@ NOTE: Route 109's sail to Dewford script references local IDs from Dewford's map. @ These are labeled in DewfordTown/scripts.inc Route109_MapScripts:: .byte 0 Route109_EventScript_StartDepartForDewford:: call EventScript_BackupMrBrineyLocation setobjectpriority LOCALID_BRINEY_R109, MAP_ROUTE109, 0 setobjectpriority OBJ_EVENT_ID_PLAYER, MAP_ROUTE109, 0 applymovement LOCALID_BRINEY_R109, Route109_Movement_BrineyEnterBoat waitmovement 0 removeobject LOCALID_BRINEY_R109 switch VAR_FACING case DIR_SOUTH, Route109_EventScript_EnterBoatSouth case DIR_WEST, Route109_EventScript_EnterBoatWest case DIR_EAST, Route109_EventScript_EnterBoatEast end Route109_EventScript_EnterBoatSouth:: applymovement OBJ_EVENT_ID_PLAYER, Route109_Movement_PlayerEnterBoatSouth waitmovement 0 goto Route109_EventScript_DoSailToDewford end Route109_EventScript_EnterBoatEast:: applymovement OBJ_EVENT_ID_PLAYER, Route109_Movement_PlayerEnterBoatEast waitmovement 0 goto Route109_EventScript_DoSailToDewford end Route109_EventScript_EnterBoatWest:: applymovement OBJ_EVENT_ID_PLAYER, Route109_Movement_PlayerEnterBoatWest waitmovement 0 goto Route109_EventScript_DoSailToDewford end Route109_EventScript_DoSailToDewford:: hideobjectat OBJ_EVENT_ID_PLAYER, MAP_ROUTE109 call Common_EventScript_PlayBrineysBoatMusic applymovement LOCALID_BOAT_R109, Route109_Movement_SailToDewford applymovement OBJ_EVENT_ID_PLAYER, Route109_Movement_SailToDewford waitmovement 0 delay 50 call Common_EventScript_StopBrineysBoatMusic showobjectat OBJ_EVENT_ID_PLAYER, MAP_DEWFORD_TOWN applymovement OBJ_EVENT_ID_PLAYER, Route109_Movement_PlayerExitBoat waitmovement 0 addobject LOCALID_BOAT_DEWFORD clearflag FLAG_HIDE_MR_BRINEY_BOAT_DEWFORD_TOWN setobjectxyperm LOCALID_BRINEY_DEWFORD, 12, 8 addobject LOCALID_BRINEY_DEWFORD setobjectpriority LOCALID_BRINEY_DEWFORD, MAP_DEWFORD_TOWN, 0 applymovement LOCALID_BRINEY_DEWFORD, Route109_Movement_BrineyExitBoat waitmovement 0 clearflag FLAG_HIDE_MR_BRINEY_DEWFORD_TOWN setflag FLAG_HIDE_ROUTE_109_MR_BRINEY_BOAT hideobjectat LOCALID_BOAT_R109, MAP_ROUTE109 msgbox DewfordTown_Text_BrineyLandedInDewford, MSGBOX_DEFAULT closemessage copyvar VAR_BRINEY_LOCATION, VAR_0x8008 resetobjectpriority OBJ_EVENT_ID_PLAYER, MAP_ROUTE109 resetobjectpriority LOCALID_BRINEY_DEWFORD, MAP_DEWFORD_TOWN copyobjectxytoperm LOCALID_BRINEY_DEWFORD release end Route109_Movement_SailToDewford: walk_in_place_fastest_down walk_down walk_down walk_fast_down walk_fast_down walk_fastest_down walk_fastest_down walk_fastest_down walk_fastest_down walk_fastest_down walk_fastest_down walk_fastest_down walk_fastest_down walk_fastest_down walk_fastest_down walk_fastest_down walk_fastest_down walk_fastest_down walk_fastest_down walk_fastest_down walk_fastest_down walk_fast_down walk_fast_down walk_fast_left walk_fast_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fastest_left walk_fast_left walk_fast_left walk_fast_left walk_fast_left walk_fast_left walk_fast_left walk_fast_left walk_fast_left walk_fast_left walk_left walk_left walk_in_place_fastest_down step_end Route109_Movement_PlayerEnterBoatSouth: walk_down walk_down step_end Route109_Movement_PlayerExitBoat: walk_down walk_down walk_left walk_in_place_fastest_right step_end Route109_Movement_PlayerEnterBoatEast: walk_right walk_down step_end Route109_Movement_PlayerEnterBoatWest: walk_left walk_down step_end Route109_Movement_BrineyEnterBoat: walk_down step_end Route109_Movement_BrineyExitBoat: walk_down walk_in_place_fastest_left step_end Route109_EventScript_MrBriney:: lock faceplayer goto_if_unset FLAG_DELIVERED_DEVON_GOODS, Route109_EventScript_HaveNotDeliveredDevonGood goto Route109_EventScript_DeliveredDevonGoods end Route109_EventScript_HaveNotDeliveredDevonGood:: message Route109_Text_BrineySailToDewfordQuestion msgbox Route109_Text_BrineySailToDewfordQuestion, MSGBOX_YESNO compare VAR_RESULT, NO goto_if_eq Route109_EventScript_StayHere goto Route109_EventScript_SailToDewford end Route109_EventScript_DeliveredDevonGoods:: message Route109_Text_BrineyWhereAreWeBound waitmessage multichoicedefault 21, 8, MULTI_BRINEY_OFF_DEWFORD, 1, FALSE switch VAR_RESULT case 0, Route109_EventScript_SailToDewford case 1, Route109_EventScript_ChoseNotToSail case MULTI_B_PRESSED, Route109_EventScript_ChoseNotToSail end Route109_EventScript_SailToDewford:: msgbox Route109_Text_BrineyDewfordItIs, MSGBOX_DEFAULT closemessage goto Route109_EventScript_StartDepartForDewford end Route109_EventScript_StayHere:: msgbox Route109_Text_BrineyDeliverDevonGoods, MSGBOX_DEFAULT release end Route109_EventScript_ChoseNotToSail:: msgbox Route109_Text_BrineyTellMeWhenYouNeedToSail, MSGBOX_DEFAULT release end Route109_EventScript_SeashoreHouseGirl:: msgbox Route109_Text_ChillAtMyPapasSpot, MSGBOX_NPC end Route109_EventScript_SandCastleBoy:: lock faceplayer msgbox Route109_Text_SandCastleTakingLongTime, MSGBOX_DEFAULT closemessage applymovement VAR_LAST_TALKED, Common_Movement_FaceOriginalDirection waitmovement 0 release end Route109_EventScript_SoftSandGirl:: lock faceplayer special GetPlayerBigGuyGirlString goto_if_set FLAG_RECEIVED_SOFT_SAND, Route109_EventScript_AlreadyReceivedSoftSand msgbox Route109_Text_YouCanHaveThis, MSGBOX_DEFAULT giveitem ITEM_SOFT_SAND compare VAR_RESULT, 0 goto_if_eq Common_EventScript_ShowBagIsFull closemessage applymovement VAR_LAST_TALKED, Common_Movement_FaceOriginalDirection waitmovement 0 setflag FLAG_RECEIVED_SOFT_SAND release end Route109_EventScript_AlreadyReceivedSoftSand:: msgbox Route109_Text_WereGoingToMakeBigCastle, MSGBOX_DEFAULT applymovement VAR_LAST_TALKED, Common_Movement_FaceOriginalDirection waitmovement 0 release end Route109_EventScript_Woman:: msgbox Route109_Text_LittleKidsDartAround, MSGBOX_NPC end Route109_EventScript_OldMan:: msgbox Route109_Text_ZigzagoonPicksUpLitter, MSGBOX_NPC end Route109_EventScript_Zigzagoon:: lock faceplayer waitse playmoncry SPECIES_ZIGZAGOON, 0 msgbox Route109_Text_ZigzagoonCry, MSGBOX_DEFAULT waitmoncry release end Route109_EventScript_SeashoreHouseSign:: msgbox Route109_Text_SeashoreHouseSign, MSGBOX_SIGN end Route109_EventScript_TrainerTipsSign:: msgbox Route109_Text_TrainerTipsSign, MSGBOX_SIGN end Route109_EventScript_David:: trainerbattle_single TRAINER_DAVID, Route109_Text_DavidIntro, Route109_Text_DavidDefeated msgbox Route109_Text_DavidPostBattle, MSGBOX_AUTOCLOSE end Route109_EventScript_Alice:: trainerbattle_single TRAINER_ALICE, Route109_Text_AliceIntro, Route109_Text_AliceDefeated msgbox Route109_Text_AlicePostBattle, MSGBOX_AUTOCLOSE end Route109_EventScript_Huey:: trainerbattle_single TRAINER_HUEY, Route109_Text_HueyIntro, Route109_Text_HueyDefeated msgbox Route109_Text_HueyPostBattle, MSGBOX_AUTOCLOSE end Route109_EventScript_Edmond:: trainerbattle_single TRAINER_EDMOND, Route109_Text_EdmondIntro, Route109_Text_EdmondDefeated msgbox Route109_Text_EdmondPostBattle, MSGBOX_AUTOCLOSE end Route109_EventScript_Ricky:: trainerbattle_single TRAINER_RICKY_1, Route109_Text_RickyIntro, Route109_Text_RickyDefeated, Route109_EventScript_RickyRegisterMatchCallAfterBattle specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, TRUE goto_if_eq Route109_EventScript_RickyRematch msgbox Route109_Text_RickyPostBattle, MSGBOX_DEFAULT release end Route109_EventScript_RickyRegisterMatchCallAfterBattle:: special PlayerFaceTrainerAfterBattle waitmovement 0 msgbox Route109_Text_RickyRegister, MSGBOX_DEFAULT register_matchcall TRAINER_RICKY_1 release end Route109_EventScript_RickyRematch:: trainerbattle_rematch TRAINER_RICKY_1, Route109_Text_RickyRematchIntro, Route109_Text_RickyRematchDefeated msgbox Route109_Text_RickyRematchPostBattle, MSGBOX_AUTOCLOSE end Route109_EventScript_Lola:: trainerbattle_single TRAINER_LOLA_1, Route109_Text_LolaIntro, Route109_Text_LolaDefeated, Route109_EventScript_LolaRegisterMatchCallAfterBattle specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, TRUE goto_if_eq Route109_EventScript_LolaRematch msgbox Route109_Text_LolaPostBattle, MSGBOX_DEFAULT release end Route109_EventScript_LolaRegisterMatchCallAfterBattle:: special PlayerFaceTrainerAfterBattle waitmovement 0 msgbox Route109_Text_LolaRegister, MSGBOX_DEFAULT register_matchcall TRAINER_LOLA_1 release end Route109_EventScript_LolaRematch:: trainerbattle_rematch TRAINER_LOLA_1, Route109_Text_LolaRematchIntro, Route109_Text_LolaRematchDefeated msgbox Route109_Text_LolaRematchPostBattle, MSGBOX_AUTOCLOSE end Route109_EventScript_Austina:: trainerbattle_single TRAINER_AUSTINA, Route109_Text_AustinaIntro, Route109_Text_AustinaDefeated msgbox Route109_Text_AustinaPostBattle, MSGBOX_AUTOCLOSE end Route109_EventScript_Gwen:: trainerbattle_single TRAINER_GWEN, Route109_Text_GwenIntro, Route109_Text_GwenDefeated msgbox Route109_Text_GwenPostBattle, MSGBOX_AUTOCLOSE end Route109_EventScript_Carter:: trainerbattle_single TRAINER_CARTER, Route109_Text_CarterIntro, Route109_Text_CarterDefeated msgbox Route109_Text_CarterPostBattle, MSGBOX_AUTOCLOSE end Route109_EventScript_Paul:: trainerbattle_double TRAINER_MEL_AND_PAUL, Route109_Text_PaulIntro, Route109_Text_PaulDefeated, Route109_Text_PaulNotEnoughPokemon msgbox Route109_Text_PaulPostBattle, MSGBOX_AUTOCLOSE end Route109_EventScript_Mel:: trainerbattle_double TRAINER_MEL_AND_PAUL, Route109_Text_MelIntro, Route109_Text_MelDefeated, Route109_Text_MelNotEnoughPokemon msgbox Route109_Text_MelPostBattle, MSGBOX_AUTOCLOSE end Route109_EventScript_Chandler:: trainerbattle_single TRAINER_CHANDLER, Route109_Text_ChandlerIntro, Route109_Text_ChandlerDefeated msgbox Route109_Text_ChandlerPostBattle, MSGBOX_AUTOCLOSE end Route109_EventScript_Hailey:: trainerbattle_single TRAINER_HAILEY, Route109_Text_HaileyIntro, Route109_Text_HaileyDefeated msgbox Route109_Text_HaileyPostBattle, MSGBOX_AUTOCLOSE end Route109_EventScript_Elijah:: trainerbattle_single TRAINER_ELIJAH, Route109_Text_ElijahIntro, Route109_Text_ElijahDefeated msgbox Route109_Text_ElijahPostBattle, MSGBOX_AUTOCLOSE end DewfordTown_Text_BrineyLandedInSlateportDeliverGoods: .string "MR. BRINEY: Ahoy!\n" .string "We've made land in SLATEPORT!\p" .string "I suppose you're going to visit CAPT.\n" .string "STERN and deliver the DEVON GOODS?$" Route109_Text_BrineySailToDewfordQuestion: .string "MR. BRINEY: I thought you're supposed\n" .string "to deliver the DEVON GOODS.\p" .string "Would you like to sail back to\n" .string "DEWFORD, then?$" Route109_Text_BrineyDewfordItIs: .string "MR. BRINEY: DEWFORD it is, then!\p" .string "Anchors aweigh!\n" .string "PEEKO, we're setting sail, my darling!$" Route109_Text_BrineyDeliverDevonGoods: .string "MR. BRINEY: Then you go on and deliver\n" .string "the DEVON GOODS. I'll be waiting.$" DewfordTown_Text_BrineyLandedInSlateport: .string "MR. BRINEY: Ahoy! We've made land in\n" .string "SLATEPORT!\p" .string "You just go on and tell me whenever\n" .string "you want to set sail again!$" Route109_Text_BrineyWhereAreWeBound: .string "MR. BRINEY: Ahoy!\n" .string "For you, I'll go out to sea anytime!\p" .string "Now, my friend, where are we bound?$" Route109_Text_BrineyTellMeWhenYouNeedToSail: .string "MR. BRINEY: You just tell me whenever\n" .string "you need to set sail again!$" Route109_Text_ChillAtMyPapasSpot: .string "Yo, TRAINERS!\n" .string "Whether you're hot to trot,\l" .string "or cool cat not,\l" .string "chill at my papa's spot!$" Route109_Text_LittleKidsDartAround: .string "Little kids can dart around so quickly…\p" .string "You don't dare take your eyes off them\n" .string "for an instant. It's very taxing.\p" .string "Mine are with my POKéMON, so they\n" .string "should be okay, but…$" Route109_Text_SandCastleTakingLongTime: .string "Our sand castle's taking a long time\n" .string "to make.$" Route109_Text_YouCanHaveThis: .string "You can have this!$" Route109_Text_WereGoingToMakeBigCastle: .string "We're going to get all the sand from\n" .string "the beach and make a big castle!\p" .string "And then we're going to be a king and\n" .string "queen.\p" .string "We'll let you be a servant.$" Route109_Text_ZigzagoonPicksUpLitter: .string "The water around these parts is clean.\p" .string "But, I get my ZIGZAGOON to pick up\n" .string "litter from the shoreline at times.\p" .string "Dirty water becomes rain and joins our\n" .string "rivers, which we drink from…\p" .string "If we pollute the sea, it all comes\n" .string "back to haunt us eventually.$" Route109_Text_ZigzagoonCry: .string "ZIGZAGOON: Guguu?$" Route109_Text_SeashoreHouseSign: .string "SEASHORE HOUSE\p" .string "“May hot battles rage on hot sands!\n" .string "The place for hot TRAINERS!”$" Route109_Text_TrainerTipsSign: .string "TRAINER TIPS\p" .string "POKéMON at the same level may not\n" .string "always have identical stats.\p" .string "POKéMON raised by TRAINERS are said\n" .string "to grow stronger than wild POKéMON.$"