BattleFrontier_BattlePikeThreePathRoom_MapScripts:: @ 825C843 map_script MAP_SCRIPT_ON_RESUME, BattleFrontier_BattlePikeThreePathRoom_MapScript1_2C423E map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePikeThreePathRoom_MapScript2_25C853 map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeThreePathRoom_MapScript2_25C87D .byte 0 BattleFrontier_BattlePikeThreePathRoom_MapScript2_25C853: @ 825C853 map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C891 map_script_2 VAR_TEMP_0, 1, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C89A map_script_2 VAR_TEMP_0, 2, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C8A4 map_script_2 VAR_TEMP_5, 0, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA78 map_script_2 VAR_TEMP_5, 1, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA97 .2byte 0 BattleFrontier_BattlePikeThreePathRoom_MapScript2_25C87D: @ 825C87D map_script_2 VAR_TEMP_4, 0, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C887 .2byte 0 BattleFrontier_BattlePikeThreePathRoom_EventScript_25C887:: @ 825C887 setvar VAR_TEMP_4, 1 turnobject EVENT_OBJ_ID_PLAYER, DIR_NORTH end BattleFrontier_BattlePikeThreePathRoom_EventScript_25C891:: @ 825C891 setvar VAR_0x8004, FRONTIER_UTIL_FUNC_0 special CallFrontierUtilFunc end BattleFrontier_BattlePikeThreePathRoom_EventScript_25C89A:: @ 825C89A warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 255, 5, 6 waitstate end BattleFrontier_BattlePikeThreePathRoom_EventScript_25C8A4:: @ 825C8A4 lockall message BattleFrontier_BattlePikeThreePathRoom_Text_25CD75 waitmessage setvar VAR_0x8004, BATTLE_PIKE_FUNC_8 setvar VAR_0x8005, 1 special CallBattlePikeFunction playse SE_SAVE waitse setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2 setvar VAR_0x8005, 3 setvar VAR_0x8006, 0 special CallFrontierUtilFunc setvar VAR_TEMP_0, 255 special SavePlayerParty setvar VAR_0x8004, FRONTIER_UTIL_FUNC_LOAD_SELECTED_PARTY setvar VAR_0x8005, FRONTIER_PARTY_SIZE special CallFrontierUtilFunc msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CDDA, MSGBOX_DEFAULT closemessage releaseall setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_FRONTIER_TRAINERS special CallFrontierUtilFunc setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 99 special CallFrontierUtilFunc end BattleFrontier_BattlePikeThreePathRoom_EventScript_25C908:: @ 825C908 setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1 setvar VAR_0x8005, 2 special CallFrontierUtilFunc switch VAR_RESULT case 1, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C968 case 3, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C978 case 5, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C988 case 7, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C998 case 9, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9A8 case 11, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9B8 case 13, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9C8 end BattleFrontier_BattlePikeThreePathRoom_EventScript_25C968:: @ 825C968 lock faceplayer msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CBDD, MSGBOX_DEFAULT goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8 end BattleFrontier_BattlePikeThreePathRoom_EventScript_25C978:: @ 825C978 lock faceplayer msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CC00, MSGBOX_DEFAULT goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8 end BattleFrontier_BattlePikeThreePathRoom_EventScript_25C988:: @ 825C988 lock faceplayer msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CC23, MSGBOX_DEFAULT goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8 end BattleFrontier_BattlePikeThreePathRoom_EventScript_25C998:: @ 825C998 lock faceplayer msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CC46, MSGBOX_DEFAULT goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8 end BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9A8:: @ 825C9A8 lock faceplayer msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CC69, MSGBOX_DEFAULT goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8 end BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9B8:: @ 825C9B8 lock faceplayer msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CC8C, MSGBOX_DEFAULT goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8 end BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9C8:: @ 825C9C8 lock faceplayer msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CCB0, MSGBOX_DEFAULT goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8 end BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8:: @ 825C9D8 msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CCD4, MSGBOX_YESNO switch VAR_RESULT case NO, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA2A case MULTI_B_PRESSED, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA2A release end BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9FD:: @ 825C9FD setvar VAR_0x8004, FRONTIER_UTIL_FUNC_6 special CallFrontierUtilFunc message BattleFrontier_BattlePikeThreePathRoom_Text_25CE08 waitmessage special LoadPlayerParty setvar VAR_0x8004, BATTLE_PIKE_FUNC_8 setvar VAR_0x8005, 2 special CallBattlePikeFunction playse SE_SAVE waitse fadescreen 1 setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SOFT_RESET special CallFrontierUtilFunc end BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA2A:: @ 825CA2A msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CCFB, MSGBOX_YESNO switch VAR_RESULT case YES, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9FD case NO, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA5A case MULTI_B_PRESSED, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA5A release end BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA5A:: @ 825CA5A message BattleFrontier_BattlePikeThreePathRoom_Text_25CD3C waitmessage multichoicedefault 20, 8, MULTI_YESNO, 1, 0 switch VAR_RESULT case 0, BattleFrontier_BattlePike_EventScript_Retire release end BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA78:: @ 825CA78 setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_HINT_ROOM special CallBattlePikeFunction compare VAR_RESULT, 1 goto_if_eq BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA91 setvar VAR_TEMP_5, 255 end BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA91:: @ 825CA91 setvar VAR_TEMP_5, 1 end BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA97:: @ 825CA97 applymovement 2, BattleFrontier_BattlePikeThreePathRoom_Movement_25CBCE waitmovement 0 lockall msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25D094, MSGBOX_DEFAULT releaseall applymovement 2, BattleFrontier_BattlePikeThreePathRoom_Movement_25CBD5 waitmovement 0 setvar VAR_TEMP_5, 255 end BattleFrontier_BattlePikeThreePathRoom_EventScript_25CABB:: @ 825CABB setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_TYPE_HINT special CallBattlePikeFunction compare VAR_RESULT, 4 goto_if_eq BattleFrontier_BattlePikeThreePathRoom_EventScript_25CBC2 lock faceplayer msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CE69, MSGBOX_YESNO switch VAR_RESULT case YES, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB0A case NO, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB00 case MULTI_B_PRESSED, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB00 release end BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB00:: @ 825CB00 msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CEBB, MSGBOX_DEFAULT release end BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB0A:: @ 825CB0A setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_HINT_ROOM_ID special CallBattlePikeFunction switch VAR_RESULT case 0, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB39 case 1, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB46 case 2, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB53 end BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB39:: @ 825CB39 msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CF64, MSGBOX_DEFAULT goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB60 BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB46:: @ 825CB46 msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CF23, MSGBOX_DEFAULT goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB60 BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB53:: @ 825CB53 msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CEE3, MSGBOX_DEFAULT goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB60 BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB60:: @ 825CB60 setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_TYPE_HINT special CallBattlePikeFunction switch VAR_RESULT case 0, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB9A case 1, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CBA4 case 2, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CBAE case 3, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CBB8 end BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB9A:: @ 825CB9A msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25D054, MSGBOX_DEFAULT release end BattleFrontier_BattlePikeThreePathRoom_EventScript_25CBA4:: @ 825CBA4 msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25D017, MSGBOX_DEFAULT release end BattleFrontier_BattlePikeThreePathRoom_EventScript_25CBAE:: @ 825CBAE msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CFA3, MSGBOX_DEFAULT release end BattleFrontier_BattlePikeThreePathRoom_EventScript_25CBB8:: @ 825CBB8 msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CFE5, MSGBOX_DEFAULT release end BattleFrontier_BattlePikeThreePathRoom_EventScript_25CBC2:: @ 825CBC2 lock faceplayer msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25D125, MSGBOX_DEFAULT release end BattleFrontier_BattlePikeThreePathRoom_Movement_25CBCE: @ 825CBCE walk_left walk_left walk_down walk_down walk_down walk_down step_end BattleFrontier_BattlePikeThreePathRoom_Movement_25CBD5: @ 825CBD5 walk_up walk_up walk_up walk_up walk_right walk_right face_down step_end BattleFrontier_BattlePikeThreePathRoom_Text_25CBDD: @ 825CBDD .string "You are currently in\n" .string "the 1st room…$" BattleFrontier_BattlePikeThreePathRoom_Text_25CC00: @ 825CC00 .string "You are currently in\n" .string "the 3rd room…$" BattleFrontier_BattlePikeThreePathRoom_Text_25CC23: @ 825CC23 .string "You are currently in\n" .string "the 5th room…$" BattleFrontier_BattlePikeThreePathRoom_Text_25CC46: @ 825CC46 .string "You are currently in\n" .string "the 7th room…$" BattleFrontier_BattlePikeThreePathRoom_Text_25CC69: @ 825CC69 .string "You are currently in\n" .string "the 9th room…$" BattleFrontier_BattlePikeThreePathRoom_Text_25CC8C: @ 825CC8C .string "You are currently in\n" .string "the 11th room…$" BattleFrontier_BattlePikeThreePathRoom_Text_25CCB0: @ 825CCB0 .string "You are currently in\n" .string "the 13th room…$" BattleFrontier_BattlePikeThreePathRoom_Text_25CCD4: @ 825CCD4 .string "Will you continue with\n" .string "your challenge?$" BattleFrontier_BattlePikeThreePathRoom_Text_25CCFB: @ 825CCFB .string "Would you like to save your challenge\n" .string "and quit the game for now?$" BattleFrontier_BattlePikeThreePathRoom_Text_25CD3C: @ 825CD3C .string "Do you wish to retire from your\n" .string "Battle Choice challenge?$" BattleFrontier_BattlePikeThreePathRoom_Text_25CD75: @ 825CD75 .string "We've been awaiting your return…\p" .string "Before resuming your Battle Choice\n" .string "challenge, let me save the game…$" BattleFrontier_BattlePikeThreePathRoom_Text_25CDDA: @ 825CDDA .string "Please do enjoy your Battle Choice\n" .string "challenge…$" BattleFrontier_BattlePikeThreePathRoom_Text_25CE08: @ 825CE08 .string "I am saving your data…\n" .string "A little time, please…$" BattleFrontier_BattlePikeRandomRoom1_Text_25CE36: @ 825CE36 BattleFrontier_BattlePikeRandomRoom3_Text_25CE36: @ 825CE36 BattleFrontier_BattlePikeThreePathRoom_Text_25CE36: @ 825CE36 .string "The path is blocked!\n" .string "And there is no turning back…$" BattleFrontier_BattlePikeThreePathRoom_Text_25CE69: @ 825CE69 .string "I beg your pardon, but…\p" .string "Are you perhaps finding it difficult\n" .string "to choose your path?$" BattleFrontier_BattlePikeThreePathRoom_Text_25CEBB: @ 825CEBB .string "I see…\n" .string "I apologize for my impertinence…$" BattleFrontier_BattlePikeThreePathRoom_Text_25CEE3: @ 825CEE3 .string "Ah, let me see… There is something\n" .string "about the path on the right…$" BattleFrontier_BattlePikeThreePathRoom_Text_25CF23: @ 825CF23 .string "Ah, let me see… There is something\n" .string "about the path in the center…$" BattleFrontier_BattlePikeThreePathRoom_Text_25CF64: @ 825CF64 .string "Ah, let me see… There is something\n" .string "about the path on the left…$" BattleFrontier_BattlePikeThreePathRoom_Text_25CFA3: @ 825CFA3 .string "It seems to have the distinct aroma\n" .string "of POKéMON wafting around it…$" BattleFrontier_BattlePikeThreePathRoom_Text_25CFE5: @ 825CFE5 .string "Is it… A TRAINER?\n" .string "I sense the presence of people…$" BattleFrontier_BattlePikeThreePathRoom_Text_25D017: @ 825D017 .string "I seem to have heard something…\n" .string "It may have been whispering…$" BattleFrontier_BattlePikeThreePathRoom_Text_25D054: @ 825D054 .string "For some odd reason, I felt a wave\n" .string "of nostalgia coming from it…$" BattleFrontier_BattlePikeThreePathRoom_Text_25D094: @ 825D094 .string "I am sorry to say…\p" .string "A terrifying event, yes, a horrible one,\n" .string "is about to befall you…\p" .string "I urge you to pay the utmost care\n" .string "and prepare for the worst…$" BattleFrontier_BattlePikeThreePathRoom_Text_25D125: @ 825D125 .string "From every path I sense a dreadful\n" .string "presence…$"