BattleFrontier_BattleTowerCorridor_MapScripts:: @ 8241AAA map_script MAP_SCRIPT_ON_LOAD, BattleFrontier_BattleTowerCorridor_OnLoad map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleTowerCorridor_OnFrame .byte 0 BattleFrontier_BattleTowerCorridor_OnLoad: @ 8241AB5 compare VAR_0x8006, 1 goto_if_eq BattleFrontier_BattleTowerCorridor_EventScript_OpenFarDoor setmetatile 12, 0, METATILE_BattleFrontier_CorridorOpenDoor_Top, 0 setmetatile 12, 1, METATILE_BattleFrontier_CorridorOpenDoor_Bottom, 0 end BattleFrontier_BattleTowerCorridor_EventScript_OpenFarDoor:: @ 8241AD3 setmetatile 15, 0, METATILE_BattleFrontier_CorridorOpenDoor_Top, 0 setmetatile 15, 1, METATILE_BattleFrontier_CorridorOpenDoor_Bottom, 0 end BattleFrontier_BattleTowerCorridor_OnFrame: @ 8241AE6 map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleTowerCorridor_EventScript_EnterCorridor .2byte 0 BattleFrontier_BattleTowerCorridor_EventScript_EnterCorridor:: @ 8241AF0 setvar VAR_TEMP_0, 1 compare VAR_0x8006, 1 goto_if_eq BattleFrontier_BattleTowerCorridor_EventScript_WalkToFarDoor applymovement 1, BattleFrontier_BattleTowerCorridor_Movement_AttendantWalkToDoor applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleTowerCorridor_Movement_PlayerWalkToDoor waitmovement 0 goto BattleFrontier_BattleTowerCorridor_EventScript_WarpToBattleRoom BattleFrontier_BattleTowerCorridor_EventScript_WalkToFarDoor:: @ 8241B16 applymovement 1, BattleFrontier_BattleTowerCorridor_Movement_AttendantWalkToFarDoor applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleTowerCorridor_Movement_PlayerWalkToFarDoor waitmovement 0 BattleFrontier_BattleTowerCorridor_EventScript_WarpToBattleRoom:: @ 8241B27 setvar VAR_TEMP_0, 0 warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM, 255, 4, 8 waitstate end BattleFrontier_BattleTowerCorridor_Movement_PlayerWalkToFarDoor: @ 8241B36 walk_right BattleFrontier_BattleTowerCorridor_Movement_AttendantWalkToFarDoor: @ 8241B37 walk_right walk_right BattleFrontier_BattleTowerCorridor_Movement_PlayerWalkToDoor: @ 8241B39 walk_right BattleFrontier_BattleTowerCorridor_Movement_AttendantWalkToDoor: @ 8241B3A walk_right walk_right walk_right walk_up set_invisible step_end