mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 03:34:15 +01:00
346 lines
17 KiB
PHP
346 lines
17 KiB
PHP
Route110_TrickHousePuzzle3_MapScripts::
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map_script MAP_SCRIPT_ON_RESUME, Route110_TrickHousePuzzle3_OnResume
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map_script MAP_SCRIPT_ON_TRANSITION, Route110_TrickHousePuzzle3_OnTransition
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.byte 0
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Route110_TrickHousePuzzle3_OnResume:
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call Route110_TrickHousePuzzle3_EventScript_UpdateButtonMetatiles
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call_if_eq VAR_TEMP_9, 0, Route110_TrickHousePuzzle3_EventScript_SetDoorsState0
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call_if_eq VAR_TEMP_9, 1, Route110_TrickHousePuzzle3_EventScript_SetDoorsState1
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end
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Route110_TrickHousePuzzle3_OnTransition:
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setvar VAR_TEMP_1, 0
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setvar VAR_TEMP_2, 0
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setvar VAR_TEMP_3, 0
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setvar VAR_TEMP_4, 0
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setvar VAR_TEMP_8, 0
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setvar VAR_TEMP_9, 0
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end
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Route110_TrickHousePuzzle3_EventScript_UpdateButtonMetatiles::
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setmetatile 4, 14, METATILE_TrickHousePuzzle_Button_Up, FALSE
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setmetatile 3, 11, METATILE_TrickHousePuzzle_Button_Up, FALSE
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setmetatile 12, 5, METATILE_TrickHousePuzzle_Button_Up, FALSE
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setmetatile 8, 2, METATILE_TrickHousePuzzle_Button_Up, FALSE
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call_if_eq VAR_TEMP_8, 1, Route110_TrickHousePuzzle3_EventScript_PressedButton1Metatile
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call_if_eq VAR_TEMP_8, 2, Route110_TrickHousePuzzle3_EventScript_PressedButton2Metatile
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call_if_eq VAR_TEMP_8, 3, Route110_TrickHousePuzzle3_EventScript_PressedButton3Metatile
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call_if_eq VAR_TEMP_8, 4, Route110_TrickHousePuzzle3_EventScript_PressedButton4Metatile
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return
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Route110_TrickHousePuzzle3_EventScript_PressedButton1Metatile::
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setmetatile 4, 14, METATILE_TrickHousePuzzle_Button_Pressed, FALSE
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return
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Route110_TrickHousePuzzle3_EventScript_PressedButton2Metatile::
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setmetatile 3, 11, METATILE_TrickHousePuzzle_Button_Pressed, FALSE
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return
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Route110_TrickHousePuzzle3_EventScript_PressedButton3Metatile::
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setmetatile 12, 5, METATILE_TrickHousePuzzle_Button_Pressed, FALSE
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return
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Route110_TrickHousePuzzle3_EventScript_PressedButton4Metatile::
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setmetatile 8, 2, METATILE_TrickHousePuzzle_Button_Pressed, FALSE
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return
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Route110_TrickHousePuzzle3_EventScript_SetDoorsState0::
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setmetatile 1, 6, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile0, FALSE
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setmetatile 2, 6, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile1, FALSE
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setmetatile 1, 7, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile2, FALSE
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setmetatile 2, 7, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile3, FALSE
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setmetatile 1, 9, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile0, FALSE
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setmetatile 2, 9, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile1, FALSE
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setmetatile 1, 10, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile2, FALSE
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setmetatile 2, 10, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile3, FALSE
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setmetatile 4, 15, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile0, FALSE
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setmetatile 5, 15, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile1, FALSE
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setmetatile 4, 16, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile2, FALSE
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setmetatile 5, 16, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile3, FALSE
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setmetatile 13, 9, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile0, FALSE
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setmetatile 14, 9, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile1, FALSE
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setmetatile 13, 10, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile2, FALSE
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setmetatile 14, 10, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile3, FALSE
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setmetatile 13, 15, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile0, FALSE
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setmetatile 14, 15, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile1, FALSE
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setmetatile 13, 16, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile2, FALSE
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setmetatile 14, 16, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile3, FALSE
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setmetatile 3, 7, METATILE_TrickHousePuzzle_BlueDoorV_Retracted, TRUE
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setmetatile 3, 8, METATILE_TrickHousePuzzle_Floor_ShadowTop, FALSE
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setmetatile 3, 13, METATILE_TrickHousePuzzle_BlueDoorV_Retracted, TRUE
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setmetatile 3, 14, METATILE_TrickHousePuzzle_Floor_ShadowTop, FALSE
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setmetatile 6, 4, METATILE_TrickHousePuzzle_BlueDoorV_Retracted, TRUE
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setmetatile 6, 5, METATILE_TrickHousePuzzle_Floor_ShadowTop, FALSE
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setmetatile 9, 16, METATILE_TrickHousePuzzle_BlueDoorV_Retracted, TRUE
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setmetatile 9, 17, METATILE_TrickHousePuzzle_Floor_ShadowTop, FALSE
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setmetatile 12, 7, METATILE_TrickHousePuzzle_BlueDoorV_Retracted, TRUE
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setmetatile 12, 8, METATILE_TrickHousePuzzle_Floor_ShadowTop, FALSE
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setmetatile 1, 3, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile0, FALSE
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setmetatile 2, 3, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile1, FALSE
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setmetatile 1, 4, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile2, TRUE
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setmetatile 2, 4, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile3, TRUE
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setmetatile 1, 12, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile0, FALSE
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setmetatile 2, 12, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile1, FALSE
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setmetatile 1, 13, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile2, TRUE
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setmetatile 2, 13, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile3, TRUE
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setmetatile 4, 6, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile0, FALSE
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setmetatile 5, 6, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile1, FALSE
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setmetatile 4, 7, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile2, TRUE
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setmetatile 5, 7, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile3, TRUE
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setmetatile 4, 12, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile0, FALSE
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setmetatile 5, 12, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile1, FALSE
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setmetatile 4, 13, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile2, TRUE
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setmetatile 5, 13, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile3, TRUE
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setmetatile 4, 18, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile0, FALSE
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setmetatile 5, 18, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile1, FALSE
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setmetatile 4, 19, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile2, TRUE
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setmetatile 5, 19, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile3, TRUE
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setmetatile 7, 9, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile0, FALSE
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setmetatile 8, 9, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile1, FALSE
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setmetatile 7, 10, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile2, TRUE
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setmetatile 8, 10, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile3, TRUE
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setmetatile 10, 6, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile0, FALSE
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setmetatile 11, 6, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile1, FALSE
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setmetatile 10, 7, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile2, TRUE
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setmetatile 11, 7, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile3, TRUE
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setmetatile 10, 12, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile0, FALSE
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setmetatile 11, 12, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile1, FALSE
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setmetatile 10, 13, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile2, TRUE
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setmetatile 11, 13, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile3, TRUE
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setmetatile 10, 18, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile0, FALSE
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setmetatile 11, 18, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile1, FALSE
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setmetatile 10, 19, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile2, TRUE
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setmetatile 11, 19, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile3, TRUE
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setmetatile 13, 3, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile0, FALSE
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setmetatile 14, 3, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile1, FALSE
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setmetatile 13, 4, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile2, TRUE
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setmetatile 14, 4, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile3, TRUE
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setmetatile 3, 16, METATILE_TrickHousePuzzle_RedDoorV_Open0, TRUE
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setmetatile 3, 17, METATILE_TrickHousePuzzle_RedDoorV_Open1, TRUE
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setmetatile 9, 4, METATILE_TrickHousePuzzle_RedDoorV_Open0, TRUE
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setmetatile 9, 5, METATILE_TrickHousePuzzle_RedDoorV_Open1, TRUE
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return
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Route110_TrickHousePuzzle3_EventScript_SetDoorsState1::
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setmetatile 1, 6, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile0, FALSE
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setmetatile 2, 6, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile1, FALSE
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setmetatile 1, 7, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile2, TRUE
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setmetatile 2, 7, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile3, TRUE
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setmetatile 1, 9, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile0, FALSE
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setmetatile 2, 9, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile1, FALSE
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setmetatile 1, 10, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile2, TRUE
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setmetatile 2, 10, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile3, TRUE
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setmetatile 4, 15, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile0, FALSE
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setmetatile 5, 15, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile1, FALSE
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setmetatile 4, 16, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile2, TRUE
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setmetatile 5, 16, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile3, TRUE
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setmetatile 13, 9, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile0, FALSE
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setmetatile 14, 9, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile1, FALSE
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setmetatile 13, 10, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile2, TRUE
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setmetatile 14, 10, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile3, TRUE
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setmetatile 13, 15, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile0, FALSE
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setmetatile 14, 15, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile1, FALSE
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setmetatile 13, 16, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile2, TRUE
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setmetatile 14, 16, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile3, TRUE
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setmetatile 3, 7, METATILE_TrickHousePuzzle_BlueDoorV_Open0, TRUE
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setmetatile 3, 8, METATILE_TrickHousePuzzle_BlueDoorV_Open1, TRUE
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setmetatile 3, 13, METATILE_TrickHousePuzzle_BlueDoorV_Open0, TRUE
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setmetatile 3, 14, METATILE_TrickHousePuzzle_BlueDoorV_Open1, TRUE
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setmetatile 6, 4, METATILE_TrickHousePuzzle_BlueDoorV_Open0, TRUE
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setmetatile 6, 5, METATILE_TrickHousePuzzle_BlueDoorV_Open1, TRUE
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setmetatile 9, 16, METATILE_TrickHousePuzzle_BlueDoorV_Open0, TRUE
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setmetatile 9, 17, METATILE_TrickHousePuzzle_BlueDoorV_Open1, TRUE
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setmetatile 12, 7, METATILE_TrickHousePuzzle_BlueDoorV_Open0, TRUE
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setmetatile 12, 8, METATILE_TrickHousePuzzle_BlueDoorV_Open1, TRUE
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setmetatile 1, 3, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile0, FALSE
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setmetatile 2, 3, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile1, FALSE
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setmetatile 1, 4, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile2, FALSE
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setmetatile 2, 4, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile3, FALSE
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setmetatile 1, 12, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile0, FALSE
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setmetatile 2, 12, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile1, FALSE
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setmetatile 1, 13, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile2, FALSE
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setmetatile 2, 13, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile3, FALSE
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setmetatile 4, 6, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile0, FALSE
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setmetatile 5, 6, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile1, FALSE
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setmetatile 4, 7, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile2, FALSE
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setmetatile 5, 7, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile3, FALSE
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setmetatile 4, 12, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile0, FALSE
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setmetatile 5, 12, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile1, FALSE
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setmetatile 4, 13, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile2, FALSE
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setmetatile 5, 13, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile3, FALSE
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setmetatile 4, 18, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile0, FALSE
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setmetatile 5, 18, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile1, FALSE
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setmetatile 4, 19, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile2, FALSE
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setmetatile 5, 19, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile3, FALSE
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setmetatile 7, 9, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile0, FALSE
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setmetatile 8, 9, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile1, FALSE
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setmetatile 7, 10, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile2, FALSE
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setmetatile 8, 10, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile3, FALSE
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setmetatile 10, 6, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile0, FALSE
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setmetatile 11, 6, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile1, FALSE
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setmetatile 10, 7, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile2, FALSE
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setmetatile 11, 7, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile3, FALSE
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setmetatile 10, 12, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile0, FALSE
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setmetatile 11, 12, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile1, FALSE
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setmetatile 10, 13, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile2, FALSE
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setmetatile 11, 13, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile3, FALSE
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setmetatile 10, 18, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile0, FALSE
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setmetatile 11, 18, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile1, FALSE
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setmetatile 10, 19, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile2, FALSE
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setmetatile 11, 19, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile3, FALSE
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setmetatile 13, 3, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile0, FALSE
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setmetatile 14, 3, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile1, FALSE
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setmetatile 13, 4, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile2, FALSE
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setmetatile 14, 4, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile3, FALSE
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setmetatile 3, 16, METATILE_TrickHousePuzzle_RedDoorV_Retracted, TRUE
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setmetatile 3, 17, METATILE_TrickHousePuzzle_Floor_ShadowTop_Alt, FALSE
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setmetatile 9, 4, METATILE_TrickHousePuzzle_RedDoorV_Retracted, TRUE
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setmetatile 9, 5, METATILE_TrickHousePuzzle_Floor_ShadowTop_Alt, FALSE
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return
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Route110_TrickHousePuzzle3_EventScript_Button1::
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lockall
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setvar VAR_TEMP_8, 1
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goto Route110_TrickHousePuzzle3_EventScript_PressButton
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end
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Route110_TrickHousePuzzle3_EventScript_Button2::
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lockall
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setvar VAR_TEMP_8, 2
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goto Route110_TrickHousePuzzle3_EventScript_PressButton
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end
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Route110_TrickHousePuzzle3_EventScript_Button3::
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lockall
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setvar VAR_TEMP_8, 3
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goto Route110_TrickHousePuzzle3_EventScript_PressButton
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end
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Route110_TrickHousePuzzle3_EventScript_Button4::
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lockall
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setvar VAR_TEMP_8, 4
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goto Route110_TrickHousePuzzle3_EventScript_PressButton
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end
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Route110_TrickHousePuzzle3_EventScript_PressButton::
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call Route110_TrickHousePuzzle3_EventScript_SetButton
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playse SE_PIN
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call Route110_TrickHousePuzzle3_EventScript_UpdateButtonMetatiles
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goto Route110_TrickHousePuzzle3_EventScript_AlternateDoors
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end
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Route110_TrickHousePuzzle3_EventScript_SetButton::
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setvar VAR_TEMP_1, 0
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setvar VAR_TEMP_2, 0
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setvar VAR_TEMP_3, 0
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setvar VAR_TEMP_4, 0
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call_if_eq VAR_TEMP_8, 1, Route110_TrickHousePuzzle3_EventScript_SetButton1
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call_if_eq VAR_TEMP_8, 2, Route110_TrickHousePuzzle3_EventScript_SetButton2
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call_if_eq VAR_TEMP_8, 3, Route110_TrickHousePuzzle3_EventScript_SetButton3
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call_if_eq VAR_TEMP_8, 4, Route110_TrickHousePuzzle3_EventScript_SetButton4
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return
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Route110_TrickHousePuzzle3_EventScript_SetButton1::
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setvar VAR_TEMP_1, 1
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return
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Route110_TrickHousePuzzle3_EventScript_SetButton2::
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setvar VAR_TEMP_2, 1
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return
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Route110_TrickHousePuzzle3_EventScript_SetButton3::
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setvar VAR_TEMP_3, 1
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return
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Route110_TrickHousePuzzle3_EventScript_SetButton4::
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setvar VAR_TEMP_4, 1
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return
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Route110_TrickHousePuzzle3_EventScript_AlternateDoors::
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call_if_eq VAR_TEMP_9, 1, Route110_TrickHousePuzzle3_EventScript_SetDoorsState0
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call_if_eq VAR_TEMP_9, 0, Route110_TrickHousePuzzle3_EventScript_SetDoorsState1
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special DrawWholeMapView
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goto_if_eq VAR_TEMP_9, 1, Route110_TrickHousePuzzle3_EventScript_ClearAltDoorState
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goto_if_eq VAR_TEMP_9, 0, Route110_TrickHousePuzzle3_EventScript_SetAltDoorState
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end
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Route110_TrickHousePuzzle3_EventScript_ClearAltDoorState::
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setvar VAR_TEMP_9, 0
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releaseall
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end
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Route110_TrickHousePuzzle3_EventScript_SetAltDoorState::
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setvar VAR_TEMP_9, 1
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releaseall
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end
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Route110_TrickHousePuzzle3_EventScript_Scroll::
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lockall
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goto_if_eq VAR_TRICK_HOUSE_PUZZLE_3_STATE, 0, Route110_TrickHousePuzzle3_EventScript_FoundScroll
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goto Route110_TrickHousePuzzle_EventScript_ReadScrollAgain
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end
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Route110_TrickHousePuzzle3_EventScript_FoundScroll::
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setvar VAR_TRICK_HOUSE_PUZZLE_3_STATE, 1
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goto Route110_TrickHousePuzzle_EventScript_FoundScroll
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end
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Route110_TrickHousePuzzle3_EventScript_Justin::
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trainerbattle_single TRAINER_JUSTIN, Route110_TrickHousePuzzle3_Text_JustinIntro, Route110_TrickHousePuzzle3_Text_JustinDefeat
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msgbox Route110_TrickHousePuzzle3_Text_JustinPostBattle, MSGBOX_AUTOCLOSE
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end
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Route110_TrickHousePuzzle3_EventScript_Martha::
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trainerbattle_single TRAINER_MARTHA, Route110_TrickHousePuzzle3_Text_MarthaIntro, Route110_TrickHousePuzzle3_Text_MarthaDefeat
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msgbox Route110_TrickHousePuzzle3_Text_MarthaPostBattle, MSGBOX_AUTOCLOSE
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end
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Route110_TrickHousePuzzle3_EventScript_Alan::
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trainerbattle_single TRAINER_ALAN, Route110_TrickHousePuzzle3_Text_AlanIntro, Route110_TrickHousePuzzle3_Text_AlanDefeat
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msgbox Route110_TrickHousePuzzle3_Text_AlanPostBattle, MSGBOX_AUTOCLOSE
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end
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Route110_TrickHousePuzzle3_Text_WroteSecretCodeLockOpened:
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.string "{PLAYER} wrote down the secret code\n"
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.string "on the door.\p"
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.string "“TRICK MASTER is coveted.”\n"
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.string "… … … … … … … …\p"
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.string "The lock clicked open!$"
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Route110_TrickHousePuzzle3_Text_JustinIntro:
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.string "I keep coming back to this same place!$"
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Route110_TrickHousePuzzle3_Text_JustinDefeat:
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.string "I'm already having trouble, and then\n"
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.string "you have to beat me? It's not fair!$"
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Route110_TrickHousePuzzle3_Text_JustinPostBattle:
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.string "It's full of doors here!\n"
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.string "It's too small and dark in here! Help!$"
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Route110_TrickHousePuzzle3_Text_MarthaIntro:
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.string "I don't know what's going on here.\n"
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.string "I'm starting to feel sad…$"
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Route110_TrickHousePuzzle3_Text_MarthaDefeat:
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.string "You… You're awful!$"
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Route110_TrickHousePuzzle3_Text_MarthaPostBattle:
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.string "I know I'm weak!\n"
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.string "And, I have no sense of direction!$"
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Route110_TrickHousePuzzle3_Text_AlanIntro:
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.string "I don't get it. What would anyone want\n"
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.string "with a house this bizarre?$"
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Route110_TrickHousePuzzle3_Text_AlanDefeat:
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.string "I don't get it.\n"
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.string "How did I lose?$"
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Route110_TrickHousePuzzle3_Text_AlanPostBattle:
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.string "I don't get it.\n"
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.string "How many traps are in this house?\p"
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.string "You may be the one to solve that.$"
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