SootopolisCity_Gym_1F_MapScripts:: @ 8224E4C map_script MAP_SCRIPT_ON_FRAME_TABLE, SootopolisCity_Gym_1F_MapScript2_224ECB map_script MAP_SCRIPT_ON_RESUME, SootopolisCity_Gym_1F_MapScript1_224E67 map_script MAP_SCRIPT_ON_LOAD, SootopolisCity_Gym_1F_MapScript1_224E6A map_script MAP_SCRIPT_ON_TRANSITION, SootopolisCity_Gym_1F_OnTransition .byte 0 SootopolisCity_Gym_1F_OnTransition: @ 8224E61 setvar VAR_ICE_STEP_COUNT, 1 end SootopolisCity_Gym_1F_MapScript1_224E67: @ 8224E67 setstepcallback 4 end SootopolisCity_Gym_1F_MapScript1_224E6A: @ 8224E6A call SootopolisCity_Gym_1F_EventScript_224E73 special SetSootopolisGymCrackedIceMetatiles end SootopolisCity_Gym_1F_EventScript_224E73:: @ 8224E73 compare VAR_ICE_STEP_COUNT, 8 goto_if_lt SootopolisCity_Gym_1F_EventScript_224ECA compare VAR_ICE_STEP_COUNT, 28 goto_if_lt SootopolisCity_Gym_1F_EventScript_224EB8 compare VAR_ICE_STEP_COUNT, 67 goto_if_lt SootopolisCity_Gym_1F_EventScript_224EA6 setmetatile 8, 4, METATILE_SootopolisGym_Stairs, 0 setmetatile 8, 5, METATILE_SootopolisGym_Stairs, 0 SootopolisCity_Gym_1F_EventScript_224EA6:: @ 8224EA6 setmetatile 8, 10, METATILE_SootopolisGym_Stairs, 0 setmetatile 8, 11, METATILE_SootopolisGym_Stairs, 0 SootopolisCity_Gym_1F_EventScript_224EB8:: @ 8224EB8 setmetatile 8, 15, METATILE_SootopolisGym_Stairs, 0 setmetatile 8, 16, METATILE_SootopolisGym_Stairs, 0 SootopolisCity_Gym_1F_EventScript_224ECA:: @ 8224ECA return SootopolisCity_Gym_1F_MapScript2_224ECB: @ 8224ECB map_script_2 VAR_ICE_STEP_COUNT, 8, SootopolisCity_Gym_1F_EventScript_224EED map_script_2 VAR_ICE_STEP_COUNT, 28, SootopolisCity_Gym_1F_EventScript_224F01 map_script_2 VAR_ICE_STEP_COUNT, 67, SootopolisCity_Gym_1F_EventScript_224F15 map_script_2 VAR_ICE_STEP_COUNT, 0, SootopolisCity_Gym_1F_EventScript_224F29 .2byte 0 SootopolisCity_Gym_1F_EventScript_224EED:: @ 8224EED addvar VAR_ICE_STEP_COUNT, 1 delay 40 playse SE_RU_GASHIN call SootopolisCity_Gym_1F_EventScript_224E73 special DrawWholeMapView end SootopolisCity_Gym_1F_EventScript_224F01:: @ 8224F01 addvar VAR_ICE_STEP_COUNT, 1 delay 40 playse SE_RU_GASHIN call SootopolisCity_Gym_1F_EventScript_224E73 special DrawWholeMapView end SootopolisCity_Gym_1F_EventScript_224F15:: @ 8224F15 addvar VAR_ICE_STEP_COUNT, 1 delay 40 playse SE_RU_GASHIN call SootopolisCity_Gym_1F_EventScript_224E73 special DrawWholeMapView end SootopolisCity_Gym_1F_EventScript_224F29:: @ 8224F29 lockall delay 20 applymovement EVENT_OBJ_ID_PLAYER, SootopolisCity_Gym_1F_Movement_224F42 waitmovement 0 playse SE_RU_HYUU delay 60 warphole MAP_SOOTOPOLIS_CITY_GYM_B1F waitstate end SootopolisCity_Gym_1F_Movement_224F42: @ 8224F42 set_invisible step_end SootopolisCity_Gym_1F_EventScript_224F44:: @ 8224F44 trainerbattle_single TRAINER_JUAN_1, SootopolisCity_Gym_1F_Text_225268, SootopolisCity_Gym_1F_Text_225432, SootopolisCity_Gym_1F_EventScript_224F82, NO_MUSIC specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_if_eq SootopolisCity_Gym_1F_EventScript_225025 goto_if_unset FLAG_RECEIVED_TM03, SootopolisCity_Gym_1F_EventScript_224FF7 goto_if_unset FLAG_BADGE06_GET, SootopolisCity_Gym_1F_EventScript_22501B msgbox SootopolisCity_Gym_1F_Text_225778, MSGBOX_DEFAULT release end SootopolisCity_Gym_1F_EventScript_224F82:: @ 8224F82 message SootopolisCity_Gym_1F_Text_225598 waitmessage call Common_EventScript_PlayGymBadgeFanfare msgbox SootopolisCity_Gym_1F_Text_2255BE, MSGBOX_DEFAULT setflag FLAG_DEFEATED_SOOTOPOLIS_GYM setflag FLAG_BADGE08_GET setflag FLAG_HIDE_SOOTOPOLIS_CITY_RESIDENTS setflag FLAG_HIDE_SOOTOPOLIS_CITY_STEVEN setflag FLAG_HIDE_SOOTOPOLIS_CITY_WALLACE setvar VAR_SOOTOPOLIS_CITY_STATE, 6 clearflag FLAG_HIDE_SOOTOPOLIS_CITY_MAN_1 setvar VAR_0x8008, 8 call SootopolisCity_Gym_1F_EventScript_271F43 call SootopolisCity_Gym_1F_EventScript_224FD4 closemessage delay 30 playfanfare MUS_ME_TORE_EYE msgbox SootopolisCity_Gym_1F_Text_22574D, MSGBOX_DEFAULT waitfanfare closemessage delay 30 setflag FLAG_ENABLE_JUAN_MATCH_CALL release end SootopolisCity_Gym_1F_EventScript_224FD4:: @ 8224FD4 giveitem_std ITEM_TM03 compare VAR_RESULT, 0 goto_if_eq Common_EventScript_BagIsFull msgbox SootopolisCity_Gym_1F_Text_2256C1, MSGBOX_DEFAULT setflag FLAG_RECEIVED_TM03 return SootopolisCity_Gym_1F_EventScript_224FF7:: @ 8224FF7 giveitem_std ITEM_TM03 compare VAR_RESULT, 0 goto_if_eq Common_EventScript_ShowBagIsFull msgbox SootopolisCity_Gym_1F_Text_2256C1, MSGBOX_DEFAULT setflag FLAG_RECEIVED_TM03 release end SootopolisCity_Gym_1F_EventScript_22501B:: @ 822501B msgbox SootopolisCity_Gym_1F_Text_225865, MSGBOX_DEFAULT release end SootopolisCity_Gym_1F_EventScript_225025:: @ 8225025 trainerbattle_rematch_double TRAINER_JUAN_1, SootopolisCity_Gym_1F_Text_225950, SootopolisCity_Gym_1F_Text_225A2E, SootopolisCity_Gym_1F_Text_225B48 msgbox SootopolisCity_Gym_1F_Text_225A67, MSGBOX_AUTOCLOSE end SootopolisCity_Gym_1F_EventScript_225040:: @ 8225040 lock faceplayer goto_if_set FLAG_DEFEATED_SOOTOPOLIS_GYM, SootopolisCity_Gym_1F_EventScript_225055 msgbox SootopolisCity_Gym_1F_Text_225093, MSGBOX_DEFAULT release end SootopolisCity_Gym_1F_EventScript_225055:: @ 8225055 msgbox SootopolisCity_Gym_1F_Text_2251AF, MSGBOX_DEFAULT release end SootopolisCity_Gym_1F_EventScript_22505F:: @ 822505F lockall goto_if_set FLAG_BADGE08_GET, SootopolisCity_Gym_1F_EventScript_22507F goto SootopolisCity_Gym_1F_EventScript_225089 end SootopolisCity_Gym_1F_EventScript_22506F:: @ 822506F lockall goto_if_set FLAG_BADGE08_GET, SootopolisCity_Gym_1F_EventScript_22507F goto SootopolisCity_Gym_1F_EventScript_225089 end SootopolisCity_Gym_1F_EventScript_22507F:: @ 822507F msgbox SootopolisCity_Gym_1F_Text_225916, MSGBOX_DEFAULT releaseall end SootopolisCity_Gym_1F_EventScript_225089:: @ 8225089 msgbox SootopolisCity_Gym_1F_Text_2258FA, MSGBOX_DEFAULT releaseall end SootopolisCity_Gym_1F_Text_225093: @ 8225093 .string "Yo! How's it going, CHAMPION-\n" .string "bound {PLAYER}?\p" .string "SOOTOPOLIS's GYM LEADER JUAN is\n" .string "a master of WATER-type POKéMON.\p" .string "And, to get to JUAN, an icy floor\n" .string "will hamper your progress…\p" .string "Listen, I'm sorry, but that's all the\n" .string "advice that I have for you.\p" .string "The rest of the way, you have to\n" .string "go for it yourself!$" SootopolisCity_Gym_1F_Text_2251AF: @ 82251AF .string "Yow! You've beaten even JUAN, who\n" .string "was supposedly the best in all HOENN!\p" .string "Okay! Check out your TRAINER CARD.\p" .string "If you've gotten all the BADGES, you're\n" .string "set for the POKéMON LEAGUE challenge!$" SootopolisCity_Gym_1F_Text_225268: @ 8225268 .string "Let me ask you.\n" .string "Did you know?\l" .string "Ah, I should not be so coy.\p" .string "It was I who taught WALLACE everything\n" .string "there is to know about POKéMON.\p" .string "Once, I had given up my position as\n" .string "the GYM LEADER.\p" .string "In my place, I had entrusted WALLACE\n" .string "with the GYM.\p" .string "However, a compelling reason arose for\n" .string "me to make a comeback.\p" .string "Ah, but enough chatter.\n" .string "Let us begin our match, shall we?\p" .string "Please, you shall bear witness to\n" .string "our artistry.\p" .string "A grand illusion of water sculpted\n" .string "by POKéMON and myself!$" @ NOTE: This defeat text actually causes a buffer overflow. It's about 50 bytes too long for @ the gDisplayedStringBattle buffer that it's put into, and it stomps all over the gBattleTextBuffs @ after, as well as the otherwise unused array after that. One wonders if that's the reason for @ the existence of that unused array of ints. SootopolisCity_Gym_1F_Text_225432: @ 8225432 .string "Ahahaha, excellent!\n" .string "Very well, you are the winner.\p" .string "From you, I sense the brilliant shine\n" .string "of skill that will overcome all.\p" .string "However, compared with me or even\n" .string "WALLACE, you are lacking in elegance.\p" .string "Perhaps I should make you a loan\n" .string "of my outfit?\p" .string "… … … … … …\n" .string "… … … … … …\p" .string "Hahaha, I merely jest!\p" .string "Rather than my clothes, I shall reward\n" .string "you with this, the RAIN BADGE!$" SootopolisCity_Gym_1F_Text_225598: @ 8225598 .string "{PLAYER} received the RAIN BADGE\n" .string "from JUAN.$" SootopolisCity_Gym_1F_Text_2255BE: @ 82255BE .string "Having the RAIN BADGE shall assure you\n" .string "the full obedience of all your POKéMON\l" .string "to your every command.\p" .string "The RAIN BADGE also allows the use\n" .string "of the HM move WATERFALL to scale\l" .string "walls of cascading water.\p" .string "And, so that you never forget the\n" .string "battle we shared, take this…$" SootopolisCity_Gym_1F_Text_2256C1: @ 82256C1 .string "The TECHNICAL MACHINE I handed you\n" .string "contains WATER PULSE.\p" .string "In use, it will occasionally confuse\n" .string "the target with ultrasonic waves.\p" .string "… … … … … …$" SootopolisCity_Gym_1F_Text_22574D: @ 822574D .string "Registered GYM LEADER JUAN\n" .string "in the POKéNAV.$" SootopolisCity_Gym_1F_Text_225778: @ 8225778 .string "The TRAINERS who have gathered all\n" .string "the GYM BADGES of HOENN should make\l" .string "way to the ultimate destination.\p" .string "The POKéMON LEAGUE.\p" .string "Travel to the easternmost reaches\n" .string "of HOENN, to the island EVER GRANDE.\p" .string "There, you shall find the POKéMON\n" .string "LEAGUE.$" SootopolisCity_Gym_1F_Text_225865: @ 8225865 .string "There remains but one BADGE to\n" .string "obtain in HOENN.\p" .string "If you wish to challenge the POKéMON\n" .string "LEAGUE, you must obtain the last\l" .string "BADGE from the GYM in FORTREE.$" SootopolisCity_Gym_1F_Text_2258FA: @ 82258FA .string "SOOTOPOLIS CITY POKéMON GYM$" SootopolisCity_Gym_1F_Text_225916: @ 8225916 .string "SOOTOPOLIS CITY POKéMON GYM\p" .string "JUAN'S CERTIFIED TRAINERS:\n" .string "{PLAYER}$" SootopolisCity_Gym_1F_Text_225950: @ 8225950 .string "JUAN: Ah, this GYM had returned to its\n" .string "usual state of serenity…\p" .string "But our young typhoon has returned\n" .string "to put us to the test again!\p" .string "Well, my friend, most certainly!\p" .string "I shall be delighted to dance with you\n" .string "as often as you wish!$" SootopolisCity_Gym_1F_Text_225A2E: @ 8225A2E .string "Ahahaha, you are the winner!\n" .string "You have defeated me again!$" SootopolisCity_Gym_1F_Text_225A67: @ 8225A67 .string "JUAN: If I told you to become my\n" .string "apprentice, you will refuse, I am sure.\p" .string "I would like to make a gift of my coat\n" .string "to you.\p" .string "But again, you will refuse.\n" .string "I imagine that to be so.\p" .string "And that, my friend, is a certain sign\n" .string "of nobility!$" SootopolisCity_Gym_1F_Text_225B48: @ 8225B48 .string "JUAN: Ah, this GYM had returned to its\n" .string "usual state of serenity…\p" .string "But our young typhoon has returned\n" .string "to put us to the test again!\p" .string "Well, my friend, most certainly!\n" .string "I shall be delighted to dance with you…\p" .string "Ah, no, no, no.\n" .string "You have with you but one POKéMON.\p" .string "I wish that you would return with\n" .string "two, perhaps more, POKéMON, please.$"