mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 11:37:40 +01:00
53 lines
1.4 KiB
C
53 lines
1.4 KiB
C
#ifndef GUARD_CONSTANTS_POKEMON_DEBUG_H
|
|
#define GUARD_CONSTANTS_POKEMON_DEBUG_H
|
|
|
|
//Defines
|
|
#define DEBUG_MON_BACK_X 62
|
|
#define DEBUG_MON_BACK_Y 80
|
|
#define DEBUG_ICON_X 220
|
|
#define DEBUG_ICON_Y 140
|
|
#define DEBUG_MON_SHINY 0
|
|
#define DEBUG_MON_NORMAL 9
|
|
|
|
#define MODIFY_DIGITS_MAX 4
|
|
#define MODIFY_DIGITS_ARROW_X 129
|
|
#define MODIFY_DIGITS_ARROW1_Y 94
|
|
#define MODIFY_DIGITS_ARROW2_Y 113
|
|
|
|
#define OPTIONS_ARROW_1_X 4
|
|
#define OPTIONS_ARROW_2_X 236
|
|
#define OPTIONS_ARROW_Y 119
|
|
|
|
#define GENDER_MALE 0
|
|
#define GENDER_FEMALE 1
|
|
#define MON_PIC_BACK 0
|
|
#define MON_PIC_FRONT 1
|
|
|
|
//Sprite offset
|
|
#define MAX_Y_OFFSET 20
|
|
|
|
//Windows
|
|
#define WIN_NAME_NUMBERS 0
|
|
#define WIN_INSTRUCTIONS 1
|
|
#define WIN_BOTTOM_LEFT 2
|
|
#define WIN_BOTTOM_RIGHT 3
|
|
#define WIN_FOOTPRINT 4
|
|
#define WIN_END 5
|
|
|
|
//Battle backgrounds
|
|
#define MAP_BATTLE_SCENE_NORMAL 0
|
|
#define MAP_BATTLE_SCENE_GYM 1
|
|
#define MAP_BATTLE_SCENE_MAGMA 2
|
|
#define MAP_BATTLE_SCENE_AQUA 3
|
|
#define MAP_BATTLE_SCENE_SIDNEY 4
|
|
#define MAP_BATTLE_SCENE_PHOEBE 5
|
|
#define MAP_BATTLE_SCENE_GLACIA 6
|
|
#define MAP_BATTLE_SCENE_DRAKE 7
|
|
#define MAP_BATTLE_SCENE_FRONTIER 8
|
|
#define MAP_BATTLE_SCENE_LEADER 9
|
|
#define MAP_BATTLE_SCENE_WALLACE 10
|
|
#define MAP_BATTLE_SCENE_GROUDON 11
|
|
#define MAP_BATTLE_SCENE_KYOGRE 12
|
|
#define MAP_BATTLE_SCENE_RAYQUAZA 13
|
|
|
|
#endif // GUARD_CONSTANTS_POKEMON_DEBUG_H
|