Route105_MapScripts:: map_script MAP_SCRIPT_ON_LOAD, Route105_OnLoad map_script MAP_SCRIPT_ON_TRANSITION, Route105_OnTransition map_script MAP_SCRIPT_ON_FRAME_TABLE, Route105_OnFrame .byte 0 Route105_OnLoad: call_if_unset FLAG_REGI_DOORS_OPENED, Route105_CloseRegiEntrance compare VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_105_NORTH call_if_eq AbnormalWeather_EventScript_PlaceTilesRoute105North compare VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_105_SOUTH call_if_eq AbnormalWeather_EventScript_PlaceTilesRoute105South end Route105_CloseRegiEntrance:: setmetatile 9, 19, METATILE_General_RockWall_RockBase, 1 setmetatile 9, 20, METATILE_General_RockWall_SandBase, 1 return Route105_OnTransition: compare VAR_SHOULD_END_ABNORMAL_WEATHER, 1 call_if_eq AbnormalWeather_EventScript_HideMapNamePopup compare VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_105_NORTH call_if_eq AbnormalWeather_StartKyogreWeather compare VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_105_SOUTH call_if_eq AbnormalWeather_StartKyogreWeather end Route105_OnFrame: map_script_2 VAR_SHOULD_END_ABNORMAL_WEATHER, 1, AbnormalWeather_EventScript_EndEventAndCleanup_1 .2byte 0 Route105_EventScript_Foster:: trainerbattle_single TRAINER_FOSTER, Route105_Text_FosterIntro, Route105_Text_FosterDefeated msgbox Route105_Text_FosterPostBattle, MSGBOX_AUTOCLOSE end Route105_EventScript_Luis:: trainerbattle_single TRAINER_LUIS, Route105_Text_LuisIntro, Route105_Text_LuisDefeated msgbox Route105_Text_LuisPostBattle, MSGBOX_AUTOCLOSE end Route105_EventScript_Dominik:: trainerbattle_single TRAINER_DOMINIK, Route105_Text_DominikIntro, Route105_Text_DominikDefeated msgbox Route105_Text_DominikPostBattle, MSGBOX_AUTOCLOSE end Route105_EventScript_Beverly:: trainerbattle_single TRAINER_BEVERLY, Route105_Text_BeverlyIntro, Route105_Text_BeverlyDefeated msgbox Route105_Text_PostBattle, MSGBOX_AUTOCLOSE end Route105_EventScript_Imani:: trainerbattle_single TRAINER_IMANI, Route105_Text_ImaniIntro, Route105_Text_ImaniDefeated msgbox Route105_Text_ImaniPostBattle, MSGBOX_AUTOCLOSE end Route105_EventScript_Josue:: trainerbattle_single TRAINER_JOSUE, Route105_Text_JosueIntro, Route105_Text_JosueDefeated msgbox Route105_Text_JosuePostBattle, MSGBOX_AUTOCLOSE end Route105_EventScript_Andres:: trainerbattle_single TRAINER_ANDRES_1, Route105_Text_AndresIntro, Route105_Text_AndresDefeated, Route105_EventScript_AndresRegisterMatchCallAfterBattle specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, TRUE goto_if_eq Route105_EventScript_AndresRematch msgbox Route105_Text_AndresPostBattle, MSGBOX_DEFAULT release end Route105_EventScript_AndresRegisterMatchCallAfterBattle:: special PlayerFaceTrainerAfterBattle waitmovement 0 msgbox Route105_Text_AndresRegister, MSGBOX_DEFAULT register_matchcall TRAINER_ANDRES_1 release end Route105_EventScript_AndresRematch:: trainerbattle_rematch TRAINER_ANDRES_1, Route105_Text_AndresRematchIntro, Route105_Text_AndresRematchDefeated msgbox Route105_Text_AndresRematchPostBattle, MSGBOX_AUTOCLOSE end Route104_Text_DadPokenavCall: .string "… … … … … …\n" .string "… … … … … Beep!\p" .string "DAD: Oh, {PLAYER}?\p" .string "… … … … … …\n" .string "Where are you now?\l" .string "It sounds windy wherever you are.\p" .string "I just heard from DEVON's MR. STONE\n" .string "about your POKéNAV, so I decided\l" .string "to give you a call.\p" .string "It sounds like you're doing fine,\n" .string "so that's fine with me.\p" .string "You take care now.\p" .string "… … … … … …\n" .string "… … … … … Click!$" Route104_Text_RegisteredDadInPokenav: .string "Registered DAD NORMAN\n" .string "in the POKéNAV.$"