#ifndef GUARD_TRAINER_POKEMON_SPRITES_H #define GUARD_TRAINER_POKEMON_SPRITES_H // For the flags argument of CreateMonPicSprite_Affine #define MON_PIC_AFFINE_BACK 0 #define MON_PIC_AFFINE_FRONT 1 #define MON_PIC_AFFINE_NONE 3 #define F_MON_PIC_NO_AFFINE (1 << 7) bool16 ResetAllPicSprites(void); u16 CreateMonPicSprite_Affine(u16 species, u32 otId, u32 personality, u8 flags, s16 x, s16 y, u8 paletteSlot, u16 paletteTag); u16 CreateMonPicSprite(u16 species, u32 otId, u32 personality, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag); u16 FreeAndDestroyMonPicSprite(u16 spriteId); u16 CreateTrainerPicSprite(u16 species, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag); u16 FreeAndDestroyTrainerPicSprite(u16 spriteId); u16 CreateTrainerCardTrainerPicSprite(u16 species, bool8 isFrontPic, u16 destX, u16 destY, u8 paletteSlot, u8 windowId); u16 PlayerGenderToFrontTrainerPicId_Debug(u8 gender, bool8 getClass); #endif // GUARD_TRAINER_POKEMON_SPRITES_H