#include "global.h" #include "alloc.h" #include "decompress.h" #include "bg.h" #include "menu.h" #include "window.h" #include "pokenav.h" #include "graphics.h" #include "sound.h" #include "gym_leader_rematch.h" #include "window.h" #include "strings.h" #include "scanline_effect.h" #include "constants/songs.h" // Match Call struct Pokenav2Struct { bool32 (*callback)(void); u32 loopedTaskId; u8 field_008; u8 field_009; u8 field_00a; u8 field_00b; u8 field_00c; u8 field_00d; bool32 field_010[6]; u8 filler_028[4]; struct Sprite * field_02c[6][4]; u8 field_08c[0x800]; }; struct Pokenav2Struct * sub_81C9958(void); bool32 sub_81C99FC(void); u32 sub_81C9A10(s32 state); u32 sub_81C9C6C(s32 state); u32 sub_81C9CA8(s32 state); u32 sub_81C9D44(s32 state); u32 sub_81C9DD8(s32 state); u32 sub_81C9E58(s32 state); u32 sub_81C9EC8(s32 state); u32 sub_81C9EF8(s32 state); u32 sub_81C9F28(s32 state); void sub_81C9FC4(void); void sub_81C9FEC(void); void sub_81CA02C(void); void sub_81CA094(void); void sub_81CA0C8(void); void sub_81CA0EC(const u16 *const * a0, s32 a1, s32 a2); void sub_81CA20C(void); void sub_81CA278(void); void sub_81CA35C(struct Sprite ** sprites, s32 a1, s32 a2, s32 a3); void sub_81CA3B4(struct Sprite ** sprites); void sub_81CA448(struct Sprite ** sprites, s32 a1); void sub_81CA474(struct Sprite * sprite); void sub_81CA2DC(void); bool32 sub_81CA324(void); void sub_81CA640(void); void sub_81CA698(void); void sub_81CA6E0(void); void sub_81CA714(void); void sub_81CA770(void); bool32 sub_81CA7C4(void); void sub_81CA7D4(void); void sub_81CA7F4(void); void sub_81CA818(void); void sub_81CA850(void); void sub_81CA864(void); bool32 sub_81CA89C(void); void titlescreen_0(void); void sub_81CA994(void); void sub_81CA9C8(void); void sub_81CA9D8(void); void sub_81CAA3C(void); extern const u32 gPokenavOptions_Gfx[]; extern const u16 gPokenavOptions_Pal[]; const u16 gUnknown_0861FC78[] = INCBIN_U16("graphics/pokenav/bg.gbapal"); const u32 gUnknown_0861FC98[] = INCBIN_U32("graphics/pokenav/bg.4bpp.lz"); const u32 gUnknown_0861FCAC[] = INCBIN_U32("graphics/pokenav/bg.bin.lz"); const u16 gUnknown_0861FD4C[] = INCBIN_U16("graphics/pokenav/outline.gbapal"); const u32 gUnknown_0861FD6C[] = INCBIN_U32("graphics/pokenav/outline.4bpp.lz"); const u32 gUnknown_0861FFF4[] = INCBIN_U32("graphics/pokenav/outline_map.bin.lz"); const u16 gUnknown_08620104[] = INCBIN_U16("graphics/pokenav/blue_light.gbapal"); const u32 gUnknown_08620124[] = INCBIN_U32("graphics/pokenav/blue_light.4bpp.lz"); const struct BgTemplate gUnknown_08620194[] = { { .bg = 1, .charBaseIndex = 1, .mapBaseIndex = 15, .screenSize = 0, .paletteMode = 0, .priority = 1, .baseTile = 0x000 }, { .bg = 2, .charBaseIndex = 2, .mapBaseIndex = 23, .screenSize = 0, .paletteMode = 0, .priority = 2, .baseTile = 0x000 }, { .bg = 3, .charBaseIndex = 3, .mapBaseIndex = 31, .screenSize = 0, .paletteMode = 0, .priority = 3, .baseTile = 0x000 } }; const LoopedTask gUnknown_086201A0[] = { NULL, sub_81C9C6C, sub_81C9CA8, sub_81C9D44, sub_81C9DD8, sub_81C9E58, sub_81C9EC8, sub_81C9EF8, sub_81C9F28 }; const struct CompressedSpriteSheet gUnknown_086201C4[] = { { .data = gPokenavOptions_Gfx, .size = 0x3400, .tag = 0x0003 }, { .data = gUnknown_08620124, .size = 0x0100, .tag = 0x0001 } }; const struct SpritePalette gUnknown_086201D4[] = { {gPokenavOptions_Pal + 0x00, 4}, {gPokenavOptions_Pal + 0x10, 5}, {gPokenavOptions_Pal + 0x20, 6}, {gPokenavOptions_Pal + 0x30, 7}, {gPokenavOptions_Pal + 0x40, 8}, {gUnknown_08620104, 3}, {} }; const u16 gUnknown_0862020C[] = {0, 0}; const u16 gUnknown_08620210[] = {0x20, 1}; const u16 gUnknown_08620214[] = {0x40, 4}; const u16 gUnknown_08620218[] = {0x60, 2}; const u16 gUnknown_0862021C[] = {0x80, 3}; const u16 gUnknown_08620220[] = {0xA0, 1}; const u16 gUnknown_08620224[] = {0xC0, 1}; const u16 gUnknown_08620228[] = {0xE0, 4}; const u16 gUnknown_0862022C[] = {0x100, 1}; const u16 gUnknown_08620230[] = {0x120, 2}; const u16 gUnknown_08620234[] = {0x140, 0}; const u16 gUnknown_08620238[] = {0x160, 0}; const u16 gUnknown_0862023C[] = {0x180, 3}; struct UnkStruct_08620240 { u16 unk0; u16 unk2; const u16 *unk4[6]; }; const struct UnkStruct_08620240 gUnknown_08620240[5] = { { 0x2A, 0x14, {gUnknown_0862020C, gUnknown_08620210, gUnknown_0862021C, NULL, NULL, NULL} }, { 0x2A, 0x14, {gUnknown_0862020C, gUnknown_08620210, gUnknown_08620214, gUnknown_0862021C, NULL, NULL} }, { 0x2A, 0x14, {gUnknown_0862020C, gUnknown_08620210, gUnknown_08620214, gUnknown_08620218, gUnknown_0862021C, NULL} }, { 0x38, 0x14, {gUnknown_08620220, gUnknown_08620224, gUnknown_0862023C, NULL, NULL, NULL} }, { 0x28, 0x10, {gUnknown_08620228, gUnknown_0862022C, gUnknown_08620230, gUnknown_08620234, gUnknown_08620238, gUnknown_0862023C} }, }; const struct WindowTemplate gUnknown_086202CC = { .bg = 1, .tilemapLeft = 3, .tilemapTop = 17, .width = 0x18, .height = 0x2, .paletteNum = 1, .baseBlock = 8 }; const u8 *const gUnknown_086202D4[] = { gUnknown_085EBCC5, gUnknown_085EBCE8, gUnknown_085EBD01, gUnknown_085EBD1C, gUnknown_085EBD34, gUnknown_085EBD83, gUnknown_085EBDA2, gUnknown_085EBDBF, gUnknown_085EBDDB, gUnknown_085EBDEE, gUnknown_085EBE06, gUnknown_085EBE19, gUnknown_085EBE2D, gUnknown_085EBE41 }; const u8 gUnknown_0862030C[] = {6, 8, 7}; const u8 gUnknown_0862030F[] = {6, 8, 7, 0, 0}; const struct OamData gUnknown_08620314 = { .y = 0, .affineMode = 0, .objMode = 0, .bpp = 0, .shape = SPRITE_SHAPE(32x16), .x = 0, .size = SPRITE_SIZE(32x16), .tileNum = 0, .priority = 2, .paletteNum = 0, }; const union AffineAnimCmd gUnknown_0862031C[] = { AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0), AFFINEANIMCMD_END, }; const union AffineAnimCmd gUnknown_0862032C[] = { AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0), AFFINEANIMCMD_FRAME(0x10, 0x10, 0, 0x12), AFFINEANIMCMD_END, }; const union AffineAnimCmd *const gUnknown_08620344[] = { gUnknown_0862031C, gUnknown_0862032C }; const struct SpriteTemplate gUnknown_0862034C = { .tileTag = 3, .paletteTag = 4, .oam = &gUnknown_08620314, .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gUnknown_08620344, .callback = SpriteCallbackDummy, }; const struct OamData gUnknown_08620364 = { .y = 0, .affineMode = 0, .objMode = 0, .bpp = 0, .shape = SPRITE_SHAPE(32x16), .x = 0, .size = SPRITE_SIZE(32x16), .tileNum = 0, .priority = 2, .paletteNum = 0, }; const struct SpriteTemplate gUnknown_0862036C = { .tileTag = 1, .paletteTag = 3, .oam = &gUnknown_08620364, .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy, }; const struct ScanlineEffectParams gUnknown_08620384 = { (void *)REG_ADDR_WIN0H, ((DMA_ENABLE | DMA_START_HBLANK | DMA_REPEAT | DMA_DEST_RELOAD) << 16) | 1, 1, 0 }; bool32 sub_81C98D4(void) { s32 i; for (i = 0; i < REMATCH_TABLE_ENTRIES; i++) { if (sub_81CB0C8(i) == gMapHeader.regionMapSectionId && sub_81CAE08(i) && gSaveBlock1Ptr->trainerRematches[i]) return TRUE; } return FALSE; } bool32 sub_81C9924(void) { struct Pokenav2Struct * unk = sub_81C9958(); if (unk == NULL) return FALSE; unk->field_00d = 0; return TRUE; } bool32 sub_81C9940(void) { struct Pokenav2Struct * unk = sub_81C9958(); if (unk == NULL) return FALSE; unk->field_00d = 1; return TRUE; } struct Pokenav2Struct * sub_81C9958(void) { struct Pokenav2Struct * unk = AllocSubstruct(2, sizeof(struct Pokenav2Struct)); if (unk != NULL) { unk->field_00c = 0; unk->loopedTaskId = CreateLoopedTask(sub_81C9A10, 1); unk->callback = sub_81C99FC; } return unk; } void sub_81C9990(s32 ltIdx) { struct Pokenav2Struct * unk = GetSubstructPtr(2); unk->loopedTaskId = CreateLoopedTask(gUnknown_086201A0[ltIdx], 1); unk->callback = sub_81C99FC; } bool32 sub_81C99C0(void) { struct Pokenav2Struct * unk = GetSubstructPtr(2); return unk->callback(); } void sub_81C99D4(void) { struct Pokenav2Struct * unk = GetSubstructPtr(2); sub_81CA7F4(); RemoveWindow(unk->field_008); sub_81C9FEC(); sub_81CA994(); FreePokenavSubstruct(2); } bool32 sub_81C99FC(void) { struct Pokenav2Struct * unk = GetSubstructPtr(2); return IsLoopedTaskActive(unk->loopedTaskId); } u32 sub_81C9A10(s32 state) { struct Pokenav2Struct * unk = GetSubstructPtr(2); switch (state) { case 0: InitBgTemplates(gUnknown_08620194, ARRAY_COUNT(gUnknown_08620194)); decompress_and_copy_tile_data_to_vram(1, gPokenavMessageBox_Gfx, 0, 0, 0); SetBgTilemapBuffer(1, unk->field_08c); CopyToBgTilemapBuffer(1, gPokenavMessageBox_Tilemap, 0, 0); CopyBgTilemapBufferToVram(1); CopyPaletteIntoBufferUnfaded(gPokenavMessageBox_Pal, 0x10, 0x20); ChangeBgX(1, 0, 0); ChangeBgY(1, 0, 0); ChangeBgX(2, 0, 0); ChangeBgY(2, 0, 0); ChangeBgX(3, 0, 0); ChangeBgY(3, 0, 0); return 0; case 1: if (free_temp_tile_data_buffers_if_possible()) return 2; decompress_and_copy_tile_data_to_vram(2, gUnknown_0861FD6C, 0, 0, 0); decompress_and_copy_tile_data_to_vram(2, gUnknown_0861FFF4, 0, 0, 1); CopyPaletteIntoBufferUnfaded(gUnknown_0861FD4C, 0x20, 0x20); return 0; case 2: if (free_temp_tile_data_buffers_if_possible()) return 2; decompress_and_copy_tile_data_to_vram(3, gUnknown_0861FC98, 0, 0, 0); decompress_and_copy_tile_data_to_vram(3, gUnknown_0861FCAC, 0, 0, 1); CopyPaletteIntoBufferUnfaded(gUnknown_0861FC78, 0x30, 0x20); if (sub_81C9894() == 3 || sub_81C9894() == 4) sub_81CA850(); return 0; case 3: if (free_temp_tile_data_buffers_if_possible()) return 2; sub_81CA6E0(); sub_81CA7D4(); return 1; case 4: sub_81C9FC4(); return 1; case 5: sub_81CA714(); sub_81CA02C(); sub_81CA640(); sub_81CA0C8(); return 0; case 6: if (sub_81CA7C4()) return 2; return 1; case 7: ShowBg(1); ShowBg(2); ShowBg(3); if (unk->field_00d) sub_81C7AC0(1); else { PlaySE(SE_PN_ON); sub_81C7AC0(3); } switch (sub_81C9894()) { case 4: LoadLeftHeaderGfxForIndex(7); // fallthrough case 3: LoadLeftHeaderGfxForIndex(1); break; default: LoadLeftHeaderGfxForIndex(0); break; } return 0; case 8: if (IsPaletteFadeActive()) return 2; switch (sub_81C9894()) { case 4: sub_81C7FA0(7, FALSE, FALSE); // fallthrough case 3: sub_81C7FA0(1, FALSE, FALSE); break; default: sub_81C7FA0(0, FALSE, FALSE); break; } sub_81CA20C(); titlescreen_0(); return 1; case 9: if (sub_81CA324()) return 2; if (sub_81C8010()) return 2; break; } return 4; } u32 sub_81C9C6C(s32 state) { switch (state) { case 0: sub_81CAA3C(); sub_81CA278(); sub_81CA714(); PlaySE(SE_SELECT); return 0; case 1: if (sub_81CA324()) return 2; if (sub_81CA7C4()) return 2; break; } return 4; } u32 sub_81C9CA8(s32 state) { switch (state) { case 0: sub_81CA9C8(); sub_81CA2DC(); sub_81C7FC4(0, 0); PlaySE(SE_SELECT); return 0; case 1: if (sub_81CA324()) return 2; if (sub_81C8010()) return 2; sub_81CA0C8(); LoadLeftHeaderGfxForIndex(1); return 0; case 2: sub_81CA20C(); sub_81C7FA0(1, FALSE, FALSE); sub_81CA818(); sub_81CA714(); return 0; case 3: if (sub_81CA324()) return 2; if (sub_81C8010()) return 2; if (sub_81CA89C()) return 2; if (sub_81CA7C4()) return 2; sub_81CA9D8(); break; } return 4; } u32 sub_81C9D44(s32 state) { switch (state) { case 0: sub_81CA9C8(); sub_81CA2DC(); sub_81C7FC4(1, 0); return 0; case 1: if (sub_81CA324()) return 2; if (sub_81C8010()) return 2; sub_81CA0C8(); LoadLeftHeaderGfxForIndex(0); return 0; case 2: sub_81CA20C(); sub_81C7FA0(0, FALSE, FALSE); sub_81CA864(); sub_81CA714(); return 0; case 3: if (sub_81CA324()) return 2; if (sub_81C8010()) return 2; if (sub_81CA89C()) return 2; if (sub_81CA7C4()) return 2; sub_81CA9D8(); break; } return 4; } u32 sub_81C9DD8(s32 state) { switch (state) { case 0: sub_81CA9C8(); sub_81CA2DC(); PlaySE(SE_SELECT); return 0; case 1: if (sub_81CA324()) return 2; LoadLeftHeaderGfxForIndex(7); sub_81CA0C8(); return 0; case 2: sub_81CA20C(); sub_81C7FA0(7, FALSE, FALSE); sub_81CA714(); return 0; case 3: if (sub_81CA324()) return 2; if (sub_81C8010()) return 2; if (sub_81CA89C()) return 2; sub_81CA9D8(); break; } return 4; } u32 sub_81C9E58(s32 state) { switch (state) { case 0: sub_81CA9C8(); sub_81CA2DC(); sub_81C7FC4(7, 0); return 0; case 1: if (sub_81CA324()) return 2; if (sub_81C8010()) return 2; sub_81CA0C8(); return 0; case 2: sub_81CA20C(); sub_81CA714(); return 0; case 3: if (sub_81CA324()) return 2; if (sub_81CA89C()) return 2; sub_81CA9D8(); break; } return 4; } u32 sub_81C9EC8(s32 state) { switch (state) { case 0: PlaySE(SE_HAZURE); sub_81CA770(); return 0; case 1: if (IsDma3ManagerBusyWithBgCopy()) return 2; break; } return 4; } u32 sub_81C9EF8(s32 state) { switch (state) { case 0: PlaySE(SE_SELECT); sub_81CA714(); return 0; case 1: if (IsDma3ManagerBusyWithBgCopy()) return 2; break; } return 4; } u32 sub_81C9F28(s32 state) { switch (state) { case 0: sub_81C7BA4(sub_81C98C4()); return 0; case 1: if (IsDma3ManagerBusyWithBgCopy_()) return 2; sub_81C7880(); sub_81CA9C8(); sub_81CA2DC(); switch (sub_81C9894()) { case 4: sub_81C7FC4(7, FALSE); // fallthrough case 3: sub_81C7FC4(1, FALSE); break; default: sub_81C7FC4(0, FALSE); break; } PlaySE(SE_SELECT); return 0; case 2: if (sub_81CA324()) return 2; if (sub_81C8010()) return 2; sub_81C7AC0(0); return 0; case 3: if (IsPaletteFadeActive()) return 2; break; } return 4; } void sub_81C9FC4(void) { u32 i; for (i = 0; i < 2; i++) LoadCompressedSpriteSheet(&gUnknown_086201C4[i]); Pokenav_AllocAndLoadPalettes(gUnknown_086201D4); } void sub_81C9FEC(void) { FreeSpriteTilesByTag(3); FreeSpriteTilesByTag(1); FreeSpritePaletteByTag(4); FreeSpritePaletteByTag(5); FreeSpritePaletteByTag(6); FreeSpritePaletteByTag(7); FreeSpritePaletteByTag(8); FreeSpritePaletteByTag(3); sub_81CA094(); sub_81CA698(); } void sub_81CA02C(void) { s32 i, j; struct Pokenav2Struct * unk = GetSubstructPtr(2); for (i = 0; i < 6; i++) { for (j = 0; j < 4; j++) { u8 spriteId = CreateSprite(&gUnknown_0862034C, 0x8c, 20 * i + 40, 3); unk->field_02c[i][j] = &gSprites[spriteId]; gSprites[spriteId].pos2.x = 32 * j; } } } void sub_81CA094(void) { s32 i, j; struct Pokenav2Struct * unk = GetSubstructPtr(2); for (i = 0; i < 6; i++) { for (j = 0; j < 4; j++) { FreeSpriteOamMatrix(unk->field_02c[i][j]); DestroySprite(unk->field_02c[i][j]); } } } void sub_81CA0C8(void) { s32 r0 = sub_81C9894(); sub_81CA0EC(gUnknown_08620240[r0].unk4, gUnknown_08620240[r0].unk0, gUnknown_08620240[r0].unk2); } void sub_81CA0EC(const u16 *const *a0, s32 a1, s32 a2) { s32 i, j; struct Pokenav2Struct * unk = GetSubstructPtr(2); s32 sp04 = GetSpriteTileStartByTag(3); for (i = 0; i < 6; i++) { if (*a0 != NULL) { for (j = 0; j < 4; j++) { unk->field_02c[i][j]->oam.tileNum = (*a0)[0] + sp04 + 8 * j; unk->field_02c[i][j]->oam.paletteNum = IndexOfSpritePaletteTag((*a0)[1] + 4); unk->field_02c[i][j]->invisible = TRUE; unk->field_02c[i][j]->pos1.y = a1; unk->field_02c[i][j]->pos1.x = 0x8c; unk->field_02c[i][j]->pos2.x = 32 * j; } unk->field_010[i] = TRUE; } else { for (j = 0; j < 4; j++) { unk->field_02c[i][j]->invisible = TRUE; } unk->field_010[i] = FALSE; } a0++; a1 += a2; } } void sub_81CA20C(void) { s32 i; struct Pokenav2Struct * unk = GetSubstructPtr(2); s32 r8 = sub_81C98A4(); s32 r7 = 0; s32 r2; for (i = 0; i < 6; i++) { if (unk->field_010[i]) { if (r7++ == r8) { r2 = 0x82; unk->field_00b = i; } else r2 = 0x8c; sub_81CA35C(unk->field_02c[i], 0x100, r2, 0xC); sub_81CA448(unk->field_02c[i], 0); } else sub_81CA448(unk->field_02c[i], 1); } } void sub_81CA278(void) { s32 i; struct Pokenav2Struct * unk = GetSubstructPtr(2); s32 r3 = sub_81C98A4(); s32 r5; for (i = 0, r5 = 0; i < 6; i++) { if (unk->field_010[i]) { if (r5 == r3) { r5 = i; break; } r5++; } } sub_81CA35C(unk->field_02c[unk->field_00b], 0x82, 0x8c, 0x4); sub_81CA35C(unk->field_02c[r5], 0x8c, 0x82, 0x4); unk->field_00b = r5; } void sub_81CA2DC(void) { s32 i; struct Pokenav2Struct * unk = GetSubstructPtr(2); for (i = 0; i < 6; i++) { if (unk->field_010[i]) { if (unk->field_00b != i) sub_81CA35C(unk->field_02c[i], 0x8C, 0x100, 0x8); else sub_81CA3B4(unk->field_02c[i]); } } } bool32 sub_81CA324(void) { s32 i; struct Pokenav2Struct * unk = GetSubstructPtr(2); for (i = 0; i < 6; i++) { if (unk->field_02c[i][0]->callback != SpriteCallbackDummy) return TRUE; } if (unk->field_00c) return TRUE; return FALSE; } #ifdef NONMATCHING void sub_81CA35C(struct Sprite ** sprites, s32 a1, s32 a2, s32 a3) { s32 i; for (i = 0; i < 4; i++) { sprites[i]->pos1.x = a1; sprites[i]->data[0] = a3; sprites[i]->data[1] = 16 * (a2 - a1) / a3; sprites[i]->data[2] = 16 * a1; sprites[i]->data[7] = a2; sprites[i]->callback = sub_81CA474; } } #else NAKED void sub_81CA35C(struct Sprite ** sprites, s32 a1, s32 a2, s32 a3) { asm_unified("\tpush {r4-r7,lr}\n" "\tmov r7, r9\n" "\tmov r6, r8\n" "\tpush {r6,r7}\n" "\tadds r4, r0, 0\n" "\tadds r5, r1, 0\n" "\tmov r9, r2\n" "\tadds r6, r3, 0\n" "\tldr r0, =sub_81CA474\n" "\tmov r8, r0\n" "\tsubs r0, r2, r5\n" "\tlsls r0, 4\n" "\tadds r1, r6, 0\n" "\tbl __divsi3\n" "\tadds r3, r0, 0\n" "\tmovs r1, 0x3\n" "\tlsls r2, r5, 4\n" "_081CA380:\n" "\tldr r0, [r4]\n" "\tstrh r5, [r0, 0x20]\n" "\tldr r0, [r4]\n" "\tstrh r6, [r0, 0x2E]\n" "\tldr r0, [r4]\n" "\tstrh r3, [r0, 0x30]\n" "\tldr r0, [r4]\n" "\tstrh r2, [r0, 0x32]\n" "\tldr r0, [r4]\n" "\tmov r7, r9\n" "\tstrh r7, [r0, 0x3C]\n" "\tldm r4!, {r0}\n" "\tmov r7, r8\n" "\tstr r7, [r0, 0x1C]\n" "\tsubs r1, 0x1\n" "\tcmp r1, 0\n" "\tbge _081CA380\n" "\tpop {r3,r4}\n" "\tmov r8, r3\n" "\tmov r9, r4\n" "\tpop {r4-r7}\n" "\tpop {r0}\n" "\tbx r0\n" "\t.pool"); } #endif //NONMATCHING