#ifndef GUARD_POKEMON_JUMP_H #define GUARD_POKEMON_JUMP_H #include "main.h" void sub_802EB24(s16 arg0, s16 arg1, s16 arg2, s16 arg3, u8 arg4); bool32 sub_802EB84(void); void sub_802A9A8(u16 monId, MainCallback callback); bool32 sub_802C908(u16 species); #endif //GUARD_POKEMON_JUMP_H