.set LOCALID_MC, 1 .set LOCALID_JUDGE, 2 .set LOCALID_CONTESTANT_1, 3 .set LOCALID_CONTESTANT_2, 4 .set LOCALID_CONTESTANT_3, 5 .set LOCALID_AUDIENCE_1, 6 .set LOCALID_AUDIENCE_3, 7 .set LOCALID_AUDIENCE_4, 8 .set LOCALID_AUDIENCE_5, 9 .set LOCALID_AUDIENCE_6, 10 .set LOCALID_AUDIENCE_7, 11 .set LOCALID_AUDIENCE_2, 12 .set LOCALID_POKEBALL, 13 .set LOCALID_CONTESTANT_4, 14 .set LOCALID_ARTIST, 15 @ Either ends or returns to EventScript_ContestReceptionist after submitting a contest entry LilycoveCity_ContestLobby_EventScript_SpeakToContestReceptionist:: @ 8279CC5 lock faceplayer compare VAR_CONTEST_PRIZE_PICKUP, 0 goto_if_ne LilycoveCity_ContestLobby_EventScript_PickUpPrize call_if_set FLAG_RECEIVED_POKEBLOCK_CASE, LilycoveCity_ContestLobby_EventScript_ReceptionWelcome call_if_unset FLAG_RECEIVED_POKEBLOCK_CASE, LilycoveCity_ContestLobby_EventScript_GivePokeblockCase goto LilycoveCity_ContestLobby_EventScript_AskEnterContest end LilycoveCity_ContestLobby_EventScript_ReceptionWelcome:: @ 8279CEA msgbox LilycoveCity_ContestLobby_Text_ContestReception, MSGBOX_DEFAULT return LilycoveCity_ContestLobby_EventScript_GivePokeblockCase:: @ 8279CF3 msgbox LilycoveCity_ContestLobby_Text_ReceptionDontHavePokeblockCase, MSGBOX_DEFAULT giveitem ITEM_POKEBLOCK_CASE setflag FLAG_RECEIVED_POKEBLOCK_CASE msgbox LilycoveCity_ContestLobby_Text_NowThatWeveClearedThatUp, MSGBOX_DEFAULT return LilycoveCity_ContestLobby_EventScript_PickUpPrize:: @ 8279D13 msgbox LilycoveCity_ContestLobby_Text_PokemonWonWeHavePrize, MSGBOX_DEFAULT switch VAR_CONTEST_PRIZE_PICKUP case 4, LilycoveCity_ContestLobby_EventScript_GiveLuxuryBallAtCounter end LilycoveCity_ContestLobby_EventScript_GiveLuxuryBallAtCounter:: @ 8279D2C giveitem ITEM_LUXURY_BALL compare VAR_RESULT, FALSE goto_if_eq LilycoveCity_ContestLobby_EventScript_NoRoomForLuxuryBallAtCounter setvar VAR_CONTEST_PRIZE_PICKUP, 0 closemessage release end LilycoveCity_ContestLobby_EventScript_NoRoomForLuxuryBallAtCounter:: @ 8279D4B call Common_EventScript_BagIsFull msgbox LilycoveCity_ContestLobby_Text_ComeBackForPrizeLater, MSGBOX_DEFAULT release end LilycoveCity_ContestLobby_EventScript_AskEnterContest:: @ 8279D5A message LilycoveCity_ContestLobby_Text_EnterContest1 waitmessage multichoice 0, 0, MULTI_ENTERINFO, 0 switch VAR_RESULT case 0, LilycoveCity_ContestLobby_EventScript_ChooseContestRank case 1, LilycoveCity_ContestLobby_EventScript_ContestInfo case 2, LilycoveCity_ContestLobby_EventScript_CancelEnterContest case MULTI_B_PRESSED, LilycoveCity_ContestLobby_EventScript_CancelEnterContest end LilycoveCity_ContestLobby_EventScript_ContestInfo:: @ 8279D97 message LilycoveCity_ContestLobby_Text_WhichTopic1 waitmessage multichoice 0, 0, MULTI_CONTEST_INFO, 0 switch VAR_RESULT case 0, LilycoveCity_ContestLobby_EventScript_ExplainContests case 1, LilycoveCity_ContestLobby_EventScript_ExplainContestTypes case 2, LilycoveCity_ContestLobby_EventScript_ExplainContestRanks case 3, LilycoveCity_ContestLobby_EventScript_AskEnterContest case MULTI_B_PRESSED, LilycoveCity_ContestLobby_EventScript_AskEnterContest end LilycoveCity_ContestLobby_EventScript_ExplainContests:: @ 8279DDF msgbox LilycoveCity_ContestLobby_Text_ExplainContests, MSGBOX_DEFAULT goto LilycoveCity_ContestLobby_EventScript_ContestInfo end LilycoveCity_ContestLobby_EventScript_ExplainContestTypes:: @ 8279DED msgbox LilycoveCity_ContestLobby_Text_ExplainContestTypes, MSGBOX_DEFAULT goto LilycoveCity_ContestLobby_EventScript_ContestInfo end LilycoveCity_ContestLobby_EventScript_ExplainContestRanks:: @ 8279DFB msgbox LilycoveCity_ContestLobby_Text_ExplainContestRanks, MSGBOX_DEFAULT goto LilycoveCity_ContestLobby_EventScript_ContestInfo end LilycoveCity_ContestLobby_EventScript_CancelEnterContest:: @ 8279E09 msgbox LilycoveCity_ContestLobby_Text_ParticipateAnotherTime, MSGBOX_DEFAULT release end LilycoveCity_ContestLobby_EventScript_ChooseContestMon:: @ 8279E13 msgbox LilycoveCity_ContestLobby_Text_EnterWhichPokemon1, MSGBOX_DEFAULT choosecontestmon compare VAR_0x8004, 255 goto_if_eq LilycoveCity_ContestLobby_EventScript_CancelEnterContest special TryEnterContestMon compare VAR_RESULT, CANT_ENTER_CONTEST goto_if_eq LilycoveCity_ContestLobby_EventScript_CantEnterLowRank compare VAR_RESULT, CAN_ENTER_CONTEST_EQUAL_RANK goto_if_eq LilycoveCity_ContestLobby_EventScript_EnterMon compare VAR_RESULT, CAN_ENTER_CONTEST_HIGH_RANK goto_if_eq LilycoveCity_ContestLobby_EventScript_ConfirmEntryAlreadyWon compare VAR_RESULT, CANT_ENTER_CONTEST_EGG goto_if_eq LilycoveCity_ContestLobby_EventScript_CantEnterEgg compare VAR_RESULT, CANT_ENTER_CONTEST_FAINTED goto_if_eq LilycoveCity_ContestLobby_EventScript_CantEnterFainted end LilycoveCity_ContestLobby_EventScript_ChooseContestRank:: @ 8279E62 message LilycoveCity_ContestLobby_Text_EnterWhichRank waitmessage multichoice 0, 0, MULTI_CONTEST_RANK, 0 switch VAR_RESULT case 0, LilycoveCity_ContestLobby_EventScript_EnterNormalRank case 1, LilycoveCity_ContestLobby_EventScript_EnterSuperRank case 2, LilycoveCity_ContestLobby_EventScript_EnterHyperRank case 3, LilycoveCity_ContestLobby_EventScript_EnterMasterRank case 4, LilycoveCity_ContestLobby_EventScript_CancelEnterContest case MULTI_B_PRESSED, LilycoveCity_ContestLobby_EventScript_CancelEnterContest end LilycoveCity_ContestLobby_EventScript_EnterNormalRank:: @ 8279EB5 setvar VAR_CONTEST_RANK, CONTEST_RANK_NORMAL goto LilycoveCity_ContestLobby_EventScript_ChooseContestType end LilycoveCity_ContestLobby_EventScript_EnterSuperRank:: @ 8279EC0 setvar VAR_CONTEST_RANK, CONTEST_RANK_SUPER goto LilycoveCity_ContestLobby_EventScript_ChooseContestType end LilycoveCity_ContestLobby_EventScript_EnterHyperRank:: @ 8279ECB setvar VAR_CONTEST_RANK, CONTEST_RANK_HYPER goto LilycoveCity_ContestLobby_EventScript_ChooseContestType end LilycoveCity_ContestLobby_EventScript_EnterMasterRank:: @ 8279ED6 setvar VAR_CONTEST_RANK, CONTEST_RANK_MASTER goto LilycoveCity_ContestLobby_EventScript_ChooseContestType end @ The multichoice selection IDs are equal to the CATEGORY values @ So rather than list the cases they just copy VAR_RESULT for a valid selection into VAR_CONTEST_CATEGORY LilycoveCity_ContestLobby_EventScript_ChooseContestType:: @ 8279EE1 message LilycoveCity_ContestLobby_Text_EnterWhichContest1 waitmessage multichoice 0, 0, MULTI_CONTEST_TYPE, 0 switch VAR_RESULT case 5, LilycoveCity_ContestLobby_EventScript_CancelEnterContest case MULTI_B_PRESSED, LilycoveCity_ContestLobby_EventScript_CancelEnterContest copyvar VAR_CONTEST_CATEGORY, VAR_RESULT goto LilycoveCity_ContestLobby_EventScript_ChooseContestMon end LilycoveCity_ContestLobby_EventScript_CantEnterLowRank:: @ 8279F12 msgbox LilycoveCity_ContestLobby_Text_MonNotQualifiedForRank, MSGBOX_DEFAULT goto LilycoveCity_ContestLobby_EventScript_ChooseContestMon release end @ Unused LilycoveCity_ContestLobby_EventScript_ConfirmEntry:: @ 8279F21 msgbox LilycoveCity_ContestLobby_Text_ConfirmContestMon, MSGBOX_YESNO switch VAR_RESULT case NO, LilycoveCity_ContestLobby_EventScript_ChooseContestMon case YES, LilycoveCity_ContestLobby_EventScript_EnterMon end LilycoveCity_ContestLobby_EventScript_ConfirmEntryAlreadyWon:: @ 8279F45 msgbox LilycoveCity_ContestLobby_Text_AlreadyWonEnterAnyway, MSGBOX_YESNO switch VAR_RESULT case NO, LilycoveCity_ContestLobby_EventScript_ChooseContestMon case YES, LilycoveCity_ContestLobby_EventScript_EnterMon end LilycoveCity_ContestLobby_EventScript_CantEnterEgg:: @ 8279F69 msgbox LilycoveCity_ContestLobby_Text_EggCannotTakePart, MSGBOX_DEFAULT goto LilycoveCity_ContestLobby_EventScript_ChooseContestMon release end LilycoveCity_ContestLobby_EventScript_CantEnterFainted:: @ 8279F78 msgbox LilycoveCity_ContestLobby_Text_MonInNoConditionForContest, MSGBOX_DEFAULT goto LilycoveCity_ContestLobby_EventScript_ChooseContestMon release end @ The return here is back to LilycoveCity_ContestLobby_EventScript_ContestReceptionist LilycoveCity_ContestLobby_EventScript_EnterMon:: @ 8279F87 msgbox LilycoveCity_ContestLobby_Text_YourMonIsEntryNum4, MSGBOX_DEFAULT closemessage releaseall setvar VAR_CONTEST_HALL_STATE, 1 return ContestHall_EventScript_DoContest:: @ 8279F97 special LinkContestTryShowWirelessIndicator setvar VAR_0x8006, 0 lockall applymovement LOCALID_CONTESTANT_4, ContestHall_Movement_Player4FaceUp waitmovement 0 applymovement LOCALID_MC, ContestHall_Movement_MCWalkDown waitmovement 0 releaseall call ContestHall_EventScript_TryWaitForLink call ContestHall_EventScript_GetContestRankStringId call ContestHall_EventScript_GetContestCategory call ContestHall_EventScript_ContestGettingStarted call ContestHall_EventScript_ShowContestMons call ContestHall_EventScript_DoContestAppeals call ContestHall_EventScript_ContestResults call ContestHall_EventScript_GetWinnerObjEventId call ContestHall_EventScript_CongratulateWinner call ContestHall_EventScript_AudienceLookAround call ContestHall_EventScript_GiveWinnerPrize setvar VAR_CONTEST_HALL_STATE, 2 return ContestHall_EventScript_GetContestRankStringId:: @ 8279FF2 switch VAR_CONTEST_RANK case CONTEST_RANK_NORMAL, ContestHall_EventScript_GetNormalStringId case CONTEST_RANK_SUPER, ContestHall_EventScript_GetSuperStringId case CONTEST_RANK_HYPER, ContestHall_EventScript_GetHyperStringId case CONTEST_RANK_MASTER, ContestHall_EventScript_GetMasterStringId return ContestHall_EventScript_GetNormalStringId:: @ 827A024 setvar VAR_0x8009, STDSTRING_NORMAL return ContestHall_EventScript_GetSuperStringId:: @ 827A02A setvar VAR_0x8009, STDSTRING_SUPER return ContestHall_EventScript_GetHyperStringId:: @ 827A030 setvar VAR_0x8009, STDSTRING_HYPER return ContestHall_EventScript_GetMasterStringId:: @ 827A036 setvar VAR_0x8009, STDSTRING_MASTER return @ This whole switch is equivalent to copyvar VAR_0x8008, VAR_CONTEST_CATEGORY ContestHall_EventScript_GetContestCategory:: @ 827A03C switch VAR_CONTEST_CATEGORY case CONTEST_CATEGORY_COOL, ContestHall_EventScript_GetCategoryCool case CONTEST_CATEGORY_BEAUTY, ContestHall_EventScript_GetCategoryBeauty case CONTEST_CATEGORY_CUTE, ContestHall_EventScript_GetCategoryCute case CONTEST_CATEGORY_SMART, ContestHall_EventScript_GetCategorySmart case CONTEST_CATEGORY_TOUGH, ContestHall_EventScript_GetCategoryTough return ContestHall_EventScript_GetCategoryCool:: @ 827A079 setvar VAR_0x8008, CONTEST_CATEGORY_COOL return ContestHall_EventScript_GetCategoryBeauty:: @ 827A07F setvar VAR_0x8008, CONTEST_CATEGORY_BEAUTY return ContestHall_EventScript_GetCategoryCute:: @ 827A085 setvar VAR_0x8008, CONTEST_CATEGORY_CUTE return ContestHall_EventScript_GetCategorySmart:: @ 827A08B setvar VAR_0x8008, CONTEST_CATEGORY_SMART return ContestHall_EventScript_GetCategoryTough:: @ 827A091 setvar VAR_0x8008, CONTEST_CATEGORY_TOUGH return ContestHall_EventScript_ContestGettingStarted:: @ 827A097 buffercontesttypestring 1, VAR_0x8008 bufferstdstring 2, VAR_0x8009 call ContestHall_EventScript_GettingStarted lockall applymovement LOCALID_MC, ContestHall_Movement_MCBackUp waitmovement 0 releaseall return ContestHall_EventScript_GettingStarted:: @ 827A0B1 compare VAR_CONTEST_TYPE, CONTEST_TYPE_LINK goto_if_eq ContestHall_EventScript_GettingStartedLink lockall msgbox ContestHall_Text_GettingStartedParticipantsAsFollows, MSGBOX_DEFAULT releaseall return ContestHall_EventScript_GettingStartedLink:: @ 827A0C7 specialvar VAR_RESULT, IsWirelessContest compare VAR_RESULT, TRUE goto_if_eq ContestHall_EventScript_GettingStartedWireless messageautoscroll ContestHall_Text_GettingStartedParticipantsAsFollowsLink waitmessage return ContestHall_EventScript_GettingStartedWireless:: @ 827A0DE messageautoscroll ContestHall_Text_GettingStartedWireless waitmessage call ContestHall_EventScript_TryWaitForLink messageautoscroll ContestHall_Text_ParticipantsAsFollows waitmessage call ContestHall_EventScript_TryWaitForLink return ContestHall_EventScript_ShowContestMons:: @ 827A0F5 call ContestHall_EventScript_ContestantWalkToCenter call ContestHall_EventScript_ShowContestMonPic call ContestHall_EventScript_AudienceHeartEmotes call ContestHall_EventScript_AudienceReactToContestant call ContestHall_EventScript_ContestantReturn call ContestHall_EventScript_TryWaitForLink call ContestHall_EventScript_TryWaitForLink addvar VAR_0x8006, 1 compare VAR_0x8006, CONTESTANT_COUNT goto_if_ne ContestHall_EventScript_ShowContestMons call ContestHall_EventScript_AudienceVote setvar VAR_TEMP_1, 6 return ContestHall_EventScript_TryWaitForLink:: @ 827A133 specialvar VAR_RESULT, IsWirelessContest compare VAR_RESULT, TRUE goto_if_eq ContestHall_EventScript_WaitForLink return ContestHall_EventScript_WaitForLink:: @ 827A144 special LinkContestWaitForConnection waitstate return ContestHall_EventScript_ContestantWalkToCenter:: @ 827A149 compare VAR_0x8006, 0 goto_if_eq ContestHall_EventScript_Player1WalkToCenter compare VAR_0x8006, 1 goto_if_eq ContestHall_EventScript_Player2WalkToCenter compare VAR_0x8006, 2 goto_if_eq ContestHall_EventScript_Player3WalkToCenter compare VAR_0x8006, 3 goto_if_eq ContestHall_EventScript_Player4WalkToCenter return ContestHall_EventScript_Player1WalkToCenter:: @ 827A176 call ContestHall_EventScript_TryWaitForLink lockall applymovement LOCALID_CONTESTANT_1, ContestHall_Movement_Player1WalkToCenter waitmovement 0 releaseall setvar VAR_0x800B, LOCALID_CONTESTANT_1 return ContestHall_EventScript_Player2WalkToCenter:: @ 827A18D call ContestHall_EventScript_TryWaitForLink lockall applymovement LOCALID_CONTESTANT_2, ContestHall_Movement_Player2WalkToCenter waitmovement 0 releaseall setvar VAR_0x800B, LOCALID_CONTESTANT_2 return ContestHall_EventScript_Player3WalkToCenter:: @ 827A1A4 call ContestHall_EventScript_TryWaitForLink lockall applymovement LOCALID_CONTESTANT_3, ContestHall_Movement_Player3WalkToCenter waitmovement 0 releaseall setvar VAR_0x800B, LOCALID_CONTESTANT_3 return ContestHall_EventScript_Player4WalkToCenter:: @ 827A1BB call ContestHall_EventScript_TryWaitForLink lockall applymovement LOCALID_CONTESTANT_4, ContestHall_Movement_Player4WalkToCenter waitmovement 0 releaseall setvar VAR_0x800B, LOCALID_CONTESTANT_4 return ContestHall_EventScript_ShowContestMonPic:: @ 827A1D2 special BufferContestTrainerAndMonNames addvar VAR_0x8006, 1 buffernumberstring 1, VAR_0x8006 lockall applymovement VAR_0x800B, ContestHall_Movement_ContestantDelay32 waitmovement 0 releaseall call ContestHall_EventScript_TryWaitForLink call ContestHall_EventScript_CheckIfContestWithRSPlayer addobject LOCALID_POKEBALL playse SE_LEDGE lockall applymovement VAR_0x800B, ContestHall_Movement_ContestantDelay32 waitmovement 0 releaseall addvar VAR_0x8006, -1 playse SE_BALL_OPEN special ShowContestEntryMonPic call ContestHall_EventScript_EntryXTrainersMon return ContestHall_EventScript_EntryXTrainersMon:: @ 827A217 compare VAR_CONTEST_TYPE, CONTEST_TYPE_LINK goto_if_eq ContestHall_EventScript_EntryXTrainersMonLink message ContestHall_Text_EntryXTrainersMon waitmessage return ContestHall_EventScript_EntryXTrainersMonLink:: @ 827A229 messageautoscroll ContestHall_Text_EntryXTrainersMon waitmessage return ContestHall_EventScript_AudienceVote:: @ 827A230 call ContestHall_EventScript_AudienceWillVote call ContestHall_EventScript_VotingUnderWay playse SE_M_ENCORE2 waitmessage call ContestHall_EventScript_AudienceLookAround applymovement LOCALID_MC, ContestHall_Movement_MCFaceJudge2 waitmovement 0 applymovement LOCALID_JUDGE, ContestHall_Movement_JudgeFaceMC waitmovement 0 delay 20 applymovement LOCALID_MC, ContestHall_Movement_FaceContestants applymovement LOCALID_JUDGE, ContestHall_Movement_FaceContestants waitmovement 0 return ContestHall_EventScript_AudienceWillVote:: @ 827A26C compare VAR_CONTEST_TYPE, CONTEST_TYPE_LINK goto_if_eq ContestHall_EventScript_AudienceWillVoteLink msgbox ContestHall_Text_SeenContestantsAudienceWillVote, MSGBOX_DEFAULT return ContestHall_EventScript_AudienceWillVoteLink:: @ 827A280 specialvar VAR_RESULT, IsWirelessContest compare VAR_RESULT, TRUE goto_if_eq ContestHall_EventScript_AudienceWillVoteWireless messageautoscroll ContestHall_Text_SeenContestantsAudienceWillVote waitmessage return ContestHall_EventScript_AudienceWillVoteWireless:: @ 827A297 messageautoscroll ContestHall_Text_WeveSeenContestants waitmessage call ContestHall_EventScript_TryWaitForLink messageautoscroll ContestHall_Text_AudienceWillVote waitmessage call ContestHall_EventScript_TryWaitForLink messageautoscroll ContestHall_Text_LetVotingBegin waitmessage call ContestHall_EventScript_TryWaitForLink return ContestHall_EventScript_VotingUnderWay:: @ 827A2B9 compare VAR_CONTEST_TYPE, CONTEST_TYPE_LINK goto_if_eq ContestHall_EventScript_VotingUnderWayLink message ContestHall_Text_VotingUnderWay return ContestHall_EventScript_VotingUnderWayLink:: @ 827A2CA messageautoscroll ContestHall_Text_VotingUnderWay call ContestHall_EventScript_TryWaitForLink return ContestHall_EventScript_AudienceReactToContestant:: @ 827A2D5 call ContestHall_EventScript_TryWaitForLink applymovement LOCALID_MC, ContestHall_Movement_AudienceMemberLookLeft waitmovement 0 playse SE_M_ENCORE2 call ContestHall_EventScript_VObjectAudienceLookAround applymovement LOCALID_AUDIENCE_5, ContestHall_Movement_AudienceMemberLookRight applymovement LOCALID_AUDIENCE_2, ContestHall_Movement_AudienceMemberLookDown applymovement LOCALID_AUDIENCE_3, ContestHall_Movement_AudienceMemberLookRight waitmovement 0 applymovement LOCALID_MC, ContestHall_Movement_AudienceMemberLookRight waitmovement 0 applymovement LOCALID_AUDIENCE_6, ContestHall_Movement_AudienceMemberLookLeft applymovement LOCALID_AUDIENCE_7, ContestHall_Movement_AudienceMemberLookDown applymovement LOCALID_AUDIENCE_1, ContestHall_Movement_AudienceMemberLookUp applymovement LOCALID_AUDIENCE_4, ContestHall_Movement_AudienceMemberLookLeft waitmovement 0 applymovement LOCALID_MC, ContestHall_Movement_MCLookAtJudge waitmovement 0 applymovement LOCALID_MC, ContestHall_Movement_MCWalkInPlaceDown applymovement LOCALID_JUDGE, ContestHall_Movement_JudgeLookAtMC waitmovement 0 releaseall call ContestHall_EventScript_TryWaitForLink return @ For below VAR_TEMP_0 is the number of heart emotes to try to display in the audience @ The number of hearts to try to display is based on the condition of the presented pokemon and the rank @ For each heart to display a random audience member is chosen, and a new one chosen if they already displayed a heart @ VAR_TEMP_1 through VAR_TEMP_8 represent each of the 8 audience members that are actual object events @ and are set to 9 if they havent displayed a heart yet, and 1 if they have ContestHall_EventScript_AudienceHeartEmotes:: @ 827A34F special GetContestMonCondition compare VAR_CONTEST_TYPE, CONTEST_TYPE_NPC_NORMAL call_if_eq ContestHall_EventScript_GetNumberOfHeartsNormal compare VAR_CONTEST_TYPE, CONTEST_TYPE_NPC_SUPER call_if_eq ContestHall_EventScript_GetNumberOfHeartsSuper compare VAR_CONTEST_TYPE, CONTEST_TYPE_NPC_HYPER call_if_eq ContestHall_EventScript_GetNumberOfHeartsHyper compare VAR_CONTEST_TYPE, CONTEST_TYPE_NPC_MASTER call_if_eq ContestHall_EventScript_GetNumberOfHeartsMaster compare VAR_CONTEST_TYPE, CONTEST_TYPE_LINK call_if_eq ContestHall_EventScript_GetNumberOfHeartsLink setvar VAR_TEMP_1, 9 setvar VAR_TEMP_2, 9 setvar VAR_TEMP_3, 9 setvar VAR_TEMP_4, 9 setvar VAR_TEMP_5, 9 setvar VAR_TEMP_6, 9 setvar VAR_TEMP_7, 9 setvar VAR_TEMP_8, 9 compare VAR_TEMP_0, 0 call_if_gt ContestHall_EventScript_DisplayHearts setvar VAR_TEMP_1, 0 setvar VAR_TEMP_2, 0 setvar VAR_TEMP_3, 0 setvar VAR_TEMP_4, 0 setvar VAR_TEMP_5, 0 setvar VAR_TEMP_6, 0 setvar VAR_TEMP_7, 0 setvar VAR_TEMP_8, 0 return ContestHall_EventScript_DisplayHearts:: @ 827A3E5 setvar VAR_RESULT, 8 special GenerateContestRand compare VAR_RESULT, 0 call_if_eq ContestHall_EventScript_TryDisplayHeartAudienceMember1 compare VAR_RESULT, 1 call_if_eq ContestHall_EventScript_TryDisplayHeartAudienceMember2 compare VAR_RESULT, 2 call_if_eq ContestHall_EventScript_TryDisplayHeartAudienceMember3 compare VAR_RESULT, 3 call_if_eq ContestHall_EventScript_TryDisplayHeartAudienceMember4 compare VAR_RESULT, 4 call_if_eq ContestHall_EventScript_TryDisplayHeartAudienceMember5 compare VAR_RESULT, 5 call_if_eq ContestHall_EventScript_TryDisplayHeartAudienceMember6 compare VAR_RESULT, 6 call_if_eq ContestHall_EventScript_TryDisplayHeartAudienceMember7 compare VAR_RESULT, 7 call_if_eq ContestHall_EventScript_TryDisplayHeartAudienceMember8 compare VAR_TEMP_0, 0 @ Still more hearts to display goto_if_gt ContestHall_EventScript_DisplayHearts waitmovement 0 return ContestHall_EventScript_GetNumberOfHeartsNormal:: @ 827A454 compare VAR_0x8004, 80 goto_if_gt ContestHall_EventScript_Set8Hearts compare VAR_0x8004, 70 goto_if_gt ContestHall_EventScript_Set7Hearts compare VAR_0x8004, 60 goto_if_gt ContestHall_EventScript_Set6Hearts compare VAR_0x8004, 50 goto_if_gt ContestHall_EventScript_Set5Hearts compare VAR_0x8004, 40 goto_if_gt ContestHall_EventScript_Set4Hearts compare VAR_0x8004, 30 goto_if_gt ContestHall_EventScript_Set3Hearts compare VAR_0x8004, 20 goto_if_gt ContestHall_EventScript_Set2Hearts compare VAR_0x8004, 10 goto_if_gt ContestHall_EventScript_Set1Heart setvar VAR_TEMP_0, 0 return ContestHall_EventScript_GetNumberOfHeartsSuper:: @ 827A4B2 compare VAR_0x8004, 230 goto_if_gt ContestHall_EventScript_Set8Hearts compare VAR_0x8004, 210 goto_if_gt ContestHall_EventScript_Set7Hearts compare VAR_0x8004, 190 goto_if_gt ContestHall_EventScript_Set6Hearts compare VAR_0x8004, 170 goto_if_gt ContestHall_EventScript_Set5Hearts compare VAR_0x8004, 150 goto_if_gt ContestHall_EventScript_Set4Hearts compare VAR_0x8004, 130 goto_if_gt ContestHall_EventScript_Set3Hearts compare VAR_0x8004, 110 goto_if_gt ContestHall_EventScript_Set2Hearts compare VAR_0x8004, 90 goto_if_gt ContestHall_EventScript_Set1Heart setvar VAR_TEMP_0, 0 return ContestHall_EventScript_GetNumberOfHeartsHyper:: @ 827A510 compare VAR_0x8004, 380 goto_if_gt ContestHall_EventScript_Set8Hearts compare VAR_0x8004, 350 goto_if_gt ContestHall_EventScript_Set7Hearts compare VAR_0x8004, 320 goto_if_gt ContestHall_EventScript_Set6Hearts compare VAR_0x8004, 290 goto_if_gt ContestHall_EventScript_Set5Hearts compare VAR_0x8004, 260 goto_if_gt ContestHall_EventScript_Set4Hearts compare VAR_0x8004, 230 goto_if_gt ContestHall_EventScript_Set3Hearts compare VAR_0x8004, 200 goto_if_gt ContestHall_EventScript_Set2Hearts compare VAR_0x8004, 170 goto_if_gt ContestHall_EventScript_Set1Heart setvar VAR_TEMP_0, 0 return ContestHall_EventScript_GetNumberOfHeartsMaster:: @ 827A56E compare VAR_0x8004, 600 goto_if_gt ContestHall_EventScript_Set8Hearts compare VAR_0x8004, 560 goto_if_gt ContestHall_EventScript_Set7Hearts compare VAR_0x8004, 520 goto_if_gt ContestHall_EventScript_Set6Hearts compare VAR_0x8004, 480 goto_if_gt ContestHall_EventScript_Set5Hearts compare VAR_0x8004, 440 goto_if_gt ContestHall_EventScript_Set4Hearts compare VAR_0x8004, 400 goto_if_gt ContestHall_EventScript_Set3Hearts compare VAR_0x8004, 360 goto_if_gt ContestHall_EventScript_Set2Hearts compare VAR_0x8004, 320 goto_if_gt ContestHall_EventScript_Set1Heart setvar VAR_TEMP_0, 0 return ContestHall_EventScript_GetNumberOfHeartsLink:: @ 827A5CC compare VAR_0x8004, 600 goto_if_gt ContestHall_EventScript_Set8Hearts compare VAR_0x8004, 550 goto_if_gt ContestHall_EventScript_Set7Hearts compare VAR_0x8004, 500 goto_if_gt ContestHall_EventScript_Set6Hearts compare VAR_0x8004, 450 goto_if_gt ContestHall_EventScript_Set5Hearts compare VAR_0x8004, 400 goto_if_gt ContestHall_EventScript_Set4Hearts compare VAR_0x8004, 300 goto_if_gt ContestHall_EventScript_Set3Hearts compare VAR_0x8004, 200 goto_if_gt ContestHall_EventScript_Set2Hearts compare VAR_0x8004, 100 goto_if_gt ContestHall_EventScript_Set1Heart setvar VAR_TEMP_0, 0 return ContestHall_EventScript_Set1Heart:: @ 827A62A setvar VAR_TEMP_0, 1 return ContestHall_EventScript_Set2Hearts:: @ 827A630 setvar VAR_TEMP_0, 2 return ContestHall_EventScript_Set3Hearts:: @ 827A636 setvar VAR_TEMP_0, 3 return ContestHall_EventScript_Set4Hearts:: @ 827A63C setvar VAR_TEMP_0, 4 return ContestHall_EventScript_Set5Hearts:: @ 827A642 setvar VAR_TEMP_0, 5 return ContestHall_EventScript_Set6Hearts:: @ 827A648 setvar VAR_TEMP_0, 6 return ContestHall_EventScript_Set7Hearts:: @ 827A64E setvar VAR_TEMP_0, 7 return ContestHall_EventScript_Set8Hearts:: @ 827A654 setvar VAR_TEMP_0, 8 return ContestHall_EventScript_TryDisplayHeartAudienceMember1:: @ 827A65A compare VAR_TEMP_1, 1 goto_if_eq ContestHall_EventScript_AudienceMember1AlreadyEmoted applymovement LOCALID_AUDIENCE_1, ContestHall_Movement_Heart playse SE_PIN delay 14 setvar VAR_TEMP_1, 1 addvar VAR_TEMP_0, -1 return ContestHall_EventScript_AudienceMember1AlreadyEmoted:: @ 827A67D return ContestHall_EventScript_TryDisplayHeartAudienceMember2:: @ 827A67E compare VAR_TEMP_2, 1 goto_if_eq ContestHall_EventScript_AudienceMember2AlreadyEmoted applymovement LOCALID_AUDIENCE_2, ContestHall_Movement_Heart playse SE_PIN delay 14 setvar VAR_TEMP_2, 1 addvar VAR_TEMP_0, -1 return ContestHall_EventScript_AudienceMember2AlreadyEmoted:: @ 827A6A1 return ContestHall_EventScript_TryDisplayHeartAudienceMember3:: @ 827A6A2 compare VAR_TEMP_3, 1 goto_if_eq ContestHall_EventScript_AudienceMember3AlreadyEmoted applymovement LOCALID_AUDIENCE_3, ContestHall_Movement_Heart playse SE_PIN delay 14 setvar VAR_TEMP_3, 1 addvar VAR_TEMP_0, -1 return ContestHall_EventScript_AudienceMember3AlreadyEmoted:: @ 827A6C5 return ContestHall_EventScript_TryDisplayHeartAudienceMember4:: @ 827A6C6 compare VAR_TEMP_4, 1 goto_if_eq ContestHall_EventScript_Audience4MemberAlreadyEmoted applymovement LOCALID_AUDIENCE_4, ContestHall_Movement_Heart playse SE_PIN delay 14 setvar VAR_TEMP_4, 1 addvar VAR_TEMP_0, -1 return ContestHall_EventScript_Audience4MemberAlreadyEmoted:: @ 827A6E9 return ContestHall_EventScript_TryDisplayHeartAudienceMember5:: @ 827A6EA compare VAR_TEMP_5, 1 goto_if_eq ContestHall_EventScript_AudienceMember5AlreadyEmoted applymovement LOCALID_AUDIENCE_5, ContestHall_Movement_Heart playse SE_PIN delay 14 setvar VAR_TEMP_5, 1 addvar VAR_TEMP_0, -1 return ContestHall_EventScript_AudienceMember5AlreadyEmoted:: @ 827A70D return ContestHall_EventScript_TryDisplayHeartAudienceMember6:: @ 827A70E compare VAR_TEMP_6, 1 goto_if_eq ContestHall_EventScript_AudienceMember6AlreadyEmoted applymovement LOCALID_AUDIENCE_6, ContestHall_Movement_Heart playse SE_PIN delay 14 setvar VAR_TEMP_6, 1 addvar VAR_TEMP_0, -1 return ContestHall_EventScript_AudienceMember6AlreadyEmoted:: @ 827A731 return ContestHall_EventScript_TryDisplayHeartAudienceMember7:: @ 827A732 compare VAR_TEMP_7, 1 goto_if_eq ContestHall_EventScript_AudienceMember7AlreadyEmoted applymovement LOCALID_AUDIENCE_7, ContestHall_Movement_Heart playse SE_PIN delay 14 setvar VAR_TEMP_7, 1 addvar VAR_TEMP_0, -1 return ContestHall_EventScript_AudienceMember7AlreadyEmoted:: @ 827A755 return ContestHall_EventScript_TryDisplayHeartAudienceMember8:: @ 827A756 compare VAR_TEMP_8, 1 goto_if_eq ContestHall_EventScript_AudienceMember8AlreadyEmoted applymovement LOCALID_ARTIST, ContestHall_Movement_Heart playse SE_PIN delay 14 setvar VAR_TEMP_8, 1 addvar VAR_TEMP_0, -1 return ContestHall_EventScript_AudienceMember8AlreadyEmoted:: @ 827A779 return ContestHall_EventScript_ContestantReturn:: @ 827A77A closemessage release removeobject LOCALID_POKEBALL special HideContestEntryMonPic call ContestHall_EventScript_TryWaitForLink switch VAR_0x8006 case 0, ContestHall_EventScript_Player1WalkBack case 1, ContestHall_EventScript_Player2WalkBack case 2, ContestHall_EventScript_Player3WalkBack case 3, ContestHall_EventScript_Player4WalkBack return ContestHall_EventScript_Player1WalkBack:: @ 827A7B9 call ContestHall_EventScript_TryWaitForLink lockall applymovement VAR_0x800B, ContestHall_Movement_Player1WalkBack waitmovement 0 releaseall return ContestHall_EventScript_Player2WalkBack:: @ 827A7CB call ContestHall_EventScript_TryWaitForLink lockall applymovement VAR_0x800B, ContestHall_Movement_Player2WalkBack waitmovement 0 releaseall return ContestHall_EventScript_Player3WalkBack:: @ 827A7DD call ContestHall_EventScript_TryWaitForLink lockall applymovement VAR_0x800B, ContestHall_Movement_Player3WalkBack waitmovement 0 releaseall return ContestHall_EventScript_Player4WalkBack:: @ 827A7EF call ContestHall_EventScript_TryWaitForLink lockall applymovement VAR_0x800B, ContestHall_Movement_Player4WalkBack waitmovement 0 releaseall return ContestHall_EventScript_DoContestAppeals:: @ 827A801 lockall applymovement LOCALID_MC, ContestHall_Movement_FaceContestants2 waitmovement 0 call ContestHall_EventScript_TryWaitForLink call ContestHall_EventScript_LetsAppeal waitmessage applymovement LOCALID_MC, ContestHall_Movement_WalkStageLeft applymovement LOCALID_JUDGE, ContestHall_Movement_WalkStageRight waitmovement 0 releaseall call ContestHall_EventScript_TryWaitForLink setvar VAR_TEMP_9, 1 special LinkContestTryHideWirelessIndicator startcontest special LinkContestTryShowWirelessIndicator setvar VAR_TEMP_9, 0 lockall applymovement LOCALID_MC, ContestHall_Movement_WalkStageRight applymovement LOCALID_JUDGE, ContestHall_Movement_WalkStageLeft waitmovement 0 releaseall return ContestHall_EventScript_LetsAppeal:: @ 827A853 compare VAR_CONTEST_TYPE, CONTEST_TYPE_LINK goto_if_eq ContestHall_EventScript_LetsAppealLink msgbox ContestHall_Text_VotingCompleteLetsAppeal, MSGBOX_DEFAULT return ContestHall_EventScript_LetsAppealLink:: @ 827A867 specialvar VAR_RESULT, IsWirelessContest compare VAR_RESULT, TRUE goto_if_eq ContestHall_EventScript_LetsAppealWireless messageautoscroll ContestHall_Text_VotingCompleteLetsAppeal waitmessage return ContestHall_EventScript_LetsAppealWireless:: @ 827A87E call ContestHall_EventScript_TryWaitForLink messageautoscroll ContestHall_Text_VotingComplete waitmessage call ContestHall_EventScript_TryWaitForLink messageautoscroll ContestHall_Text_SecondStageOfJudging waitmessage call ContestHall_EventScript_TryWaitForLink messageautoscroll ContestHall_Text_LetsAppeal waitmessage call ContestHall_EventScript_TryWaitForLink return ContestHall_EventScript_ContestResults:: @ 827A8A5 call ContestHall_EventScript_TryWaitForLink call ContestHall_EventScript_ThatsItForJudging call ContestHall_EventScript_TryWaitForLink call ContestHall_EventScript_ThankYouForAppeals call ContestHall_EventScript_TryWaitForLink applymovement LOCALID_MC, ContestHall_Movement_MCFaceJudge waitmovement 0 call ContestHall_EventScript_JudgeLooksReady call ContestHall_EventScript_TryWaitForLink call ContestHall_EventScript_WeWillDeclareWinner call ContestHall_EventScript_TryWaitForLink applymovement LOCALID_MC, ContestHall_Movement_FaceContestants waitmovement 0 closemessage releaseall special LinkContestTryHideWirelessIndicator setvar VAR_TEMP_9, 1 showcontestresults setvar VAR_TEMP_9, 0 playbgm MUS_CONTEST_WINNER, 0 return ContestHall_EventScript_ThatsItForJudging:: @ 827A8FB compare VAR_CONTEST_TYPE, CONTEST_TYPE_LINK goto_if_eq ContestHall_EventScript_ThatsItForJudgingLink msgbox ContestHall_Text_ThatsItForJudging, MSGBOX_DEFAULT return ContestHall_EventScript_ThatsItForJudgingLink:: @ 827A90F call ContestHall_EventScript_TryWaitForLink messageautoscroll ContestHall_Text_ThatsItForJudging waitmessage delay 30 return ContestHall_EventScript_ThankYouForAppeals:: @ 827A91E compare VAR_CONTEST_TYPE, CONTEST_TYPE_LINK goto_if_eq ContestHall_EventScript_ThankYouForAppealsLink msgbox ContestHall_Text_ThankYouForAppeals, MSGBOX_DEFAULT return ContestHall_EventScript_ThankYouForAppealsLink:: @ 827A932 call ContestHall_EventScript_TryWaitForLink messageautoscroll ContestHall_Text_ThankYouForAppeals waitmessage delay 30 return ContestHall_EventScript_JudgeLooksReady:: @ 827A941 compare VAR_CONTEST_TYPE, CONTEST_TYPE_LINK goto_if_eq ContestHall_EventScript_JudgeLooksReadyLink msgbox ContestHall_Text_JudgeLooksReady, MSGBOX_DEFAULT return ContestHall_EventScript_JudgeLooksReadyLink:: @ 827A955 call ContestHall_EventScript_TryWaitForLink messageautoscroll ContestHall_Text_JudgeLooksReady waitmessage delay 30 return ContestHall_EventScript_WeWillDeclareWinner:: @ 827A964 compare VAR_CONTEST_TYPE, CONTEST_TYPE_LINK goto_if_eq ContestHall_EventScript_WeWillDeclareWinnerLink msgbox ContestHall_Text_WeWillNowDeclareWinner, MSGBOX_DEFAULT return ContestHall_EventScript_WeWillDeclareWinnerLink:: @ 827A978 call ContestHall_EventScript_TryWaitForLink messageautoscroll ContestHall_Text_WeWillNowDeclareWinner waitmessage delay 30 return ContestHall_EventScript_GetWinnerObjEventId:: @ 827A987 special GetContestWinnerId switch VAR_0x8005 case 0, ContestHall_EventScript_GetPlayer1ObjEventId case 1, ContestHall_EventScript_GetPlayer2ObjEventId case 2, ContestHall_EventScript_GetPlayer3ObjEventId case 3, ContestHall_EventScript_GetPlayer4ObjEventId return ContestHall_EventScript_GetPlayer1ObjEventId:: @ 827A9BC setvar VAR_TEMP_3, LOCALID_CONTESTANT_1 return ContestHall_EventScript_GetPlayer2ObjEventId:: @ 827A9C2 setvar VAR_TEMP_3, LOCALID_CONTESTANT_2 return ContestHall_EventScript_GetPlayer3ObjEventId:: @ 827A9C8 setvar VAR_TEMP_3, LOCALID_CONTESTANT_3 return ContestHall_EventScript_GetPlayer4ObjEventId:: @ 827A9CE setvar VAR_TEMP_3, LOCALID_CONTESTANT_4 return ContestHall_EventScript_CongratulateWinner:: @ 827A9D4 special BufferContestWinnerTrainerName special BufferContestWinnerMonName addvar VAR_0x8005, 1 buffernumberstring 1, VAR_0x8005 addvar VAR_0x8005, -1 call ContestHall_EventScript_CongratsWinner applymovement VAR_TEMP_3, ContestHall_Movement_WinningPlayerWalkUp waitmovement 0 playse SE_M_ENCORE2 setvar VAR_TEMP_1, 0 return ContestHall_EventScript_CongratsWinner:: @ 827AA00 compare VAR_CONTEST_TYPE, CONTEST_TYPE_LINK goto_if_eq ContestHall_EventScript_CongratsWinnerLink msgbox ContestHall_Text_CongratsTrainerXandMon, MSGBOX_DEFAULT return ContestHall_EventScript_CongratsWinnerLink:: @ 827AA14 messageautoscroll ContestHall_Text_CongratsTrainerXandMon waitmessage return ContestHall_EventScript_AudienceLookAround:: @ 827AA1B addvar VAR_TEMP_1, 1 lockall compare VAR_CONTEST_TYPE, CONTEST_TYPE_NPC_NORMAL call_if_gt ContestHall_EventScript_VObjectAudienceLookAround applymovement LOCALID_AUDIENCE_5, ContestHall_Movement_AudienceMemberLookRight applymovement LOCALID_AUDIENCE_2, ContestHall_Movement_AudienceMemberLookDown applymovement LOCALID_AUDIENCE_3, ContestHall_Movement_AudienceMemberLookRight delay 30 applymovement LOCALID_AUDIENCE_6, ContestHall_Movement_AudienceMemberLookLeft applymovement LOCALID_AUDIENCE_7, ContestHall_Movement_AudienceMemberLookDown applymovement LOCALID_AUDIENCE_1, ContestHall_Movement_AudienceMemberLookUp applymovement LOCALID_AUDIENCE_4, ContestHall_Movement_AudienceMemberLookLeft compare VAR_TEMP_1, 4 goto_if_ne ContestHall_EventScript_AudienceLookAround delay 30 return ContestHall_EventScript_VObjectAudienceLookAround:: @ 827AA6F turnvobject 0, DIR_SOUTH turnvobject 2, DIR_SOUTH turnvobject 4, DIR_EAST turnvobject 6, DIR_SOUTH turnvobject 8, DIR_SOUTH turnvobject 10, DIR_SOUTH turnvobject 12, DIR_SOUTH turnvobject 14, DIR_SOUTH turnvobject 16, DIR_SOUTH turnvobject 18, DIR_SOUTH turnvobject 20, DIR_EAST turnvobject 22, DIR_EAST turnvobject 25, DIR_EAST turnvobject 27, DIR_WEST turnvobject 28, DIR_EAST delay 10 turnvobject 0, DIR_EAST turnvobject 2, DIR_EAST turnvobject 4, DIR_EAST turnvobject 6, DIR_EAST turnvobject 8, DIR_EAST turnvobject 10, DIR_WEST turnvobject 12, DIR_WEST turnvobject 14, DIR_WEST turnvobject 16, DIR_WEST turnvobject 18, DIR_WEST turnvobject 20, DIR_SOUTH turnvobject 22, DIR_SOUTH turnvobject 25, DIR_NORTH turnvobject 27, DIR_NORTH turnvobject 28, DIR_NORTH delay 10 turnvobject 1, DIR_NORTH turnvobject 3, DIR_NORTH turnvobject 5, DIR_NORTH turnvobject 7, DIR_NORTH turnvobject 9, DIR_EAST turnvobject 11, DIR_NORTH turnvobject 15, DIR_NORTH turnvobject 13, DIR_NORTH turnvobject 17, DIR_NORTH turnvobject 19, DIR_NORTH turnvobject 21, DIR_WEST turnvobject 23, DIR_WEST turnvobject 24, DIR_WEST turnvobject 26, DIR_EAST turnvobject 29, DIR_WEST turnvobject 30, DIR_WEST delay 10 turnvobject 1, DIR_EAST turnvobject 3, DIR_EAST turnvobject 5, DIR_EAST turnvobject 7, DIR_EAST turnvobject 9, DIR_EAST turnvobject 11, DIR_WEST turnvobject 15, DIR_WEST turnvobject 13, DIR_WEST turnvobject 17, DIR_WEST turnvobject 19, DIR_WEST turnvobject 21, DIR_SOUTH turnvobject 23, DIR_SOUTH turnvobject 24, DIR_SOUTH turnvobject 26, DIR_NORTH turnvobject 29, DIR_NORTH turnvobject 30, DIR_NORTH delay 10 return ContestHall_EventScript_GiveWinnerPrize:: @ 827AB36 compare VAR_CONTEST_TYPE, CONTEST_TYPE_LINK goto_if_eq ContestHall_EventScript_EndLinkContest call ContestHall_EventScript_CheckShouldSkipPrize goto_if_set FLAG_TEMP_2, ContestHall_EventScript_SkipPrize lockall msgbox ContestHall_Text_AcceptYourPrize, MSGBOX_DEFAULT releaseall call ContestHall_EventScript_WinnerApproachForPrize call ContestHall_EventScript_GivePrizeIfWinner playse SE_M_ENCORE2 setvar VAR_TEMP_1, 0 call ContestHall_EventScript_AudienceLookAround delay 30 special ShouldReadyContestArtist compare VAR_0x8004, TRUE goto_if_eq ContestHall_EventScript_SetReadyForContestArtist return ContestHall_EventScript_SkipPrize:: @ 827AB82 lockall msgbox ContestHall_Text_CongratsPleaseCompeteAgain, MSGBOX_DEFAULT releaseall delay 90 special ShouldReadyContestArtist compare VAR_0x8004, TRUE goto_if_eq ContestHall_EventScript_SetReadyForContestArtist return ContestHall_EventScript_CheckShouldSkipPrize:: @ 827AB9E specialvar VAR_RESULT, HasMonWonThisContestBefore compare VAR_RESULT, TRUE goto_if_eq ContestHall_EventScript_CheckPlayerWon return ContestHall_EventScript_CheckPlayerWon:: @ 827ABAF special GetContestWinnerId compare VAR_0x8005, 3 goto_if_eq ContestHall_EventScript_CheckRankIsMaster return ContestHall_EventScript_CheckRankIsMaster:: @ 827ABBE compare VAR_CONTEST_RANK, CONTEST_RANK_MASTER goto_if_eq ContestHall_EventScript_DontSkipPrize setflag FLAG_TEMP_2 return ContestHall_EventScript_DontSkipPrize:: @ 827ABCD return @ This flag is never read ContestHall_EventScript_SetSketchFlag:: @ 827ABCE setflag FLAG_CONTEST_SKETCH_CREATED return ContestHall_EventScript_SetReadyForContestArtist:: @ 827ABD2 setvar VAR_LILYCOVE_CONTEST_LOBBY_STATE, 1 return ContestHall_EventScript_EndLinkContest:: @ 827ABD8 delay 60 special GetContestPlayerId special GetContestWinnerId special ShouldReadyContestArtist compare VAR_0x8004, TRUE goto_if_eq ContestHall_EventScript_SetReadyForLinkContestArtist closemessage return ContestHall_EventScript_SetReadyForLinkContestArtist:: @ 827ABF1 setvar VAR_LILYCOVE_CONTEST_LOBBY_STATE, 2 return @ Unused ContestHall_EventScript_Ret:: @ 827ABF7 return ContestHall_EventScript_WinnerApproachForPrize:: @ 827ABF8 switch VAR_0x8005 case 0, ContestHall_EventScript_Player1ApproachForPrize case 1, ContestHall_EventScript_Player2ApproachForPrize case 2, ContestHall_EventScript_Player3ApproachForPrize case 3, ContestHall_EventScript_Player4ApproachForPrize return ContestHall_EventScript_Player1ApproachForPrize:: @ 827AC2A lockall applymovement VAR_TEMP_3, ContestHall_Movement_Player1ApproachForPrize waitmovement 0 releaseall return ContestHall_EventScript_Player2ApproachForPrize:: @ 827AC37 lockall applymovement VAR_TEMP_3, ContestHall_Movement_Player2ApproachForPrize waitmovement 0 releaseall return ContestHall_EventScript_Player3ApproachForPrize:: @ 827AC44 lockall applymovement VAR_TEMP_3, ContestHall_Movement_Player3ApproachForPrize waitmovement 0 releaseall return ContestHall_EventScript_Player4ApproachForPrize:: @ 827AC51 lockall applymovement VAR_TEMP_3, ContestHall_Movement_Player4ApproachForPrize waitmovement 0 releaseall return @ In NPC Contests, the player is always entry 4 (id number 3) ContestHall_EventScript_GivePrizeIfWinner:: @ 827AC5E special GetContestWinnerId compare VAR_0x8005, 3 goto_if_eq ContestHall_EventScript_GiveContestPrizes lockall msgbox ContestHall_Text_CongratsPleaseCompeteAgain, MSGBOX_DEFAULT releaseall return ContestHall_EventScript_GiveContestPrizes:: @ 827AC77 compare VAR_CONTEST_TYPE, CONTEST_TYPE_NPC_SUPER call_if_eq ContestHall_EventScript_SetSketchFlag specialvar VAR_RESULT, HasMonWonThisContestBefore compare VAR_RESULT, FALSE goto_if_eq ContestHall_EventScript_ReceiveContestRibbon compare VAR_CONTEST_RANK, CONTEST_RANK_MASTER goto_if_eq ContestHall_EventScript_GiveLuxuryBall lockall msgbox ContestHall_Text_CongratsPleaseCompeteAgain, MSGBOX_DEFAULT releaseall return ContestHall_EventScript_NoRoomForLuxuryBall:: @ 827ACA8 lockall call Common_EventScript_BagIsFull msgbox ContestHall_Text_PickUpPrizeAtCounterLater, MSGBOX_DEFAULT releaseall setvar VAR_CONTEST_PRIZE_PICKUP, 4 return ContestHall_EventScript_GiveLuxuryBall:: @ 827ACBD giveitem ITEM_LUXURY_BALL compare VAR_RESULT, FALSE goto_if_eq ContestHall_EventScript_NoRoomForLuxuryBall lockall msgbox ContestHall_Text_CongratsPleaseCompeteAgain, MSGBOX_DEFAULT releaseall return ContestHall_EventScript_ReceiveContestRibbon:: @ 827ACDF special GiveMonContestRibbon incrementgamestat GAME_STAT_RECEIVED_RIBBONS setflag FLAG_SYS_RIBBON_GET lockall msgbox ContestHall_Text_ConferRibbonAsPrize, MSGBOX_DEFAULT playfanfare MUS_OBTAIN_ITEM msgbox ContestHall_Text_ReceivedRibbon, MSGBOX_DEFAULT waitfanfare special BufferContestWinnerMonName msgbox ContestHall_Text_PutRibbonOnMon, MSGBOX_DEFAULT releaseall return ContestHall_Movement_MCWalkDown: @ 827AD09 walk_down step_end ContestHall_Movement_MCBackUp: @ 827AD0B lock_facing_direction walk_up unlock_facing_direction step_end ContestHall_Movement_MCFaceJudge: @ 827AD0F walk_in_place_fastest_right step_end ContestHall_Movement_Heart: @ 827AD11 emote_heart step_end ContestHall_Movement_FaceContestants: @ 827AD13 walk_in_place_fastest_down step_end ContestHall_Movement_WalkStageLeft: @ 827AD15 walk_left walk_left walk_in_place_fastest_down step_end ContestHall_Movement_WalkStageRight: @ 827AD19 walk_right walk_right walk_in_place_fastest_down step_end ContestHall_Movement_WinningPlayerWalkUp: @ 827AD1D walk_up walk_in_place_fastest_down step_end ContestHall_Movement_ContestantDelay32: @ 827AD20 delay_16 delay_16 step_end ContestHall_Movement_MCFaceJudge2: @ 827AD23 walk_in_place_fastest_right step_end ContestHall_Movement_JudgeFaceMC: @ 827AD25 walk_in_place_fastest_left step_end ContestHall_Movement_FaceContestants2: @ 827AD27 walk_in_place_fastest_down step_end ContestHall_Movement_Player3ApproachForPrize: @ 827AD29 walk_left walk_left walk_up step_end ContestHall_Movement_Player4ApproachForPrize: @ 827AD2D walk_left walk_left walk_left walk_left walk_up step_end ContestHall_Movement_AudienceMemberLookLeft: @ 827AD33 face_left delay_16 face_original_direction step_end ContestHall_Movement_AudienceMemberLookUp: @ 827AD37 face_up delay_16 face_original_direction step_end ContestHall_Movement_AudienceMemberLookRight: @ 827AD3B face_right delay_16 face_original_direction step_end ContestHall_Movement_AudienceMemberLookDown: @ 827AD3F face_down delay_16 face_original_direction step_end ContestHall_Movement_Player4FaceUp: @ 827AD43 face_up step_end ContestHall_Movement_MCLookAtJudge: @ 827AD45 face_up delay_16 walk_in_place_fastest_right step_end ContestHall_Movement_JudgeLookAtMC: @ 827AD49 walk_in_place_fastest_left delay_16 delay_16 walk_in_place_fastest_down step_end ContestHall_Movement_MCWalkInPlaceDown: @ 827AD4E delay_16 delay_16 walk_in_place_fastest_down step_end ContestHall_Movement_Player1WalkToCenter: @ 827AD52 walk_up walk_right walk_right walk_right walk_in_place_fastest_up step_end ContestHall_Movement_Player1WalkBack: @ 827AD58 walk_fast_left walk_fast_left walk_fast_left walk_fast_down walk_in_place_fastest_up step_end ContestHall_Movement_Player2WalkToCenter: @ 827AD5E walk_up walk_right walk_in_place_fastest_up step_end ContestHall_Movement_Player2WalkBack: @ 827AD62 walk_fast_left walk_fast_down walk_in_place_fastest_up step_end ContestHall_Movement_Player3WalkToCenter: @ 827AD66 walk_up walk_left walk_in_place_fastest_up step_end ContestHall_Movement_Player3WalkBack: @ 827AD6A walk_fast_right walk_fast_down walk_in_place_fastest_up step_end ContestHall_Movement_Player4WalkToCenter: @ 827AD6E walk_up walk_left walk_left walk_left walk_in_place_fastest_up step_end ContestHall_Movement_Player4WalkBack: @ 827AD74 walk_fast_right walk_fast_right walk_fast_right walk_fast_down walk_in_place_fastest_up step_end ContestHall_Movement_Player1ApproachForPrize: @ 827AD7A walk_right walk_right walk_up step_end ContestHall_Movement_Player2ApproachForPrize: @ 827AD7E walk_up step_end @ IsContestWithRSPlayer has no side effect, so this is nop ContestHall_EventScript_CheckIfContestWithRSPlayer:: @ 827AD80 specialvar VAR_RESULT, IsContestWithRSPlayer compare VAR_RESULT, TRUE goto_if_eq ContestHall_EventScript_RetRSPlayer return ContestHall_EventScript_RetRSPlayer:: @ 827AD91 return LilycoveCity_ContestLobby_EventScript_DelayIfContestWithRSPlayer:: @ 827AD92 specialvar VAR_RESULT, IsContestWithRSPlayer compare VAR_RESULT, TRUE goto_if_eq LilycoveCity_ContestLobby_EventScript_DelayForRSPlayer return LilycoveCity_ContestLobby_EventScript_DelayForRSPlayer:: @ 827ADA3 delay 9 return LilycoveCity_ContestLobby_Text_ReceptionDontHavePokeblockCase: @ 827ADA7 .string "Hello!\p" .string "This is the reception counter for\n" .string "POKéMON CONTESTS.\p" .string "Oh? It appears that you don't have\n" .string "a {POKEBLOCK} CASE yet.\p" .string "In that case, we need to provide you\n" .string "with this!$" LilycoveCity_ContestLobby_Text_NowThatWeveClearedThatUp: @ 827AE47 .string "Okay, now that we've cleared that\n" .string "up…\p" .string "Hello!\p" .string "This is the reception counter for\n" .string "POKéMON CONTESTS.$" LilycoveCity_ContestLobby_Text_ContestReception: @ 827AEA8 .string "Hello!\p" .string "This is the reception counter for\n" .string "POKéMON CONTESTS.$" @ Unused LilycoveCity_ContestLobby_Text_CounterOnlyFor4PlayerContests: @ 827AEE3 .string "Hello!\p" .string "This reception counter is only\n" .string "for 4-player POKéMON CONTESTS.$" LilycoveCity_ContestLobby_Text_EnterContest1: @ 827AF28 .string "Would you like to enter your POKéMON\n" .string "in our CONTESTS?$" LilycoveCity_ContestLobby_Text_WhichTopic1: @ 827AF5E .string "Which topic would you like?$" LilycoveCity_ContestLobby_Text_ExplainContests: @ 827AF7A .string "A POKéMON CONTEST involves four\n" .string "TRAINERS entering one POKéMON each\l" .string "in competitive judging.\p" .string "A CONTEST has two stages of judging,\n" .string "primary and secondary.\p" .string "Primary judging is a popularity poll\n" .string "involving the audience.\p" .string "Secondary judging features appeals\n" .string "by the POKéMON using their moves.\p" .string "Plan appeals carefully to earn the\n" .string "most attention of the JUDGE and\l" .string "excite the audience.\l" .string "Do your best to stand out.\p" .string "The primary and secondary scores are\n" .string "added at the end.\p" .string "The POKéMON garnering the highest\n" .string "score is declared the winner.$" LilycoveCity_ContestLobby_Text_ExplainContestTypes: @ 827B17D .string "There are five kinds of CONTESTS.\p" .string "COOL, BEAUTY, CUTE, SMART, and\n" .string "TOUGH are the five categories.\p" .string "Choose the CONTEST that is right for\n" .string "the POKéMON you plan to enter.$" LilycoveCity_ContestLobby_Text_ExplainContestRanks: @ 827B221 .string "There are four ranks of POKéMON\n" .string "CONTESTS.\p" .string "NORMAL, SUPER, HYPER, and MASTER\n" .string "are the four ranks.\p" .string "In the NORMAL Rank, any POKéMON may\n" .string "enter.\p" .string "Any POKéMON that won a NORMAL Rank\n" .string "CONTEST may move up to the SUPER Rank\l" .string "in the same category.\p" .string "In the same way, a SUPER Rank winner\n" .string "can move up to the HYPER Rank, and\l" .string "a HYPER Rank winner can advance to\l" .string "the MASTER Rank in the same category.\p" .string "A POKéMON that won in the MASTER Rank\n" .string "may compete in the MASTER Rank as\l" .string "often as its TRAINER wants.$" LilycoveCity_ContestLobby_Text_EnterWhichRank: @ 827B3FF .string "Which Rank would you like to enter?$" LilycoveCity_ContestLobby_Text_EnterWhichContest1: @ 827B423 .string "Which CONTEST would you like to enter?$" LilycoveCity_ContestLobby_Text_EnterWhichPokemon1: @ 827B44A .string "Which POKéMON would you like to enter?$" LilycoveCity_ContestLobby_Text_MonNotQualifiedForRank: @ 827B471 .string "I'm terribly sorry, but your POKéMON\n" .string "is not qualified to compete at this\l" .string "Rank yet…$" LilycoveCity_ContestLobby_Text_EggCannotTakePart: @ 827B4C4 .string "I'm sorry, but an EGG cannot take part\n" .string "in a POKéMON CONTEST.$" LilycoveCity_ContestLobby_Text_MonInNoConditionForContest: @ 827B501 .string "Your POKéMON appears to be in no\n" .string "condition to take part in a CONTEST…$" LilycoveCity_ContestLobby_Text_AlreadyWonEnterAnyway: @ 827B547 .string "Oh, but that RIBBON…\p" .string "Your POKéMON has won this CONTEST\n" .string "before, hasn't it?\p" .string "Would you like to enter it in this\n" .string "CONTEST anyway?$" LilycoveCity_ContestLobby_Text_ConfirmContestMon: @ 827B5C4 .string "Is that your CONTEST POKéMON?$" LilycoveCity_ContestLobby_Text_YourMonIsEntryNum4: @ 827B5E2 .string "Okay, your POKéMON will be entered\n" .string "in this CONTEST.\p" .string "Your POKéMON is Entry No. 4.\n" .string "The CONTEST will begin shortly.$" LilycoveCity_ContestLobby_Text_ComeThroughHere: @ 827B653 .string "Please come in through here.\n" .string "Good luck!$" LilycoveCity_ContestLobby_Text_PokemonWonWeHavePrize: @ 827B67B .string "Congratulations! Your POKéMON is the\n" .string "CONTEST winner!\p" .string "We have your prize right here.\n" .string "Please, right this way!$" LilycoveCity_ContestLobby_Text_ComeBackForPrizeLater: @ 827B6E7 .string "Please come back for your prize\n" .string "later on.$" ContestHall_Text_GettingStartedParticipantsAsFollows: @ 827B711 .string "MC: Hello! We're just getting started\n" .string "with a {STR_VAR_3} Rank POKéMON\l" .string "{STR_VAR_2}!\p" .string "The participating TRAINERS and their\n" .string "POKéMON are as follows:$" ContestHall_Text_GettingStartedParticipantsAsFollowsLink: @ 827B78F .string "MC: Hello! We're just getting started\n" .string "with a 4-player linked POKéMON\l" .string "{STR_VAR_2}!\p" .string "The participating TRAINERS and their\n" .string "POKéMON are as follows:$" ContestHall_Text_EntryXTrainersMon: @ 827B815 .string "MC: Entry No. {STR_VAR_2}!\n" .string "{STR_VAR_1}'s {STR_VAR_3}!$" ContestHall_Text_SeenContestantsAudienceWillVote: @ 827B830 .string "MC: We've just seen the four POKéMON\n" .string "contestants.\p" .string "Now it's time for primary judging!\p" .string "The audience will vote on their\n" .string "favorite POKéMON contestants.\p" .string "Without any further ado, let the\n" .string "voting begin!$" ContestHall_Text_VotingUnderWay: @ 827B8F2 .string "Voting under way…$" ContestHall_Text_VotingCompleteLetsAppeal: @ 827B904 .string "Voting is now complete!\p" .string "While the votes are being tallied,\n" .string "let's move on to secondary judging!\p" .string "The second stage of judging is the\n" .string "much anticipated appeal time!\p" .string "May the contestants amaze us with\n" .string "superb appeals of dazzling moves!\p" .string "Let's see a little enthusiasm!\n" .string "Let's appeal!$" ContestHall_Text_ThatsItForJudging: @ 827BA15 .string "MC: That's it for judging!$" ContestHall_Text_ThankYouForAppeals: @ 827BA30 .string "Thank you all for a most wonderful\n" .string "display of quality appeals!\p" .string "This concludes all judging!\n" .string "Thank you for your fine efforts!$" ContestHall_Text_JudgeLooksReady: @ 827BAAC .string "Now, all that remains is the pulse-\n" .string "pounding proclamation of the winner.\p" .string "The JUDGE looks ready to make\n" .string "the announcement!$" ContestHall_Text_WeWillNowDeclareWinner: @ 827BB25 .string "JUDGE: We will now declare the winner!$" ContestHall_Text_CongratsTrainerXandMon: @ 827BB4C .string "MC: Entry No. {STR_VAR_2}!\p" .string "{STR_VAR_3} and {STR_VAR_1},\n" .string "congratulations!$" ContestHall_Text_CongratsPleaseCompeteAgain: @ 827BB7A .string "MC: Congratulations!\n" .string "Please do compete again!$" ContestHall_Text_AcceptYourPrize: @ 827BBA8 .string "MC: Here you are!\n" .string "Please accept your prize!$" ContestHall_Text_ConferRibbonAsPrize: @ 827BBD4 .string "We confer on you this RIBBON\n" .string "as your prize!$" ContestHall_Text_ReceivedRibbon: @ 827BC00 .string "{PLAYER} received a RIBBON.$" ContestHall_Text_PutRibbonOnMon: @ 827BC16 .string "{PLAYER} put the RIBBON on\n" .string "{STR_VAR_1}.$" ContestHall_Text_PickUpPrizeAtCounterLater: @ 827BC2F .string "Please pick up your prize at\n" .string "the reception counter later.\l" .string "Please do compete again!$" @ Unused ContestHall_Text_OnlyRegister4Players: @ 827BC82 .string "I only register four players for\n" .string "POKéMON CONTESTS.\p" .string "If three other players link up, all\n" .string "four may enter the same CONTEST.\p" .string "Would you like to take part?$" LilycoveCity_ContestLobby_Text_ProgressWillBeSaved: @ 827BD17 .string "Before entering a CONTEST, your\n" .string "progress will be saved.$" LilycoveCity_ContestLobby_Text_ParticipateAnotherTime: @ 827BD4F .string "We hope you will participate another\n" .string "time.$" @ Unused LilycoveCity_ContestLobby_Text_EnterContest2: @ 827BD7A .string "Would you like to enter a CONTEST?$" @ Unused LilycoveCity_ContestLobby_Text_Explain4PlayerContest: @ 827BD9D .string "When four players are ready, connect\n" .string "over a Game Link cable, and register\l" .string "with me, please.\p" .string "Please choose the same CONTEST\n" .string "as your fellow contestants.\p" .string "The CONTEST begins as soon as all\n" .string "players register their entry.\p" .string "After that, the usual CONTEST rules\n" .string "apply.$" @ Unused LilycoveCity_ContestLobby_Text_EnterWhichContest2: @ 827BE9E .string "Which CONTEST would you like to enter?$" @ Unused LilycoveCity_ContestLobby_Text_EnterWhichPokemon2: @ 827BEC5 .string "Which POKéMON would you like to enter?$" LilycoveCity_ContestLobby_Text_Transmitting: @ 827BEEC .string "Transmitting…$" LilycoveCity_ContestLobby_Text_TransmissionError: @ 827BEFA .string "Transmission error…$" LilycoveCity_ContestLobby_Text_PlayersChoseDifferentContest: @ 827BF0E .string "You may have chosen a different\n" .string "CONTEST than another player.$" LilycoveCity_ContestLobby_Text_PlayersMadeDifferentChoice: @ 827BF4B .string "You may have made a different\n" .string "choice than another player.$" LilycoveCity_ContestLobby_Text_PleaseWaitBButtonCancel: @ 827BF85 .string "Please wait.\n" .string "… … B Button: Cancel$" @ Unused LilycoveCity_ContestLobby_Text_ParticipateAnotherTime2: @ 827BFA7 .string "We hope you will participate another\n" .string "time.$" @ Unused LilycoveCity_ContestLobby_Text_TransmissionErrorTryAgain: @ 827BFD2 .string "Transmission error.\n" .string "Please try again.$" LilycoveCity_ContestLobby_Text_YourMonIsEntryNumX: @ 827BFF8 .string "Your POKéMON will be entered in\n" .string "the CONTEST.\p" .string "Your POKéMON is Entry No. {STR_VAR_2}.$" LilycoveCity_ContestLobby_Text_ContestBeginShortly: @ 827C043 .string "The CONTEST will begin shortly.$" LilycoveCity_ContestLobby_Text_LinkContestReception: @ 827C063 .string "Welcome! This is the POKéMON CONTEST\n" .string "link reception counter.\p" .string "You may enter CONTESTS together with\n" .string "one or more friends.$" LilycoveCity_ContestLobby_Text_WhichTopic2: @ 827C0DA .string "Which topic would you like?$" LilycoveCity_ContestLobby_Text_EnterContest3: @ 827C0F6 .string "Would you like to enter a CONTEST?$" LilycoveCity_ContestLobby_Text_EnterWhichContest3: @ 827C119 .string "Which CONTEST would you like to enter?$" LilycoveCity_ContestLobby_Text_MonInNoCondition2: @ 827C140 .string "Your POKéMON appears to be in no\n" .string "condition to take part in a CONTEST…$" LilycoveCity_ContestLobby_Text_EggCannotTakePart2: @ 827C186 .string "I'm sorry, but an EGG cannot take part\n" .string "in a POKéMON CONTEST.$" LilycoveCity_ContestLobby_Text_EnterWhichPokemon3: @ 827C1C3 .string "Which POKéMON would you like to enter?$" LilycoveCity_ContestLobby_Text_PleaseDecideLinkLeader: @ 827C1EA .string "Please decide which of you will\n" .string "become the GROUP LEADER.\p" .string "The other players must then choose\n" .string "“JOIN GROUP.”$" LilycoveCity_ContestLobby_Text_PlayerAt4PCounterUseGMode: @ 827C254 .string "At least one player has entered using\n" .string "the 4-player reception counter.\p" .string "There must be four players connected\n" .string "using a GBA Game Link cable.\p" .string "When the four players are ready,\n" .string "select G-MODE (GLOBAL MODE),\l" .string "then register to enter again, please.$" LilycoveCity_ContestLobby_Text_ExplainLinkContest: @ 827C340 .string "This is a CONTEST for two to four\n" .string "players linked using a Wireless\l" .string "Adapter or a GBA Game Link cable.\p" .string "Participants are first asked to choose\n" .string "the mode they wish to enter.\p" .string "There are two different modes.\p" .string "E-MODE (EMERALD MODE) is for\n" .string "two to four players, each with a\l" .string "POKéMON Emerald Game Pak.\p" .string "G-MODE (GLOBAL MODE) is only for\n" .string "four players, each with a POKéMON\l" .string "Emerald, Ruby, or Sapphire Game Pak.\p" .string "The players should discuss which mode\n" .string "they want, then choose the same mode.\p" .string "Once all the players have chosen\n" .string "the same CONTEST in the same mode,\l" .string "the entry registration is complete.\p" .string "After that, a CONTEST will start in\n" .string "the usual manner.$" LilycoveCity_ContestLobby_Text_ExplainEMode: @ 827C5B1 .string "In E-MODE (EMERALD MODE),\n" .string "a LINK CONTEST can be held with\l" .string "two to four players. Each player must\l" .string "have a POKéMON Emerald Game Pak.\p" .string "The players must be linked with each\n" .string "other using Wireless Adapters or\l" .string "GBA Game Link cables.\p" .string "If there are fewer than four players,\n" .string "TRAINERS in the hall will join to fill\l" .string "the 4-player CONTEST lineup.\p" .string "Please be aware that E-MODE is not\n" .string "available in POKéMON Ruby or Sapphire.$" LilycoveCity_ContestLobby_Text_ExplainGMode: @ 827C742 .string "G-MODE (GLOBAL MODE) is specifically\n" .string "for four players who are linked using\l" .string "GBA Game Link cables.\p" .string "Each player must have a POKéMON\n" .string "Emerald, Ruby, or Sapphire Game Pak.\p" .string "The CONTEST starts after all players\n" .string "choose G-MODE (POKéMON Emerald) or\l" .string "enter through the 4-player reception\l" .string "counter (POKéMON Ruby or Sapphire).$" LilycoveCity_ContestLobby_Text_NoWirelessAdapterInGMode: @ 827C879 .string "I'm terribly sorry.\p" .string "G-MODE does not function\n" .string "with Wireless Adapters.\p" .string "Please select E-MODE or try\n" .string "again using a GBA Game Link cable.$" LilycoveCity_ContestLobby_Text_WhichContestMode: @ 827C8FD .string "Which CONTEST MODE would you like\n" .string "to enter?$" ContestHall_Text_GettingStartedWireless: @ 827C929 .string "MC: Hello! We're just getting started\n" .string "with a 4-player linked POKéMON\l" .string "{STR_VAR_2}!$" ContestHall_Text_ParticipantsAsFollows: @ 827C972 .string "The participating TRAINERS and their\n" .string "POKéMON are as follows:$" ContestHall_Text_WeveSeenContestants: @ 827C9AF .string "MC: We've just seen the four POKéMON\n" .string "contestants.\p" .string "Now it's time for primary judging!$" ContestHall_Text_AudienceWillVote: @ 827CA04 .string "The audience will vote on their\n" .string "favorite POKéMON contestants.$" ContestHall_Text_LetVotingBegin: @ 827CA42 .string "Without any further ado,\n" .string "let the voting begin!$" ContestHall_Text_VotingComplete: @ 827CA71 .string "Voting is now complete!\p" .string "While the votes are being tallied,\n" .string "let's move on to secondary judging!$" ContestHall_Text_SecondStageOfJudging: @ 827CAD0 .string "The second stage of judging is\n" .string "the much-anticipated appeal time!\p" .string "May the contestants amaze us with\n" .string "superb appeals of dazzling moves!$" ContestHall_Text_LetsAppeal: @ 827CB55 .string "Let's see a little enthusiasm!\n" .string "Let's appeal!$"