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https://github.com/Ninjdai1/pokeemerald.git
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88 lines
1.6 KiB
ArmAsm
88 lines
1.6 KiB
ArmAsm
.include "MPlayDef.s"
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.equ se_w092_grp, voicegroup128
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.equ se_w092_pri, 4
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.equ se_w092_rev, reverb_set+50
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.equ se_w092_mvl, 127
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.equ se_w092_key, 0
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.equ se_w092_tbs, 1
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.equ se_w092_exg, 0
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.equ se_w092_cmp, 1
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.section .rodata
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.global se_w092
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.align 2
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@********************** Track 1 **********************@
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se_w092_1:
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.byte KEYSH , se_w092_key+0
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.byte TEMPO , 150*se_w092_tbs/2
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.byte VOICE , 31
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.byte VOL , 110*se_w092_mvl/mxv
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.byte BENDR , 12
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.byte PAN , c_v+0
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.byte BEND , c_v+0
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.byte N02 , Dn2 , v127
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.byte W01
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.byte BEND , c_v+32
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.byte W01
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.byte VOICE , 23
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.byte BEND , c_v+0
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.byte N02 , Gn1 , v112
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.byte W01
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.byte PAN , c_v+8
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.byte BEND , c_v+63
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.byte W01
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.byte PAN , c_v+0
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.byte BEND , c_v+0
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.byte N02 , Cn2
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.byte W02
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.byte PAN , c_v-7
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.byte BEND , c_v+16
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.byte W01
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.byte PAN , c_v+0
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.byte BEND , c_v+0
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.byte W01
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.byte N01
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.byte W01
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.byte PAN , c_v+8
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.byte N01 , Cn3
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.byte W01
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.byte VOICE , 31
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.byte PAN , c_v-16
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.byte N01 , Dn2
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.byte W02
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.byte VOICE , 23
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.byte PAN , c_v+0
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.byte N01 , Cn2
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.byte W01
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.byte VOICE , 31
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.byte PAN , c_v+16
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.byte N01 , Dn2 , v096
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.byte W01
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.byte VOICE , 23
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.byte PAN , c_v-8
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.byte BEND , c_v+16
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.byte N01 , Cn3
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.byte W02
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.byte PAN , c_v+8
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.byte N01 , Cn2
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.byte W08
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.byte FINE
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@******************************************************@
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.align 2
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se_w092:
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.byte 1 @ NumTrks
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.byte 0 @ NumBlks
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.byte se_w092_pri @ Priority
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.byte se_w092_rev @ Reverb.
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.word se_w092_grp
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.word se_w092_1
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.end
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