#ifndef GUARD_CONSTANTS_BATTLE_ANIM_SCRIPTS_H #define GUARD_CONSTANTS_BATTLE_ANIM_SCRIPTS_H // shell smash #define SHELL_SMASH_STARTING_X 40 #define SHELL_SMASH_MOVEMENT_DISTANCE 34 #define SHELL_SMASH_SHELL_MOVE_IN_DURATION 16 #define SHELL_SMASH_PAUSE_DURATION 48 // thunder cage #define THUNDER_CAGE_BALL_TIME 0x64 // power shift #define POWER_SHIFT_LEFT_X -20 #define POWER_SHIFT_RIGHT_X 20 #define POWER_SHIFT_DELAY 0x30 #define POWER_SHIFT_ARC -50 // mysitcal power #define MYSTICAL_POWER_RING_PAUSE 7 // esper wing #define ESPER_WING_SPEED 16 // triple arrows #define TRIPLE_ARROW_FLY_TIME 9 #endif // GUARD_CONSTANTS_BATTLE_ANIM_SCRIPTS_H