#include "global.h" #include "pokenav.h" #include "bg.h" #include "window.h" u32 sub_81CF134(void); u32 sub_81CF1C4(void); u32 sub_81CF1D8(void); u32 sub_81CF278(void); u32 sub_81CF578(s32); u32 sub_81CF5F0(s32); u32 sub_81CF668(s32); u32 sub_81CF6E0(s32); u32 sub_81CF758(s32); u32 sub_81CF798(s32); const u32 gUnknown_086233A0[] = {0x16, 0x17, 0x18, 0x21, 0x2F}; u32 (*const gUnknown_086233B4[])(void) = { sub_81CF134, sub_81CF1C4, sub_81CF1D8, sub_81CF278 }; const u16 gUnknown_086233C4[] = INCBIN_U16("graphics/pokenav/condition_search2.gbapal"); const u32 gUnknown_086233E4[] = INCBIN_U32("graphics/pokenav/condition_search2.4bpp.lz"); const u32 gUnknown_086234AC[] = INCBIN_U32("graphics/pokenav/condition_search2.bin.lz"); const u16 gUnknown_08623570[] = INCBIN_U16("graphics/pokenav/8623570.gbapal"); const struct BgTemplate gUnknown_08623590 = { .bg = 1, .charBaseIndex = 1, .mapBaseIndex = 0x06, .screenSize = 0, .paletteMode = 0, .priority = 2, .baseTile = 0 }; const struct BgTemplate gUnknown_08623594 = { .bg = 2, .charBaseIndex = 2, .mapBaseIndex = 0x07, .screenSize = 0, .paletteMode = 0, .priority = 3, .baseTile = 0 }; const LoopedTask gUnknown_08623598[] = { NULL, sub_81CF578, sub_81CF5F0, sub_81CF668, sub_81CF6E0, sub_81CF758, sub_81CF798 }; const struct WindowTemplate gUnknown_086235B4 = { .bg = 1, .tilemapLeft = 1, .tilemapTop = 6, .width = 7, .height = 2, .paletteNum = 1, .baseBlock = 20 }; const u8 gUnknown_086235BC[] = _("{COLOR_HIGHLIGHT_SHADOW}{LIGHT_RED}{WHITE}{GREEN}♂{COLOR_HIGHLIGHT_SHADOW}{DARK_GREY}{WHITE}{LIGHT_GREY}"); const u8 gUnknown_086235C8[] = _("{COLOR_HIGHLIGHT_SHADOW}{LIGHT_GREEN}{WHITE}{BLUE}♀{COLOR_HIGHLIGHT_SHADOW}{DARK_GREY}{WHITE}{LIGHT_GREY}"); const u8 gUnknown_086235D4[] = _("{UNK_SPACER}"); struct PokenavSub7 { u32 (*unk0)(struct PokenavSub7 *); u32 loopedTaskId; u8 fill1[12]; u32 unk14; u32 unk18; u32 unk1C; struct PokenavSub18 *unkPtr; }; u32 sub_81CF010(struct PokenavSub7 *structPtr); u32 sub_81CF030(struct PokenavSub7 *structPtr); u32 sub_81CF0B8(struct PokenavSub7 *structPtr); u32 sub_81CF0B0(struct PokenavSub7 *structPtr); u32 sub_81CF11C(s32 state); bool32 sub_81CEF3C(void) { struct PokenavSub7 *structPtr = AllocSubstruct(7, sizeof(struct PokenavSub7)); if (structPtr == NULL) return FALSE; structPtr->unkPtr = AllocSubstruct(18, sizeof(struct PokenavSub18)); if (structPtr->unkPtr == NULL) return FALSE; structPtr->unk0 = sub_81CF010; structPtr->loopedTaskId = CreateLoopedTask(sub_81CF11C, 1); structPtr->unk18 = 0; structPtr->unk14 = gUnknown_086233A0[sub_81C76AC()]; return TRUE; } bool32 sub_81CEF98(void) { struct PokenavSub7 *structPtr = AllocSubstruct(7, sizeof(struct PokenavSub7)); if (structPtr == NULL) return FALSE; structPtr->unkPtr = GetSubstructPtr(18); structPtr->unk0 = sub_81CF030; structPtr->unk18 = 1; structPtr->unk14 = gUnknown_086233A0[sub_81C76AC()]; return TRUE; } u32 sub_81CEFDC(void) { struct PokenavSub7 *structPtr = GetSubstructPtr(7); return structPtr->unk0(structPtr); } void sub_81CEFF0(void) { struct PokenavSub7 *structPtr = GetSubstructPtr(7); if (structPtr->unk1C == 0) FreePokenavSubstruct(18); FreePokenavSubstruct(7); } bool32 sub_81CF010(struct PokenavSub7 *structPtr) { if (!IsLoopedTaskActive(structPtr->loopedTaskId)) structPtr->unk0 = sub_81CF030; return FALSE; } u32 sub_81CF030(struct PokenavSub7 *structPtr) { if (gMain.newAndRepeatedKeys & DPAD_UP) return 1; else if (gMain.newAndRepeatedKeys & DPAD_DOWN) return 2; else if (gMain.newKeys & DPAD_LEFT) return 3; else if (gMain.newKeys & DPAD_RIGHT) return 4; else if (gMain.newKeys & B_BUTTON) { structPtr->unk1C = 0; structPtr->unk0 = sub_81CF0B0; return 5; } else if (gMain.newKeys & A_BUTTON) { structPtr->unkPtr->unk2 = GetSelectedMatchCall(); structPtr->unk1C = 1; structPtr->unk0 = sub_81CF0B8; return 6; } else return 0; } u32 sub_81CF0B0(struct PokenavSub7 *structPtr) { return 0x186A3; } u32 sub_81CF0B8(struct PokenavSub7 *structPtr) { return 0x186A9; } u32 sub_81CF0C0(void) { struct PokenavSub7 *structPtr = GetSubstructPtr(7); return structPtr->unk18; }