@ Note: ROM header data is empty space here. @ It's populated by gbafix using data provided in the Makefile. Start:: b Init RomHeaderNintendoLogo:: .space 156 RomHeaderGameTitle: .space 12 RomHeaderGameCode:: .space 4 RomHeaderMakerCode: .space 2 RomHeaderMagic: .byte 0 RomHeaderMainUnitCode: .byte 0 RomHeaderDeviceType: .byte 0 RomHeaderReserved1: .space 7 RomHeaderSoftwareVersion:: .byte 0 RomHeaderChecksum: .byte 0 RomHeaderReserved2: .space 2 .word 0 GPIOPortData:: .2byte 0 GPIOPortDirection:: .2byte 0 GPIOPortReadEnable:: .2byte 0 .2byte 0 .space 0x34