pokeemerald/src/region_map.c
2017-10-31 22:37:28 -04:00

1398 lines
42 KiB
C

// Includes
#include "global.h"
#include "main.h"
#include "menu.h"
#include "malloc.h"
#include "gpu_regs.h"
#include "palette.h"
#include "trig.h"
#include "map_constants.h"
#include "overworld.h"
#include "flags.h"
#include "event_data.h"
#include "rom6.h"
#include "secret_base.h"
#include "string_util.h"
#include "strings.h"
#include "text.h"
#include "text_window.h"
#include "region_map.h"
#define MAP_WIDTH 28
#define MAP_HEIGHT 15
#define MAPCURSOR_X_MIN 1
#define MAPCURSOR_Y_MIN 2
#define MAPCURSOR_X_MAX (MAPCURSOR_X_MIN + MAP_WIDTH - 1)
#define MAPCURSOR_Y_MAX (MAPCURSOR_Y_MIN + MAP_HEIGHT - 1)
// Static type declarations
struct RegionMapLocation
{
u8 x;
u8 y;
u8 width;
u8 height;
const u8 *name;
};
// Static RAM declarations
EWRAM_DATA struct RegionMap *gRegionMap = NULL;
EWRAM_DATA struct {
/*0x000*/ void (*unk_000)(void);
/*0x004*/ u16 unk_004;
/*0x006*/ u16 mapSecId;
/*0x008*/ struct RegionMap regionMap;
/*0x88c*/ u8 filler_88c[0x1c0];
/*0xa4c*/ u8 unk_a4c[0x28];
} *gUnknown_0203A148 = NULL; // a74
IWRAM_DATA bool32 gUnknown_03001180;
// Static ROM declarations
static u8 ProcessRegionMapInput_Full(void);
static u8 MoveRegionMapCursor_Full(void);
static u8 ProcessRegionMapInput_Zoomed(void);
static u8 MoveRegionMapCursor_Zoomed(void);
static void CalcZoomScrollParams(s16 scrollX, s16 scrollY, s16 c, s16 d, u16 e, u16 f, u8 rotation);
static u16 GetRegionMapSectionIdAt_Internal(u16 x, u16 y);
static void RegionMap_SetBG2XAndBG2Y(s16 x, s16 y);
static void RegionMap_InitializeStateBasedOnPlayerLocation(void);
static void RegionMap_InitializeStateBasedOnSSTidalLocation(void);
static u8 get_flagnr_blue_points(u16 mapSecId);
static u16 CorrectSpecialMapSecId_Internal(u16 mapSecId);
static u16 RegionMap_GetTerraCaveMapSecId(void);
static void RegionMap_GetMarineCaveCoords(u16 *x, u16 *y);
static bool32 RegionMap_IsPlayerInCave(u8 mapSecId);
static void RegionMap_GetPositionOfCursorWithinMapSection(void);
static bool8 RegionMap_IsMapSecIdInNextRow(u16 y);
static void FreeRegionMapCursorSprite(void);
static void HideRegionMapPlayerIcon(void);
static void UnhideRegionMapPlayerIcon(void);
static void RegionMapPlayerIconSpriteCallback_Zoomed(struct Sprite *sprite);
static void RegionMapPlayerIconSpriteCallback_Full(struct Sprite *sprite);
static void RegionMapPlayerIconSpriteCallback(struct Sprite *sprite);
void sub_81248C0(void);
void sub_81248D4(void);
void sub_81248F4(void func(void));
void sub_8124904(void);
void sub_8124A70(void);
void sub_8124D14(void);
// .rodata
extern const u8 gUnknown_0859F60C[];
extern const u8 gUnknown_0859F650[];
extern const u16 gUnknown_0859F73C[];
extern const u8 gUnknown_0859F77C[];
extern const u8 gUnknown_085A04E0[];
extern const u8 gUnknown_085A096C[];
extern const struct RegionMapLocation gRegionMapEntries[];
extern const u8 gUnknown_085A084C[];
extern const u16 gUnknown_085A082C[];
extern const u16 gUnknown_085A08CC[];
extern const u8 gUnknown_085A08EC[];
extern const u16 gUnknown_085A1B24[][2];
extern const u16 gUnknown_085A1B84[];
extern const u16 gUnknown_085A1B8A[];
extern const struct UCoords16 gUnknown_085A1BAC[];
extern const u8 gUnknown_085A1BCC[];
extern const struct SpritePalette gUnknown_085A1C00;
extern const struct SpriteTemplate gUnknown_085A1C08;
extern const struct OamData gUnknown_085A1C20;
extern const union AnimCmd *const gUnknown_085A1C30[];
extern const u8 gUnknown_085A1C34[];
extern const struct BgTemplate gUnknown_085A1EE4[];
extern const struct WindowTemplate gUnknown_085A1EF0[];
extern const u8 gUnknown_085A1C58[];
extern const u8 gUnknown_085A1C90[];
extern const u16 gUnknown_085A1C38[];
// .text
void InitRegionMap(struct RegionMap *regionMap, bool8 zoomed)
{
sub_8122CF8(regionMap, NULL, zoomed);
while (sub_8122DB0());
}
void sub_8122CF8(struct RegionMap *regionMap, struct BgTemplate *template, bool8 zoomed)
{
gRegionMap = regionMap;
gRegionMap->initStep = 0;
gRegionMap->zoomed = zoomed;
gRegionMap->inputCallback = zoomed == TRUE ? ProcessRegionMapInput_Zoomed : ProcessRegionMapInput_Full;
if (template != NULL)
{
gRegionMap->bgNum = template->bg;
gRegionMap->charBaseIdx = template->charBaseIndex;
gRegionMap->mapBaseIdx = template->mapBaseIndex;
gRegionMap->bgManaged = TRUE;
}
else
{
gRegionMap->bgNum = 2;
gRegionMap->charBaseIdx = 2;
gRegionMap->mapBaseIdx = 28;
gRegionMap->bgManaged = FALSE;
}
}
void sub_8122D88(struct RegionMap *regionMap)
{
gRegionMap = regionMap;
RegionMap_InitializeStateBasedOnPlayerLocation();
gRegionMap->playerIconSpritePosX = gRegionMap->cursorPosX;
gRegionMap->playerIconSpritePosY = gRegionMap->cursorPosY;
}
bool8 sub_8122DB0(void)
{
switch (gRegionMap->initStep)
{
case 0:
if (gRegionMap->bgManaged)
{
decompress_and_copy_tile_data_to_vram(gRegionMap->bgNum, gUnknown_0859F77C, 0, 0, 0);
}
else
{
LZ77UnCompVram(gUnknown_0859F77C, (u16 *)BG_CHAR_ADDR(2));
}
break;
case 1:
if (gRegionMap->bgManaged)
{
if (!free_temp_tile_data_buffers_if_possible())
{
decompress_and_copy_tile_data_to_vram(gRegionMap->bgNum, gUnknown_085A04E0, 0, 0, 1);
}
}
else
{
LZ77UnCompVram(gUnknown_085A04E0, (u16 *)BG_SCREEN_ADDR(28));
}
break;
case 2:
if (!free_temp_tile_data_buffers_if_possible())
{
LoadPalette(gUnknown_0859F73C, 0x70, 0x60);
}
break;
case 3:
LZ77UnCompWram(gUnknown_0859F60C, gRegionMap->cursorSmallImage);
break;
case 4:
LZ77UnCompWram(gUnknown_0859F650, gRegionMap->cursorLargeImage);
break;
case 5:
RegionMap_InitializeStateBasedOnPlayerLocation();
gRegionMap->playerIconSpritePosX = gRegionMap->cursorPosX;
gRegionMap->playerIconSpritePosY = gRegionMap->cursorPosY;
gRegionMap->mapSecId = CorrectSpecialMapSecId_Internal(gRegionMap->mapSecId);
gRegionMap->iconDrawType = get_flagnr_blue_points(gRegionMap->mapSecId);
GetMapName(gRegionMap->mapSecName, gRegionMap->mapSecId, 16);
break;
case 6:
if (gRegionMap->zoomed == FALSE)
{
CalcZoomScrollParams(0, 0, 0, 0, 0x100, 0x100, 0);
}
else
{
gRegionMap->scrollX = gRegionMap->cursorPosX * 8 - 0x34;
gRegionMap->scrollY = gRegionMap->cursorPosY * 8 - 0x44;
gRegionMap->zoomedCursorPosX = gRegionMap->cursorPosX;
gRegionMap->zoomedCursorPosY = gRegionMap->cursorPosY;
CalcZoomScrollParams(gRegionMap->scrollX, gRegionMap->scrollY, 0x38, 0x48, 0x80, 0x80, 0);
}
break;
case 7:
RegionMap_GetPositionOfCursorWithinMapSection();
UpdateRegionMapVideoRegs();
gRegionMap->cursorSprite = NULL;
gRegionMap->playerIconSprite = NULL;
gRegionMap->cursorMovementFrameCounter = 0;
gRegionMap->blinkPlayerIcon = FALSE;
if (gRegionMap->bgManaged)
{
SetBgAttribute(gRegionMap->bgNum, BG_CTRL_ATTR_MAPBASEINDEX, 2);
SetBgAttribute(gRegionMap->bgNum, BG_CTRL_ATTR_VISIBLE, gRegionMap->charBaseIdx);
SetBgAttribute(gRegionMap->bgNum, BG_CTRL_ATTR_CHARBASEINDEX, gRegionMap->mapBaseIdx);
SetBgAttribute(gRegionMap->bgNum, BG_CTRL_ATTR_PRIORITY, 1);
SetBgAttribute(gRegionMap->bgNum, BG_CTRL_ATTR_SCREENSIZE, 1);
}
gRegionMap->initStep ++;
return FALSE;
default:
return FALSE;
}
gRegionMap->initStep ++;
return TRUE;
}
void sub_8123030(u16 a0, u32 a1)
{
BlendPalettes(0x380, a1, a0);
CpuCopy16(gPlttBufferFaded + 0x70, gPlttBufferUnfaded + 0x70, 0x60);
}
void FreeRegionMapIconResources(void)
{
if (gRegionMap->cursorSprite != NULL)
{
DestroySprite(gRegionMap->cursorSprite);
FreeSpriteTilesByTag(gRegionMap->cursorTileTag);
FreeSpritePaletteByTag(gRegionMap->cursorPaletteTag);
}
if (gRegionMap->playerIconSprite != NULL)
{
DestroySprite(gRegionMap->playerIconSprite);
FreeSpriteTilesByTag(gRegionMap->playerIconTileTag);
FreeSpritePaletteByTag(gRegionMap->playerIconPaletteTag);
}
}
u8 sub_81230AC(void)
{
return gRegionMap->inputCallback();
}
static u8 ProcessRegionMapInput_Full(void)
{
u8 input;
input = INPUT_EVENT_NONE;
gRegionMap->cursorDeltaX = 0;
gRegionMap->cursorDeltaY = 0;
if (gMain.heldKeys & DPAD_UP && gRegionMap->cursorPosY > MAPCURSOR_Y_MIN)
{
gRegionMap->cursorDeltaY = -1;
input = INPUT_EVENT_MOVE_START;
}
if (gMain.heldKeys & DPAD_DOWN && gRegionMap->cursorPosY < MAPCURSOR_Y_MAX)
{
gRegionMap->cursorDeltaY = +1;
input = INPUT_EVENT_MOVE_START;
}
if (gMain.heldKeys & DPAD_LEFT && gRegionMap->cursorPosX > MAPCURSOR_X_MIN)
{
gRegionMap->cursorDeltaX = -1;
input = INPUT_EVENT_MOVE_START;
}
if (gMain.heldKeys & DPAD_RIGHT && gRegionMap->cursorPosX < MAPCURSOR_X_MAX)
{
gRegionMap->cursorDeltaX = +1;
input = INPUT_EVENT_MOVE_START;
}
if (gMain.newKeys & A_BUTTON)
{
input = INPUT_EVENT_A_BUTTON;
}
else if (gMain.newKeys & B_BUTTON)
{
input = INPUT_EVENT_B_BUTTON;
}
if (input == INPUT_EVENT_MOVE_START)
{
gRegionMap->cursorMovementFrameCounter = 4;
gRegionMap->inputCallback = MoveRegionMapCursor_Full;
}
return input;
}
static u8 MoveRegionMapCursor_Full(void)
{
u16 mapSecId;
if (gRegionMap->cursorMovementFrameCounter != 0)
{
return INPUT_EVENT_MOVE_CONT;
}
if (gRegionMap->cursorDeltaX > 0)
{
gRegionMap->cursorPosX ++;
}
if (gRegionMap->cursorDeltaX < 0)
{
gRegionMap->cursorPosX --;
}
if (gRegionMap->cursorDeltaY > 0)
{
gRegionMap->cursorPosY ++;
}
if (gRegionMap->cursorDeltaY < 0)
{
gRegionMap->cursorPosY --;
}
mapSecId = GetRegionMapSectionIdAt_Internal(gRegionMap->cursorPosX, gRegionMap->cursorPosY);
gRegionMap->iconDrawType = get_flagnr_blue_points(mapSecId);
if (mapSecId != gRegionMap->mapSecId)
{
gRegionMap->mapSecId = mapSecId;
GetMapName(gRegionMap->mapSecName, gRegionMap->mapSecId, 16);
}
RegionMap_GetPositionOfCursorWithinMapSection();
gRegionMap->inputCallback = ProcessRegionMapInput_Full;
return INPUT_EVENT_MOVE_END;
}
static u8 ProcessRegionMapInput_Zoomed(void)
{
u8 input;
input = INPUT_EVENT_NONE;
gRegionMap->zoomedCursorDeltaX = 0;
gRegionMap->zoomedCursorDeltaY = 0;
if (gMain.heldKeys & DPAD_UP && gRegionMap->scrollY > -0x34)
{
gRegionMap->zoomedCursorDeltaY = -1;
input = INPUT_EVENT_MOVE_START;
}
if (gMain.heldKeys & DPAD_DOWN && gRegionMap->scrollY < 0x3c)
{
gRegionMap->zoomedCursorDeltaY = +1;
input = INPUT_EVENT_MOVE_START;
}
if (gMain.heldKeys & DPAD_LEFT && gRegionMap->scrollX > -0x2c)
{
gRegionMap->zoomedCursorDeltaX = -1;
input = INPUT_EVENT_MOVE_START;
}
if (gMain.heldKeys & DPAD_RIGHT && gRegionMap->scrollX < 0xac)
{
gRegionMap->zoomedCursorDeltaX = +1;
input = INPUT_EVENT_MOVE_START;
}
if (gMain.newKeys & A_BUTTON)
{
input = INPUT_EVENT_A_BUTTON;
}
if (gMain.newKeys & B_BUTTON)
{
input = INPUT_EVENT_B_BUTTON;
}
if (input == INPUT_EVENT_MOVE_START)
{
gRegionMap->inputCallback = MoveRegionMapCursor_Zoomed;
gRegionMap->zoomedCursorMovementFrameCounter = 0;
}
return input;
}
static u8 MoveRegionMapCursor_Zoomed(void)
{
u16 x;
u16 y;
u16 mapSecId;
gRegionMap->scrollY += gRegionMap->zoomedCursorDeltaY;
gRegionMap->scrollX += gRegionMap->zoomedCursorDeltaX;
RegionMap_SetBG2XAndBG2Y(gRegionMap->scrollX, gRegionMap->scrollY);
gRegionMap->zoomedCursorMovementFrameCounter ++;
if (gRegionMap->zoomedCursorMovementFrameCounter == 8)
{
x = (gRegionMap->scrollX + 0x2c) / 8 + 1;
y = (gRegionMap->scrollY + 0x34) / 8 + 2;
if (x != gRegionMap->zoomedCursorPosX || y != gRegionMap->zoomedCursorPosY)
{
gRegionMap->zoomedCursorPosX = x;
gRegionMap->zoomedCursorPosY = y;
mapSecId = GetRegionMapSectionIdAt_Internal(x, y);
gRegionMap->iconDrawType = get_flagnr_blue_points(mapSecId);
if (mapSecId != gRegionMap->mapSecId)
{
gRegionMap->mapSecId = mapSecId;
GetMapName(gRegionMap->mapSecName, gRegionMap->mapSecId, 16);
}
RegionMap_GetPositionOfCursorWithinMapSection();
}
gRegionMap->zoomedCursorMovementFrameCounter = 0;
gRegionMap->inputCallback = ProcessRegionMapInput_Zoomed;
return INPUT_EVENT_MOVE_END;
}
return INPUT_EVENT_MOVE_CONT;
}
void sub_8123418(void)
{
if (gRegionMap->zoomed == FALSE)
{
gRegionMap->scrollY = 0;
gRegionMap->scrollX = 0;
gRegionMap->unk_040 = 0;
gRegionMap->unk_03c = 0;
gRegionMap->unk_060 = gRegionMap->cursorPosX * 8 - 0x34;
gRegionMap->unk_062 = gRegionMap->cursorPosY * 8 - 0x44;
gRegionMap->unk_044 = (gRegionMap->unk_060 << 8) / 16;
gRegionMap->unk_048 = (gRegionMap->unk_062 << 8) / 16;
gRegionMap->zoomedCursorPosX = gRegionMap->cursorPosX;
gRegionMap->zoomedCursorPosY = gRegionMap->cursorPosY;
gRegionMap->unk_04c = 0x10000;
gRegionMap->unk_050 = -0x800;
}
else
{
gRegionMap->unk_03c = gRegionMap->scrollX * 256;
gRegionMap->unk_040 = gRegionMap->scrollY * 256;
gRegionMap->unk_060 = 0;
gRegionMap->unk_062 = 0;
gRegionMap->unk_044 = -(gRegionMap->unk_03c / 16);
gRegionMap->unk_048 = -(gRegionMap->unk_040 / 16);
gRegionMap->cursorPosX = gRegionMap->zoomedCursorPosX;
gRegionMap->cursorPosY = gRegionMap->zoomedCursorPosY;
gRegionMap->unk_04c = 0x8000;
gRegionMap->unk_050 = 0x800;
}
gRegionMap->unk_06e = 0;
FreeRegionMapCursorSprite();
HideRegionMapPlayerIcon();
}
bool8 sub_8123514(void)
{
bool8 r4;
if (gRegionMap->unk_06e >= 16)
{
return 0;
}
gRegionMap->unk_06e ++;
if (gRegionMap->unk_06e == 16)
{
gRegionMap->unk_044 = 0;
gRegionMap->unk_048 = 0;
gRegionMap->scrollX = gRegionMap->unk_060;
gRegionMap->scrollY = gRegionMap->unk_062;
gRegionMap->unk_04c = (gRegionMap->zoomed == FALSE) ? (128 << 8) : (256 << 8);
gRegionMap->zoomed = !gRegionMap->zoomed;
gRegionMap->inputCallback = (gRegionMap->zoomed == FALSE) ? ProcessRegionMapInput_Full : ProcessRegionMapInput_Zoomed;
CreateRegionMapCursor(gRegionMap->cursorTileTag, gRegionMap->cursorPaletteTag);
UnhideRegionMapPlayerIcon();
r4 = FALSE;
}
else
{
gRegionMap->unk_03c += gRegionMap->unk_044;
gRegionMap->unk_040 += gRegionMap->unk_048;
gRegionMap->scrollX = gRegionMap->unk_03c >> 8;
gRegionMap->scrollY = gRegionMap->unk_040 >> 8;
gRegionMap->unk_04c += gRegionMap->unk_050;
if ((gRegionMap->unk_044 < 0 && gRegionMap->scrollX < gRegionMap->unk_060) || (gRegionMap->unk_044 > 0 && gRegionMap->scrollX > gRegionMap->unk_060))
{
gRegionMap->scrollX = gRegionMap->unk_060;
gRegionMap->unk_044 = 0;
}
if ((gRegionMap->unk_048 < 0 && gRegionMap->scrollY < gRegionMap->unk_062) || (gRegionMap->unk_048 > 0 && gRegionMap->scrollY > gRegionMap->unk_062))
{
gRegionMap->scrollY = gRegionMap->unk_062;
gRegionMap->unk_048 = 0;
}
if (gRegionMap->zoomed == FALSE)
{
if (gRegionMap->unk_04c < (128 << 8))
{
gRegionMap->unk_04c = (128 << 8);
gRegionMap->unk_050 = 0;
}
}
else
{
if (gRegionMap->unk_04c > (256 << 8))
{
gRegionMap->unk_04c = (256 << 8);
gRegionMap->unk_050 = 0;
}
}
r4 = TRUE;
}
CalcZoomScrollParams(gRegionMap->scrollX, gRegionMap->scrollY, 0x38, 0x48, gRegionMap->unk_04c >> 8, gRegionMap->unk_04c >> 8, 0);
return r4;
}
static void CalcZoomScrollParams(s16 scrollX, s16 scrollY, s16 c, s16 d, u16 e, u16 f, u8 rotation)
{
s32 var1;
s32 var2;
s32 var3;
s32 var4;
gRegionMap->bg2pa = e * gSineTable[rotation + 64] >> 8;
gRegionMap->bg2pc = e * -gSineTable[rotation] >> 8;
gRegionMap->bg2pb = f * gSineTable[rotation] >> 8;
gRegionMap->bg2pd = f * gSineTable[rotation + 64] >> 8;
var1 = (scrollX << 8) + (c << 8);
var2 = d * gRegionMap->bg2pb + gRegionMap->bg2pa * c;
gRegionMap->bg2x = var1 - var2;
var3 = (scrollY << 8) + (d << 8);
var4 = gRegionMap->bg2pd * d + gRegionMap->bg2pc * c;
gRegionMap->bg2y = var3 - var4;
gRegionMap->needUpdateVideoRegs = TRUE;
}
static void RegionMap_SetBG2XAndBG2Y(s16 x, s16 y)
{
gRegionMap->bg2x = (x << 8) + 0x1c00;
gRegionMap->bg2y = (y << 8) + 0x2400;
gRegionMap->needUpdateVideoRegs = TRUE;
}
void UpdateRegionMapVideoRegs(void)
{
if (gRegionMap->needUpdateVideoRegs)
{
SetGpuReg(REG_OFFSET_BG2PA, gRegionMap->bg2pa);
SetGpuReg(REG_OFFSET_BG2PB, gRegionMap->bg2pb);
SetGpuReg(REG_OFFSET_BG2PC, gRegionMap->bg2pc);
SetGpuReg(REG_OFFSET_BG2PD, gRegionMap->bg2pd);
SetGpuReg(REG_OFFSET_BG2X_L, gRegionMap->bg2x);
SetGpuReg(REG_OFFSET_BG2X_H, gRegionMap->bg2x >> 16);
SetGpuReg(REG_OFFSET_BG2Y_L, gRegionMap->bg2y);
SetGpuReg(REG_OFFSET_BG2Y_H, gRegionMap->bg2y >> 16);
gRegionMap->needUpdateVideoRegs = FALSE;
}
}
void PokedexAreaScreen_UpdateRegionMapVariablesAndVideoRegs(s16 x, s16 y)
{
CalcZoomScrollParams(x, y, 0x38, 0x48, 0x100, 0x100, 0);
UpdateRegionMapVideoRegs();
if (gRegionMap->playerIconSprite != NULL)
{
gRegionMap->playerIconSprite->pos2.x = -x;
gRegionMap->playerIconSprite->pos2.y = -y;
}
}
static u16 GetRegionMapSectionIdAt_Internal(u16 x, u16 y)
{
if (y < MAPCURSOR_Y_MIN || y > MAPCURSOR_Y_MAX || x < MAPCURSOR_X_MIN || x > MAPCURSOR_X_MAX)
{
return MAPSEC_NONE;
}
y -= MAPCURSOR_Y_MIN;
x -= MAPCURSOR_X_MIN;
return gUnknown_085A096C[x + y * MAP_WIDTH];
}
static void RegionMap_InitializeStateBasedOnPlayerLocation(void)
{
const struct MapHeader *mapHeader;
u16 mapWidth;
u16 mapHeight;
u16 x;
u16 y;
u16 r1;
u16 r9;
struct WarpData *r4;
if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP_SS_TIDAL_CORRIDOR
&& (gSaveBlock1Ptr->location.mapNum == MAP_ID_SS_TIDAL_CORRIDOR
|| gSaveBlock1Ptr->location.mapNum == MAP_ID_SS_TIDAL_LOWER_DECK
|| gSaveBlock1Ptr->location.mapNum == MAP_ID_SS_TIDAL_ROOMS))
{
RegionMap_InitializeStateBasedOnSSTidalLocation();
return;
}
switch (get_map_light_level_by_bank_and_number(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum))
{
default:
case 1:
case 2:
case 3:
case 5:
case 6:
gRegionMap->mapSecId = gMapHeader.regionMapSectionId;
gRegionMap->playerIsInCave = FALSE;
mapWidth = gMapHeader.mapData->width;
mapHeight = gMapHeader.mapData->height;
x = gSaveBlock1Ptr->pos.x;
y = gSaveBlock1Ptr->pos.y;
if (gRegionMap->mapSecId == MAPSEC_UNDERWATER || gRegionMap->mapSecId == MAPSEC_UNDERWATER_MARINE_CAVE)
{
gRegionMap->playerIsInCave = TRUE;
}
break;
case 4:
case 7:
if (gMapHeader.flags & 0x02)
{
mapHeader = get_mapheader_by_bank_and_number(gSaveBlock1Ptr->warp4.mapGroup, gSaveBlock1Ptr->warp4.mapNum);
gRegionMap->mapSecId = mapHeader->regionMapSectionId;
gRegionMap->playerIsInCave = TRUE;
mapWidth = mapHeader->mapData->width;
mapHeight = mapHeader->mapData->height;
x = gSaveBlock1Ptr->warp4.x;
y = gSaveBlock1Ptr->warp4.y;
}
else
{
gRegionMap->mapSecId = gMapHeader.regionMapSectionId;
gRegionMap->playerIsInCave = TRUE;
mapWidth = 1;
mapHeight = 1;
x = 1;
y = 1;
}
break;
case 9:
mapHeader = get_mapheader_by_bank_and_number((u16)gSaveBlock1Ptr->warp2.mapGroup, (u16)gSaveBlock1Ptr->warp2.mapNum);
gRegionMap->mapSecId = mapHeader->regionMapSectionId;
gRegionMap->playerIsInCave = TRUE;
mapWidth = mapHeader->mapData->width;
mapHeight = mapHeader->mapData->height;
x = gSaveBlock1Ptr->warp2.x;
y = gSaveBlock1Ptr->warp2.y;
break;
case 8:
gRegionMap->mapSecId = gMapHeader.regionMapSectionId;
if (gRegionMap->mapSecId != MAPSEC_SS_TIDAL)
{
r4 = &gSaveBlock1Ptr->warp4;
mapHeader = get_mapheader_by_bank_and_number(r4->mapGroup, r4->mapNum);
}
else
{
r4 = &gSaveBlock1Ptr->warp2;
mapHeader = get_mapheader_by_bank_and_number(r4->mapGroup, r4->mapNum);
gRegionMap->mapSecId = mapHeader->regionMapSectionId;
}
if (RegionMap_IsPlayerInCave(gRegionMap->mapSecId))
{
gRegionMap->playerIsInCave = TRUE;
}
else
{
gRegionMap->playerIsInCave = FALSE;
}
mapWidth = mapHeader->mapData->width;
mapHeight = mapHeader->mapData->height;
x = r4->x;
y = r4->y;
break;
}
r9 = x;
r1 = mapWidth / gRegionMapEntries[gRegionMap->mapSecId].width;
if (r1 == 0)
{
r1 = 1;
}
x /= r1;
if (x >= gRegionMapEntries[gRegionMap->mapSecId].width)
{
x = gRegionMapEntries[gRegionMap->mapSecId].width - 1;
}
r1 = mapHeight / gRegionMapEntries[gRegionMap->mapSecId].height;
if (r1 == 0)
{
r1 = 1;
}
y /= r1;
if (y >= gRegionMapEntries[gRegionMap->mapSecId].height)
{
y = gRegionMapEntries[gRegionMap->mapSecId].height - 1;
}
switch (gRegionMap->mapSecId)
{
case MAPSEC_ROUTE_114:
if (y != 0)
{
x = 0;
}
break;
case MAPSEC_ROUTE_126:
case MAPSEC_UNDERWATER_125:
x = 0;
if (gSaveBlock1Ptr->pos.x > 32)
{
x = 1;
}
if (gSaveBlock1Ptr->pos.x > 0x33)
{
x++;
}
y = 0;
if (gSaveBlock1Ptr->pos.y > 0x25)
{
y = 1;
}
if (gSaveBlock1Ptr->pos.y > 0x38)
{
y++;
}
break;
case MAPSEC_ROUTE_121:
x = 0;
if (r9 > 14)
{
x = 1;
}
if (r9 > 0x1C)
{
x++;
}
if (r9 > 0x36)
{
x++;
}
break;
case MAPSEC_UNDERWATER_MARINE_CAVE:
RegionMap_GetMarineCaveCoords(&gRegionMap->cursorPosX, &gRegionMap->cursorPosY);
return;
}
gRegionMap->cursorPosX = gRegionMapEntries[gRegionMap->mapSecId].x + x + MAPCURSOR_X_MIN;
gRegionMap->cursorPosY = gRegionMapEntries[gRegionMap->mapSecId].y + y + MAPCURSOR_Y_MIN;
}
static void RegionMap_InitializeStateBasedOnSSTidalLocation(void)
{
u16 y;
u16 x;
u8 mapGroup;
u8 mapNum;
u16 r1;
s16 sp2;
s16 sp4;
const struct MapHeader *mapHeader;
y = 0;
x = 0;
switch (GetSSTidalLocation(&mapGroup, &mapNum, &sp2, &sp4))
{
case 1:
gRegionMap->mapSecId = MAPSEC_SLATEPORT_CITY;
break;
case 2:
gRegionMap->mapSecId = MAPSEC_LILYCOVE_CITY;
break;
case 3:
gRegionMap->mapSecId = MAPSEC_ROUTE_124;
break;
case 4:
gRegionMap->mapSecId = MAPSEC_ROUTE_131;
break;
default:
case 0:
mapHeader = get_mapheader_by_bank_and_number(mapGroup, mapNum);
gRegionMap->mapSecId = mapHeader->regionMapSectionId;
r1 = mapHeader->mapData->width / gRegionMapEntries[gRegionMap->mapSecId].width;
if (r1 == 0)
r1 = 1;
x = sp2 / r1;
if (x >= gRegionMapEntries[gRegionMap->mapSecId].width)
x = gRegionMapEntries[gRegionMap->mapSecId].width - 1;
r1 = mapHeader->mapData->height / gRegionMapEntries[gRegionMap->mapSecId].height;
if (r1 == 0)
r1 = 1;
y = sp4 / r1;
if (y >= gRegionMapEntries[gRegionMap->mapSecId].height)
y = gRegionMapEntries[gRegionMap->mapSecId].height - 1;
break;
}
gRegionMap->playerIsInCave = FALSE;
gRegionMap->cursorPosX = gRegionMapEntries[gRegionMap->mapSecId].x + x + MAPCURSOR_X_MIN;
gRegionMap->cursorPosY = gRegionMapEntries[gRegionMap->mapSecId].y + y + MAPCURSOR_Y_MIN;
}
static u8 get_flagnr_blue_points(u16 mapSecId)
{
switch (mapSecId)
{
case MAPSEC_NONE:
return MAPSECTYPE_NONE;
case MAPSEC_LITTLEROOT_TOWN:
return FlagGet(FLAG_VISITED_LITTLEROOT_TOWN) ? MAPSECTYPE_CITY_CANFLY : MAPSECTYPE_CITY_CANTFLY;
case MAPSEC_OLDALE_TOWN:
return FlagGet(FLAG_VISITED_OLDALE_TOWN) ? MAPSECTYPE_CITY_CANFLY : MAPSECTYPE_CITY_CANTFLY;
case MAPSEC_DEWFORD_TOWN:
return FlagGet(FLAG_VISITED_DEWFORD_TOWN) ? MAPSECTYPE_CITY_CANFLY : MAPSECTYPE_CITY_CANTFLY;
case MAPSEC_LAVARIDGE_TOWN:
return FlagGet(FLAG_VISITED_LAVARIDGE_TOWN) ? MAPSECTYPE_CITY_CANFLY : MAPSECTYPE_CITY_CANTFLY;
case MAPSEC_FALLARBOR_TOWN:
return FlagGet(FLAG_VISITED_FALLARBOR_TOWN) ? MAPSECTYPE_CITY_CANFLY : MAPSECTYPE_CITY_CANTFLY;
case MAPSEC_VERDANTURF_TOWN:
return FlagGet(FLAG_VISITED_VERDANTURF_TOWN) ? MAPSECTYPE_CITY_CANFLY : MAPSECTYPE_CITY_CANTFLY;
case MAPSEC_PACIFIDLOG_TOWN:
return FlagGet(FLAG_VISITED_PACIFIDLOG_TOWN) ? MAPSECTYPE_CITY_CANFLY : MAPSECTYPE_CITY_CANTFLY;
case MAPSEC_PETALBURG_CITY:
return FlagGet(FLAG_VISITED_PETALBURG_CITY) ? MAPSECTYPE_CITY_CANFLY : MAPSECTYPE_CITY_CANTFLY;
case MAPSEC_SLATEPORT_CITY:
return FlagGet(FLAG_VISITED_SLATEPORT_CITY) ? MAPSECTYPE_CITY_CANFLY : MAPSECTYPE_CITY_CANTFLY;
case MAPSEC_MAUVILLE_CITY:
return FlagGet(FLAG_VISITED_MAUVILLE_CITY) ? MAPSECTYPE_CITY_CANFLY : MAPSECTYPE_CITY_CANTFLY;
case MAPSEC_RUSTBORO_CITY:
return FlagGet(FLAG_VISITED_RUSTBORO_CITY) ? MAPSECTYPE_CITY_CANFLY : MAPSECTYPE_CITY_CANTFLY;
case MAPSEC_FORTREE_CITY:
return FlagGet(FLAG_VISITED_FORTREE_CITY) ? MAPSECTYPE_CITY_CANFLY : MAPSECTYPE_CITY_CANTFLY;
case MAPSEC_LILYCOVE_CITY:
return FlagGet(FLAG_VISITED_LILYCOVE_CITY) ? MAPSECTYPE_CITY_CANFLY : MAPSECTYPE_CITY_CANTFLY;
case MAPSEC_MOSSDEEP_CITY:
return FlagGet(FLAG_VISITED_MOSSDEEP_CITY) ? MAPSECTYPE_CITY_CANFLY : MAPSECTYPE_CITY_CANTFLY;
case MAPSEC_SOOTOPOLIS_CITY:
return FlagGet(FLAG_VISITED_SOOTOPOLIS_CITY) ? MAPSECTYPE_CITY_CANFLY : MAPSECTYPE_CITY_CANTFLY;
case MAPSEC_EVER_GRANDE_CITY:
return FlagGet(FLAG_VISITED_EVER_GRANDE_CITY) ? MAPSECTYPE_CITY_CANFLY : MAPSECTYPE_CITY_CANTFLY;
case MAPSEC_BATTLE_FRONTIER:
return FlagGet(FLAG_UNLOCK_BATTLE_FRONTIER) ? MAPSECTYPE_BATTLE_FRONTIER : MAPSECTYPE_NONE;
case MAPSEC_SOUTHERN_ISLAND:
return FlagGet(FLAG_UNLOCK_SOUTHERN_ISLAND) ? MAPSECTYPE_PLAIN : MAPSECTYPE_NONE;
default:
return MAPSECTYPE_PLAIN;
}
}
u16 GetRegionMapSectionIdAt(u16 x, u16 y)
{
return GetRegionMapSectionIdAt_Internal(x, y);
}
static u16 CorrectSpecialMapSecId_Internal(u16 mapSecId)
{
u32 i;
for (i = 0; i < 3; i ++)
{
if (gUnknown_085A1B84[i] == mapSecId)
{
return RegionMap_GetTerraCaveMapSecId();
}
}
for (i = 0; gUnknown_085A1B24[i][0] != MAPSEC_NONE; i ++)
{
if (gUnknown_085A1B24[i][0] == mapSecId)
{
return gUnknown_085A1B24[i][1];
}
}
return mapSecId;
}
static u16 RegionMap_GetTerraCaveMapSecId(void)
{
s16 idx;
idx = VarGet(VAR_0x4037) - 1;
if (idx < 0 || idx > 15)
{
idx = 0;
}
return gUnknown_085A1B8A[idx];
}
static void RegionMap_GetMarineCaveCoords(u16 *x, u16 *y)
{
u16 idx;
idx = VarGet(VAR_0x4037);
if (idx < 9 || idx > 16)
{
idx = 9;
}
idx -= 9;
*x = gUnknown_085A1BAC[idx].x + MAPCURSOR_X_MIN;
*y = gUnknown_085A1BAC[idx].y + MAPCURSOR_Y_MIN;
}
static bool32 RegionMap_IsPlayerInCave(u8 mapSecId)
{
int i;
for (i = 0; i == 0; i ++)
{
if (gUnknown_085A1BCC[i] == mapSecId)
{
return TRUE;
}
}
return FALSE;
}
u16 CorrectSpecialMapSecId(u16 mapSecId)
{
return CorrectSpecialMapSecId_Internal(mapSecId);
}
static void RegionMap_GetPositionOfCursorWithinMapSection(void)
{
u16 x;
u16 y;
u16 posWithinMapSec;
if (gRegionMap->mapSecId == MAPSEC_NONE)
{
gRegionMap->posWithinMapSec = 0;
return;
}
if (!gRegionMap->zoomed)
{
x = gRegionMap->cursorPosX;
y = gRegionMap->cursorPosY;
}
else
{
x = gRegionMap->zoomedCursorPosX;
y = gRegionMap->zoomedCursorPosY;
}
posWithinMapSec = 0;
while (1)
{
if (x <= MAPCURSOR_X_MIN)
{
if (RegionMap_IsMapSecIdInNextRow(y))
{
y --;
x = MAPCURSOR_X_MAX + 1;
}
else
{
break;
}
}
else
{
x --;
if (GetRegionMapSectionIdAt_Internal(x, y) == gRegionMap->mapSecId)
{
posWithinMapSec ++;
}
}
}
gRegionMap->posWithinMapSec = posWithinMapSec;
}
static bool8 RegionMap_IsMapSecIdInNextRow(u16 y)
{
u16 x;
if (y -- == 0)
{
return FALSE;
}
for (x = MAPCURSOR_X_MIN; x <= MAPCURSOR_X_MAX; x ++)
{
if (GetRegionMapSectionIdAt_Internal(x, y) == gRegionMap->mapSecId)
{
return TRUE;
}
}
return FALSE;
}
static void SpriteCallback_CursorFull(struct Sprite *sprite)
{
if (gRegionMap->cursorMovementFrameCounter != 0)
{
sprite->pos1.x += 2 * gRegionMap->cursorDeltaX;
sprite->pos1.y += 2 * gRegionMap->cursorDeltaY;
gRegionMap->cursorMovementFrameCounter --;
}
}
static void SpriteCallback_CursorZoomed(struct Sprite *sprite)
{
}
void CreateRegionMapCursor(u16 tileTag, u16 paletteTag)
{
u8 spriteId;
struct SpriteTemplate template;
struct SpritePalette palette;
struct SpriteSheet sheet;
palette = gUnknown_085A1C00;
template = gUnknown_085A1C08;
sheet.tag = tileTag;
template.tileTag = tileTag;
gRegionMap->cursorTileTag = tileTag;
palette.tag = paletteTag;
template.paletteTag = paletteTag;
gRegionMap->cursorPaletteTag = paletteTag;
if (!gRegionMap->zoomed)
{
sheet.data = gRegionMap->cursorSmallImage;
sheet.size = sizeof(gRegionMap->cursorSmallImage);
template.callback = SpriteCallback_CursorFull;
}
else
{
sheet.data = gRegionMap->cursorLargeImage;
sheet.size = sizeof(gRegionMap->cursorLargeImage);
template.callback = SpriteCallback_CursorZoomed;
}
LoadSpriteSheet(&sheet);
LoadSpritePalette(&palette);
spriteId = CreateSprite(&template, 0x38, 0x48, 0);
if (spriteId != MAX_SPRITES)
{
gRegionMap->cursorSprite = &gSprites[spriteId];
if (gRegionMap->zoomed == TRUE)
{
gRegionMap->cursorSprite->oam.size = 2;
gRegionMap->cursorSprite->pos1.x -= 8;
gRegionMap->cursorSprite->pos1.y -= 8;
StartSpriteAnim(gRegionMap->cursorSprite, 1);
}
else
{
gRegionMap->cursorSprite->oam.size = 1;
gRegionMap->cursorSprite->pos1.x = 8 * gRegionMap->cursorPosX + 4;
gRegionMap->cursorSprite->pos1.y = 8 * gRegionMap->cursorPosY + 4;
}
gRegionMap->cursorSprite->data1 = 2;
gRegionMap->cursorSprite->data2 = (IndexOfSpritePaletteTag(paletteTag) << 4) + 0x101;
gRegionMap->cursorSprite->data3 = TRUE;
}
}
static void FreeRegionMapCursorSprite(void)
{
if (gRegionMap->cursorSprite != NULL)
{
DestroySprite(gRegionMap->cursorSprite);
FreeSpriteTilesByTag(gRegionMap->cursorTileTag);
FreeSpritePaletteByTag(gRegionMap->cursorPaletteTag);
}
}
void sub_8124268(void)
{
gRegionMap->cursorSprite->data3 = TRUE;
}
void sub_8124278(void)
{
gRegionMap->cursorSprite->data3 = FALSE;
}
void CreateRegionMapPlayerIcon(u16 tileTag, u16 paletteTag)
{
u8 spriteId;
struct SpriteSheet sheet = {gUnknown_085A084C, 0x80, tileTag};
struct SpritePalette palette = {gUnknown_085A082C, paletteTag};
struct SpriteTemplate template = {tileTag, paletteTag, &gUnknown_085A1C20, gUnknown_085A1C30, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy};
if (sub_8124668(gMapHeader.regionMapSectionId))
{
gRegionMap->playerIconSprite = NULL;
return;
}
if (gSaveBlock2Ptr->playerGender == FEMALE)
{
sheet.data = gUnknown_085A08EC;
palette.data = gUnknown_085A08CC;
}
LoadSpriteSheet(&sheet);
LoadSpritePalette(&palette);
spriteId = CreateSprite(&template, 0, 0, 1);
gRegionMap->playerIconSprite = &gSprites[spriteId];
if (!gRegionMap->zoomed)
{
gRegionMap->playerIconSprite->pos1.x = gRegionMap->playerIconSpritePosX * 8 + 4;
gRegionMap->playerIconSprite->pos1.y = gRegionMap->playerIconSpritePosY * 8 + 4;
gRegionMap->playerIconSprite->callback = RegionMapPlayerIconSpriteCallback_Full;
}
else
{
gRegionMap->playerIconSprite->pos1.x = gRegionMap->playerIconSpritePosX * 16 - 0x30;
gRegionMap->playerIconSprite->pos1.y = gRegionMap->playerIconSpritePosY * 16 - 0x42;
gRegionMap->playerIconSprite->callback = RegionMapPlayerIconSpriteCallback_Zoomed;
}
}
static void HideRegionMapPlayerIcon(void)
{
if (gRegionMap->playerIconSprite != NULL)
{
gRegionMap->playerIconSprite->invisible = TRUE;
gRegionMap->playerIconSprite->callback = SpriteCallbackDummy;
}
}
static void UnhideRegionMapPlayerIcon(void)
{
if (gRegionMap->playerIconSprite != NULL)
{
if (gRegionMap->zoomed == TRUE)
{
gRegionMap->playerIconSprite->pos1.x = gRegionMap->playerIconSpritePosX * 16 - 0x30;
gRegionMap->playerIconSprite->pos1.y = gRegionMap->playerIconSpritePosY * 16 - 0x42;
gRegionMap->playerIconSprite->callback = RegionMapPlayerIconSpriteCallback_Zoomed;
gRegionMap->playerIconSprite->invisible = FALSE;
}
else
{
gRegionMap->playerIconSprite->pos1.x = gRegionMap->playerIconSpritePosX * 8 + 4;
gRegionMap->playerIconSprite->pos1.y = gRegionMap->playerIconSpritePosY * 8 + 4;
gRegionMap->playerIconSprite->pos2.x = 0;
gRegionMap->playerIconSprite->pos2.y = 0;
gRegionMap->playerIconSprite->callback = RegionMapPlayerIconSpriteCallback_Full;
gRegionMap->playerIconSprite->invisible = FALSE;
}
}
}
static void RegionMapPlayerIconSpriteCallback_Zoomed(struct Sprite *sprite)
{
sprite->pos2.x = -2 * gRegionMap->scrollX;
sprite->pos2.y = -2 * gRegionMap->scrollY;
sprite->data0 = sprite->pos1.y + sprite->pos2.y + sprite->centerToCornerVecY;
sprite->data1 = sprite->pos1.x + sprite->pos2.x + sprite->centerToCornerVecX;
if (sprite->data0 < -8 || sprite->data0 > 0xa8 || sprite->data1 < -8 || sprite->data1 > 0xf8)
{
sprite->data2 = FALSE;
}
else
{
sprite->data2 = TRUE;
}
if (sprite->data2 == TRUE)
{
RegionMapPlayerIconSpriteCallback(sprite);
}
else
{
sprite->invisible = TRUE;
}
}
static void RegionMapPlayerIconSpriteCallback_Full(struct Sprite *sprite)
{
RegionMapPlayerIconSpriteCallback(sprite);
}
static void RegionMapPlayerIconSpriteCallback(struct Sprite *sprite)
{
if (gRegionMap->blinkPlayerIcon)
{
if (++ sprite->data7 > 16)
{
sprite->data7 = 0;
sprite->invisible = sprite->invisible ? FALSE : TRUE;
}
}
else
{
sprite->invisible = FALSE;
}
}
void sub_812454C(void)
{
if (gRegionMap->playerIsInCave)
{
gRegionMap->blinkPlayerIcon = TRUE;
}
}
u8 *GetMapName(u8 *dest, u16 regionMapId, u16 padLength)
{
u8 *str;
u16 i;
if (regionMapId == MAPSEC_SECRET_BASE)
{
str = GetSecretBaseMapName(dest);
}
else if (regionMapId < MAPSEC_NONE)
{
str = StringCopy(dest, gRegionMapEntries[regionMapId].name);
}
else
{
if (padLength == 0)
{
padLength = 18;
}
return StringFill(dest, CHAR_SPACE, padLength);
}
if (padLength != 0)
{
for (i = str - dest; i < padLength; i ++)
{
*str++ = CHAR_SPACE;
}
*str = EOS;
}
return str;
}
u8 *sub_81245DC(u8 *dest, u16 mapSecId)
{
switch (mapSecId)
{
case MAPSEC_SS_TIDAL:
return StringCopy(dest, gText_Ferry);
case MAPSEC_SECRET_BASE:
return StringCopy(dest, gText_SecretBase);
default:
return GetMapName(dest, mapSecId, 0);
}
}
u8 *sub_8124610(u8 *dest, u16 mapSecId)
{
if (mapSecId == MAPSEC_AQUA_HIDEOUT_OLD)
{
return StringCopy(dest, gText_Hideout);
}
else
{
return sub_81245DC(dest, mapSecId);
}
}
void sub_8124630(u16 mapSecId, u16 *x, u16 *y, u16 *width, u16 *height)
{
*x = gRegionMapEntries[mapSecId].x;
*y = gRegionMapEntries[mapSecId].y;
*width = gRegionMapEntries[mapSecId].width;
*height = gRegionMapEntries[mapSecId].height;
}
bool8 sub_8124658(void)
{
return gRegionMap->zoomed;
}
bool32 sub_8124668(u8 mapSecId)
{
u32 i;
for (i = 0; i < 3; i ++)
{
if (mapSecId == gUnknown_085A1C34[i])
{
return TRUE;
}
}
return FALSE;
}
void MCB2_FlyMap(void)
{
switch (gMain.state)
{
case 0:
SetVBlankCallback(NULL);
SetGpuReg(REG_OFFSET_DISPCNT, 0);
SetGpuReg(REG_OFFSET_BG0HOFS, 0);
SetGpuReg(REG_OFFSET_BG0VOFS, 0);
SetGpuReg(REG_OFFSET_BG1HOFS, 0);
SetGpuReg(REG_OFFSET_BG1VOFS, 0);
SetGpuReg(REG_OFFSET_BG2VOFS, 0);
SetGpuReg(REG_OFFSET_BG2HOFS, 0);
SetGpuReg(REG_OFFSET_BG3HOFS, 0);
SetGpuReg(REG_OFFSET_BG3VOFS, 0);
gUnknown_0203A148 = malloc(sizeof(*gUnknown_0203A148));
if (gUnknown_0203A148 == NULL)
{
SetMainCallback2(sub_8086194);
}
else
{
ResetPaletteFade();
ResetSpriteData();
FreeSpriteTileRanges();
FreeAllSpritePalettes();
gMain.state ++;
}
break;
case 1:
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(1, gUnknown_085A1EE4, 3);
gMain.state ++;
break;
case 2:
InitWindows(gUnknown_085A1EF0);
DeactivateAllTextPrinters();
gMain.state ++;
break;
case 3:
sub_809882C(0, 0x65, 0xd0);
clear_scheduled_bg_copies_to_vram();
gMain.state ++;
break;
case 4:
InitRegionMap(&gUnknown_0203A148->regionMap, FALSE);
CreateRegionMapCursor(0, 0);
CreateRegionMapPlayerIcon(1, 1);
gUnknown_0203A148->mapSecId = gUnknown_0203A148->regionMap.mapSecId;
StringFill(gUnknown_0203A148->unk_a4c, CHAR_SPACE, 16);
gUnknown_03001180 = TRUE;
sub_8124904();
gMain.state ++;
break;
case 5:
LZ77UnCompVram(gUnknown_085A1C58, (u16 *)BG_CHAR_ADDR(3));
gMain.state ++;
break;
case 6:
LZ77UnCompVram(gUnknown_085A1C90, (u16 *)BG_SCREEN_ADDR(30));
gMain.state ++;
break;
case 7:
LoadPalette(gUnknown_085A1C38, 0x10, 0x20);
PutWindowTilemap(2);
FillWindowPixelBuffer(2, 0x00);
PrintTextOnWindow(2, 1, gText_FlyToWhere, 0, 1, 0, NULL);
schedule_bg_copy_tilemap_to_vram(0);
gMain.state ++;
break;
case 8:
sub_8124A70();
gMain.state ++;
break;
case 9:
BlendPalettes(-1, 16, 0);
SetVBlankCallback(sub_81248C0);
gMain.state ++;
break;
case 10:
SetGpuReg(REG_OFFSET_BLDCNT, 0);
SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON);
ShowBg(0);
ShowBg(1);
ShowBg(2);
sub_81248F4(sub_8124D14);
SetMainCallback2(sub_81248D4);
gMain.state ++;
break;
}
}
void sub_81248C0(void)
{
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
}
void sub_81248D4(void)
{
gUnknown_0203A148->unk_000();
AnimateSprites();
BuildOamBuffer();
do_scheduled_bg_tilemap_copies_to_vram();
}
void sub_81248F4(void callback(void))
{
gUnknown_0203A148->unk_000 = callback;
gUnknown_0203A148->unk_004 = 0;
}