pokeemerald/test/battle/move_effect/sticky_web.c
2023-08-12 20:00:15 +01:00

238 lines
9.9 KiB
C

#include "global.h"
#include "test/battle.h"
ASSUMPTIONS
{
ASSUME(gBattleMoves[MOVE_STICKY_WEB].effect == EFFECT_STICKY_WEB);
}
SINGLE_BATTLE_TEST("Sticky Web lowers Speed by 1 on switch-in")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WYNAUT);
} WHEN {
TURN { MOVE(player, MOVE_STICKY_WEB); }
TURN { SWITCH(opponent, 1); }
TURN {}
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_STICKY_WEB, player);
MESSAGE("A sticky web spreads out on the ground around the opposing team!");
MESSAGE("2 sent out Wynaut!");
MESSAGE("Foe Wynaut was caught in a Sticky Web!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent);
MESSAGE("Foe Wynaut's Speed fell!");
}
}
SINGLE_BATTLE_TEST("Sticky Web can only be set up 1 time")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_STICKY_WEB); }
TURN { MOVE(player, MOVE_STICKY_WEB); }
} SCENE {
MESSAGE("Wobbuffet used Sticky Web!");
ANIMATION(ANIM_TYPE_MOVE, MOVE_STICKY_WEB, player);
MESSAGE("A sticky web spreads out on the ground around the opposing team!");
MESSAGE("Wobbuffet used Sticky Web!");
NOT ANIMATION(ANIM_TYPE_MOVE, MOVE_STICKY_WEB, player);
MESSAGE("But it failed!");
}
}
DOUBLE_BATTLE_TEST("Sticky Web lowers Speed by 1 in a double battle after Explosion fainting both mons")
{
GIVEN {
ASSUME(gBattleMoves[MOVE_EXPLOSION].effect == EFFECT_EXPLOSION);
PLAYER(SPECIES_WOBBUFFET) {Speed(5);}
PLAYER(SPECIES_WOBBUFFET) {HP(1500); Speed(10);}
PLAYER(SPECIES_WOBBUFFET) {Speed(10);}
OPPONENT(SPECIES_WOBBUFFET) {HP(1); Speed(1);}
OPPONENT(SPECIES_WOBBUFFET) {HP(1); Speed(1);}
OPPONENT(SPECIES_WYNAUT) {Speed(10);}
OPPONENT(SPECIES_WYNAUT) {Speed(10);}
} WHEN {
TURN { MOVE(playerRight, MOVE_STICKY_WEB); MOVE(playerLeft, MOVE_EXPLOSION); SEND_OUT(playerLeft, 2); SEND_OUT(opponentLeft, 2); SEND_OUT(opponentRight, 3); }
TURN {}
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_STICKY_WEB, playerRight);
MESSAGE("A sticky web spreads out on the ground around the opposing team!");
ANIMATION(ANIM_TYPE_MOVE, MOVE_EXPLOSION, playerLeft);
MESSAGE("2 sent out Wynaut!");
MESSAGE("Foe Wynaut was caught in a Sticky Web!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponentLeft);
MESSAGE("Foe Wynaut's Speed fell!");
MESSAGE("2 sent out Wynaut!");
MESSAGE("Foe Wynaut was caught in a Sticky Web!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponentRight);
MESSAGE("Foe Wynaut's Speed fell!");
}
}
SINGLE_BATTLE_TEST("Sticky Web raises Speed by 1 for a Pokemon with Contrary")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_SHUCKLE) { Ability(ABILITY_CONTRARY); }
} WHEN {
TURN { MOVE(player, MOVE_STICKY_WEB); }
TURN { SWITCH(opponent, 1); }
TURN {}
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_STICKY_WEB, player);
MESSAGE("A sticky web spreads out on the ground around the opposing team!");
MESSAGE("2 sent out Shuckle!");
MESSAGE("Foe Shuckle was caught in a Sticky Web!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent);
MESSAGE("Foe Shuckle's Speed rose!");
}
}
#define BATTLER_OPPONENT (opponentSetUpper == 0 ? opponentLeft : opponentRight)
#define BATTLER_PLAYER (playerSetUpper == 0 ? playerLeft : playerRight)
DOUBLE_BATTLE_TEST("Sticky Web has correct interactions with Mirror Armor - the battler which set up Sticky Web has its Speed lowered instead")
{
u8 playerSetUpper, opponentSetUpper; // 0 left, 1 right
PARAMETRIZE {playerSetUpper = 0; opponentSetUpper = 0; }
PARAMETRIZE {playerSetUpper = 0; opponentSetUpper = 1; }
PARAMETRIZE {playerSetUpper = 1; opponentSetUpper = 0; }
PARAMETRIZE {playerSetUpper = 1; opponentSetUpper = 1; }
GIVEN {
ASSUME(P_GEN_8_POKEMON == TRUE);
PLAYER(SPECIES_SQUIRTLE);
PLAYER(SPECIES_CHARMANDER);
PLAYER(SPECIES_CORVIKNIGHT) { Ability(ABILITY_MIRROR_ARMOR); Item(ITEM_IRON_BALL); } // Iron Ball, so that flying type Corviknight is affected by Sticky Web.
OPPONENT(SPECIES_CATERPIE);
OPPONENT(SPECIES_WEEDLE);
} WHEN {
TURN { MOVE(BATTLER_OPPONENT, MOVE_STICKY_WEB); }
TURN { MOVE(BATTLER_PLAYER, MOVE_STICKY_WEB); }
TURN { SWITCH(playerRight, 2); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_STICKY_WEB, BATTLER_OPPONENT);
MESSAGE("A sticky web spreads out on the ground around your team!");
ANIMATION(ANIM_TYPE_MOVE, MOVE_STICKY_WEB, BATTLER_PLAYER);
MESSAGE("A sticky web spreads out on the ground around the opposing team!");
MESSAGE("Go! Corviknigh!");
MESSAGE("Corviknigh was caught in a Sticky Web!");
ABILITY_POPUP(playerRight, ABILITY_MIRROR_ARMOR);
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, BATTLER_OPPONENT);
if (opponentSetUpper == 0) {
MESSAGE("Foe Caterpie's Speed fell!");
} else {
MESSAGE("Foe Weedle's Speed fell!");
}
}
}
#undef BATTLER_OPPONENT
#undef BATTLER_PLAYER
DOUBLE_BATTLE_TEST("Sticky Web has correct interactions with Mirror Armor - no one has their Speed lowered if the set upper switched")
{
u16 speedPlayer, speedOpponent;
// We need to make sure Sticky Web user saves for both sides, so it doesn't matter who sets it first.
PARAMETRIZE { speedPlayer = 5; speedOpponent = 10; }
PARAMETRIZE { speedPlayer = 10; speedOpponent = 5; }
GIVEN {
ASSUME(P_GEN_8_POKEMON == TRUE);
PLAYER(SPECIES_SQUIRTLE) { Speed(speedPlayer); }
PLAYER(SPECIES_CHARMANDER) { Speed(speedPlayer); }
PLAYER(SPECIES_CORVIKNIGHT) { Ability(ABILITY_MIRROR_ARMOR); Item(ITEM_IRON_BALL); Speed(speedOpponent); } // Iron Ball, so that flying type Corviknight is affected by Sticky Web.
OPPONENT(SPECIES_CATERPIE) { Speed(speedOpponent); }
OPPONENT(SPECIES_WEEDLE) { Speed(speedOpponent); }
OPPONENT(SPECIES_PIDGEY) { Speed(speedOpponent); } // Flying type,so not affected by Sticky Web.
} WHEN {
TURN { MOVE(opponentLeft, MOVE_STICKY_WEB); MOVE(playerRight, MOVE_STICKY_WEB); }
TURN { SWITCH(opponentLeft, 2); }
TURN { SWITCH(playerRight, 2); }
} SCENE {
if (speedPlayer > speedOpponent) {
ANIMATION(ANIM_TYPE_MOVE, MOVE_STICKY_WEB, playerRight);
MESSAGE("A sticky web spreads out on the ground around the opposing team!");
ANIMATION(ANIM_TYPE_MOVE, MOVE_STICKY_WEB, opponentLeft);
MESSAGE("A sticky web spreads out on the ground around your team!");
} else {
ANIMATION(ANIM_TYPE_MOVE, MOVE_STICKY_WEB, opponentLeft);
MESSAGE("A sticky web spreads out on the ground around your team!");
ANIMATION(ANIM_TYPE_MOVE, MOVE_STICKY_WEB, playerRight);
MESSAGE("A sticky web spreads out on the ground around the opposing team!");
}
MESSAGE("Go! Corviknigh!");
MESSAGE("Corviknigh was caught in a Sticky Web!");
ABILITY_POPUP(playerRight, ABILITY_MIRROR_ARMOR);
NOT ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponentLeft);
} THEN {
EXPECT_EQ(playerLeft->statStages[STAT_SPEED], DEFAULT_STAT_STAGE);
EXPECT_EQ(playerRight->statStages[STAT_SPEED], DEFAULT_STAT_STAGE);
EXPECT_EQ(opponentLeft->statStages[STAT_SPEED], DEFAULT_STAT_STAGE);
EXPECT_EQ(opponentRight->statStages[STAT_SPEED], DEFAULT_STAT_STAGE);
}
}
DOUBLE_BATTLE_TEST("Sticky Web has correct interactions with Mirror Armor - no one has their Speed lowered if the set upper fainted")
{
bool8 hasReplacement;
// We need to make sure Sticky Web user saves for both sides, so it doesn't matter who sets it first.
PARAMETRIZE {hasReplacement = TRUE;}
PARAMETRIZE {hasReplacement = FALSE;}
GIVEN {
ASSUME(P_GEN_8_POKEMON == TRUE);
ASSUME(gBattleMoves[MOVE_MEMENTO].effect == EFFECT_MEMENTO);
PLAYER(SPECIES_SQUIRTLE) {Speed(5); }
PLAYER(SPECIES_CHARMANDER) {Speed(5); }
PLAYER(SPECIES_CORVIKNIGHT) {Ability(ABILITY_MIRROR_ARMOR); Item(ITEM_IRON_BALL); Speed(5); } // Iron Ball, so that flying type Corviknight is affected by Sticky Web.
OPPONENT(SPECIES_CATERPIE) {Speed(7); }
OPPONENT(SPECIES_WEEDLE) {Speed(7); }
if (hasReplacement) {
OPPONENT(SPECIES_PIDGEY) {Speed(7); }
}
} WHEN {
TURN { MOVE(opponentLeft, MOVE_STICKY_WEB); }
if (hasReplacement) {
TURN { MOVE(opponentLeft, MOVE_MEMENTO, target:playerLeft); SEND_OUT(opponentLeft, 2); }
} else {
TURN { MOVE(opponentLeft, MOVE_MEMENTO, target:playerLeft);}
}
TURN { SWITCH(playerRight, 2); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_STICKY_WEB, opponentLeft);
MESSAGE("A sticky web spreads out on the ground around your team!");
ANIMATION(ANIM_TYPE_MOVE, MOVE_MEMENTO, opponentLeft);
MESSAGE("Foe Caterpie fainted!");
if (hasReplacement) {
MESSAGE("2 sent out Pidgey!");
}
MESSAGE("Go! Corviknigh!");
MESSAGE("Corviknigh was caught in a Sticky Web!");
ABILITY_POPUP(playerRight, ABILITY_MIRROR_ARMOR);
NOT ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponentLeft);
} THEN {
if (hasReplacement) {
EXPECT_EQ(opponentLeft->statStages[STAT_SPEED], DEFAULT_STAT_STAGE);
}
EXPECT_EQ(playerLeft->statStages[STAT_SPEED], DEFAULT_STAT_STAGE);
EXPECT_EQ(playerRight->statStages[STAT_SPEED], DEFAULT_STAT_STAGE);
EXPECT_EQ(opponentRight->statStages[STAT_SPEED], DEFAULT_STAT_STAGE);
}
}