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175 lines
5.4 KiB
C
175 lines
5.4 KiB
C
#ifndef GUARD_CONSTANTS_GLOBAL_H
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#define GUARD_CONSTANTS_GLOBAL_H
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#include "config/battle.h"
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#include "config/debug.h"
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#include "config/item.h"
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#include "config/pokemon.h"
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#include "config/overworld.h"
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// Invalid Versions show as "----------" in Gen 4 and Gen 5's summary screen.
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// In Gens 6 and 7, invalid versions instead show "a distant land" in the summary screen.
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// In Gen 4 only, migrated Pokemon with Diamond, Pearl, or Platinum's ID show as "----------".
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// Gen 5 and up read Diamond, Pearl, or Platinum's ID as "Sinnoh".
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// In Gen 4 and up, migrated Pokemon with HeartGold or SoulSilver's ID show the otherwise unused "Johto" string.
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#define VERSION_SAPPHIRE 1
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#define VERSION_RUBY 2
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#define VERSION_EMERALD 3
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#define VERSION_FIRE_RED 4
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#define VERSION_LEAF_GREEN 5
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#define VERSION_HEART_GOLD 7
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#define VERSION_SOUL_SILVER 8
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#define VERSION_DIAMOND 10
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#define VERSION_PEARL 11
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#define VERSION_PLATINUM 12
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#define VERSION_GAMECUBE 15
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#define LANGUAGE_JAPANESE 1
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#define LANGUAGE_ENGLISH 2
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#define LANGUAGE_FRENCH 3
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#define LANGUAGE_ITALIAN 4
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#define LANGUAGE_GERMAN 5
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#define LANGUAGE_KOREAN 6 // 6 goes unused but the theory is it was meant to be Korean
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#define LANGUAGE_SPANISH 7
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#define NUM_LANGUAGES 7
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#define GAME_VERSION (VERSION_EMERALD)
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#define GAME_LANGUAGE (LANGUAGE_ENGLISH)
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// party sizes
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#define PARTY_SIZE 6
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#define MULTI_PARTY_SIZE (PARTY_SIZE / 2)
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#define FRONTIER_PARTY_SIZE 3
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#define FRONTIER_DOUBLES_PARTY_SIZE 4
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#define FRONTIER_MULTI_PARTY_SIZE 2
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#define MAX_FRONTIER_PARTY_SIZE (max(FRONTIER_PARTY_SIZE, \
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max(FRONTIER_DOUBLES_PARTY_SIZE,\
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FRONTIER_MULTI_PARTY_SIZE)))
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#define UNION_ROOM_PARTY_SIZE 2
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// capacities of various saveblock objects
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#define DAYCARE_MON_COUNT 2
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#define POKEBLOCKS_COUNT 40
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#define OBJECT_EVENTS_COUNT 16
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#define MAIL_COUNT (10 + PARTY_SIZE)
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#define SECRET_BASES_COUNT 2
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#define POKE_NEWS_COUNT 16
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#define PC_ITEMS_COUNT 2
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#define BAG_ITEMS_COUNT 110
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#define BAG_KEYITEMS_COUNT 30
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#define BAG_POKEBALLS_COUNT 16
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#define BAG_TMHM_COUNT 108
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#define BAG_BERRIES_COUNT 46
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#define OBJECT_EVENT_TEMPLATES_COUNT 64
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#define DECOR_MAX_SECRET_BASE 16
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#define DECOR_MAX_PLAYERS_HOUSE 12
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#define APPRENTICE_COUNT 4
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#define APPRENTICE_MAX_QUESTIONS 9
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#define MAX_REMATCH_ENTRIES 100 // only REMATCH_TABLE_ENTRIES (78) are used
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#define NUM_CONTEST_WINNERS 13
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#define UNION_ROOM_KB_ROW_COUNT 10
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#define GIFT_RIBBONS_COUNT 11
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#define SAVED_TRENDS_COUNT 5
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#define PYRAMID_BAG_ITEMS_COUNT 10
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// Number of facilities for Ranking Hall.
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// 7 facilities for single mode + tower double mode + tower multi mode.
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// Excludes link modes. See RANKING_HALL_* in include/constants/battle_frontier.h
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#define HALL_FACILITIES_COUNT 9
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// Received via record mixing, 1 for each player other than yourself
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#define HALL_RECORDS_COUNT 3
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// Battle Frontier level modes.
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#define FRONTIER_LVL_50 0
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#define FRONTIER_LVL_OPEN 1
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#define FRONTIER_LVL_MODE_COUNT 2
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#define FRONTIER_LVL_TENT FRONTIER_LVL_MODE_COUNT // Special usage for indicating Battle Tent
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#define TRAINER_ID_LENGTH 4
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#define MAX_MON_MOVES 4
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#define ALL_MOVES_MASK ((1 << MAX_MON_MOVES) - 1)
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#define CONTESTANT_COUNT 4
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#define CONTEST_CATEGORY_COOL 0
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#define CONTEST_CATEGORY_BEAUTY 1
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#define CONTEST_CATEGORY_CUTE 2
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#define CONTEST_CATEGORY_SMART 3
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#define CONTEST_CATEGORY_TOUGH 4
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#define CONTEST_CATEGORIES_COUNT 5
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// string lengths
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#define ITEM_NAME_LENGTH 14
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#define POKEMON_NAME_LENGTH 10
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#define POKEMON_NAME_BUFFER_SIZE max(20, POKEMON_NAME_LENGTH + 1) // Frequently used buffer size. Larger than necessary
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#define PLAYER_NAME_LENGTH 7
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#define MAIL_WORDS_COUNT 9
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#define EASY_CHAT_BATTLE_WORDS_COUNT 6
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#if B_EXPANDED_MOVE_NAMES == TRUE
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#define MOVE_NAME_LENGTH 16
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#else
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#define MOVE_NAME_LENGTH 12
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#endif
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#define NUM_QUESTIONNAIRE_WORDS 4
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#define QUIZ_QUESTION_LEN 9
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#define WONDER_CARD_TEXT_LENGTH 40
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#define WONDER_NEWS_TEXT_LENGTH 40
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#define WONDER_CARD_BODY_TEXT_LINES 4
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#define WONDER_NEWS_BODY_TEXT_LINES 10
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#define TYPE_NAME_LENGTH 6
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#if B_EXPANDED_ABILITY_NAMES == TRUE
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#define ABILITY_NAME_LENGTH 16
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#else
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#define ABILITY_NAME_LENGTH 12
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#endif
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#define TRAINER_NAME_LENGTH 10
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#define MAX_STAMP_CARD_STAMPS 7
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#define MALE 0
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#define FEMALE 1
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#define GENDER_COUNT 2
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#define BARD_SONG_LENGTH 6
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#define NUM_STORYTELLER_TALES 4
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#define NUM_TRADER_ITEMS 4
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#define GIDDY_MAX_TALES 10
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#define GIDDY_MAX_QUESTIONS 8
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#define OPTIONS_BUTTON_MODE_NORMAL 0
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#define OPTIONS_BUTTON_MODE_LR 1
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#define OPTIONS_BUTTON_MODE_L_EQUALS_A 2
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#define OPTIONS_TEXT_SPEED_SLOW 0
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#define OPTIONS_TEXT_SPEED_MID 1
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#define OPTIONS_TEXT_SPEED_FAST 2
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#define OPTIONS_SOUND_MONO 0
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#define OPTIONS_SOUND_STEREO 1
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#define OPTIONS_BATTLE_STYLE_SHIFT 0
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#define OPTIONS_BATTLE_STYLE_SET 1
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#define DIR_NONE 0
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#define DIR_SOUTH 1
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#define DIR_NORTH 2
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#define DIR_WEST 3
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#define DIR_EAST 4
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#define DIR_SOUTHWEST 5
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#define DIR_SOUTHEAST 6
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#define DIR_NORTHWEST 7
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#define DIR_NORTHEAST 8
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#define CONNECTION_INVALID -1
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#define CONNECTION_NONE 0
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#define CONNECTION_SOUTH 1
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#define CONNECTION_NORTH 2
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#define CONNECTION_WEST 3
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#define CONNECTION_EAST 4
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#define CONNECTION_DIVE 5
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#define CONNECTION_EMERGE 6
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#define SLOW_MOVEMENT_ON_STAIRS TRUE
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#define FOLLOW_ME_IMPLEMENTED FALSE //for stairs movement. see ObjectMovingOnRockStairs in src/field_player_avatar.c
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#endif // GUARD_CONSTANTS_GLOBAL_H
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