mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 03:34:15 +01:00
730 lines
23 KiB
PHP
730 lines
23 KiB
PHP
.set LOCALID_VICTOR, 1
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.set LOCALID_VICTORIA, 2
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.set LOCALID_VIVI, 3
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.set LOCALID_VICKY, 4
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.set LOCALID_ROCK_SMASH_MAN, 46
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@ Note: LOCALID_ROUTE111_PLAYER_FALLING is a local id for this map used elsewhere. It's defined in event_objects.h
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Route111_MapScripts::
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map_script MAP_SCRIPT_ON_LOAD, Route111_OnLoad
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map_script MAP_SCRIPT_ON_TRANSITION, Route111_OnTransition
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map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, Route111_OnWarp
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map_script MAP_SCRIPT_ON_FRAME_TABLE, Route111_OnFrame
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.byte 0
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Route111_OnLoad:
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call_if_unset FLAG_REGI_DOORS_OPENED, Route111_EventScript_CloseDesertRuins
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call_if_eq VAR_MIRAGE_TOWER_STATE, 1, Route111_EventScript_ShowTemporaryMirageTower
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end
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Route111_EventScript_CloseDesertRuins::
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setmetatile 29, 86, METATILE_General_RockWall_RockBase, TRUE
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setmetatile 29, 87, METATILE_General_RockWall_SandBase, TRUE
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return
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@ Show Mirage Tower just prior to disintegration. Mirage Tower is otherwise handled by the map layout
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Route111_EventScript_ShowTemporaryMirageTower::
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setmetatile 18, 53, METATILE_Mauville_MirageTower_Tile0, FALSE
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setmetatile 19, 53, METATILE_Mauville_MirageTower_Tile1, FALSE
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setmetatile 20, 53, METATILE_Mauville_MirageTower_Tile2, FALSE
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setmetatile 18, 54, METATILE_Mauville_MirageTower_Tile3, FALSE
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setmetatile 19, 54, METATILE_Mauville_MirageTower_Tile4, FALSE
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setmetatile 20, 54, METATILE_Mauville_MirageTower_Tile5, FALSE
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setmetatile 18, 55, METATILE_Mauville_MirageTower_Tile6, FALSE
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setmetatile 19, 55, METATILE_Mauville_MirageTower_Tile7, FALSE
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setmetatile 20, 55, METATILE_Mauville_MirageTower_Tile8, FALSE
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setmetatile 18, 56, METATILE_Mauville_MirageTower_Tile9, FALSE
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setmetatile 19, 56, METATILE_Mauville_MirageTower_TileA, FALSE
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setmetatile 20, 56, METATILE_Mauville_MirageTower_TileB, FALSE
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setmetatile 18, 57, METATILE_Mauville_MirageTower_TileC, FALSE
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setmetatile 19, 57, METATILE_Mauville_MirageTower_TileD, FALSE
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setmetatile 20, 57, METATILE_Mauville_MirageTower_TileE, FALSE
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setmetatile 18, 58, METATILE_Mauville_MirageTower_TileF, FALSE
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setmetatile 19, 58, METATILE_Mauville_MirageTower_Tile10, FALSE
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setmetatile 20, 58, METATILE_Mauville_MirageTower_Tile11, FALSE
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return
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Route111_OnTransition:
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setvar VAR_TRAINER_HILL_IS_ACTIVE, 0
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special SetMirageTowerVisibility
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call_if_unset FLAG_MIRAGE_TOWER_VISIBLE, Route111_EventScript_SetLayoutNoMirageTower
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call_if_eq VAR_MIRAGE_TOWER_STATE, 1, Route111_EventScript_SetFallingPlayerGfx
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call_if_eq VAR_MIRAGE_TOWER_STATE, 2, Route111_EventScript_SetMirageTowerGone
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call Route111_EventScript_CheckSetSandstorm
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call GabbyAndTy_EventScript_UpdateLocation
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goto_if_not_defeated TRAINER_VICKY, Route111_EventScript_SetWinstratesNotDefeated
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end
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Route111_EventScript_SetFallingPlayerGfx::
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checkplayergender
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goto_if_eq VAR_RESULT, MALE, Route111_EventScript_SetFallingPlayerGfxMale
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goto_if_eq VAR_RESULT, FEMALE, Route111_EventScript_SetFallingPlayerGfxFemale
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return
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Route111_EventScript_SetFallingPlayerGfxMale::
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setvar VAR_OBJ_GFX_ID_0, OBJ_EVENT_GFX_RIVAL_BRENDAN_NORMAL
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return
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Route111_EventScript_SetFallingPlayerGfxFemale::
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setvar VAR_OBJ_GFX_ID_0, OBJ_EVENT_GFX_RIVAL_MAY_NORMAL
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return
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Route111_EventScript_CheckSetSandstorm::
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getplayerxy VAR_TEMP_0, VAR_TEMP_1
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goto_if_lt VAR_TEMP_1, 34, Route111_EventScript_EndCheckSetSandstorm
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goto_if_gt VAR_TEMP_1, 107, Route111_EventScript_EndCheckSetSandstorm
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goto_if_gt VAR_TEMP_1, 72, Route111_EventScript_SetSandstorm
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goto_if_gt VAR_TEMP_0, 2000, Route111_EventScript_EndCheckSetSandstorm
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goto_if_lt VAR_TEMP_0, 8, Route111_EventScript_EndCheckSetSandstorm
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Route111_EventScript_SetSandstorm::
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setweather WEATHER_SANDSTORM
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Route111_EventScript_EndCheckSetSandstorm::
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return
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Route111_EventScript_SetWinstratesNotDefeated::
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clearflag FLAG_HIDE_ROUTE_111_VICTOR_WINSTRATE
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setflag FLAG_HIDE_ROUTE_111_VICTORIA_WINSTRATE
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setflag FLAG_HIDE_ROUTE_111_VIVI_WINSTRATE
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setflag FLAG_HIDE_ROUTE_111_VICKY_WINSTRATE
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cleartrainerflag TRAINER_VICTOR
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cleartrainerflag TRAINER_VICTORIA
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cleartrainerflag TRAINER_VIVI
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end
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Route111_EventScript_SetLayoutNoMirageTower::
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setmaplayoutindex LAYOUT_ROUTE111_NO_MIRAGE_TOWER
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return
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Route111_EventScript_SetMirageTowerGone::
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setvar VAR_MIRAGE_TOWER_STATE, 3
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return
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Route111_OnWarp:
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map_script_2 VAR_MIRAGE_TOWER_STATE, 1, Route111_EventScript_HidePlayerForMirageTower
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.2byte 0
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Route111_EventScript_HidePlayerForMirageTower::
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hideobjectat OBJ_EVENT_ID_PLAYER, MAP_LITTLEROOT_TOWN
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end
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Route111_OnFrame:
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map_script_2 VAR_MIRAGE_TOWER_STATE, 1, Route111_EventScript_MirageTowerDisappear
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.2byte 0
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Route111_EventScript_MirageTowerDisappear::
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lockall
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special StartMirageTowerShake
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waitstate
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delay 24
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playse SE_FALL
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addobject LOCALID_ROUTE111_PLAYER_FALLING
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special StartPlayerDescendMirageTower
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waitstate
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showobjectat OBJ_EVENT_ID_PLAYER, MAP_LITTLEROOT_TOWN
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removeobject LOCALID_ROUTE111_PLAYER_FALLING
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delay 16
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turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
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delay 16
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special StartMirageTowerDisintegration
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waitstate
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special StartMirageTowerFossilFallAndSink
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waitstate
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setvar VAR_MIRAGE_TOWER_STATE, 2
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clearflag FLAG_HIDE_DESERT_UNDERPASS_FOSSIL
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goto_if_set FLAG_CHOSE_CLAW_FOSSIL, Route111_EventScript_RootFossilDisappeared
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msgbox Route111_Text_ClawFossilDisappeared, MSGBOX_DEFAULT
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releaseall
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end
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Route111_EventScript_RootFossilDisappeared::
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msgbox Route111_Text_RootFossilDisappeared, MSGBOX_DEFAULT
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releaseall
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end
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@ Unused
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Route111_Movement_PlayerFall::
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lock_anim
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walk_fast_down
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walk_fast_down
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walk_fast_down
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walk_fast_down
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walk_fast_down
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walk_fast_down
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step_end
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Route111_EventScript_Girl::
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lock
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faceplayer
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dotimebasedevents
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goto_if_set FLAG_DAILY_ROUTE_111_RECEIVED_BERRY, Route111_EventScript_ReceivedBerry
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msgbox Route111_Text_WateredPlantsEveryDayTakeBerry, MSGBOX_DEFAULT
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giveitem ITEM_RAZZ_BERRY
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goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull
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setflag FLAG_DAILY_ROUTE_111_RECEIVED_BERRY
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special GetPlayerBigGuyGirlString
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msgbox Route111_Text_GoingToTryToMakeDifferentColorBerries, MSGBOX_DEFAULT
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release
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end
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Route111_EventScript_ReceivedBerry::
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msgbox Route111_Text_WhatColorBerriesToLookForToday, MSGBOX_DEFAULT
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release
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end
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@ Unused
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Route111_EventScript_ViciousSandstormTriggerUp::
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lockall
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setvar VAR_0x8004, 0
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goto Route111_EventScript_ViciousSandstormTrigger
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end
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Route111_EventScript_ViciousSandstormTriggerDown::
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lockall
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setvar VAR_0x8004, 1
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goto Route111_EventScript_ViciousSandstormTrigger
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end
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Route111_EventScript_ViciousSandstormTriggerLeft::
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lockall
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setvar VAR_0x8004, 2
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goto Route111_EventScript_ViciousSandstormTrigger
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end
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@ Unused
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Route111_EventScript_ViciousSandstormTriggerRight::
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lockall
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setvar VAR_0x8004, 3
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goto Route111_EventScript_ViciousSandstormTrigger
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end
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Route111_EventScript_ViciousSandstormTrigger::
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checkitem ITEM_GO_GOGGLES
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goto_if_eq VAR_RESULT, FALSE, Route111_EventScript_PreventRouteAccess
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setvar VAR_TEMP_3, 1
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releaseall
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end
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Route111_EventScript_PreventRouteAccess::
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msgbox gText_SandstormIsVicious, MSGBOX_DEFAULT
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closemessage
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call_if_eq VAR_0x8004, 0, Route111_EventScript_PushUpFromRoute
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call_if_eq VAR_0x8004, 1, Route111_EventScript_PushDownFromRoute
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call_if_eq VAR_0x8004, 2, Route111_EventScript_PushLeftFromRoute
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call_if_eq VAR_0x8004, 3, Route111_EventScript_PushRightFromRoute
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releaseall
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end
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Route111_EventScript_PushUpFromRoute::
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applymovement OBJ_EVENT_ID_PLAYER, Route111_Movement_PushUpFromRoute
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waitmovement 0
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return
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Route111_EventScript_PushDownFromRoute::
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applymovement OBJ_EVENT_ID_PLAYER, Route111_Movement_PushDownFromRoute
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waitmovement 0
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return
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Route111_EventScript_PushLeftFromRoute::
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applymovement OBJ_EVENT_ID_PLAYER, Route111_Movement_PushLeftFromRoute
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waitmovement 0
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return
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Route111_EventScript_PushRightFromRoute::
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applymovement OBJ_EVENT_ID_PLAYER, Route111_Movement_PushRightFromRoute
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waitmovement 0
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return
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Route111_Movement_PushUpFromRoute:
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walk_up
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step_end
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Route111_Movement_PushDownFromRoute:
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walk_down
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step_end
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Route111_Movement_PushLeftFromRoute:
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walk_left
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step_end
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Route111_Movement_PushRightFromRoute:
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walk_right
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step_end
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Route111_EventScript_SunTrigger::
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setweather WEATHER_SUNNY
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fadenewbgm MUS_ROUTE110
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doweather
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setvar VAR_TEMP_3, 0
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end
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Route111_EventScript_SandstormTrigger::
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setweather WEATHER_SANDSTORM
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fadenewbgm MUS_DESERT
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doweather
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end
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Route111_EventScript_Victor::
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lock
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faceplayer
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setflag FLAG_LANDMARK_WINSTRATE_FAMILY
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msgbox Route111_Text_BattleOurFamily, MSGBOX_YESNO
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goto_if_eq VAR_RESULT, YES, Route111_EventScript_BattleWinstrates
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msgbox Route111_Text_IsThatSo, MSGBOX_DEFAULT
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release
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end
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Route111_EventScript_BattleWinstrates::
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msgbox Route111_Text_VictorIntro, MSGBOX_DEFAULT
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trainerbattle_no_intro TRAINER_VICTOR, Route111_Text_VictorDefeat
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applymovement LOCALID_VICTOR, Common_Movement_WalkInPlaceFasterUp
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waitmovement 0
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call Route111_EventScript_OpenWinstrateDoor
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msgbox Route111_Text_VictorPostBattle, MSGBOX_DEFAULT
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closemessage
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applymovement LOCALID_VICTOR, Route111_Movement_WinstrateEnterHouse
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waitmovement 0
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removeobject LOCALID_VICTOR
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call Route111_EventScript_CloseWinstrateDoor
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applymovement OBJ_EVENT_ID_PLAYER, Route111_Movement_WaitForNextWinstrate
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waitmovement 0
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call Route111_EventScript_OpenWinstrateDoor
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addobject LOCALID_VICTORIA
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applymovement LOCALID_VICTORIA, Route111_Movement_WinstrateExitHouse
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waitmovement 0
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call Route111_EventScript_CloseWinstrateDoor
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msgbox Route111_Text_VictoriaIntro, MSGBOX_DEFAULT
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trainerbattle_no_intro TRAINER_VICTORIA, Route111_Text_VictoriaDefeat
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applymovement LOCALID_VICTORIA, Common_Movement_WalkInPlaceFasterUp
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waitmovement 0
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call Route111_EventScript_OpenWinstrateDoor
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msgbox Route111_Text_VictoriaPostBattle, MSGBOX_DEFAULT
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closemessage
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applymovement LOCALID_VICTORIA, Route111_Movement_WinstrateEnterHouse
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waitmovement 0
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removeobject LOCALID_VICTORIA
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call Route111_EventScript_CloseWinstrateDoor
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applymovement OBJ_EVENT_ID_PLAYER, Route111_Movement_WaitForNextWinstrate
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waitmovement 0
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call Route111_EventScript_OpenWinstrateDoor
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addobject LOCALID_VIVI
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applymovement LOCALID_VIVI, Route111_Movement_WinstrateExitHouse
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waitmovement 0
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call Route111_EventScript_CloseWinstrateDoor
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msgbox Route111_Text_ViviIntro, MSGBOX_DEFAULT
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trainerbattle_no_intro TRAINER_VIVI, Route111_Text_ViviDefeat
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applymovement LOCALID_VIVI, Common_Movement_WalkInPlaceFasterUp
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waitmovement 0
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call Route111_EventScript_OpenWinstrateDoor
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msgbox Route111_Text_ViviPostBattle, MSGBOX_DEFAULT
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closemessage
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applymovement LOCALID_VIVI, Route111_Movement_WinstrateEnterHouse
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waitmovement 0
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removeobject LOCALID_VIVI
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call Route111_EventScript_CloseWinstrateDoor
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applymovement OBJ_EVENT_ID_PLAYER, Route111_Movement_WaitForNextWinstrate
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waitmovement 0
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call Route111_EventScript_OpenWinstrateDoor
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addobject LOCALID_VICKY
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applymovement LOCALID_VICKY, Route111_Movement_WinstrateExitHouse
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waitmovement 0
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call Route111_EventScript_CloseWinstrateDoor
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msgbox Route111_Text_VickyIntro, MSGBOX_DEFAULT
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trainerbattle_no_intro TRAINER_VICKY, Route111_Text_VickyDefeat
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msgbox Route111_Text_VickyPostBattle, MSGBOX_DEFAULT
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closemessage
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applymovement LOCALID_VICKY, Common_Movement_WalkInPlaceFasterUp
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waitmovement 0
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call Route111_EventScript_OpenWinstrateDoor
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applymovement LOCALID_VICKY, Route111_Movement_WinstrateEnterHouse
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waitmovement 0
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removeobject LOCALID_VICKY
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call Route111_EventScript_CloseWinstrateDoor
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release
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end
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Route111_EventScript_OpenWinstrateDoor::
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opendoor 13, 113
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waitdooranim
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return
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Route111_EventScript_CloseWinstrateDoor::
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closedoor 13, 113
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waitdooranim
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return
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Route111_Movement_WinstrateEnterHouse:
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walk_in_place_faster_up
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walk_up
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step_end
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Route111_Movement_WinstrateExitHouse:
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walk_down
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step_end
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Route111_Movement_WaitForNextWinstrate:
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delay_16
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delay_16
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delay_16
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step_end
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Route111_EventScript_RouteSignMauville::
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msgbox Route111_Text_RouteSignMauville, MSGBOX_SIGN
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end
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Route111_EventScript_WinstrateHouseSign::
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msgbox Route111_Text_WinstrateHouseSign, MSGBOX_SIGN
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end
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Route111_EventScript_RouteSign112::
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msgbox Route111_Text_RouteSign112, MSGBOX_SIGN
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end
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Route111_EventScript_RouteSign113::
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msgbox Route111_Text_RouteSign113, MSGBOX_SIGN
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end
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Route111_EventScript_OldLadysRestStopSign::
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msgbox Route111_Text_OldLadysRestStopSign, MSGBOX_SIGN
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end
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Route111_EventScript_TrainerTipsSpAtkSpDef::
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msgbox Route111_Text_TrainerTipsSpAtkSpDef, MSGBOX_SIGN
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end
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Route111_EventScript_Man1::
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msgbox Route111_Text_ToughToKeepWinningUpTheRanks, MSGBOX_NPC
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end
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Route111_EventScript_Man2::
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msgbox Route111_Text_WinstrateFamilyDestroyedMe, MSGBOX_NPC
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end
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Route111_EventScript_Hiker::
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lock
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faceplayer
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goto_if_eq VAR_MIRAGE_TOWER_STATE, 3, Route111_EventScript_HikerMirageTowerGone
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goto_if_eq VAR_MIRAGE_TOWER_STATE, 2, Route111_EventScript_HikerMirageTowerDisintegrated
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goto_if_set FLAG_MIRAGE_TOWER_VISIBLE, Route111_EventScript_HikerMirageTowerVisible
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msgbox Route111_Text_ShouldBeMirageTowerAroundHere, MSGBOX_DEFAULT
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release
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end
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Route111_EventScript_HikerMirageTowerGone::
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msgbox Route111_Text_MirageTowerHasntBeenSeenSince, MSGBOX_DEFAULT
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release
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end
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Route111_EventScript_HikerMirageTowerDisintegrated::
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msgbox Route111_Text_ThatWasShockingSandRainedDown, MSGBOX_DEFAULT
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release
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end
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Route111_EventScript_HikerMirageTowerVisible::
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msgbox Route111_Text_MirageTowerClearlyVisible, MSGBOX_DEFAULT
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release
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end
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Route111_EventScript_RockSmashTipFatMan::
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lockall
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applymovement LOCALID_ROCK_SMASH_MAN, Common_Movement_FacePlayer
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waitmovement 0
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msgbox Route111_Text_MauvilleUncleToldMeToTakeRockSmash, MSGBOX_DEFAULT
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closemessage
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applymovement LOCALID_ROCK_SMASH_MAN, Common_Movement_FaceOriginalDirection
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waitmovement 0
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releaseall
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end
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Route111_EventScript_Drew::
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trainerbattle_single TRAINER_DREW, Route111_Text_DrewIntro, Route111_Text_DrewDefeat
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msgbox Route111_Text_DrewPostBattle, MSGBOX_AUTOCLOSE
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end
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Route111_EventScript_Heidi::
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trainerbattle_single TRAINER_HEIDI, Route111_Text_HeidiIntro, Route111_Text_HeidiDefeat
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msgbox Route111_Text_HeidiPostBattle, MSGBOX_AUTOCLOSE
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end
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Route111_EventScript_Beau::
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trainerbattle_single TRAINER_BEAU, Route111_Text_BeauIntro, Route111_Text_BeauDefeat
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msgbox Route111_Text_BeauPostBattle, MSGBOX_AUTOCLOSE
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end
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Route111_EventScript_Becky::
|
|
trainerbattle_single TRAINER_BECKY, Route111_Text_BeckyIntro, Route111_Text_BeckyDefeat
|
|
msgbox Route111_Text_BeckyPostBattle, MSGBOX_AUTOCLOSE
|
|
end
|
|
|
|
Route111_EventScript_Dusty::
|
|
trainerbattle_single TRAINER_DUSTY_1, Route111_Text_DustyIntro, Route111_Text_DustyDefeat, Route111_EventScript_RegisterDusty
|
|
specialvar VAR_RESULT, ShouldTryRematchBattle
|
|
goto_if_eq VAR_RESULT, TRUE, Route111_EventScript_RematchDusty
|
|
msgbox Route111_Text_DustyPostBattle, MSGBOX_DEFAULT
|
|
release
|
|
end
|
|
|
|
Route111_EventScript_RegisterDusty::
|
|
special PlayerFaceTrainerAfterBattle
|
|
waitmovement 0
|
|
msgbox Route111_Text_DustyRegister, MSGBOX_DEFAULT
|
|
register_matchcall TRAINER_DUSTY_1
|
|
release
|
|
end
|
|
|
|
Route111_EventScript_RematchDusty::
|
|
trainerbattle_rematch TRAINER_DUSTY_1, Route111_Text_DustyRematchIntro, Route111_Text_DustyRematchDefeat
|
|
msgbox Route111_Text_DustyPostRematch, MSGBOX_AUTOCLOSE
|
|
end
|
|
|
|
Route111_EventScript_Travis::
|
|
trainerbattle_single TRAINER_TRAVIS, Route111_Text_TravisIntro, Route111_Text_TravisDefeat
|
|
msgbox Route111_Text_TravisPostBattle, MSGBOX_AUTOCLOSE
|
|
end
|
|
|
|
Route111_EventScript_Irene::
|
|
trainerbattle_single TRAINER_IRENE, Route111_Text_IreneIntro, Route111_Text_IreneDefeat
|
|
msgbox Route111_Text_IrenePostBattle, MSGBOX_AUTOCLOSE
|
|
end
|
|
|
|
Route111_EventScript_Daisuke::
|
|
trainerbattle_single TRAINER_DAISUKE, Route111_Text_DaisukeIntro, Route111_Text_DaisukeDefeat
|
|
msgbox Route111_Text_DaisukePostBattle, MSGBOX_AUTOCLOSE
|
|
end
|
|
|
|
Route111_EventScript_Wilton::
|
|
trainerbattle_single TRAINER_WILTON_1, Route111_Text_WiltonIntro, Route111_Text_WiltonDefeat, Route111_EventScript_RegisterWilton
|
|
specialvar VAR_RESULT, ShouldTryRematchBattle
|
|
goto_if_eq VAR_RESULT, TRUE, Route111_EventScript_RematchWilton
|
|
msgbox Route111_Text_WiltonPostBattle, MSGBOX_DEFAULT
|
|
release
|
|
end
|
|
|
|
Route111_EventScript_RegisterWilton::
|
|
special PlayerFaceTrainerAfterBattle
|
|
waitmovement 0
|
|
msgbox Route111_Text_WiltonRegister, MSGBOX_DEFAULT
|
|
register_matchcall TRAINER_WILTON_1
|
|
release
|
|
end
|
|
|
|
Route111_EventScript_RematchWilton::
|
|
trainerbattle_rematch TRAINER_WILTON_1, Route111_Text_WiltonRematchIntro, Route111_Text_WiltonRematchDefeat
|
|
msgbox Route111_Text_WiltonPostRematch, MSGBOX_AUTOCLOSE
|
|
end
|
|
|
|
Route111_EventScript_Brooke::
|
|
trainerbattle_single TRAINER_BROOKE_1, Route111_Text_BrookeIntro, Route111_Text_BrookeDefeat, Route111_EventScript_RegisterBrooke
|
|
specialvar VAR_RESULT, ShouldTryRematchBattle
|
|
goto_if_eq VAR_RESULT, TRUE, Route111_EventScript_RematchBrooke
|
|
msgbox Route111_Text_BrookePostBattle, MSGBOX_DEFAULT
|
|
release
|
|
end
|
|
|
|
Route111_EventScript_RegisterBrooke::
|
|
special PlayerFaceTrainerAfterBattle
|
|
waitmovement 0
|
|
msgbox Route111_Text_BrookeRegister, MSGBOX_DEFAULT
|
|
register_matchcall TRAINER_BROOKE_1
|
|
release
|
|
end
|
|
|
|
Route111_EventScript_RematchBrooke::
|
|
trainerbattle_rematch TRAINER_BROOKE_1, Route111_Text_BrookeRematchIntro, Route111_Text_BrookeRematchDefeat
|
|
msgbox Route111_Text_BrookePostRematch, MSGBOX_AUTOCLOSE
|
|
end
|
|
|
|
Route111_EventScript_Hayden::
|
|
trainerbattle_single TRAINER_HAYDEN, Route111_Text_HaydenIntro, Route111_Text_HaydenDefeat
|
|
msgbox Route111_Text_HaydenPostBattle, MSGBOX_AUTOCLOSE
|
|
end
|
|
|
|
Route111_EventScript_Bianca::
|
|
trainerbattle_single TRAINER_BIANCA, Route111_Text_BiancaIntro, Route111_Text_BiancaDefeat
|
|
msgbox Route111_Text_BiancaPostBattle, MSGBOX_AUTOCLOSE
|
|
end
|
|
|
|
Route111_EventScript_Tyron::
|
|
trainerbattle_single TRAINER_TYRON, Route111_Text_TyronIntro, Route111_Text_TyronDefeat
|
|
msgbox Route111_Text_TyronPostBattle, MSGBOX_AUTOCLOSE
|
|
end
|
|
|
|
Route111_EventScript_Celina::
|
|
trainerbattle_single TRAINER_CELINA, Route111_Text_CelinaIntro, Route111_Text_CelinaDefeat
|
|
msgbox Route111_Text_CelinaPostBattle, MSGBOX_AUTOCLOSE
|
|
end
|
|
|
|
Route111_EventScript_Celia::
|
|
trainerbattle_single TRAINER_CELIA, Route111_Text_CeliaIntro, Route111_Text_CeliaDefeat
|
|
msgbox Route111_Text_CeliaPostBattle, MSGBOX_AUTOCLOSE
|
|
end
|
|
|
|
Route111_EventScript_Bryan::
|
|
trainerbattle_single TRAINER_BRYAN, Route111_Text_BryanIntro, Route111_Text_BryanDefeat
|
|
msgbox Route111_Text_BryanPostBattle, MSGBOX_AUTOCLOSE
|
|
end
|
|
|
|
Route111_EventScript_Branden::
|
|
trainerbattle_single TRAINER_BRANDEN, Route111_Text_BrandenIntro, Route111_Text_BrandenDefeat
|
|
msgbox Route111_Text_BrandenPostBattle, MSGBOX_AUTOCLOSE
|
|
end
|
|
|
|
Route111_EventScript_TrainerHillSign::
|
|
msgbox Route111_Text_TrainerHillSign, MSGBOX_SIGN
|
|
end
|
|
|
|
Route111_Text_BattleOurFamily:
|
|
.string "Hello! I take it you're a traveler.\p"
|
|
.string "How's this? What do you say to taking\n"
|
|
.string "on our family of four in a series of\l"
|
|
.string "POKéMON battles?$"
|
|
|
|
Route111_Text_IsThatSo:
|
|
.string "Is that so?\n"
|
|
.string "Drop in, if you change your mind!$"
|
|
|
|
Route111_Text_VictorIntro:
|
|
.string "That's the spirit! I like you!$"
|
|
|
|
Route111_Text_VictorDefeat:
|
|
.string "Aiyah!\n"
|
|
.string "You're a lot tougher than I expected!$"
|
|
|
|
Route111_Text_VictorPostBattle:
|
|
.string "Hey, all!\n"
|
|
.string "I've found a pretty strong TRAINER!$"
|
|
|
|
Route111_Text_VictoriaIntro:
|
|
.string "Oh, my goodness! Aren't you young?\p"
|
|
.string "You must be quite the TRAINER to beat\n"
|
|
.string "my husband, though.\p"
|
|
.string "It's my turn to battle now!$"
|
|
|
|
Route111_Text_VictoriaDefeat:
|
|
.string "Oh, gosh!\n"
|
|
.string "I can't get over how strong you are!$"
|
|
|
|
Route111_Text_VictoriaPostBattle:
|
|
.string "There's a strong TRAINER here!\n"
|
|
.string "This one's really strong!$"
|
|
|
|
Route111_Text_ViviIntro:
|
|
.string "You're stronger than Mommy? Wow!\p"
|
|
.string "But I'm strong, too!\n"
|
|
.string "Really! Honestly!$"
|
|
|
|
Route111_Text_ViviDefeat:
|
|
.string "Huh? Did I just lose?$"
|
|
|
|
Route111_Text_ViviPostBattle:
|
|
.string "This stinks…\p"
|
|
.string "…Snivel… Grandma!$"
|
|
|
|
Route111_Text_VickyIntro:
|
|
.string "How dare you make my granddaughter\n"
|
|
.string "cry!\p"
|
|
.string "For that, I'm going to smack you!\n"
|
|
.string "Prepare to lose!$"
|
|
|
|
Route111_Text_VickyDefeat:
|
|
.string "Kwah! You are strong…\n"
|
|
.string "My granddaughter was right…$"
|
|
|
|
Route111_Text_VickyPostBattle:
|
|
.string "If you're not in any hurry,\n"
|
|
.string "visit with us awhile.$"
|
|
|
|
Route111_Text_ToughToKeepWinningUpTheRanks:
|
|
.string "If you don't raise your POKéMON some\n"
|
|
.string "more, it could be tough to keep winning\l"
|
|
.string "up through the ranks.\p"
|
|
.string "I've heard the POKéMON LEAGUE's\n"
|
|
.string "ELITE FOUR are far stronger than\l"
|
|
.string "any GYM LEADER.$"
|
|
|
|
Route111_Text_WinstrateFamilyDestroyedMe:
|
|
.string "I challenged the WINSTRATE family,\n"
|
|
.string "but four matches in a row is tough\l"
|
|
.string "going… They destroyed me.$"
|
|
|
|
Route111_Text_RouteSignMauville:
|
|
.string "ROUTE 111\n"
|
|
.string "{DOWN_ARROW} MAUVILLE CITY$"
|
|
|
|
Route111_Text_WinstrateHouseSign:
|
|
.string "“Our family's hearts beat as one!”\n"
|
|
.string "THE WINSTRATE'S HOUSE$"
|
|
|
|
Route111_Text_RouteSign112:
|
|
.string "ROUTE 111\n"
|
|
.string "{LEFT_ARROW} ROUTE 112$"
|
|
|
|
Route111_Text_RouteSign113:
|
|
.string "ROUTE 111\n"
|
|
.string "{LEFT_ARROW} ROUTE 113$"
|
|
|
|
Route111_Text_OldLadysRestStopSign:
|
|
.string "OLD LADY'S REST STOP\n"
|
|
.string "“Come in and rest your tired bones.”$"
|
|
|
|
Route111_Text_TrainerTipsSpAtkSpDef:
|
|
.string "TRAINER TIPS\p"
|
|
.string "One of the indicators of a POKéMON's\n"
|
|
.string "powerfulness is SP. ATK. It stands for\l"
|
|
.string "“SPECIAL ATTACK.”\p"
|
|
.string "Likewise, SP. DEF stands for “SPECIAL\n"
|
|
.string "DEFENSE.”$"
|
|
|
|
Route111_Text_ShouldBeMirageTowerAroundHere:
|
|
.string "There should be a tower made of sand\n"
|
|
.string "around here somewhere.\p"
|
|
.string "But for some reason, it can be seen\n"
|
|
.string "sometimes, and sometimes not.\p"
|
|
.string "That's why I call it the MIRAGE TOWER.$"
|
|
|
|
Route111_Text_MirageTowerClearlyVisible:
|
|
.string "I see it!\n"
|
|
.string "The tower of sand!\p"
|
|
.string "The sand tower they called a mirage\n"
|
|
.string "is clearly visible!\p"
|
|
.string "But it looks so fragile…\n"
|
|
.string "It could crumble away anytime…\p"
|
|
.string "I want to go inside it, but I can't\n"
|
|
.string "get my courage up for it…$"
|
|
|
|
Route111_Text_ThatWasShockingSandRainedDown:
|
|
.string "Whoa…\n"
|
|
.string "That was shocking.\p"
|
|
.string "Sand rained down in chunks all of\n"
|
|
.string "a sudden.\p"
|
|
.string "What was it like inside?\n"
|
|
.string "Were there sandy ghosts and such?$"
|
|
|
|
Route111_Text_MirageTowerHasntBeenSeenSince:
|
|
.string "Since I spoke to you, the tower of sand\n"
|
|
.string "hasn't been seen.\p"
|
|
.string "Perhaps it really was\n"
|
|
.string "the MIRAGE TOWER…$"
|
|
|
|
Route111_Text_ClawFossilDisappeared:
|
|
.string "The CLAW FOSSIL disappeared into\n"
|
|
.string "the sand…$"
|
|
|
|
Route111_Text_RootFossilDisappeared:
|
|
.string "The ROOT FOSSIL disappeared into\n"
|
|
.string "the sand…$"
|
|
|
|
Route111_Text_MauvilleUncleToldMeToTakeRockSmash:
|
|
.string "Oh, no!\p"
|
|
.string "My uncle in MAUVILLE told me to take\n"
|
|
.string "ROCK SMASH with me if I was going to\l"
|
|
.string "ROUTE 111!\p"
|
|
.string "My uncle? He lives across from\n"
|
|
.string "the bike shop in MAUVILLE.$"
|
|
|
|
Route111_Text_TrainerHillSign:
|
|
.string "{RIGHT_ARROW} TRAINER HILL ENTRANCE\p"
|
|
.string "“Scale the heights, you hot-blooded\n"
|
|
.string "TRAINERS!”$"
|
|
|