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https://github.com/Ninjdai1/pokeemerald.git
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77e2b0dd2c
* Fixed duplicated test names * Test improvements for Jaboca, Kee and Rowap Berries Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com> * Lansat Berry test improvements Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com> * Jaboca Berry/Bug Bite interaction test Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com> --------- Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
137 lines
6.4 KiB
C
137 lines
6.4 KiB
C
#include "global.h"
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#include "test/battle.h"
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ASSUMPTIONS
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{
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ASSUME(gBattleMoves[MOVE_BUG_BITE].effect == EFFECT_BUG_BITE);
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ASSUME(gBattleMoves[MOVE_BUG_BITE].pp == 20);
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}
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// Pretty much copy/paste of the Berry Fling Test.
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SINGLE_BATTLE_TEST("Bug Bite eats the target's berry and immediately gains its effect")
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{
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u16 item = ITEM_NONE;
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u32 status1 = STATUS1_NONE, effect = HOLD_EFFECT_NONE, statId = 0;
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PARAMETRIZE { item = ITEM_NONE; }
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PARAMETRIZE { item = ITEM_ORAN_BERRY; effect = HOLD_EFFECT_RESTORE_HP; }
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PARAMETRIZE { item = ITEM_SITRUS_BERRY; effect = HOLD_EFFECT_RESTORE_HP; }
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PARAMETRIZE { item = ITEM_ENIGMA_BERRY; effect = HOLD_EFFECT_ENIGMA_BERRY; }
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PARAMETRIZE { item = ITEM_LEPPA_BERRY; effect = HOLD_EFFECT_RESTORE_PP; }
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PARAMETRIZE { item = ITEM_CHESTO_BERRY; effect = HOLD_EFFECT_CURE_SLP; status1 = STATUS1_SLEEP; }
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PARAMETRIZE { item = ITEM_CHERI_BERRY; effect = HOLD_EFFECT_CURE_PAR; status1 = STATUS1_PARALYSIS; }
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PARAMETRIZE { item = ITEM_PECHA_BERRY; effect = HOLD_EFFECT_CURE_PSN; status1 = STATUS1_POISON; }
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PARAMETRIZE { item = ITEM_PECHA_BERRY; effect = HOLD_EFFECT_CURE_PSN; status1 = STATUS1_TOXIC_POISON; }
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PARAMETRIZE { item = ITEM_RAWST_BERRY; effect = HOLD_EFFECT_CURE_BRN; status1 = STATUS1_BURN; }
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PARAMETRIZE { item = ITEM_ASPEAR_BERRY; effect = HOLD_EFFECT_CURE_FRZ; status1 = STATUS1_FROSTBITE; }
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PARAMETRIZE { item = ITEM_APICOT_BERRY; effect = HOLD_EFFECT_SP_DEFENSE_UP; statId = STAT_SPDEF; }
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PARAMETRIZE { item = ITEM_MARANGA_BERRY; effect = HOLD_EFFECT_MARANGA_BERRY; statId = STAT_SPDEF; }
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PARAMETRIZE { item = ITEM_GANLON_BERRY; effect = HOLD_EFFECT_DEFENSE_UP; statId = STAT_DEF; }
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PARAMETRIZE { item = ITEM_KEE_BERRY; effect = HOLD_EFFECT_KEE_BERRY; statId = STAT_DEF; }
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PARAMETRIZE { item = ITEM_LIECHI_BERRY; effect = HOLD_EFFECT_ATTACK_UP; statId = STAT_ATK; }
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PARAMETRIZE { item = ITEM_PETAYA_BERRY; effect = HOLD_EFFECT_SP_ATTACK_UP; statId = STAT_SPATK; }
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PARAMETRIZE { item = ITEM_SALAC_BERRY; effect = HOLD_EFFECT_SPEED_UP; statId = STAT_SPEED; }
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET) { HP(399); MaxHP(400); Status1(status1); Moves(MOVE_SLEEP_TALK, MOVE_BUG_BITE); }
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OPPONENT(SPECIES_WOBBUFFET) { Item(item); }
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} WHEN {
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// Chesto Berry can only be applied if the pokemon is asleep and uses Sleep Talk.
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if (item == ITEM_CHESTO_BERRY) {
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TURN { MOVE(player, MOVE_SLEEP_TALK); }
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} else {
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TURN { MOVE(player, MOVE_BUG_BITE); }
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}
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} SCENE {
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if (item == ITEM_CHESTO_BERRY) {
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MESSAGE("Wobbuffet used Sleep Talk!");
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}
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MESSAGE("Wobbuffet used Bug Bite!");
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ANIMATION(ANIM_TYPE_MOVE, MOVE_BUG_BITE, player);
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HP_BAR(opponent);
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if (effect == HOLD_EFFECT_RESTORE_HP || effect == HOLD_EFFECT_ENIGMA_BERRY) {
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if (item == ITEM_ORAN_BERRY) {
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MESSAGE("Wobbuffet's Oran Berry restored health!");
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} else if (item == ITEM_SITRUS_BERRY) {
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MESSAGE("Wobbuffet's Sitrus Berry restored health!");
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} else {
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MESSAGE("Wobbuffet's Enigma Berry restored health!");
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}
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HP_BAR(player);
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}
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else if (effect == HOLD_EFFECT_RESTORE_PP) {
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MESSAGE("Wobbuffet's Leppa Berry restored Bug Bite's PP!");
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}
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else if (status1 != STATUS1_NONE) {
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if (status1 == STATUS1_BURN) {
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MESSAGE("Wobbuffet's Rawst Berry healed its burn!");
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} else if (status1 == STATUS1_SLEEP) {
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MESSAGE("Wobbuffet's Chesto Berry woke it from its sleep!");
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} else if (status1 == STATUS1_PARALYSIS) {
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MESSAGE("Wobbuffet's Cheri Berry cured paralysis!");
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} else if (status1 == STATUS1_TOXIC_POISON || status1 == STATUS1_POISON) {
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MESSAGE("Wobbuffet's Pecha Berry cured poison!");
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} else if (status1 == STATUS1_FROSTBITE) {
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MESSAGE("Wobbuffet's Aspear Berry healed its frostbite!");
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}
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NOT STATUS_ICON(player, status1);
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}
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else if (statId != 0) {
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, player);
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if (statId == STAT_ATK) {
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MESSAGE("Using Liechi Berry, the Attack of Wobbuffet rose!");
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} else if (statId == STAT_DEF) {
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if (item == ITEM_GANLON_BERRY) {
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MESSAGE("Using Ganlon Berry, the Defense of Wobbuffet rose!");
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} else {
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MESSAGE("Using Kee Berry, the Defense of Wobbuffet rose!");
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}
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} else if (statId == STAT_SPDEF) {
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if (item == ITEM_APICOT_BERRY) {
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MESSAGE("Using Apicot Berry, the Sp. Def of Wobbuffet rose!");
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} else {
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MESSAGE("Using Maranga Berry, the Sp. Def of Wobbuffet rose!");
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}
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} else if (statId == STAT_SPEED) {
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MESSAGE("Using Salac Berry, the Speed of Wobbuffet rose!");
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} else if (statId == STAT_SPATK) {
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MESSAGE("Using Petaya Berry, the Sp. Atk of Wobbuffet rose!");
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}
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}
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} THEN {
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if (effect == HOLD_EFFECT_RESTORE_HP) {
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EXPECT_EQ(player->hp, player->maxHP);
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} else if (effect == HOLD_EFFECT_RESTORE_PP) {
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EXPECT_EQ(player->pp[1], 20);
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} else if (status1 != STATUS1_NONE) {
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EXPECT_EQ(player->status1, STATUS1_NONE);
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}
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else if (statId != 0) {
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EXPECT_EQ(player->statStages[statId], DEFAULT_STAT_STAGE + 1);
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}
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EXPECT_EQ(opponent->item, ITEM_NONE); // Opponent's Berry was eaten.
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}
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}
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SINGLE_BATTLE_TEST("Tanga Berry activates before Bug Bite")
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{
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GIVEN {
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ASSUME(gItems[ITEM_TANGA_BERRY].holdEffect == HOLD_EFFECT_RESIST_BERRY);
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ASSUME(gItems[ITEM_TANGA_BERRY].holdEffectParam == TYPE_BUG);
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WOBBUFFET) {Item(ITEM_TANGA_BERRY); }
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} WHEN {
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TURN { MOVE(player, MOVE_BUG_BITE); }
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} SCENE {
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MESSAGE("Wobbuffet used Bug Bite!");
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, opponent);
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MESSAGE("Foe Wobbuffet ate its Tanga Berry!");
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ANIMATION(ANIM_TYPE_MOVE, MOVE_BUG_BITE, player);
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HP_BAR(opponent);
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MESSAGE("Tanga Berry weakened the damage to Foe Wobbuffet!");
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} THEN {
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EXPECT_EQ(player->item, ITEM_NONE);
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}
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}
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