#ifndef GUARD_CONSTANTS_EVENT_OBJECTS_H #define GUARD_CONSTANTS_EVENT_OBJECTS_H #define OBJ_EVENT_GFX_BRENDAN_NORMAL 0 #define OBJ_EVENT_GFX_BRENDAN_MACH_BIKE 1 #define OBJ_EVENT_GFX_BRENDAN_SURFING 2 #define OBJ_EVENT_GFX_BRENDAN_FIELD_MOVE 3 #define OBJ_EVENT_GFX_QUINTY_PLUMP 4 #define OBJ_EVENT_GFX_NINJA_BOY 5 #define OBJ_EVENT_GFX_TWIN 6 #define OBJ_EVENT_GFX_BOY_1 7 #define OBJ_EVENT_GFX_GIRL_1 8 #define OBJ_EVENT_GFX_BOY_2 9 #define OBJ_EVENT_GFX_GIRL_2 10 #define OBJ_EVENT_GFX_LITTLE_BOY 11 #define OBJ_EVENT_GFX_LITTLE_GIRL 12 #define OBJ_EVENT_GFX_BOY_3 13 #define OBJ_EVENT_GFX_GIRL_3 14 #define OBJ_EVENT_GFX_RICH_BOY 15 #define OBJ_EVENT_GFX_WOMAN_1 16 #define OBJ_EVENT_GFX_FAT_MAN 17 #define OBJ_EVENT_GFX_POKEFAN_F 18 #define OBJ_EVENT_GFX_MAN_1 19 #define OBJ_EVENT_GFX_WOMAN_2 20 #define OBJ_EVENT_GFX_EXPERT_M 21 #define OBJ_EVENT_GFX_EXPERT_F 22 #define OBJ_EVENT_GFX_MAN_2 23 #define OBJ_EVENT_GFX_WOMAN_3 24 #define OBJ_EVENT_GFX_POKEFAN_M 25 #define OBJ_EVENT_GFX_WOMAN_4 26 #define OBJ_EVENT_GFX_COOK 27 #define OBJ_EVENT_GFX_LINK_RECEPTIONIST 28 #define OBJ_EVENT_GFX_OLD_MAN 29 #define OBJ_EVENT_GFX_OLD_WOMAN 30 #define OBJ_EVENT_GFX_CAMPER 31 #define OBJ_EVENT_GFX_PICNICKER 32 #define OBJ_EVENT_GFX_MAN_3 33 #define OBJ_EVENT_GFX_WOMAN_5 34 #define OBJ_EVENT_GFX_YOUNGSTER 35 #define OBJ_EVENT_GFX_BUG_CATCHER 36 #define OBJ_EVENT_GFX_PSYCHIC_M 37 #define OBJ_EVENT_GFX_SCHOOL_KID_M 38 #define OBJ_EVENT_GFX_MANIAC 39 #define OBJ_EVENT_GFX_HEX_MANIAC 40 #define OBJ_EVENT_GFX_RAYQUAZA_STILL 41 #define OBJ_EVENT_GFX_SWIMMER_M 42 #define OBJ_EVENT_GFX_SWIMMER_F 43 #define OBJ_EVENT_GFX_BLACK_BELT 44 #define OBJ_EVENT_GFX_BEAUTY 45 #define OBJ_EVENT_GFX_SCIENTIST_1 46 #define OBJ_EVENT_GFX_LASS 47 #define OBJ_EVENT_GFX_GENTLEMAN 48 #define OBJ_EVENT_GFX_SAILOR 49 #define OBJ_EVENT_GFX_FISHERMAN 50 #define OBJ_EVENT_GFX_RUNNING_TRIATHLETE_M 51 #define OBJ_EVENT_GFX_RUNNING_TRIATHLETE_F 52 #define OBJ_EVENT_GFX_TUBER_F 53 #define OBJ_EVENT_GFX_TUBER_M 54 #define OBJ_EVENT_GFX_HIKER 55 #define OBJ_EVENT_GFX_CYCLING_TRIATHLETE_M 56 #define OBJ_EVENT_GFX_CYCLING_TRIATHLETE_F 57 #define OBJ_EVENT_GFX_NURSE 58 #define OBJ_EVENT_GFX_ITEM_BALL 59 #define OBJ_EVENT_GFX_BERRY_TREE 60 #define OBJ_EVENT_GFX_BERRY_TREE_EARLY_STAGES 61 #define OBJ_EVENT_GFX_BERRY_TREE_LATE_STAGES 62 #define OBJ_EVENT_GFX_BRENDAN_ACRO_BIKE 63 #define OBJ_EVENT_GFX_PROF_BIRCH 64 #define OBJ_EVENT_GFX_MAN_4 65 #define OBJ_EVENT_GFX_MAN_5 66 #define OBJ_EVENT_GFX_REPORTER_M 67 #define OBJ_EVENT_GFX_REPORTER_F 68 #define OBJ_EVENT_GFX_BARD 69 #define OBJ_EVENT_GFX_ANABEL 70 #define OBJ_EVENT_GFX_TUCKER 71 #define OBJ_EVENT_GFX_GRETA 72 #define OBJ_EVENT_GFX_SPENSER 73 #define OBJ_EVENT_GFX_NOLAND 74 #define OBJ_EVENT_GFX_LUCY 75 #define OBJ_EVENT_GFX_UNUSED_NATU_DOLL 76 #define OBJ_EVENT_GFX_UNUSED_MAGNEMITE_DOLL 77 #define OBJ_EVENT_GFX_UNUSED_SQUIRTLE_DOLL 78 #define OBJ_EVENT_GFX_UNUSED_WOOPER_DOLL 79 #define OBJ_EVENT_GFX_UNUSED_PIKACHU_DOLL 80 #define OBJ_EVENT_GFX_UNUSED_PORYGON2_DOLL 81 #define OBJ_EVENT_GFX_CUTTABLE_TREE 82 #define OBJ_EVENT_GFX_MART_EMPLOYEE 83 #define OBJ_EVENT_GFX_ROOFTOP_SALE_WOMAN 84 #define OBJ_EVENT_GFX_TEALA 85 #define OBJ_EVENT_GFX_BREAKABLE_ROCK 86 #define OBJ_EVENT_GFX_PUSHABLE_BOULDER 87 #define OBJ_EVENT_GFX_MR_BRINEYS_BOAT 88 #define OBJ_EVENT_GFX_MAY_NORMAL 89 #define OBJ_EVENT_GFX_MAY_MACH_BIKE 90 #define OBJ_EVENT_GFX_MAY_ACRO_BIKE 91 #define OBJ_EVENT_GFX_MAY_SURFING 92 #define OBJ_EVENT_GFX_MAY_FIELD_MOVE 93 #define OBJ_EVENT_GFX_TRUCK 94 #define OBJ_EVENT_GFX_VIGOROTH_CARRYING_BOX 95 #define OBJ_EVENT_GFX_VIGOROTH_FACING_AWAY 96 #define OBJ_EVENT_GFX_BIRCHS_BAG 97 #define OBJ_EVENT_GFX_ZIGZAGOON_1 98 #define OBJ_EVENT_GFX_ARTIST 99 #define OBJ_EVENT_GFX_RIVAL_BRENDAN_NORMAL 100 #define OBJ_EVENT_GFX_RIVAL_BRENDAN_MACH_BIKE 101 #define OBJ_EVENT_GFX_RIVAL_BRENDAN_ACRO_BIKE 102 #define OBJ_EVENT_GFX_RIVAL_BRENDAN_SURFING 103 #define OBJ_EVENT_GFX_RIVAL_BRENDAN_FIELD_MOVE 104 #define OBJ_EVENT_GFX_RIVAL_MAY_NORMAL 105 #define OBJ_EVENT_GFX_RIVAL_MAY_MACH_BIKE 106 #define OBJ_EVENT_GFX_RIVAL_MAY_ACRO_BIKE 107 #define OBJ_EVENT_GFX_RIVAL_MAY_SURFING 108 #define OBJ_EVENT_GFX_RIVAL_MAY_FIELD_MOVE 109 #define OBJ_EVENT_GFX_CAMERAMAN 110 #define OBJ_EVENT_GFX_BRENDAN_UNDERWATER 111 #define OBJ_EVENT_GFX_MAY_UNDERWATER 112 #define OBJ_EVENT_GFX_MOVING_BOX 113 #define OBJ_EVENT_GFX_CABLE_CAR 114 #define OBJ_EVENT_GFX_SCIENTIST_2 115 #define OBJ_EVENT_GFX_DEVON_EMPLOYEE 116 #define OBJ_EVENT_GFX_AQUA_MEMBER_M 117 #define OBJ_EVENT_GFX_AQUA_MEMBER_F 118 #define OBJ_EVENT_GFX_MAGMA_MEMBER_M 119 #define OBJ_EVENT_GFX_MAGMA_MEMBER_F 120 #define OBJ_EVENT_GFX_SIDNEY 121 #define OBJ_EVENT_GFX_PHOEBE 122 #define OBJ_EVENT_GFX_GLACIA 123 #define OBJ_EVENT_GFX_DRAKE 124 #define OBJ_EVENT_GFX_ROXANNE 125 #define OBJ_EVENT_GFX_BRAWLY 126 #define OBJ_EVENT_GFX_WATTSON 127 #define OBJ_EVENT_GFX_FLANNERY 128 #define OBJ_EVENT_GFX_NORMAN 129 #define OBJ_EVENT_GFX_WINONA 130 #define OBJ_EVENT_GFX_LIZA 131 #define OBJ_EVENT_GFX_TATE 132 #define OBJ_EVENT_GFX_WALLACE 133 #define OBJ_EVENT_GFX_STEVEN 134 #define OBJ_EVENT_GFX_WALLY 135 #define OBJ_EVENT_GFX_LITTLE_BOY_3 136 #define OBJ_EVENT_GFX_BRENDAN_FISHING 137 #define OBJ_EVENT_GFX_MAY_FISHING 138 #define OBJ_EVENT_GFX_HOT_SPRINGS_OLD_WOMAN 139 #define OBJ_EVENT_GFX_SS_TIDAL 140 #define OBJ_EVENT_GFX_SUBMARINE_SHADOW 141 #define OBJ_EVENT_GFX_PICHU_DOLL 142 #define OBJ_EVENT_GFX_PIKACHU_DOLL 143 #define OBJ_EVENT_GFX_MARILL_DOLL 144 #define OBJ_EVENT_GFX_TOGEPI_DOLL 145 #define OBJ_EVENT_GFX_CYNDAQUIL_DOLL 146 #define OBJ_EVENT_GFX_CHIKORITA_DOLL 147 #define OBJ_EVENT_GFX_TOTODILE_DOLL 148 #define OBJ_EVENT_GFX_JIGGLYPUFF_DOLL 149 #define OBJ_EVENT_GFX_MEOWTH_DOLL 150 #define OBJ_EVENT_GFX_CLEFAIRY_DOLL 151 #define OBJ_EVENT_GFX_DITTO_DOLL 152 #define OBJ_EVENT_GFX_SMOOCHUM_DOLL 153 #define OBJ_EVENT_GFX_TREECKO_DOLL 154 #define OBJ_EVENT_GFX_TORCHIC_DOLL 155 #define OBJ_EVENT_GFX_MUDKIP_DOLL 156 #define OBJ_EVENT_GFX_DUSKULL_DOLL 157 #define OBJ_EVENT_GFX_WYNAUT_DOLL 158 #define OBJ_EVENT_GFX_BALTOY_DOLL 159 #define OBJ_EVENT_GFX_KECLEON_DOLL 160 #define OBJ_EVENT_GFX_AZURILL_DOLL 161 #define OBJ_EVENT_GFX_SKITTY_DOLL 162 #define OBJ_EVENT_GFX_SWABLU_DOLL 163 #define OBJ_EVENT_GFX_GULPIN_DOLL 164 #define OBJ_EVENT_GFX_LOTAD_DOLL 165 #define OBJ_EVENT_GFX_SEEDOT_DOLL 166 #define OBJ_EVENT_GFX_PIKA_CUSHION 167 #define OBJ_EVENT_GFX_ROUND_CUSHION 168 #define OBJ_EVENT_GFX_KISS_CUSHION 169 #define OBJ_EVENT_GFX_ZIGZAG_CUSHION 170 #define OBJ_EVENT_GFX_SPIN_CUSHION 171 #define OBJ_EVENT_GFX_DIAMOND_CUSHION 172 #define OBJ_EVENT_GFX_BALL_CUSHION 173 #define OBJ_EVENT_GFX_GRASS_CUSHION 174 #define OBJ_EVENT_GFX_FIRE_CUSHION 175 #define OBJ_EVENT_GFX_WATER_CUSHION 176 #define OBJ_EVENT_GFX_BIG_SNORLAX_DOLL 177 #define OBJ_EVENT_GFX_BIG_RHYDON_DOLL 178 #define OBJ_EVENT_GFX_BIG_LAPRAS_DOLL 179 #define OBJ_EVENT_GFX_BIG_VENUSAUR_DOLL 180 #define OBJ_EVENT_GFX_BIG_CHARIZARD_DOLL 181 #define OBJ_EVENT_GFX_BIG_BLASTOISE_DOLL 182 #define OBJ_EVENT_GFX_BIG_WAILMER_DOLL 183 #define OBJ_EVENT_GFX_BIG_REGIROCK_DOLL 184 #define OBJ_EVENT_GFX_BIG_REGICE_DOLL 185 #define OBJ_EVENT_GFX_BIG_REGISTEEL_DOLL 186 #define OBJ_EVENT_GFX_LATIAS 187 #define OBJ_EVENT_GFX_LATIOS 188 #define OBJ_EVENT_GFX_GAMEBOY_KID 189 #define OBJ_EVENT_GFX_CONTEST_JUDGE 190 #define OBJ_EVENT_GFX_BRENDAN_WATERING 191 #define OBJ_EVENT_GFX_MAY_WATERING 192 #define OBJ_EVENT_GFX_BRENDAN_DECORATING 193 #define OBJ_EVENT_GFX_MAY_DECORATING 194 #define OBJ_EVENT_GFX_ARCHIE 195 #define OBJ_EVENT_GFX_MAXIE 196 #define OBJ_EVENT_GFX_KYOGRE_FRONT 197 #define OBJ_EVENT_GFX_GROUDON_FRONT 198 #define OBJ_EVENT_GFX_FOSSIL 199 #define OBJ_EVENT_GFX_REGIROCK 200 #define OBJ_EVENT_GFX_REGICE 201 #define OBJ_EVENT_GFX_REGISTEEL 202 #define OBJ_EVENT_GFX_SKITTY 203 #define OBJ_EVENT_GFX_KECLEON 204 #define OBJ_EVENT_GFX_KYOGRE_ASLEEP 205 #define OBJ_EVENT_GFX_GROUDON_ASLEEP 206 #define OBJ_EVENT_GFX_RAYQUAZA 207 #define OBJ_EVENT_GFX_ZIGZAGOON_2 208 #define OBJ_EVENT_GFX_PIKACHU 209 #define OBJ_EVENT_GFX_AZUMARILL 210 #define OBJ_EVENT_GFX_WINGULL 211 #define OBJ_EVENT_GFX_KECLEON_BRIDGE_SHADOW 212 #define OBJ_EVENT_GFX_TUBER_M_SWIMMING 213 #define OBJ_EVENT_GFX_AZURILL 214 #define OBJ_EVENT_GFX_MOM 215 #define OBJ_EVENT_GFX_LINK_BRENDAN 216 #define OBJ_EVENT_GFX_LINK_MAY 217 #define OBJ_EVENT_GFX_JUAN 218 #define OBJ_EVENT_GFX_SCOTT 219 #define OBJ_EVENT_GFX_POOCHYENA 220 #define OBJ_EVENT_GFX_KYOGRE_SIDE 221 #define OBJ_EVENT_GFX_GROUDON_SIDE 222 #define OBJ_EVENT_GFX_MYSTERY_GIFT_MAN 223 #define OBJ_EVENT_GFX_TRICK_HOUSE_STATUE 224 #define OBJ_EVENT_GFX_KIRLIA 225 #define OBJ_EVENT_GFX_DUSCLOPS 226 #define OBJ_EVENT_GFX_UNION_ROOM_NURSE 227 #define OBJ_EVENT_GFX_SUDOWOODO 228 #define OBJ_EVENT_GFX_MEW 229 #define OBJ_EVENT_GFX_RED 230 #define OBJ_EVENT_GFX_LEAF 231 #define OBJ_EVENT_GFX_DEOXYS 232 #define OBJ_EVENT_GFX_DEOXYS_TRIANGLE 233 #define OBJ_EVENT_GFX_BRANDON 234 #define OBJ_EVENT_GFX_LINK_RS_BRENDAN 235 #define OBJ_EVENT_GFX_LINK_RS_MAY 236 #define OBJ_EVENT_GFX_LUGIA 237 #define OBJ_EVENT_GFX_HOOH 238 // NOTE: By default, the max value for NUM_OBJ_EVENT_GFX is 239. // // Object event graphics ids are 1 byte in size (max value of 255), and the dynamic // graphics ids that start after NUM_OBJ_EVENT_GFX reach this limit. No graphics id // uses the value 239 itself, so removing the "+ 1" in OBJ_EVENT_GFX_VARS would // allow increasing NUM_OBJ_EVENT_GFX to 240. There are also a handful of unused // object graphics that can be removed. If more graphics are needed, anything that // stores graphics ids will need to be increased in size. See wiki entry below: // https://github.com/pret/pokeemerald/wiki/Feature-Branches#overworld-expansion #define NUM_OBJ_EVENT_GFX 239 // These are dynamic object gfx ids. // They correspond with the values of the VAR_OBJ_GFX_ID_X vars. // More info about them in include/constants/vars.h #define OBJ_EVENT_GFX_VARS (NUM_OBJ_EVENT_GFX + 1) #define OBJ_EVENT_GFX_VAR_0 (OBJ_EVENT_GFX_VARS + 0x0) // 240 #define OBJ_EVENT_GFX_VAR_1 (OBJ_EVENT_GFX_VARS + 0x1) #define OBJ_EVENT_GFX_VAR_2 (OBJ_EVENT_GFX_VARS + 0x2) #define OBJ_EVENT_GFX_VAR_3 (OBJ_EVENT_GFX_VARS + 0x3) #define OBJ_EVENT_GFX_VAR_4 (OBJ_EVENT_GFX_VARS + 0x4) #define OBJ_EVENT_GFX_VAR_5 (OBJ_EVENT_GFX_VARS + 0x5) #define OBJ_EVENT_GFX_VAR_6 (OBJ_EVENT_GFX_VARS + 0x6) #define OBJ_EVENT_GFX_VAR_7 (OBJ_EVENT_GFX_VARS + 0x7) #define OBJ_EVENT_GFX_VAR_8 (OBJ_EVENT_GFX_VARS + 0x8) #define OBJ_EVENT_GFX_VAR_9 (OBJ_EVENT_GFX_VARS + 0x9) #define OBJ_EVENT_GFX_VAR_A (OBJ_EVENT_GFX_VARS + 0xA) #define OBJ_EVENT_GFX_VAR_B (OBJ_EVENT_GFX_VARS + 0xB) #define OBJ_EVENT_GFX_VAR_C (OBJ_EVENT_GFX_VARS + 0xC) #define OBJ_EVENT_GFX_VAR_D (OBJ_EVENT_GFX_VARS + 0xD) #define OBJ_EVENT_GFX_VAR_E (OBJ_EVENT_GFX_VARS + 0xE) #define OBJ_EVENT_GFX_VAR_F (OBJ_EVENT_GFX_VARS + 0xF) // 255 #define SHADOW_SIZE_S 0 #define SHADOW_SIZE_M 1 #define SHADOW_SIZE_L 2 #define SHADOW_SIZE_XL 3 #define F_INANIMATE (1 << 6) #define F_DISABLE_REFLECTION_PALETTE_LOAD (1 << 7) #define TRACKS_NONE 0 #define TRACKS_FOOT 1 #define TRACKS_BIKE_TIRE 2 #define FIRST_DECORATION_SPRITE_GFX OBJ_EVENT_GFX_PICHU_DOLL // Special object event local ids #define OBJ_EVENT_ID_PLAYER 0xFF #define OBJ_EVENT_ID_CAMERA 0x7F // Object event local ids referenced in C files #define LOCALID_ROUTE111_PLAYER_FALLING 45 #define LOCALID_BIRTH_ISLAND_EXTERIOR_ROCK 1 #define LOCALID_FARAWAY_ISLAND_MEW 1 #define LOCALID_UNION_ROOM_PLAYER_4 2 #define LOCALID_UNION_ROOM_PLAYER_8 3 #define LOCALID_UNION_ROOM_PLAYER_7 4 #define LOCALID_UNION_ROOM_PLAYER_6 5 #define LOCALID_UNION_ROOM_PLAYER_5 6 #define LOCALID_UNION_ROOM_PLAYER_3 7 #define LOCALID_UNION_ROOM_PLAYER_2 8 #define LOCALID_UNION_ROOM_PLAYER_1 9 #define LOCALID_BATTLE_TOWER_LOBBY_REPORTER 5 #define LOCALID_TRUCK_BOX_TOP 1 #define LOCALID_TRUCK_BOX_BOTTOM_L 2 #define LOCALID_TRUCK_BOX_BOTTOM_R 3 #define LOCALID_OLDALE_MART_CLERK 1 #define LOCALID_LAVARIDGE_MART_CLERK 1 #define LOCALID_FALLARBOR_MART_CLERK 1 #define LOCALID_VERDANTURF_MART_CLERK 1 #define LOCALID_PETALBURG_MART_CLERK 1 #define LOCALID_SLATEPORT_MART_CLERK 1 #define LOCALID_MAUVILLE_MART_CLERK 1 #define LOCALID_RUSTBORO_MART_CLERK 1 #define LOCALID_FORTREE_MART_CLERK 1 #define LOCALID_MOSSDEEP_MART_CLERK 1 #define LOCALID_SOOTOPOLIS_MART_CLERK 1 #define LOCALID_BATTLE_FRONTIER_MART_CLERK 1 #define LOCALID_SLATEPORT_ENERGY_GURU 25 #endif // GUARD_CONSTANTS_EVENT_OBJECTS_H