FallarborTown_BattleTentLobby_MapScripts:: @ 81FFE66 map_script MAP_SCRIPT_ON_FRAME_TABLE, FallarborTown_BattleTentLobby_MapScript2_1FFE85 map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, FallarborTown_BattleTentLobby_MapScript2_1FFE71 .byte 0 FallarborTown_BattleTentLobby_MapScript2_1FFE71: @ 81FFE71 map_script_2 VAR_TEMP_1, 0, FallarborTown_BattleTentLobby_EventScript_1FFE7B .2byte 0 FallarborTown_BattleTentLobby_EventScript_1FFE7B:: @ 81FFE7B setvar VAR_TEMP_1, 1 turnobject EVENT_OBJ_ID_PLAYER, DIR_NORTH end FallarborTown_BattleTentLobby_MapScript2_1FFE85: @ 81FFE85 map_script_2 VAR_TEMP_0, 0, FallarborTown_BattleTentLobby_EventScript_1FFEAF map_script_2 VAR_TEMP_0, 1, FallarborTown_BattleTentLobby_EventScript_1FFEB8 map_script_2 VAR_TEMP_0, 2, FallarborTown_BattleTentLobby_EventScript_1FFFCD map_script_2 VAR_TEMP_0, 3, FallarborTown_BattleTentLobby_EventScript_1FFEED map_script_2 VAR_TEMP_0, 4, FallarborTown_BattleTentLobby_EventScript_1FFF93 .2byte 0 FallarborTown_BattleTentLobby_EventScript_1FFEAF:: @ 81FFEAF setvar VAR_0x8004, FRONTIER_UTIL_FUNC_0 special CallFrontierUtilFunc end FallarborTown_BattleTentLobby_EventScript_1FFEB8:: @ 81FFEB8 lockall msgbox FallarborTown_BattleTentLobby_Text_2C4DED, MSGBOX_DEFAULT closemessage setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 0 special CallFrontierUtilFunc setvar VAR_TEMP_0, 255 setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2 setvar VAR_0x8005, 1 setvar VAR_0x8006, 0 special CallFrontierUtilFunc releaseall end FallarborTown_BattleTentLobby_EventScript_1FFEED:: @ 81FFEED lockall msgbox FallarborTown_BattleTentLobby_Text_2C4EC3, MSGBOX_DEFAULT message FallarborTown_BattleTentLobby_Text_2C4EFF waitmessage setvar VAR_0x8004, 4 special sub_81B9B80 setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2 setvar VAR_0x8005, 1 setvar VAR_0x8006, 0 special CallFrontierUtilFunc setvar VAR_0x8004, 3 setvar VAR_0x8005, 0 special sub_81B9B80 playse SE_SAVE waitse FallarborTown_BattleTentLobby_EventScript_1FFF27:: @ 81FFF27 msgbox FallarborTown_BattleTentLobby_Text_2C4F22, MSGBOX_DEFAULT setvar VAR_0x8004, 5 special sub_81B9B80 switch VAR_RESULT case 0, FallarborTown_BattleTentLobby_EventScript_1FFF73 setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 0 special CallFrontierUtilFunc message FallarborTown_BattleTentLobby_Text_2C4F69 waitmessage playfanfare MUS_FANFA4 waitfanfare msgbox FallarborTown_BattleTentLobby_Text_2C501F, MSGBOX_DEFAULT closemessage setvar VAR_TEMP_0, 255 releaseall end FallarborTown_BattleTentLobby_EventScript_1FFF73:: @ 81FFF73 msgbox FallarborTown_BattleTentLobby_Text_2C4F83, MSGBOX_DEFAULT waitmessage closemessage setvar VAR_TEMP_0, 255 releaseall end FallarborTown_BattleTentLobby_EventScript_1FFF84:: @ 81FFF84 lockall msgbox FallarborTown_BattleTentLobby_Text_2C4EC3, MSGBOX_DEFAULT goto FallarborTown_BattleTentLobby_EventScript_1FFF27 end FallarborTown_BattleTentLobby_EventScript_1FFF93:: @ 81FFF93 lockall message FallarborTown_BattleTentLobby_Text_2C4FD7 waitmessage setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2 setvar VAR_0x8005, 1 setvar VAR_0x8006, 0 special CallFrontierUtilFunc setvar VAR_0x8004, 3 setvar VAR_0x8005, 0 special sub_81B9B80 playse SE_SAVE waitse msgbox FallarborTown_BattleTentLobby_Text_2C501F, MSGBOX_DEFAULT closemessage setvar VAR_TEMP_0, 255 releaseall end FallarborTown_BattleTentLobby_EventScript_1FFFCD:: @ 81FFFCD lockall message FallarborTown_BattleTentLobby_Text_2C504C waitmessage setvar VAR_0x8004, 3 setvar VAR_0x8005, 1 special sub_81B9B80 playse SE_SAVE waitse setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2 setvar VAR_0x8005, 3 setvar VAR_0x8006, 0 special CallFrontierUtilFunc setvar VAR_TEMP_0, 255 goto FallarborTown_BattleTentLobby_EventScript_20013C FallarborTown_BattleTentLobby_EventScript_200001:: @ 8200001 lock faceplayer setvar VAR_0x8004, 1 special sub_81B9B80 compare VAR_RESULT, 0 goto_if_ne FallarborTown_BattleTentLobby_EventScript_1FFF84 special SavePlayerParty msgbox FallarborTown_BattleTentLobby_Text_2C47EB, MSGBOX_DEFAULT FallarborTown_BattleTentLobby_EventScript_200021:: @ 8200021 message FallarborTown_BattleTentLobby_Text_2C4843 waitmessage multichoice 17, 6, MULTI_CHALLENGEINFO, 0 switch VAR_RESULT case 0, FallarborTown_BattleTentLobby_EventScript_20005D case 1, FallarborTown_BattleTentLobby_EventScript_200169 case 2, FallarborTown_BattleTentLobby_EventScript_2001C5 case MULTI_B_PRESSED, FallarborTown_BattleTentLobby_EventScript_2001C5 FallarborTown_BattleTentLobby_EventScript_20005D:: @ 820005D setvar VAR_FRONTIER_FACILITY, 3 setvar VAR_FRONTIER_BATTLE_MODE, 0 setvar VAR_RESULT, 2 setvar VAR_0x8004, FRONTIER_UTIL_FUNC_15 special CallFrontierUtilFunc compare VAR_0x8004, 1 goto_if_eq FallarborTown_BattleTentLobby_EventScript_200176 setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2 setvar VAR_0x8005, 1 setvar VAR_0x8006, 2 special CallFrontierUtilFunc msgbox FallarborTown_BattleTentLobby_Text_2C4BC8, MSGBOX_DEFAULT fadescreen 1 setvar VAR_0x8004, 2 setvar VAR_0x8005, 3 special sub_80F9490 waitstate compare VAR_RESULT, 0 goto_if_eq FallarborTown_BattleTentLobby_EventScript_2001C2 msgbox FallarborTown_BattleTentLobby_Text_2C4B35, MSGBOX_YESNO switch VAR_RESULT case NO, FallarborTown_BattleTentLobby_EventScript_2001C2 case YES, FallarborTown_BattleTentLobby_EventScript_2000E2 case MULTI_B_PRESSED, FallarborTown_BattleTentLobby_EventScript_2001C2 FallarborTown_BattleTentLobby_EventScript_2000E2:: @ 82000E2 setvar VAR_TEMP_0, 0 setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2 setvar VAR_0x8005, 4 special CallFrontierUtilFunc setvar VAR_0x8004, 0 special sub_81B9B80 setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 1 special CallFrontierUtilFunc setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2 setvar VAR_0x8005, 3 setvar VAR_0x8006, 0 special CallFrontierUtilFunc special LoadPlayerParty closemessage delay 2 call Common_EventScript_SaveGame setvar VAR_TEMP_0, 255 compare VAR_RESULT, 0 goto_if_eq FallarborTown_BattleTentLobby_EventScript_2001AB FallarborTown_BattleTentLobby_EventScript_20013C:: @ 820013C special SavePlayerParty setvar VAR_0x8004, FRONTIER_UTIL_FUNC_LOAD_SELECTED_PARTY setvar VAR_0x8005, FRONTIER_PARTY_SIZE special CallFrontierUtilFunc msgbox FallarborTown_BattleTentLobby_Text_2C4DC3, MSGBOX_DEFAULT closemessage call FallarborTown_BattleTentLobby_EventScript_2001CF warp MAP_FALLARBOR_TOWN_BATTLE_TENT_CORRIDOR, 255, 2, 7 setvar VAR_TEMP_0, 0 waitstate end FallarborTown_BattleTentLobby_EventScript_200169:: @ 8200169 msgbox FallarborTown_BattleTentLobby_Text_2C48AC, MSGBOX_DEFAULT goto FallarborTown_BattleTentLobby_EventScript_200021 FallarborTown_BattleTentLobby_EventScript_200176:: @ 8200176 switch VAR_RESULT case 0, FallarborTown_BattleTentLobby_EventScript_200191 case 1, FallarborTown_BattleTentLobby_EventScript_20019E FallarborTown_BattleTentLobby_EventScript_200191:: @ 8200191 msgbox FallarborTown_BattleTentLobby_Text_2C4BFA, MSGBOX_DEFAULT goto FallarborTown_BattleTentLobby_EventScript_2001CD FallarborTown_BattleTentLobby_EventScript_20019E:: @ 820019E msgbox FallarborTown_BattleTentLobby_Text_2C4CC0, MSGBOX_DEFAULT goto FallarborTown_BattleTentLobby_EventScript_2001CD FallarborTown_BattleTentLobby_EventScript_2001AB:: @ 82001AB setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 0 special CallFrontierUtilFunc goto FallarborTown_BattleTentLobby_EventScript_2001C5 FallarborTown_BattleTentLobby_EventScript_2001C2:: @ 82001C2 special LoadPlayerParty FallarborTown_BattleTentLobby_EventScript_2001C5:: @ 82001C5 msgbox FallarborTown_BattleTentLobby_Text_2C487F, MSGBOX_DEFAULT FallarborTown_BattleTentLobby_EventScript_2001CD:: @ 82001CD release end FallarborTown_BattleTentLobby_EventScript_2001CF:: @ 82001CF applymovement 1, FallarborTown_BattleTentLobby_Movement_2001FE applymovement EVENT_OBJ_ID_PLAYER, FallarborTown_BattleTentLobby_Movement_200205 waitmovement 0 opendoor 6, 1 waitdooranim applymovement 1, FallarborTown_BattleTentLobby_Movement_200202 applymovement EVENT_OBJ_ID_PLAYER, FallarborTown_BattleTentLobby_Movement_200209 waitmovement 0 closedoor 6, 1 waitdooranim return FallarborTown_BattleTentLobby_Movement_2001FE: @ 82001FE walk_up walk_up walk_up step_end FallarborTown_BattleTentLobby_Movement_200202: @ 8200202 walk_up set_invisible step_end FallarborTown_BattleTentLobby_Movement_200205: @ 8200205 walk_up walk_up walk_up step_end FallarborTown_BattleTentLobby_Movement_200209: @ 8200209 walk_up walk_up set_invisible step_end FallarborTown_BattleTentLobby_EventScript_20020D:: @ 820020D msgbox FallarborTown_BattleTentLobby_Text_20045A, MSGBOX_NPC end FallarborTown_BattleTentLobby_EventScript_200216:: @ 8200216 msgbox FallarborTown_BattleTentLobby_Text_200304, MSGBOX_NPC end FallarborTown_BattleTentLobby_EventScript_20021F:: @ 820021F msgbox FallarborTown_BattleTentLobby_Text_200382, MSGBOX_NPC end FallarborTown_BattleTentLobby_EventScript_200228:: @ 8200228 lock faceplayer goto_if_set FLAG_MET_SCOTT_IN_FALLARBOR, FallarborTown_BattleTentLobby_EventScript_200245 msgbox FallarborTown_BattleTentLobby_Text_200501, MSGBOX_DEFAULT addvar VAR_SCOTT_STATE, 1 setflag FLAG_MET_SCOTT_IN_FALLARBOR release end FallarborTown_BattleTentLobby_EventScript_200245:: @ 8200245 msgbox FallarborTown_BattleTentLobby_Text_200653, MSGBOX_DEFAULT release end FallarborTown_BattleTentLobby_EventScript_20024F:: @ 820024F lockall msgbox FallarborTown_BattleTentLobby_Text_256DB8, MSGBOX_DEFAULT goto FallarborTown_BattleTentLobby_EventScript_20025E end FallarborTown_BattleTentLobby_EventScript_20025E:: @ 820025E message FallarborTown_BattleTentLobby_Text_256DDF waitmessage multichoice 17, 0, MULTI_FALLARBOR_TENT_RULES, 0 switch VAR_RESULT case 0, FallarborTown_BattleTentLobby_EventScript_2002BC case 1, FallarborTown_BattleTentLobby_EventScript_2002CA case 2, FallarborTown_BattleTentLobby_EventScript_2002D8 case 3, FallarborTown_BattleTentLobby_EventScript_2002E6 case 4, FallarborTown_BattleTentLobby_EventScript_2002F4 case 5, FallarborTown_BattleTentLobby_EventScript_200302 case MULTI_B_PRESSED, FallarborTown_BattleTentLobby_EventScript_200302 end FallarborTown_BattleTentLobby_EventScript_2002BC:: @ 82002BC msgbox FallarborTown_BattleTentLobby_Text_2C67CD, MSGBOX_DEFAULT goto FallarborTown_BattleTentLobby_EventScript_20025E end FallarborTown_BattleTentLobby_EventScript_2002CA:: @ 82002CA msgbox FallarborTown_BattleTentLobby_Text_256E02, MSGBOX_DEFAULT goto FallarborTown_BattleTentLobby_EventScript_20025E end FallarborTown_BattleTentLobby_EventScript_2002D8:: @ 82002D8 msgbox FallarborTown_BattleTentLobby_Text_256F43, MSGBOX_DEFAULT goto FallarborTown_BattleTentLobby_EventScript_20025E end FallarborTown_BattleTentLobby_EventScript_2002E6:: @ 82002E6 msgbox FallarborTown_BattleTentLobby_Text_256FF2, MSGBOX_DEFAULT goto FallarborTown_BattleTentLobby_EventScript_20025E end FallarborTown_BattleTentLobby_EventScript_2002F4:: @ 82002F4 msgbox FallarborTown_BattleTentLobby_Text_257202, MSGBOX_DEFAULT goto FallarborTown_BattleTentLobby_EventScript_20025E end FallarborTown_BattleTentLobby_EventScript_200302:: @ 8200302 releaseall end FallarborTown_BattleTentLobby_Text_200304: @ 8200304 .string "Fufufufufu.\p" .string "I'm going to make everyone think\n" .string "I'm just a kid and let them play down.\p" .string "Then, I'll shock them and grab\n" .string "the title!$" FallarborTown_BattleTentLobby_Text_200382: @ 8200382 .string "You know how BATTLE TENTS offer\n" .string "different events in different towns?\p" .string "My favorite is definitely the BATTLE\n" .string "TENT in FALLARBOR TOWN.\p" .string "I think it's fantastic how TRAINERS\n" .string "try to win with all their faith in\l" .string "their POKéMON.$" FallarborTown_BattleTentLobby_Text_20045A: @ 820045A .string "I heard something about some tent,\n" .string "so I came to camp out.\p" .string "I didn't know that tents these days\n" .string "are so luxurious!\p" .string "Since I'm here, I may as well try\n" .string "my hand at battling!$" FallarborTown_BattleTentLobby_Text_200501: @ 8200501 .string "SCOTT: Hi, {PLAYER}{KUN}!\n" .string "So you came out to this BATTLE TENT!\p" .string "The people in these parts tend to be\n" .string "easygoing and laid-back.\p" .string "But, you see, what I'm looking for are\n" .string "people with…\p" .string "How should I say this?\p" .string "Someone bursting with the desire\n" .string "and the drive to win.\p" .string "If there were a TRAINER like that,\n" .string "I'd immediately…\p" .string "Whoops! Never mind!\n" .string "Keep working at it!$" FallarborTown_BattleTentLobby_Text_200653: @ 8200653 .string "SCOTT: Instead of wasting your\n" .string "time with the likes of me, why not\l" .string "make a challenge?$"