } static void sub_819E838(u8 arg0) { u8 i; for (i = 0; i < 3; i++) { if (arg0 == 2) { gSprites[sFactorySwapScreen->unk8[1][i]].invisible = FALSE; if (i < 2) gSprites[sFactorySwapScreen->unkE[1][i]].invisible = TRUE; } else if (arg0 == 3) { if (i < 2) gSprites[sFactorySwapScreen->unkE[1][i]].invisible = FALSE; gSprites[sFactorySwapScreen->unk8[1][i]].invisible = TRUE; } } } static void sub_819E8EC(void) { u8 i; for (i = 0; i < 3; i++) { gSprites[sFactorySwapScreen->unk8[1][i]].invisible = TRUE; if (i < 2) gSprites[sFactorySwapScreen->unkE[1][i]].invisible = TRUE; } } static void Swap_ShowMenuOptions(void) { if (sFactorySwapScreen->fromSummaryScreen == TRUE) sFactorySwapScreen->fromSummaryScreen = FALSE; else sFactorySwapScreen->menuCursorPos = 0; gSprites[sFactorySwapScreen->menuCursor1SpriteId].pos1.x = 176; gSprites[sFactorySwapScreen->menuCursor1SpriteId].pos1.y = (sFactorySwapScreen->menuCursorPos * 16) + 112; gSprites[sFactorySwapScreen->menuCursor2SpriteId].pos1.x = 208; gSprites[sFactorySwapScreen->menuCursor2SpriteId].pos1.y = (sFactorySwapScreen->menuCursorPos * 16) + 112; gSprites[sFactorySwapScreen->menuCursor1SpriteId].invisible = FALSE; gSprites[sFactorySwapScreen->menuCursor2SpriteId].invisible = FALSE; Swap_PrintMenuOptions(); } static void Swap_ShowYesNoOptions(void) { sFactorySwapScreen->yesNoCursorPos = 0; gSprites[sFactorySwapScreen->menuCursor1SpriteId].pos1.x = 176; gSprites[sFactorySwapScreen->menuCursor1SpriteId].pos1.y = 112; gSprites[sFactorySwapScreen->menuCursor2SpriteId].pos1.x = 208; gSprites[sFactorySwapScreen->menuCursor2SpriteId].pos1.y = 112; gSprites[sFactorySwapScreen->menuCursor1SpriteId].invisible = FALSE; gSprites[sFactorySwapScreen->menuCursor2SpriteId].invisible = FALSE; Swap_PrintYesNoOptions(); } static void sub_819EA64(u8 windowId) { gSprites[sFactorySwapScreen->menuCursor1SpriteId].invisible = TRUE; gSprites[sFactorySwapScreen->menuCursor2SpriteId].invisible = TRUE; FillWindowPixelBuffer(windowId, PIXEL_FILL(0)); CopyWindowToVram(windowId, 2); ClearWindowTilemap(windowId); } static void sub_819EAC0(void) { PutWindowTilemap(1); FillWindowPixelBuffer(1, PIXEL_FILL(0)); CopyWindowToVram(1, 2); } static void sub_819EADC(void) { PutWindowTilemap(7); FillWindowPixelBuffer(7, PIXEL_FILL(0)); CopyWindowToVram(7, 2); } static void sub_819EAF8(void) { sub_819EAC0(); PutWindowTilemap(5); FillWindowPixelBuffer(5, PIXEL_FILL(0)); CopyWindowToVram(5, 2); } static void Swap_PrintPkmnSwap(void) { FillWindowPixelBuffer(0, PIXEL_FILL(1)); AddTextPrinterParameterized(0, 1, gText_PkmnSwap, 2, 1, 0, NULL); CopyWindowToVram(0, 3); } static void Swap_PrintMonSpecies(void) { u16 species; u8 x; FillWindowPixelBuffer(1, PIXEL_FILL(0)); if (sFactorySwapScreen->cursorPos > 2) { CopyWindowToVram(1, 2); } else { u8 monId = sFactorySwapScreen->cursorPos; if (!sFactorySwapScreen->inEnemyScreen) species = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, NULL); else species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, NULL); StringCopy(gStringVar4, gSpeciesNames[species]); x = GetStringRightAlignXOffset(1, gStringVar4, 86); AddTextPrinterParameterized3(1, 1, x, 1, gUnknown_08610925, 0, gStringVar4); CopyWindowToVram(1, 3); } } static void Swap_PrintOnInfoWindow(const u8 *str) { FillWindowPixelBuffer(2, PIXEL_FILL(0)); AddTextPrinterParameterized(2, 1, str, 2, 5, 0, NULL); CopyWindowToVram(2, 2); } static void Swap_PrintMenuOptions(void) { PutWindowTilemap(3); FillWindowPixelBuffer(3, PIXEL_FILL(0)); AddTextPrinterParameterized3(3, 1, 15, 1, gUnknown_08610922, 0, gText_Summary2); AddTextPrinterParameterized3(3, 1, 15, 17, gUnknown_08610922, 0, gText_Swap); AddTextPrinterParameterized3(3, 1, 15, 33, gUnknown_08610922, 0, gText_Rechoose); CopyWindowToVram(3, 3); } static void Swap_PrintYesNoOptions(void) { PutWindowTilemap(4); FillWindowPixelBuffer(4, PIXEL_FILL(0)); AddTextPrinterParameterized3(4, 1, 7, 1, gUnknown_08610922, 0, gText_Yes3); AddTextPrinterParameterized3(4, 1, 7, 17, gUnknown_08610922, 0, gText_No3); CopyWindowToVram(4, 3); } static void Swap_PrintActionString(const u8 *str, u32 y, u32 windowId) { s32 x = GetStringRightAlignXOffset(0, str, 0x46); AddTextPrinterParameterized3(windowId, 0, x, y, gUnknown_08610922, 0, str); } static void Swap_PrintActionStrings(void) { FillWindowPixelBuffer(5, PIXEL_FILL(0)); switch (sFactorySwapScreen->inEnemyScreen) { case TRUE: Swap_PrintActionString(gText_PkmnForSwap, 0, 5); case FALSE: Swap_PrintActionString(gText_Cancel3, 24, 5); break; } CopyWindowToVram(5, 3); } static void Swap_PrintActionStrings2(void) { FillWindowPixelBuffer(3, PIXEL_FILL(0)); switch (sFactorySwapScreen->inEnemyScreen) { case TRUE: Swap_PrintActionString(gText_PkmnForSwap, 8, 3); case FALSE: Swap_PrintActionString(gText_Cancel3, 32, 3); break; } CopyWindowToVram(3, 3); } static void Swap_PrintOneActionString(u8 which) { switch (which) { case 0: if (sFactorySwapScreen->inEnemyScreen == TRUE) Swap_PrintActionString(gText_PkmnForSwap, 8, 3); break; case 1: Swap_PrintActionString(gText_Cancel3, 32, 3); break; } CopyWindowToVram(3, 3); } static void Swap_PrintMonSpecies2(void) { u16 species; u8 x; u16 pal[5]; CpuCopy16(gUnknown_08610918, pal, 8); if (!sFactorySwapScreen->fromSummaryScreen) pal[4] = gPlttBufferFaded[228]; else pal[4] = sFactorySwapScreen->unk24; LoadPalette(pal, 0xF0, 0xA); PutWindowTilemap(7); FillWindowPixelBuffer(7, PIXEL_FILL(0)); if (sFactorySwapScreen->cursorPos > 2) { CopyWindowToVram(7, 3); } else { u8 monId = sFactorySwapScreen->cursorPos; if (!sFactorySwapScreen->inEnemyScreen) species = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, NULL); else species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, NULL); StringCopy(gStringVar4, gSpeciesNames[species]); x = GetStringRightAlignXOffset(1, gStringVar4, 86); AddTextPrinterParameterized3(7, 1, x, 1, gUnknown_08610925, 0, gStringVar4); CopyWindowToVram(7, 3); } } static void Swap_PrintMonSpecies3(void) { u16 species; u8 x; LoadPalette(gUnknown_08610918, 0xE0, sizeof(gUnknown_08610918)); CpuCopy16(gPlttBufferUnfaded + 240, gPlttBufferFaded + 224, 10); if (sFactorySwapScreen->cursorPos > 2) { CopyWindowToVram(1, 2); } else { u8 monId = sFactorySwapScreen->cursorPos; if (!sFactorySwapScreen->inEnemyScreen) species = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, NULL); else species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, NULL); StringCopy(gStringVar4, gSpeciesNames[species]); x = GetStringRightAlignXOffset(1, gStringVar4, 86); AddTextPrinterParameterized3(1, 1, x, 1, gUnknown_08610925, 0, gStringVar4); CopyWindowToVram(1, 3); } } static void Swap_PrintMonCategory(void) { u16 species; u8 text[30]; u8 x; u8 monId = sFactorySwapScreen->cursorPos; FillWindowPixelBuffer(8, PIXEL_FILL(0)); if (monId > 2) { CopyWindowToVram(8, 2); } else { PutWindowTilemap(8); if (!sFactorySwapScreen->inEnemyScreen) species = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, NULL); else species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, NULL); CopyMonCategoryText(SpeciesToNationalPokedexNum(species), text); x = GetStringRightAlignXOffset(1, text, 0x76); AddTextPrinterParameterized(8, 1, text, x, 1, 0, NULL); CopyWindowToVram(8, 2); } } static void Swap_InitActions(u8 id) { if (sFactorySwapScreen->fromSummaryScreen != TRUE) { switch (id) { case ACTIONS_PLAYER_SCREEN: sFactorySwapScreen->inEnemyScreen = FALSE; sFactorySwapScreen->cursorPos = 0; sFactorySwapScreen->actionsCount = ARRAY_COUNT(sSwap_PlayerScreenActions); sFactorySwapScreen->actionsData = sSwap_PlayerScreenActions; break; case ACTIONS_ENEMY_SCREEN: sFactorySwapScreen->inEnemyScreen = TRUE; sFactorySwapScreen->cursorPos = 0; sFactorySwapScreen->actionsCount = ARRAY_COUNT(sSwap_EnemyScreenActions); sFactorySwapScreen->actionsData = sSwap_EnemyScreenActions; break; } } } static void Swap_RunMenuOptionFunc(u8 taskId) { sSwap_CurrentTableFunc = sSwap_MenuOptionFuncs[sFactorySwapScreen->menuCursorPos]; sSwap_CurrentTableFunc(taskId); } static void sub_819F0CC(u8 taskId) { sub_819F3F8(sFactorySwapScreen->unk2C, &sFactorySwapScreen->unk30, TRUE); sFactorySwapScreen->playerMonId = sFactorySwapScreen->cursorPos; sub_819EA64(3); gTasks[taskId].data[0] = 0; gTasks[taskId].func = sub_819D9EC; } static void sub_819F114(u8 taskId) { gTasks[taskId].data[0] = 6; gTasks[taskId].func = Task_FromSwapScreenToSummaryScreen; } static void sub_819F134(u8 taskId) { sub_819F3F8(sFactorySwapScreen->unk2C, &sFactorySwapScreen->unk30, TRUE); sub_819EA64(3); gTasks[taskId].data[0] = 0; gTasks[taskId].data[6] = (u32)(Task_HandleSwapScreenChooseMons) >> 0x10; gTasks[taskId].data[7] = (u32)(Task_HandleSwapScreenChooseMons); gTasks[taskId].data[5] = 1; gTasks[taskId].func = sub_819D770; } static void Swap_RunActionFunc(u8 taskId) { sSwap_CurrentTableFunc = sFactorySwapScreen->actionsData[sFactorySwapScreen->cursorPos].func; sSwap_CurrentTableFunc(taskId); } static void Swap_ActionCancel(u8 taskId) { gTasks[taskId].data[6] = (u32)(sub_819CC24) >> 0x10; gTasks[taskId].data[7] = (u32)(sub_819CC24); gTasks[taskId].data[0] = 0; gTasks[taskId].data[5] = 0; gTasks[taskId].func = sub_819D588; } static void Swap_ActionPkmnForSwap(u8 taskId) { gTasks[taskId].data[6] = (u32)(sub_819D9EC) >> 0x10; gTasks[taskId].data[7] = (u32)(sub_819D9EC); gTasks[taskId].data[5] = 0; gTasks[taskId].data[0] = 0; gTasks[taskId].func = sub_819D588; } static void Swap_ActionMon(u8 taskId) { if (!sFactorySwapScreen->inEnemyScreen) { gTasks[taskId].data[6] = (u32)(Task_HandleSwapScreenMenu) >> 0x10; gTasks[taskId].data[7] = (u32)(Task_HandleSwapScreenMenu); gTasks[taskId].data[5] = 2; } else if (Swap_AlreadyHasSameSpecies(sFactorySwapScreen->cursorPos) == TRUE) { sub_819F2B4(&sFactorySwapScreen->unk2C.field1, &sFactorySwapScreen->unk30, TRUE); gTasks[taskId].data[0] = 0; gTasks[taskId].data[5] = 1; gTasks[taskId].func = Task_SwapCantHaveSameMons; return; } else { gTasks[taskId].data[6] = (u32)(sub_819CCD4) >> 0x10; gTasks[taskId].data[7] = (u32)(sub_819CCD4); gTasks[taskId].data[5] = 0; } gTasks[taskId].data[0] = 0; gTasks[taskId].func = sub_819D588; } static void sub_819F2B4(u8 *arg0, bool8 *arg1, bool8 swapScreen) { *arg0 = CreateSprite(&gUnknown_08610894, 120, 64, 1); gSprites[*arg0].callback = sub_819F600; gSprites[*arg0].data[7] = swapScreen; *arg1 = TRUE; } static void Swap_ShowSummaryMonSprite(void) { struct Pokemon *mon; u16 species; u32 personality, otId; sFactorySwapScreen->unk2C.field1 = CreateSprite(&gUnknown_08610894, 120, 64, 1); StartSpriteAffineAnim(&gSprites[sFactorySwapScreen->unk2C.field1], 2); mon = &gPlayerParty[sFactorySwapScreen->cursorPos]; species = GetMonData(mon, MON_DATA_SPECIES, NULL); personality = GetMonData(mon, MON_DATA_PERSONALITY, NULL); otId = GetMonData(mon, MON_DATA_OT_ID, NULL); sFactorySwapScreen->unk2C.field0 = CreateMonPicSprite_HandleDeoxys(species, personality, otId, TRUE, 88, 32, 15, 0xFFFF); // BUG: otId and personality should be switched. gSprites[sFactorySwapScreen->unk2C.field0].centerToCornerVecX = 0; gSprites[sFactorySwapScreen->unk2C.field0].centerToCornerVecY = 0; gSprites[sFactorySwapScreen->unk2C.field1].invisible = TRUE; } static void sub_819F3F8(struct UnkFactoryStruct arg0, bool8 *arg1, bool8 swapScreen) { u8 taskId; FreeAndDestroyMonPicSprite(arg0.field0); taskId = CreateTask(sub_819F7B4, 1); gTasks[taskId].data[7] = swapScreen; gTasks[taskId].data[6] = arg0.field1; gTasks[taskId].func(taskId); *arg1 = TRUE; } static void sub_819F444(struct UnkFactoryStruct arg0, bool8 *arg1) { FreeAndDestroyMonPicSprite(arg0.field0); FreeOamMatrix(gSprites[arg0.field1].oam.matrixNum); DestroySprite(&gSprites[arg0.field1]); *arg1 = FALSE; } static void Task_SwapCantHaveSameMons(u8 taskId) { if (sFactorySwapScreen->unk30 == TRUE) return; switch (gTasks[taskId].data[0]) { case 0: Swap_PrintOnInfoWindow(gText_SamePkmnInPartyAlready); sFactorySwapScreen->monSwapped = FALSE; gTasks[taskId].data[0]++; break; case 1: if (gMain.newKeys & A_BUTTON || gMain.newKeys & B_BUTTON) { PlaySE(SE_SELECT); sub_819F3F8(sFactorySwapScreen->unk2C, &sFactorySwapScreen->unk30, TRUE); gTasks[taskId].data[0]++; } break; case 2: if (sFactorySwapScreen->unk30 != TRUE) { FillWindowPixelBuffer(5, PIXEL_FILL(0)); CopyWindowToVram(5, 2); gTasks[taskId].data[0]++; } break; case 3: Swap_PrintOnInfoWindow(gText_SelectPkmnToAccept); gTasks[taskId].data[0]++; break; case 4: Swap_PrintMonSpecies3(); sub_819EADC(); sFactorySwapScreen->unk22 = TRUE; gTasks[taskId].data[0] = gTasks[taskId].data[5]; gTasks[taskId].func = Task_HandleSwapScreenChooseMons; break; } } static bool8 Swap_AlreadyHasSameSpecies(u8 monId) { u8 i; u16 species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, NULL); for (i = 0; i < 3; i++) { if (i != sFactorySwapScreen->playerMonId && (u16)(GetMonData(&gPlayerParty[i], MON_DATA_SPECIES, NULL)) == species) return TRUE; } return FALSE; } static void sub_819F600(struct Sprite *sprite) { u8 taskId; if (sprite->affineAnimEnded) { sprite->invisible = TRUE; taskId = CreateTask(sub_819F69C, 1); gTasks[taskId].data[7] = sprite->data[7]; gTasks[taskId].func(taskId); sprite->callback = SpriteCallbackDummy; } } static void sub_819F654(struct Sprite *sprite) { if (sprite->affineAnimEnded) { FreeOamMatrix(sprite->oam.matrixNum); if (sprite->data[7] == TRUE) sFactorySwapScreen->unk30 = FALSE; else sub_819BE20(FALSE); DestroySprite(sprite); } } static void sub_819F69C(u8 taskId) { struct Task *task = &gTasks[taskId]; switch (task->data[0]) { case 0: task->data[3] = 88; task->data[24] = 152; // BUG: writing outside the array's bounds. task->data[5] = 64; task->data[8] = 65; SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[24])); SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[8])); SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ); SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_CLR | WINOUT_WIN01_OBJ); break; case 1: ShowBg(3); SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG3 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_OBJ); SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(11, 4)); break; case 2: task->data[5] -= 4; task->data[8] += 4; if (task->data[5] <= 32 || task->data[8] >= 96) { task->data[5] = 32; task->data[8] = 96; } SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[8])); if (task->data[5] != 32) return; break; default: DestroyTask(taskId); // UB: Should not use the task after it has been deleted. if (gTasks[taskId].data[7] == TRUE) Swap_ShowMonSprite(); else Summary_ShowMonSprite(); return; } task->data[0]++; } static void sub_819F7B4(u8 taskId) { struct Task *task = &gTasks[taskId]; switch (task->data[0]) { default: HideBg(3); gSprites[task->data[6]].data[7] = task->data[7]; gSprites[task->data[6]].invisible = FALSE; gSprites[task->data[6]].callback = sub_819F654; StartSpriteAffineAnim(&gSprites[task->data[6]], 1); ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); DestroyTask(taskId); break; case 0: task->data[3] = 88; task->data[24] = 152; // BUG: writing outside the array's bounds. task->data[5] = 32; task->data[8] = 96; SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[24])); SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[8])); SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ); SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_CLR | WINOUT_WIN01_OBJ); task->data[0]++; break; case 1: task->data[5] += 4; task->data[8] -= 4; if (task->data[5] >= 64 || task->data[8] <= 65) { task->data[5] = 64; task->data[8] = 65; } SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[8])); if (task->data[5] == 64) task->data[0]++; break; } } static void Swap_ShowMonSprite(void) { struct Pokemon *mon; u16 species; u32 personality, otId; if (!sFactorySwapScreen->inEnemyScreen) mon = &gPlayerParty[sFactorySwapScreen->cursorPos]; else mon = &gEnemyParty[sFactorySwapScreen->cursorPos]; species = GetMonData(mon, MON_DATA_SPECIES, NULL); personality = GetMonData(mon, MON_DATA_PERSONALITY, NULL); otId = GetMonData(mon, MON_DATA_OT_ID, NULL); sFactorySwapScreen->unk2C.field0 = CreateMonPicSprite_HandleDeoxys(species, otId, personality, TRUE, 88, 32, 15, 0xFFFF); gSprites[sFactorySwapScreen->unk2C.field0].centerToCornerVecX = 0; gSprites[sFactorySwapScreen->unk2C.field0].centerToCornerVecY = 0; sFactorySwapScreen->unk30 = FALSE; }