MossdeepCity_House4_MapScripts:: @ 8222DD7 .byte 0 MossdeepCity_House4_EventScript_222DD8:: @ 8222DD8 lock faceplayer goto_if_set FLAG_SYS_GAME_CLEAR, MossdeepCity_House4_EventScript_222DED msgbox MossdeepCity_House4_Text_222E31, MSGBOX_DEFAULT release end MossdeepCity_House4_EventScript_222DED:: @ 8222DED msgbox MossdeepCity_House4_Text_222E73, MSGBOX_DEFAULT release end MossdeepCity_House4_EventScript_222DF7:: @ 8222DF7 lock faceplayer special CheckPlayerHasSecretBase compare VAR_RESULT, 0 goto_if_eq MossdeepCity_House4_EventScript_222E14 special GetSecretBaseNearbyMapName msgbox MossdeepCity_House4_Text_222ECC, MSGBOX_DEFAULT release end MossdeepCity_House4_EventScript_222E14:: @ 8222E14 msgbox MossdeepCity_House4_Text_222EF7, MSGBOX_DEFAULT release end MossdeepCity_House4_EventScript_222E1E:: @ 8222E1E lock faceplayer waitse playmoncry SPECIES_SKITTY, 0 msgbox MossdeepCity_House4_Text_222F31, MSGBOX_DEFAULT waitmoncry release end MossdeepCity_House4_Text_222E31: @ 8222E31 .string "My little brother says he likes to go\n" .string "find people's SECRET BASES.$" MossdeepCity_House4_Text_222E73: @ 8222E73 .string "My little brother says he likes to\n" .string "visit people's SECRET BASES and have\l" .string "POKéMON battles.$" MossdeepCity_House4_Text_222ECC: @ 8222ECC .string "Was it you who made a SECRET BASE\n" .string "near {STR_VAR_1}?$" MossdeepCity_House4_Text_222EF7: @ 8222EF7 .string "You should make a SECRET BASE\n" .string "somewhere. I'll go find it!$" MossdeepCity_House4_Text_222F31: @ 8222F31 .string "SKITTY: Miyaan?$"