#ifndef GUARD_FIELD_SPECIALS_H #define GUARD_FIELD_SPECIALS_H u8 GetLeadMonIndex(void); u8 sub_813B260(void); u16 get_unknown_box_id(void); bool8 InMultiBattleRoom(void); void sub_813BF10(void); void IncrementBirthIslandRockStepCount(void); bool8 UnusualWeatherHasExpired(void); bool8 ShouldDoBrailleRegicePuzzle(void); bool32 is_tile_that_overrides_player_control(void); bool32 sub_8138120(void); bool32 sub_8138168(void); bool32 sub_81381B0(void); bool32 sub_81381F8(void); bool32 CountSSTidalStep(u16 delta); u8 GetSSTidalLocation(s8 *mapGroup, s8 *mapNum, s16 *x, s16 *y); void sub_813A128(void); void sub_813A878(u8 a0); u8 sub_813BADC(u8 a0); bool8 sub_813B9C0(void); void SetShoalItemFlag(u16 v0); void UpdateFrontierManiac(u16 a0); void UpdateFrontierGambler(u16 a0); void ResetCyclingRoadChallengeData(void); bool8 warp0_in_pokecenter(void); void ResetFanClub(void); #endif // GUARD_FIELD_SPECIALS_H