mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2025-01-01 15:20:43 +01:00
38 lines
2.3 KiB
C
38 lines
2.3 KiB
C
const u32 gInterfaceGfx_PokeBall[] = INCBIN_U32("graphics/interface/ball/poke.4bpp.lz");
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const u32 gInterfacePal_PokeBall[] = INCBIN_U32("graphics/interface/ball/poke.gbapal.lz");
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const u32 gInterfaceGfx_GreatBall[] = INCBIN_U32("graphics/interface/ball/great.4bpp.lz");
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const u32 gInterfacePal_GreatBall[] = INCBIN_U32("graphics/interface/ball/great.gbapal.lz");
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const u32 gInterfaceGfx_SafariBall[] = INCBIN_U32("graphics/interface/ball/safari.4bpp.lz");
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const u32 gInterfacePal_SafariBall[] = INCBIN_U32("graphics/interface/ball/safari.gbapal.lz");
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const u32 gInterfaceGfx_UltraBall[] = INCBIN_U32("graphics/interface/ball/ultra.4bpp.lz");
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const u32 gInterfacePal_UltraBall[] = INCBIN_U32("graphics/interface/ball/ultra.gbapal.lz");
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const u32 gInterfaceGfx_MasterBall[] = INCBIN_U32("graphics/interface/ball/master.4bpp.lz");
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const u32 gInterfacePal_MasterBall[] = INCBIN_U32("graphics/interface/ball/master.gbapal.lz");
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const u32 gInterfaceGfx_NetBall[] = INCBIN_U32("graphics/interface/ball/net.4bpp.lz");
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const u32 gInterfacePal_NetBall[] = INCBIN_U32("graphics/interface/ball/net.gbapal.lz");
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const u32 gInterfaceGfx_DiveBall[] = INCBIN_U32("graphics/interface/ball/dive.4bpp.lz");
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const u32 gInterfacePal_DiveBall[] = INCBIN_U32("graphics/interface/ball/dive.gbapal.lz");
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const u32 gInterfaceGfx_NestBall[] = INCBIN_U32("graphics/interface/ball/nest.4bpp.lz");
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const u32 gInterfacePal_NestBall[] = INCBIN_U32("graphics/interface/ball/nest.gbapal.lz");
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const u32 gInterfaceGfx_RepeatBall[] = INCBIN_U32("graphics/interface/ball/repeat.4bpp.lz");
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const u32 gInterfacePal_RepeatBall[] = INCBIN_U32("graphics/interface/ball/repeat.gbapal.lz");
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const u32 gInterfaceGfx_TimerBall[] = INCBIN_U32("graphics/interface/ball/timer.4bpp.lz");
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const u32 gInterfacePal_TimerBall[] = INCBIN_U32("graphics/interface/ball/timer.gbapal.lz");
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const u32 gInterfaceGfx_LuxuryBall[] = INCBIN_U32("graphics/interface/ball/luxury.4bpp.lz");
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const u32 gInterfacePal_LuxuryBall[] = INCBIN_U32("graphics/interface/ball/luxury.gbapal.lz");
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const u32 gInterfaceGfx_PremierBall[] = INCBIN_U32("graphics/interface/ball/premier.4bpp.lz");
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const u32 gInterfacePal_PremierBall[] = INCBIN_U32("graphics/interface/ball/premier.gbapal.lz");
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const u32 gOpenPokeballGfx[] = INCBIN_U32("graphics/interface/ball_open.4bpp.lz");
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