#ifndef GUARD_MAIL_H #define GUARD_MAIL_H #include "items.h" #define IS_ITEM_MAIL(itemId)((itemId == ITEM_ORANGE_MAIL \ || itemId == ITEM_HARBOR_MAIL \ || itemId == ITEM_GLITTER_MAIL \ || itemId == ITEM_MECH_MAIL \ || itemId == ITEM_WOOD_MAIL \ || itemId == ITEM_WAVE_MAIL \ || itemId == ITEM_BEAD_MAIL \ || itemId == ITEM_SHADOW_MAIL \ || itemId == ITEM_TROPIC_MAIL \ || itemId == ITEM_DREAM_MAIL \ || itemId == ITEM_FAB_MAIL \ || itemId == ITEM_RETRO_MAIL)) bool8 MonHasMail(struct Pokemon *mon); void TakeMailFromMon(struct Pokemon *mon); u8 GiveMailToMon2(struct Pokemon *mon, struct MailStruct *mail); void ClearMailStruct(struct MailStruct *mail); #endif // GUARD_MAIL_H