#ifndef GUARD_GLOBAL_H #define GUARD_GLOBAL_H #include #include "config.h" // we need to define config before gba headers as print stuff needs the functions nulled before defines. #include "gba/gba.h" #include "constants/global.h" // Prevent cross-jump optimization. #define BLOCK_CROSS_JUMP asm(""); // to help in decompiling #define asm_comment(x) asm volatile("@ -- " x " -- ") #define asm_unified(x) asm(".syntax unified\n" x "\n.syntax divided") #define NAKED __attribute__((naked)) // IDE support #if defined (__APPLE__) || defined (__CYGWIN__) || defined (_MSC_VER) #define _(x) x #define __(x) x #define INCBIN_U8 {0} #define INCBIN_U16 {0} #define INCBIN_U32 {0} #define INCBIN_S8 {0} #define INCBIN_S16 {0} #define INCBIN_S32 {0} #endif // IDE support #define ARRAY_COUNT(array) (size_t)(sizeof(array) / sizeof((array)[0])) #define SWAP(a, b, temp) \ { \ temp = a; \ a = b; \ b = temp; \ } // useful math macros // Converts a number to Q8.8 fixed-point format #define Q_8_8(n) ((s16)((n) * 256)) // Converts a number to Q4.12 fixed-point format #define Q_4_12(n) ((s16)((n) * 4096)) // Converts a number to Q24.8 fixed-point format #define Q_24_8(n) ((s32)((n) * 256)) // Converts a Q8.8 fixed-point format number to a regular integer #define Q_8_8_TO_INT(n) ((int)((n) / 256)) // Converts a Q4.12 fixed-point format number to a regular integer #define Q_4_12_TO_INT(n) ((int)((n) / 4096)) // Converts a Q24.8 fixed-point format number to a regular integer #define Q_24_8_TO_INT(n) ((int)((n) >> 8)) #define PARTY_SIZE 6 #define POKEMON_SLOTS_NUMBER 412 #define min(a, b) ((a) < (b) ? (a) : (b)) #define max(a, b) ((a) >= (b) ? (a) : (b)) // Extracts the upper 16 bits of a 32-bit number #define HIHALF(n) (((n) & 0xFFFF0000) >> 16) // Extracts the lower 16 bits of a 32-bit number #define LOHALF(n) ((n) & 0xFFFF) // There are many quirks in the source code which have overarching behavioral differences from // a number of other files. For example, diploma.c seems to declare rodata before each use while // other files declare out of order and must be at the beginning. There are also a number of // macros which differ from one file to the next due to the method of obtaining the result, such // as these below. Because of this, there is a theory (Two Team Theory) that states that these // programming projects had more than 1 "programming team" which utilized different macros for // each of the files that were worked on. #define T1_READ_8(ptr) ((ptr)[0]) #define T1_READ_16(ptr) ((ptr)[0] | ((ptr)[1] << 8)) #define T1_READ_32(ptr) ((ptr)[0] | ((ptr)[1] << 8) | ((ptr)[2] << 16) | ((ptr)[3] << 24)) #define T1_READ_PTR(ptr) (u8*) T1_READ_32(ptr) // T2_READ_8 is a duplicate to remain consistent with each group. #define T2_READ_8(ptr) ((ptr)[0]) #define T2_READ_16(ptr) ((ptr)[0] + ((ptr)[1] << 8)) #define T2_READ_32(ptr) ((ptr)[0] + ((ptr)[1] << 8) + ((ptr)[2] << 16) + ((ptr)[3] << 24)) #define T2_READ_PTR(ptr) (void*) T2_READ_32(ptr) #define S16TOPOSFLOAT(val) \ ({ \ s16 v = (val); \ float f = (float)v; \ if(v < 0) f += 65536.0f; \ f; \ }) struct Coords8 { s8 x; s8 y; }; struct UCoords8 { u8 x; u8 y; }; struct Coords16 { s16 x; s16 y; }; struct UCoords16 { u16 x; u16 y; }; struct Coords32 { s32 x; s32 y; }; struct UCoords32 { u32 x; u32 y; }; struct Time { /*0x00*/ s16 days; /*0x02*/ s8 hours; /*0x03*/ s8 minutes; /*0x04*/ s8 seconds; }; #define DEX_FLAGS_NO ((POKEMON_SLOTS_NUMBER / 8) + ((POKEMON_SLOTS_NUMBER % 8) ? 1 : 0)) struct Pokedex { /*0x00*/ u8 order; /*0x01*/ u8 mode; /*0x02*/ u8 nationalMagic; // must equal 0xDA in order to have National mode /*0x03*/ u8 unknown2; /*0x04*/ u32 unownPersonality; // set when you first see Unown /*0x08*/ u32 spindaPersonality; // set when you first see Spinda /*0x0C*/ u32 unknown3; /*0x10*/ u8 owned[DEX_FLAGS_NO]; /*0x44*/ u8 seen[DEX_FLAGS_NO]; }; struct PokemonJumpResults // possibly used in the game itself? { u16 jumpsInRow; u16 field2; u16 excellentsInRow; u16 field6; u16 field8; u16 fieldA; u32 bestJumpScore; }; struct BerryPickingResults // possibly used in the game itself? Size may be wrong as well { u32 bestScore; u16 berriesPicked; u16 berriesPickedInRow; u8 field_8; u8 field_9; u8 field_A; u8 field_B; u8 field_C; u8 field_D; u8 field_E; u8 field_F; }; // two arrays for lvl50 and open level struct PyramidBag { u16 itemId[2][PYRAMID_BAG_ITEMS_COUNT]; u8 quantity[2][PYRAMID_BAG_ITEMS_COUNT]; }; struct BerryCrush { u16 berryCrushResults[4]; u32 berryPowderAmount; u32 unk; }; struct ApprenticeMon { u16 species; u16 moves[4]; u16 item; }; struct Apprentice { u8 id:5; u8 lvlMode:2; // + 1 u8 field_1; u8 number; struct ApprenticeMon party[3]; u16 easyChatWords[6]; u8 playerId[4]; u8 playerName[PLAYER_NAME_LENGTH]; u8 language; u32 checksum; }; struct BattleTowerPokemon { u16 species; u16 heldItem; u16 moves[4]; u8 level; u8 ppBonuses; u8 hpEV; u8 attackEV; u8 defenseEV; u8 speedEV; u8 spAttackEV; u8 spDefenseEV; u32 otId; u32 hpIV:5; u32 attackIV:5; u32 defenseIV:5; u32 speedIV:5; u32 spAttackIV:5; u32 spDefenseIV:5; u32 gap:1; u32 altAbility:1; u32 personality; u8 nickname[POKEMON_NAME_LENGTH + 1]; u8 friendship; }; struct EmeraldBattleTowerRecord { /*0x00*/ u8 lvlMode; // 0 = level 50, 1 = level 100 /*0x01*/ u8 facilityClass; /*0x02*/ u16 winStreak; /*0x04*/ u8 name[PLAYER_NAME_LENGTH + 1]; /*0x0C*/ u8 trainerId[4]; /*0x10*/ u16 greeting[6]; /*0x1C*/ u16 speechWon[6]; /*0x28*/ u16 speechLost[6]; /*0x34*/ struct BattleTowerPokemon party[4]; /*0xE4*/ u8 language; /*0xE8*/ u32 checksum; }; struct BattleTowerEReaderTrainer { /*0x00*/ u8 unk0; /*0x01*/ u8 facilityClass; /*0x02*/ u16 winStreak; /*0x04*/ u8 name[PLAYER_NAME_LENGTH + 1]; /*0x0C*/ u8 trainerId[4]; /*0x10*/ u16 greeting[6]; /*0x1C*/ u16 farewellPlayerLost[6]; /*0x28*/ u16 farewellPlayerWon[6]; /*0x34*/ struct BattleTowerPokemon party[3]; /*0xB8*/ u32 checksum; }; struct FrontierMonData { u16 moves[4]; u8 evs[6]; u8 nature; }; struct Struct_field_E70 { u16 monId; u32 personality; u8 ivs; u8 abilityBit; }; struct BattleDomeTrainer { u16 trainerId:10; u16 isEliminated:1; u16 eliminatedAt:2; u16 unk3:3; }; #define DOME_TOURNAMENT_TRAINERS_COUNT 16 struct BattleFrontier { /*0x64C*/ struct EmeraldBattleTowerRecord towerPlayer; /*0x738*/ struct EmeraldBattleTowerRecord towerRecords[5]; // From record mixing. /*0xBD4*/ u16 field_BD4; /*0xBD6*/ u16 field_BD6; /*0xBD8*/ u8 field_BD8[PLAYER_NAME_LENGTH + 1]; /*0xBE3*/ u8 field_BE0[POKEMON_NAME_LENGTH + 1]; /*0xBEB*/ u8 field_BEB; /*0xBEC*/ struct BattleTowerEReaderTrainer ereaderTrainer; /*0xCA8*/ u8 field_CA8; /*0xCA9*/ u8 lvlMode:2; // 0x1, 0x2 -> 0x3 /*0xCA9*/ u8 field_CA9_a:1; // 0x4 /*0xCA9*/ u8 field_CA9_b:1; // 0x8 /*0xCA9*/ u8 field_CA9_c:1; // 0x10 /*0xCA9*/ u8 field_CA9_d:1; // 0x20 /*0xCA9*/ u8 field_CA9_e:1; // 0x40 /*0xCA9*/ u8 field_CA9_f:1; // 0x80 /*0xCAA*/ u16 selectedPartyMons[3]; /*0xCB0*/ u16 field_CB0; /*0xCB2*/ u16 curChallengeBattleNum; // In case of battle pyramid, the floor. /*0xCB4*/ u16 field_CB4[20]; /*0xCDC*/ u32 field_CDC; /*0xCE0*/ u16 towerWinStreaks[4][2]; /*0xCF0*/ u16 towerRecordWinStreaks[4][2]; /*0xD00*/ u16 field_D00; /*0xD02*/ u16 field_D02; /*0xD04*/ u16 field_D04; /*0xD06*/ u8 field_D06; /*0xD07*/ u8 field_D07; /*0xD08*/ u8 field_D08_0:1; /*0xD08*/ u8 field_D08_1:1; /*0xD08*/ u8 field_D08_2:1; /*0xD08*/ u8 field_D08_3:1; /*0xD08*/ u8 field_D08_4:1; /*0xD08*/ u8 field_D08_5:1; /*0xD08*/ u8 field_D08_6:1; /*0xD08*/ u8 field_D08_7:1; /*0xD09*/ u8 filler_D09; /*0xD0A*/ u8 field_D0A; /*0xD0B*/ u8 field_D0B; /*0xD0C*/ u16 domeWinStreaks[2][2]; /*0xD14*/ u16 domeRecordWinStreaks[2][2]; /*0xD1C*/ u16 domeTotalChampionships[2][2]; /*0xD24*/ struct BattleDomeTrainer domeTrainers[DOME_TOURNAMENT_TRAINERS_COUNT]; /*0xD64*/ u16 domeMonIds[DOME_TOURNAMENT_TRAINERS_COUNT][3]; /*0xDC4*/ u16 field_DC4; /*0xDC6*/ u16 field_DC6; /*0xDC8*/ u16 palaceWinStreaks[2][2]; /*0xDD0*/ u16 palaceRecordWinStreaks[2][2]; /*0xDD8*/ u16 field_DD8; /*0xDDA*/ u16 arenaWinStreaks[2]; /*0xDDE*/ u16 arenaRecordStreaks[2]; /*0xDE2*/ u16 factoryWinStreaks[2][2]; /*0xDEA*/ u16 factoryRecordWinStreaks[2][2]; /*0xDF6*/ u16 factoryRentsCount[2][2]; /*0xDFA*/ u16 factoryRecordRentsCount[2][2]; /*0xE02*/ u16 field_E02; /*0xE04*/ u16 pikeWinStreaks[2]; /*0xE08*/ u16 pikeRecordStreaks[2]; /*0xE0C*/ u16 pikeTotalStreaks[2]; /*0xE10*/ u8 field_E10_1:3; /*0xE10*/ u8 field_E10_2:4; /*0xE10*/ u8 field_E10_3:1; /*0xE12*/ u16 field_E12[3]; /*0xE18*/ u16 field_E18; /*0xE1A*/ u16 pyramidWinStreaks[2]; /*0xE1E*/ u16 pyramidRecordStreaks[2]; /*0xE22*/ u16 field_E22[4]; /*0xE2A*/ u8 field_E2A; /*0xE2C*/ struct PyramidBag pyramidBag; /*0xE68*/ u8 field_E68; /*0xE6A*/ u16 field_E6A; /*0xE6C*/ u16 field_E6C; /*0xE6E*/ u16 field_E6E; /*0xE70*/ struct Struct_field_E70 field_E70[6]; /*0xEB8*/ u16 battlePoints; /*0xEBA*/ u16 field_EBA; /*0xEBC*/ u32 battlesCount; /*0xEC0*/ u16 field_EC0[16]; /*0xEE0*/ u8 field_EE0; /*0xEE1*/ u8 field_EE1[2][PLAYER_NAME_LENGTH + 1]; /*0xEF1*/ u8 field_EF1[2][4]; /*0xEF9*/ u8 field_EF9; /*0xEFA*/ u8 field_EFA; /*0xEFB*/ u8 field_EFB; /*0xEFC*/ struct FrontierMonData field_EFC[3]; }; struct Sav2_B8 { u8 unk0_0:2; u8 unk0_1:2; u8 unk0_2:2; u8 unk0_3:2; u16 unk2; }; struct PlayersApprentice { /*0xB0*/ u8 id; /*0xB1*/ u8 activeLvlMode:2; // +1, 0 means not active /*0xB1*/ u8 field_B1_1:4; /*0xB1*/ u8 field_B1_2:2; /*0xB2*/ u8 field_B2_0:3; /*0xB2*/ u8 field_B2_1:2; /*0xB3*/ u8 field_B3; /*0xB4*/ u8 monIds[3]; /*0xB8*/ struct Sav2_B8 field_B8[9]; }; struct RankingHall1P { u8 id[4]; u16 winStreak; u8 name[PLAYER_NAME_LENGTH + 1]; u8 language; }; struct RankingHall2P { u8 id1[4]; u8 id2[4]; u16 winStreak; u8 name1[PLAYER_NAME_LENGTH + 1]; u8 name2[PLAYER_NAME_LENGTH + 1]; u8 language; }; struct SaveBlock2 { /*0x00*/ u8 playerName[PLAYER_NAME_LENGTH + 1]; /*0x08*/ u8 playerGender; // MALE, FEMALE /*0x09*/ u8 specialSaveWarpFlags; /*0x0A*/ u8 playerTrainerId[4]; /*0x0E*/ u16 playTimeHours; /*0x10*/ u8 playTimeMinutes; /*0x11*/ u8 playTimeSeconds; /*0x12*/ u8 playTimeVBlanks; /*0x13*/ u8 optionsButtonMode; // OPTIONS_BUTTON_MODE_[NORMAL/LR/L_EQUALS_A] /*0x14*/ u16 optionsTextSpeed:3; // OPTIONS_TEXT_SPEED_[SLOW/MID/FAST] u16 optionsWindowFrameType:5; // Specifies one of the 20 decorative borders for text boxes u16 optionsSound:1; // OPTIONS_SOUND_[MONO/STEREO] u16 optionsBattleStyle:1; // OPTIONS_BATTLE_STYLE_[SHIFT/SET] u16 optionsBattleSceneOff:1; // whether battle animations are disabled u16 regionMapZoom:1; // whether the map is zoomed in /*0x18*/ struct Pokedex pokedex; /*0x90*/ u8 filler_90[0x8]; /*0x98*/ struct Time localTimeOffset; /*0xA0*/ struct Time lastBerryTreeUpdate; /*0xA8*/ u32 field_A8; /*0xAC*/ u32 encryptionKey; /*0xB0*/ struct PlayersApprentice playerApprentice; /*0xDC*/ struct Apprentice apprentices[4]; // From record mixing. /*0x1EC*/ struct BerryCrush berryCrush; /*0x1FC*/ struct PokemonJumpResults pokeJump; /*0x20C*/ struct BerryPickingResults berryPick; /*0x21C*/ struct RankingHall1P hallRecords1P[HALL_FACILITIES_COUNT][2][3]; // From record mixing. /*0x57C*/ struct RankingHall2P hallRecords2P[2][3]; // From record mixing. /*0x624*/ u16 contestLinkResults[5][4]; // 4 positions for 5 categories. /*0x64C*/ struct BattleFrontier frontier; }; // sizeof=0xF2C extern struct SaveBlock2 *gSaveBlock2Ptr; struct SecretBaseParty { u32 personality[PARTY_SIZE]; u16 moves[PARTY_SIZE * 4]; u16 species[PARTY_SIZE]; u16 heldItems[PARTY_SIZE]; u8 levels[PARTY_SIZE]; u8 EVs[PARTY_SIZE]; }; struct SecretBaseRecord { /*0x1A9C*/ u8 secretBaseId; /*0x1A9D*/ u8 sbr_field_1_0:4; /*0x1A9D*/ u8 gender:1; /*0x1A9D*/ u8 sbr_field_1_5:1; /*0x1A9D*/ u8 sbr_field_1_6:2; /*0x1A9E*/ u8 trainerName[PLAYER_NAME_LENGTH]; /*0x1AA5*/ u8 trainerId[4]; // byte 0 is used for determining trainer class /*0x1AA9*/ u8 language; /*0x1AAA*/ u16 sbr_field_e; /*0x1AAC*/ u8 sbr_field_10; /*0x1AAD*/ u8 sbr_field_11; /*0x1AAE*/ u8 decorations[16]; /*0x1ABE*/ u8 decorationPos[16]; /*0x1AD0*/ struct SecretBaseParty party; }; #include "constants/game_stat.h" #include "global.fieldmap.h" #include "global.berry.h" #include "global.tv.h" #include "pokemon.h" struct WarpData { s8 mapGroup; s8 mapNum; s8 warpId; s16 x, y; }; struct ItemSlot { u16 itemId; u16 quantity; }; struct Pokeblock { u8 color; u8 spicy; u8 dry; u8 sweet; u8 bitter; u8 sour; u8 feel; }; struct Roamer { /*0x00*/ u32 ivs; /*0x04*/ u32 personality; /*0x08*/ u16 species; /*0x0A*/ u16 hp; /*0x0C*/ u8 level; /*0x0D*/ u8 status; /*0x0E*/ u8 cool; /*0x0F*/ u8 beauty; /*0x10*/ u8 cute; /*0x11*/ u8 smart; /*0x12*/ u8 tough; /*0x13*/ bool8 active; /*0x14*/ u8 filler[0x8]; }; struct RamScriptData { u8 magic; u8 mapGroup; u8 mapNum; u8 objectId; u8 script[995]; }; struct RamScript { u32 checksum; struct RamScriptData data; }; struct EasyChatPair { u16 unk0_0:7; u16 unk0_7:7; u16 unk1_6:1; u16 unk2; u16 words[2]; }; /*size = 0x8*/ struct MailStruct { /*0x00*/ u16 words[MAIL_WORDS_COUNT]; /*0x12*/ u8 playerName[PLAYER_NAME_LENGTH + 1]; /*0x1A*/ u8 trainerId[4]; /*0x1E*/ u16 species; /*0x20*/ u16 itemId; }; struct MauvilleManCommon { u8 id; }; struct MauvilleManBard { /*0x00*/ u8 id; /*0x02*/ u16 songLyrics[6]; /*0x0E*/ u16 temporaryLyrics[6]; /*0x1A*/ u8 playerName[8]; /*0x22*/ u8 filler_2DB6[0x3]; /*0x25*/ u8 playerTrainerId[4]; /*0x29*/ bool8 hasChangedSong; /*0x2A*/ u8 language; }; /*size = 0x2C*/ struct MauvilleManStoryteller { u8 id; bool8 alreadyRecorded; u8 filler2[2]; u8 gameStatIDs[4]; u8 trainerNames[4][7]; u8 statValues[4][4]; u8 language[4]; }; struct MauvilleManGiddy { /*0x00*/ u8 id; /*0x01*/ u8 taleCounter; /*0x02*/ u8 questionNum; /*0x04*/ u16 randomWords[10]; /*0x18*/ u8 questionList[8]; /*0x20*/ u8 language; }; /*size = 0x2C*/ struct MauvilleManHipster { u8 id; bool8 alreadySpoken; u8 language; }; struct MauvilleOldManTrader { u8 id; u8 decorIds[4]; u8 playerNames[4][11]; u8 alreadyTraded; u8 language[4]; }; typedef union OldMan { struct MauvilleManCommon common; struct MauvilleManBard bard; struct MauvilleManGiddy giddy; struct MauvilleManHipster hipster; struct MauvilleOldManTrader trader; struct MauvilleManStoryteller storyteller; u8 filler[0x40]; } OldMan; struct RecordMixing_UnknownStructSub { u32 unk0; u8 data[0x34]; //u8 data[0x38]; }; struct RecordMixing_UnknownStruct { struct RecordMixing_UnknownStructSub data[2]; u32 unk70; u16 unk74[0x2]; }; #define LINK_B_RECORDS_COUNT 5 struct LinkBattleRecord { u8 name[PLAYER_NAME_LENGTH + 1]; u16 trainerId; u16 wins; u16 losses; u16 draws; }; struct LinkBattleRecords { struct LinkBattleRecord entries[LINK_B_RECORDS_COUNT]; u8 languages[LINK_B_RECORDS_COUNT]; }; struct RecordMixingGiftData { u8 unk0; u8 quantity; u16 itemId; u8 filler4[8]; }; struct RecordMixingGift { int checksum; struct RecordMixingGiftData data; }; struct ContestWinner { u32 personality; u32 trainerId; u16 species; u8 contestCategory; u8 monName[POKEMON_NAME_LENGTH + 1]; u8 trainerName[PLAYER_NAME_LENGTH + 1]; u8 contestRank; }; struct DayCareMail { struct MailStruct message; u8 OT_name[PLAYER_NAME_LENGTH + 1]; u8 monName[POKEMON_NAME_LENGTH + 1]; u8 gameLanguage:4; u8 monLanguage:4; }; struct DaycareMon { struct BoxPokemon mon; struct DayCareMail mail; u32 steps; }; struct DayCare { struct DaycareMon mons[DAYCARE_MON_COUNT]; u32 offspringPersonality; u8 stepCounter; }; struct RecordMixingDayCareMail { struct DayCareMail mail[DAYCARE_MON_COUNT]; u32 numDaycareMons; bool16 holdsItem[DAYCARE_MON_COUNT]; }; enum { LILYCOVE_LADY_QUIZ, LILYCOVE_LADY_FAVOUR, LILYCOVE_LADY_CONTEST }; struct LilycoveLadyQuiz { /*0x000*/ u8 id; /*0x001*/ u8 phase; /*0x002*/ u16 unk_002[9]; /*0x014*/ u16 unk_014; /*0x016*/ u16 unk_016; /*0x018*/ u8 playerName[PLAYER_NAME_LENGTH + 1]; /*0x020*/ u16 playerTrainerId[4]; /*0x028*/ u16 itemId; /*0x02a*/ u8 unk_02a; /*0x02b*/ u8 unk_02b; /*0x02c*/ u8 unk_02c; /*0x02d*/ u8 language; }; struct LilycoveLadyFavour { /*0x000*/ u8 id; /*0x001*/ u8 phase; /*0x002*/ u8 unk_002; /*0x003*/ u8 unk_003; /*0x004*/ u8 playerName[PLAYER_NAME_LENGTH + 1]; /*0x00c*/ u8 unk_00c; /*0x00e*/ u16 itemId; /*0x010*/ u16 unk_010; /*0x012*/ u8 language; }; struct LilycoveLadyContest { /*0x000*/ u8 id; /*0x001*/ u8 phase; /*0x002*/ u8 fave_pkblk; /*0x003*/ u8 other_pkblk; /*0x004*/ u8 playerName[PLAYER_NAME_LENGTH + 1]; /*0x00c*/ u8 max_sheen; /*0x00d*/ u8 category; /*0x00e*/ u8 language; }; typedef union // 3b58 { struct LilycoveLadyQuiz quiz; struct LilycoveLadyFavour favour; struct LilycoveLadyContest contest; u8 id; u8 pad[0x40]; } LilycoveLady; struct WaldaPhrase { u16 colors[2]; // Background, foreground. u8 text[16]; u8 iconId; u8 patternId; bool8 patternUnlocked; }; struct UnkSaveSubstruct_3b98 { u32 trainerId; u8 trainerName[PLAYER_NAME_LENGTH + 1]; }; struct SaveBlock1 { /*0x00*/ struct Coords16 pos; /*0x04*/ struct WarpData location; /*0x0C*/ struct WarpData continueGameWarp; /*0x14*/ struct WarpData dynamicWarp; /*0x1C*/ struct WarpData lastHealLocation; // used by white-out and teleport /*0x24*/ struct WarpData escapeWarp; // used by Dig and Escape Rope /*0x2C*/ u16 savedMusic; /*0x2E*/ u8 weather; /*0x2F*/ u8 weatherCycleStage; /*0x30*/ u8 flashLevel; /*0x32*/ u16 mapLayoutId; /*0x34*/ u16 mapView[0x100]; /*0x234*/ u8 playerPartyCount; /*0x238*/ struct Pokemon playerParty[PARTY_SIZE]; /*0x490*/ u32 money; /*0x494*/ u16 coins; /*0x496*/ u16 registeredItem; // registered for use with SELECT button /*0x498*/ struct ItemSlot pcItems[PC_ITEMS_COUNT]; /*0x560*/ struct ItemSlot bagPocket_Items[BAG_ITEMS_COUNT]; /*0x5D8*/ struct ItemSlot bagPocket_KeyItems[BAG_KEYITEMS_COUNT]; /*0x650*/ struct ItemSlot bagPocket_PokeBalls[BAG_POKEBALLS_COUNT]; /*0x690*/ struct ItemSlot bagPocket_TMHM[BAG_TMHM_COUNT]; /*0x790*/ struct ItemSlot bagPocket_Berries[BAG_BERRIES_COUNT]; /*0x848*/ struct Pokeblock pokeblocks[POKEBLOCKS_COUNT]; /*0x988*/ u8 seen1[DEX_FLAGS_NO]; /*0x9BC*/ u16 berryBlenderRecords[3]; /*0x9C2*/ u8 field_9C2[6]; /*0x9C8*/ u16 trainerRematchStepCounter; /*0x9CA*/ u8 trainerRematches[100]; /*0xA30*/ struct EventObject eventObjects[EVENT_OBJECTS_COUNT]; /*0xC70*/ struct EventObjectTemplate eventObjectTemplates[EVENT_OBJECT_TEMPLATES_COUNT]; /*0x1270*/ u8 flags[FLAGS_COUNT]; /*0x139C*/ u16 vars[VARS_COUNT]; /*0x159C*/ u32 gameStats[NUM_GAME_STATS]; /*0x169C*/ struct BerryTree berryTrees[BERRY_TREES_COUNT]; /*0x1A9C*/ struct SecretBaseRecord secretBases[SECRET_BASES_COUNT]; /*0x271C*/ u8 playerRoomDecor[12]; /*0x2728*/ u8 playerRoomDecorPos[12]; /*0x2734*/ u8 decorDesk[10]; /*0x????*/ u8 decorChair[10]; /*0x????*/ u8 decorPlant[10]; /*0x????*/ u8 decorOrnament[30]; /*0x????*/ u8 decorMat[30]; /*0x????*/ u8 decorPoster[10]; /*0x????*/ u8 decorDoll[40]; /*0x????*/ u8 decorCushion[10]; /*0x27CA*/ u8 padding_27CA[2]; /*0x27CC*/ TVShow tvShows[TV_SHOWS_COUNT]; /*0x2B50*/ PokeNews pokeNews[POKE_NEWS_COUNT]; /*0x2B90*/ u16 outbreakPokemonSpecies; /*0x2B92*/ u8 outbreakLocationMapNum; /*0x2B93*/ u8 outbreakLocationMapGroup; /*0x2B94*/ u8 outbreakPokemonLevel; /*0x2B95*/ u8 outbreakUnk1; /*0x2B96*/ u16 outbreakUnk2; /*0x2B98*/ u16 outbreakPokemonMoves[4]; /*0x2BA0*/ u8 outbreakUnk4; /*0x2BA1*/ u8 outbreakPokemonProbability; /*0x2BA2*/ u16 outbreakDaysLeft; /*0x2BA4*/ struct GabbyAndTyData gabbyAndTyData; /*0x2BB0*/ u16 unk2BB0[6]; /*0x2BBC*/ u16 unk2BBC[6]; /*0x2BC8*/ u16 unk2BC8[6]; /*0x2BD4*/ u16 unk2BD4[6]; /*0x2BE0*/ struct MailStruct mail[MAIL_COUNT]; /*0x2E20*/ u8 additionalPhrases[5]; // bitfield for 33 additional phrases in easy chat system /*0x2E25*/ u8 unk2E25[3]; // possibly padding? /*0x2E28*/ OldMan oldMan; /*0x2e64*/ struct EasyChatPair easyChatPairs[5]; //Dewford trend [0] and some other stuff /*0x2e90*/ struct ContestWinner contestWinners[13]; // 0 - 5 used in contest hall, 6 - 7 unused?, 8 - 12 museum /*0x3030*/ struct DayCare daycare; /*0x3150*/ struct LinkBattleRecords linkBattleRecords; /*0x31A8*/ u8 giftRibbons[52]; /*0x31DC*/ struct Roamer roamer; /*0x31F8*/ struct EnigmaBerry enigmaBerry; /*0x322C*/ u8 field_322C[1276]; /*0x3728*/ struct RamScript ramScript; /*0x3B14*/ struct RecordMixingGift recordMixingGift; /*0x3B24*/ u8 seen2[DEX_FLAGS_NO]; /*0x3B58*/ LilycoveLady lilycoveLady; /*0x3B98*/ struct UnkSaveSubstruct_3b98 unk_3B98[20]; /*0x3C88*/ u8 filler_3C88[0xE8]; /*0x3D70*/ struct WaldaPhrase waldaPhrase; // sizeof: 0x3D88 }; extern struct SaveBlock1* gSaveBlock1Ptr; struct MapPosition { s16 x; s16 y; s8 height; }; struct UnkStruct_8054FF8 { u8 a; u8 b; u8 c; u8 d; struct MapPosition sub; u16 field_C; }; #endif // GUARD_GLOBAL_H